Mercurial > mm7
comparison UIHouses.h @ 633:f6aeea3eb893
Слияние
author | Ritor1 |
---|---|
date | Mon, 11 Mar 2013 09:28:57 +0600 |
parents | 59713bb36033 |
children | 527a052c2a98 |
comparison
equal
deleted
inserted
replaced
632:f234b67a9caf | 633:f6aeea3eb893 |
---|---|
1 #pragma once | |
2 | |
3 #include "stru159.h" | |
4 | |
5 enum DIALOG_MENU | |
6 { | |
7 DIALOG_SHOP_MAIN = 1, | |
8 DIALOG_SHOP_BUY_STANDART = 2, | |
9 DIALOG_SHOP_SELL = 3, | |
10 DIALOG_SHOP_IDENTIFY = 4, | |
11 DIALOG_SHOP_REPAIR = 5, | |
12 DIALOG_SHOP_DISPLAY_EQUIPMENT = 94, | |
13 DIALOG_SHOP_BUY_SPECIAL = 95, | |
14 DIALOG_SHOP_SKILLS = 96, | |
15 }; | |
16 | |
17 /* 349 */ | |
18 enum HOUSE_ID | |
19 { | |
20 HOUSE_SMITH_EMERALD_ISLE = 1, | |
21 HOUSE_BODY_GUILD_NOVICE_EMERALD_ISLE = 163, | |
22 HOUSE_BODY_GUILD_ERATHIA = 165, | |
23 HOUSE_DARK_GUILD_PIT = 170, | |
24 HOUSE_LORD_AND_JUDGE = 186, | |
25 HOUSE_JAIL = 187, | |
26 HOUSE_600 = 600,//??? | |
27 HOUSE_601 = 601//??? | |
28 }; | |
29 | |
30 int __cdecl TrainingDialog(); | |
31 char *__cdecl JailDialog(); | |
32 void MagicShopDialog(); | |
33 void GuildDialog(); | |
34 int __cdecl sub_4B6478(); | |
35 bool __fastcall sub_4B68EA(int a1); | |
36 void __cdecl TravelByTransport(); | |
37 void TempleDialog(); | |
38 void __cdecl TownHallDialog(); | |
39 void __cdecl BankDialog(); | |
40 void __cdecl TavernDialog(); | |
41 void __fastcall HousePlaySomeSound(unsigned int uHouseID, int a2); // idb | |
42 void __cdecl WeaponShopDialog(); | |
43 void __cdecl AlchemistDialog(); | |
44 void __cdecl ArmorShopDialog(); | |
45 | |
46 extern int uHouse_ExitPic; // weak | |
47 extern int dword_591080; // weak | |
48 extern const stru159 pAnimatedRooms[196]; |