Mercurial > mm7
comparison mm7_5.cpp @ 158:f4ebd13c2a8e
13.02.13
author | Ritor1 |
---|---|
date | Wed, 13 Feb 2013 01:26:49 +0600 |
parents | 9abdd40a107b |
children | a0e7ad5425d4 |
comparison
equal
deleted
inserted
replaced
157:8e0e2991f9d1 | 158:f4ebd13c2a8e |
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13295 pRenderer->DrawTextureIndexed(0x1DCu, 0x1C2u, pTexture_50643C); | 13295 pRenderer->DrawTextureIndexed(0x1DCu, 0x1C2u, pTexture_50643C); |
13296 pRenderer->DrawTextureIndexed(0x231u, 0x1C2u, pTexture_506448); | 13296 pRenderer->DrawTextureIndexed(0x231u, 0x1C2u, pTexture_506448); |
13297 } | 13297 } |
13298 | 13298 |
13299 //----- (00412B58) -------------------------------------------------------- | 13299 //----- (00412B58) -------------------------------------------------------- |
13300 void __cdecl sub_412B58() | 13300 void __cdecl DrawSpellBookContent() |
13301 { | 13301 { |
13302 Player *v0; // ebx@1 | 13302 Player *v0; // ebx@1 |
13303 int v1; // ebp@1 | 13303 int v1; // ebp@1 |
13304 unsigned int v2; // eax@1 | 13304 unsigned int v2; // eax@1 |
13305 Texture *v3; // edi@1 | 13305 Texture *v3; // edi@1 |
13313 Texture *v11; // edx@14 | 13313 Texture *v11; // edx@14 |
13314 int v12; // eax@15 | 13314 int v12; // eax@15 |
13315 signed int v13; // ecx@18 | 13315 signed int v13; // ecx@18 |
13316 unsigned int v14; // esi@18 | 13316 unsigned int v14; // esi@18 |
13317 unsigned int v15; // edi@18 | 13317 unsigned int v15; // edi@18 |
13318 Texture *v16; // eax@21 | 13318 Texture *pPageTexture; // eax@21 |
13319 unsigned int v17; // [sp-Ch] [bp-2Ch]@8 | 13319 unsigned int v17; // [sp-Ch] [bp-2Ch]@8 |
13320 unsigned int v18; // [sp-Ch] [bp-2Ch]@15 | 13320 unsigned int v18; // [sp-Ch] [bp-2Ch]@15 |
13321 unsigned int v19; // [sp-8h] [bp-28h]@8 | 13321 unsigned int v19; // [sp-8h] [bp-28h]@8 |
13322 unsigned int v20; // [sp-8h] [bp-28h]@15 | 13322 unsigned int v20; // [sp-8h] [bp-28h]@15 |
13323 Texture *v21; // [sp-4h] [bp-24h]@15 | 13323 Texture *v21; // [sp-4h] [bp-24h]@15 |
13397 { | 13397 { |
13398 if ( *(short *)a2.x ) | 13398 if ( *(short *)a2.x ) |
13399 { | 13399 { |
13400 if ( v0->pNumSpellBookPage == v13 ) | 13400 if ( v0->pNumSpellBookPage == v13 ) |
13401 { | 13401 { |
13402 v16 = pTextures_tabs[v13][1]; | 13402 pPageTexture = pTextures_tabs[v13][1]; |
13403 switch ( v13 ) | 13403 switch ( v13 ) |
13404 { | 13404 { |
13405 case 0: | 13405 case 0: |
13406 v14 = 406; | 13406 v14 = 406; |
13407 v22 = 9; | 13407 v22 = 9; |
13437 break; | 13437 break; |
13438 } | 13438 } |
13439 } | 13439 } |
13440 else | 13440 else |
13441 { | 13441 { |
13442 v16 = pTextures_tabs[v13][0]; | 13442 pPageTexture = pTextures_tabs[v13][0]; |
13443 switch ( v13 ) | 13443 switch ( v13 ) |
13444 { | 13444 { |
13445 case 0: | 13445 case 0: |
13446 v14 = 415; | 13446 v14 = 415; |
13447 v22 = 10; | 13447 v22 = 10; |
13483 break; | 13483 break; |
13484 default: | 13484 default: |
13485 break; | 13485 break; |
13486 } | 13486 } |
13487 } | 13487 } |
13488 pRenderer->DrawTextureTransparent(v14, v15, v16); | 13488 pRenderer->DrawTextureTransparent(v14, v15, pPageTexture); |
13489 v13 = v25; | 13489 v13 = v25; |
13490 } | 13490 } |
13491 a2.x += 2; | 13491 a2.x += 2; |
13492 ++v13; | 13492 ++v13; |
13493 v25 = v13; | 13493 v25 = v13; |
15089 if ( v37 )//pWindowType > 103 | 15089 if ( v37 )//pWindowType > 103 |
15090 { | 15090 { |
15091 v38 = v37 - 2; | 15091 v38 = v37 - 2; |
15092 if ( v38 )//pWindowType > 105 | 15092 if ( v38 )//pWindowType > 105 |
15093 { | 15093 { |
15094 if ( v38 == 1 )//pWindowType == 106 (0x6A) WINDOW_VideoOptions | 15094 if ( pWindowType == WINDOW_VideoOptions ) |
15095 GameMenuUI_DrawVideoOptions(); | 15095 GameMenuUI_DrawVideoOptions(); |
15096 } | 15096 } |
15097 else//pWindowType == 105 (0x69) WINDOW_KeyMappingOptions | 15097 else if ( pWindowType == WINDOW_KeyMappingOptions ) |
15098 { | 15098 { |
15099 GameMenuUI_DrawKeyBindings(); | 15099 GameMenuUI_DrawKeyBindings(); |
15100 } | 15100 } |
15101 } | 15101 } |
15102 else//pWindowType == 103 (0x67) WINDOW_67 | 15102 else//pWindowType == WINDOW_67 |
15103 { | 15103 { |
15104 pWindow->DrawMessageBox(0); | 15104 pWindow->DrawMessageBox(0); |
15105 pWindow->DrawText(pFontLucida, 10, 20, 0, "Making item number", 0, 0, 0); | 15105 pWindow->DrawText(pFontLucida, 10, 20, 0, "Making item number", 0, 0, 0); |
15106 pWindow->DrawText(pFontLucida, 10, 40, 0, (const char *)pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); | 15106 pWindow->DrawText(pFontLucida, 10, 40, 0, (const char *)pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); |
15107 if ( !pKeyActionMap->field_204 ) | 15107 if ( !pKeyActionMap->field_204 ) |
15147 pGUIWindow2 = pWindow; | 15147 pGUIWindow2 = pWindow; |
15148 //goto LABEL_110; | 15148 //goto LABEL_110; |
15149 pGUIWindow2->Release(); | 15149 pGUIWindow2->Release(); |
15150 continue; | 15150 continue; |
15151 } | 15151 } |
15152 if ( pWindow->Hint != (char *)1 )//pWindowType == 97 (0x61) WINDOW_61 | 15152 if ( pWindow->Hint != (char *)1 )//pWindowType == WINDOW_61 |
15153 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); | 15153 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); |
15154 v32 = pWindow->ptr_1C; | 15154 v32 = pWindow->ptr_1C; |
15155 pRenderer->DrawTextureIndexed(pWindow->uFrameX, pWindow->uFrameY, *((Texture **)v32 + 16)); | 15155 pRenderer->DrawTextureIndexed(pWindow->uFrameX, pWindow->uFrameY, *((Texture **)v32 + 16)); |
15156 //goto LABEL_138; | 15156 //goto LABEL_138; |
15157 pHint = pWindow->Hint; | 15157 pHint = pWindow->Hint; |
15186 //LABEL_142: | 15186 //LABEL_142: |
15187 pNumMessages = pMessageQueue_50CBD0->uNumMessages; | 15187 pNumMessages = pMessageQueue_50CBD0->uNumMessages; |
15188 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | 15188 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) |
15189 //goto LABEL_151; | 15189 //goto LABEL_151; |
15190 { | 15190 { |
15191 pMessageQueue_50CBD0->pMessages[pNumMessages].eType = (UIMessageType)113; | 15191 pMessageQueue_50CBD0->pMessages[pNumMessages].eType = (UIMessageType)113; //0x71 |
15192 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0; | 15192 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0; |
15193 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | 15193 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; |
15194 ++pMessageQueue_50CBD0->uNumMessages; | 15194 ++pMessageQueue_50CBD0->uNumMessages; |
15195 continue; | 15195 continue; |
15196 } | 15196 } |
15198 } | 15198 } |
15199 v14 = pWindowType - 80; | 15199 v14 = pWindowType - 80; |
15200 if ( v14 )//pWindowType > 80 | 15200 if ( v14 )//pWindowType > 80 |
15201 { | 15201 { |
15202 v15 = v14 - 9; | 15202 v15 = v14 - 9; |
15203 if ( !v15 )//pWindowType == 89 (0x59) WINDOW_59 | 15203 if ( pWindowType == WINDOW_59) |
15204 { | 15204 { |
15205 pWindow->DrawMessageBox(0); | 15205 pWindow->DrawMessageBox(0); |
15206 pWindow->DrawText(pFontLucida, 10, 20, 0, "Making item number", 0, 0, 0); | 15206 pWindow->DrawText(pFontLucida, 10, 20, 0, "Making item number", 0, 0, 0); |
15207 pWindow->DrawText(pFontLucida, 10, 40, 0, (const char *)pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); | 15207 pWindow->DrawText(pFontLucida, 10, 40, 0, (const char *)pKeyActionMap->pPressedKeysBuffer, 0, 0, 0); |
15208 if ( !pKeyActionMap->field_204 ) | 15208 if ( !pKeyActionMap->field_204 ) |
15235 } | 15235 } |
15236 } | 15236 } |
15237 continue; | 15237 continue; |
15238 } | 15238 } |
15239 v16 = v15 - 1; | 15239 v16 = v15 - 1; |
15240 if ( !v16 )// pWindowType == 90 (0x5A) WINDOW_5A | 15240 if ( pWindowType == WINDOW_5A ) // Press buttons in title menu and in game, and escape in game |
15241 { | 15241 { |
15242 if ( pWindow->Hint != (char *)1 ) | 15242 if ( pWindow->Hint != (char *)1 ) |
15243 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); | 15243 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); |
15244 pButtonPtr_1C = (GUIButton *)pWindow->ptr_1C; | 15244 pButtonPtr_1C = (GUIButton *)pWindow->ptr_1C; |
15245 if ( pButtonPtr_1C->uX >= 0 )//if ( (pButtonPtr_1C->uX & 0x80000000u) == 0 ) | 15245 if ( pButtonPtr_1C->uX >= 0 )//if ( (pButtonPtr_1C->uX & 0x80000000u) == 0 ) |
15286 //goto LABEL_110; | 15286 //goto LABEL_110; |
15287 pGUIWindow2->Release(); | 15287 pGUIWindow2->Release(); |
15288 continue; | 15288 continue; |
15289 } | 15289 } |
15290 v17 = v16 - 1; | 15290 v17 = v16 - 1; |
15291 if ( !v17 )//pWindowType == 91 (0x5B) WINDOW_5B | 15291 if ( pWindowType == WINDOW_5B )//Change button in Character window |
15292 { | 15292 { |
15293 if ( pWindow->Hint != (char *)1 ) | 15293 if ( pWindow->Hint != (char *)1 ) |
15294 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); | 15294 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); |
15295 pButtonPtr_1C = (GUIButton *)pWindow->ptr_1C; | 15295 pButtonPtr_1C = (GUIButton *)pWindow->ptr_1C; |
15296 pTexture2 = pButtonPtr_1C->pTextures[1]; | 15296 pTexture2 = pButtonPtr_1C->pTextures[1]; |
15311 //goto LABEL_110; | 15311 //goto LABEL_110; |
15312 pGUIWindow2->Release(); | 15312 pGUIWindow2->Release(); |
15313 continue; | 15313 continue; |
15314 } | 15314 } |
15315 v18 = v17 - 1; | 15315 v18 = v17 - 1; |
15316 if ( !v18 )//pWindowType == 92 (0x5C) WINDOW_5C | 15316 if ( pWindowType == WINDOW_5C ) // Change page in AutonotesBook |
15317 { | 15317 { |
15318 if ( pWindow->Hint != (char *)1 ) | 15318 if ( pWindow->Hint != (char *)1 ) |
15319 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); | 15319 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); |
15320 pButtonPtr_1C = (GUIButton *)pWindow->ptr_1C; | 15320 pButtonPtr_1C = (GUIButton *)pWindow->ptr_1C; |
15321 pRenderer->DrawTextureTransparent(pWindow->uFrameX, pWindow->uFrameY, pButtonPtr_1C->pTextures[0]); | 15321 pRenderer->DrawTextureTransparent(pWindow->uFrameX, pWindow->uFrameY, pButtonPtr_1C->pTextures[0]); |
15331 pGUIWindow2 = pWindow; | 15331 pGUIWindow2 = pWindow; |
15332 pGUIWindow2->Release(); | 15332 pGUIWindow2->Release(); |
15333 continue; | 15333 continue; |
15334 } | 15334 } |
15335 v19 = v18 - 1; | 15335 v19 = v18 - 1; |
15336 if ( !v19 )//pWindowType == 93 (0x5D) WINDOW_5D | 15336 if ( pWindowType == WINDOW_5D ) |
15337 { | 15337 { |
15338 if ( pWindow->Hint != (char *)1 ) | 15338 if ( pWindow->Hint != (char *)1 ) |
15339 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); | 15339 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); |
15340 pRenderer->DrawTextureTransparent(pWindow->uFrameX, pWindow->uFrameY, *((Texture **)pWindow->ptr_1C + 16)); | 15340 pRenderer->DrawTextureTransparent(pWindow->uFrameX, pWindow->uFrameY, *((Texture **)pWindow->ptr_1C + 16)); |
15341 viewparams->bRedrawGameUI = 1; | 15341 viewparams->bRedrawGameUI = 1; |
15344 //goto LABEL_110; | 15344 //goto LABEL_110; |
15345 pGUIWindow2->Release(); | 15345 pGUIWindow2->Release(); |
15346 continue; | 15346 continue; |
15347 } | 15347 } |
15348 } | 15348 } |
15349 else//pWindowType == 80 (0x50) WINDOW_50 | 15349 else if ( pWindowType == WINDOW_50 ) |
15350 { | 15350 { |
15351 v27 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); | 15351 v27 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); |
15352 if ( ptr_507BD0->field_40 == 1 ) | 15352 if ( ptr_507BD0->field_40 == 1 ) |
15353 { | 15353 { |
15354 ptr_507BD0->DrawMessageBox(0); | 15354 ptr_507BD0->DrawMessageBox(0); |
15387 } | 15387 } |
15388 } | 15388 } |
15389 } | 15389 } |
15390 else | 15390 else |
15391 { | 15391 { |
15392 if ( pWindowType == 70 ) // 0x46 WINDOW_FinalWindow | 15392 if ( pWindowType == WINDOW_FinalWindow ) |
15393 { | 15393 { |
15394 sub_41420D_press_esc(); | 15394 sub_41420D_press_esc(); |
15395 continue; | 15395 continue; |
15396 } | 15396 } |
15397 if ( (signed int)pWindowType > 18 ) | 15397 if ( (signed int)pWindowType > 18 ) |
15402 if ( v12 )// pWindowType > 26 | 15402 if ( v12 )// pWindowType > 26 |
15403 { | 15403 { |
15404 v13 = v12 - 4; | 15404 v13 = v12 - 4; |
15405 if ( v13 )//pWindowType > 30 | 15405 if ( v13 )//pWindowType > 30 |
15406 { | 15406 { |
15407 if ( v13 == 1 ) //pWindowType == 31 (0x1F) WINDOW_1F | 15407 if ( pWindowType == WINDOW_1F) |
15408 { | 15408 { |
15409 pRenderer->ClearZBuffer(0, 479); | 15409 pRenderer->ClearZBuffer(0, 479); |
15410 draw_leather(); | 15410 draw_leather(); |
15411 CharacterUI_InventoryTab_Draw(uActiveCharacter, 1); | 15411 CharacterUI_InventoryTab_Draw(uActiveCharacter, 1); |
15412 CharacterUI_DrawPaperdoll(uActiveCharacter); | 15412 CharacterUI_DrawPaperdoll(uActiveCharacter); |
15413 pRenderer->DrawTextureTransparent(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, | 15413 pRenderer->DrawTextureTransparent(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, |
15414 (Texture *)(uTextureID_x_x_u != -1 ? &pIcons_LOD->pTextures[uTextureID_x_x_u] : 0)); | 15414 (Texture *)(uTextureID_x_x_u != -1 ? &pIcons_LOD->pTextures[uTextureID_x_x_u] : 0)); |
15415 } | 15415 } |
15416 } | 15416 } |
15417 else// pWindowType == 30 (0x1E) WINDOW_1E | 15417 else if( pWindowType == WINDOW_Scroll) |
15418 { | 15418 { |
15419 sub_467FB6(); | 15419 CreateScrollWindow(); |
15420 } | 15420 } |
15421 } | 15421 } |
15422 else //pWindowType == 26 (0x1A) WINDOW_1A | 15422 else if ( pWindowType == WINDOW_Transition ) |
15423 { | 15423 { |
15424 TransitionUI_Draw(); | 15424 TransitionUI_Draw(); |
15425 } | 15425 } |
15426 continue; | 15426 continue; |
15427 } | 15427 } |
15437 if ( v9 )//pWindowType > 23 | 15437 if ( v9 )//pWindowType > 23 |
15438 { | 15438 { |
15439 //if ( v9 == 1 ) //pWindowType == 24 (0x18) WINDOW_MainMenu_Load | 15439 //if ( v9 == 1 ) //pWindowType == 24 (0x18) WINDOW_MainMenu_Load |
15440 // sub_4606F7(); | 15440 // sub_4606F7(); |
15441 } | 15441 } |
15442 else//pWindowType == 23 (0x17) WINDOW_17 | 15442 else if ( pWindowType == WINDOW_17 ) |
15443 { | 15443 { |
15444 sub_4606FE(); | 15444 sub_4606FE(); |
15445 } | 15445 } |
15446 } | 15446 } |
15447 else//pWindowType == 20 (0x14) WINDOW_Chest | 15447 else if ( pWindowType == WINDOW_Chest ) |
15448 { | 15448 { |
15449 if ( pCurrentScreen == SCREEN_CHEST ) | 15449 if ( pCurrentScreen == SCREEN_CHEST ) |
15450 { | 15450 { |
15451 Chest::DrawChestUI((unsigned int)pWindow->ptr_1C); | 15451 Chest::DrawChestUI((unsigned int)pWindow->ptr_1C); |
15452 } | 15452 } |
15461 (Texture *)(uTextureID_506438 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_506438] : 0)); | 15461 (Texture *)(uTextureID_506438 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_506438] : 0)); |
15462 } | 15462 } |
15463 } | 15463 } |
15464 } | 15464 } |
15465 } | 15465 } |
15466 else//pWindowType == 19 (0x13) WINDOW_GreetingNPC | 15466 else if (pWindowType == WINDOW_GreetingNPC ) |
15467 { | 15467 { |
15468 DrawBranchlessDialogueUI(); | 15468 DrawBranchlessDialogueUI(); |
15469 } | 15469 } |
15470 continue; | 15470 continue; |
15471 } | 15471 } |
15498 ++pMessageQueue_50CBD0->uNumMessages; | 15498 ++pMessageQueue_50CBD0->uNumMessages; |
15499 continue; | 15499 continue; |
15500 } | 15500 } |
15501 continue; | 15501 continue; |
15502 } | 15502 } |
15503 if ( pWindowType == 18 ) //(0x12) WINDOW_SpellBook | 15503 if ( pWindowType == WINDOW_SpellBook ) |
15504 { | 15504 { |
15505 sub_412B58(); | 15505 DrawSpellBookContent(); |
15506 } | 15506 } |
15507 else | 15507 else |
15508 { | 15508 { |
15509 if ( (signed int)pWindowType > 10 ) | 15509 if ( (signed int)pWindowType > 10 ) |
15510 { | 15510 { |
15512 if ( v5 )//pWindowType >12 | 15512 if ( v5 )//pWindowType >12 |
15513 { | 15513 { |
15514 v6 = v5 - 4; | 15514 v6 = v5 - 4; |
15515 if ( v6 )//pWindowType > 16 | 15515 if ( v6 )//pWindowType > 16 |
15516 { | 15516 { |
15517 if ( v6 == 1 )//pWindowType == 17 (0x11) WINDOW_ChangeLocation | 15517 if ( pWindowType == WINDOW_ChangeLocation ) |
15518 TravelUI_Draw(); | 15518 TravelUI_Draw(); |
15519 } | 15519 } |
15520 else//pWindowType == 16 (0x10) WINDOW_10 | 15520 else if ( pWindowType == WINDOW_Rest ) |
15521 { | 15521 { |
15522 RestUI_Draw(); | 15522 RestUI_Draw(); |
15523 } | 15523 } |
15524 } | 15524 } |
15525 else// pWindowType == 12 (0xC) WINDOW_C | 15525 else if (pWindowType == WINDOW_QuickReference ) |
15526 { | 15526 { |
15527 QuickRefDraw(); | 15527 QuickRefDraw(); |
15528 } | 15528 } |
15529 continue; | 15529 continue; |
15530 } | 15530 } |
15537 if ( v3 )// pWindowType > 4 | 15537 if ( v3 )// pWindowType > 4 |
15538 { | 15538 { |
15539 v4 = v3 - 2; | 15539 v4 = v3 - 2; |
15540 if ( v4 )//pWindowType > 6 | 15540 if ( v4 )//pWindowType > 6 |
15541 { | 15541 { |
15542 if ( v4 == 3 )//pWindowType == 9 (0x9) WINDOW_Book | 15542 if ( pWindowType == WINDOW_Book ) |
15543 SellectDrawBook((unsigned int)pWindow->ptr_1C); | 15543 SellectDrawBook((unsigned int)pWindow->ptr_1C); |
15544 } | 15544 } |
15545 else//pWindowType == 6 (0x6) WINDOW_Options | 15545 else if (pWindowType == WINDOW_Options) |
15546 { | 15546 { |
15547 sub_414F82_DrawGameOptions(); | 15547 sub_414F82_DrawGameOptions(); |
15548 } | 15548 } |
15549 } | 15549 } |
15550 else//pWindowType == 4 (0x4) WINDOW_CharacterRecord | 15550 else if (pWindowType == WINDOW_CharacterRecord) |
15551 { | 15551 { |
15552 CharacterUI_CharacterScreen_Draw(uActiveCharacter); | 15552 CharacterUI_CharacterScreen_Draw(uActiveCharacter); |
15553 } | 15553 } |
15554 continue; | 15554 continue; |
15555 } | 15555 } |