comparison mm7_data.h @ 569:f451efdb7c8b

* Party buff icons drawing (right panel) * Water Walk works & draws * Fly works & draws * Invisibility sfx works * Some player buff icons draw
author Nomad
date Tue, 05 Mar 2013 16:14:22 +0200
parents fcbb3c281217
children 7c0763248a87 f8a4a2e0b4c9
comparison
equal deleted inserted replaced
568:6f7d936edc9b 569:f451efdb7c8b
666 extern char aItem3_3dvDa1[15]; // weak 666 extern char aItem3_3dvDa1[15]; // weak
667 extern char aItem3_3dvD[13]; // weak 667 extern char aItem3_3dvD[13]; // weak
668 extern char aItem64v1[9]; // weak 668 extern char aItem64v1[9]; // weak
669 extern char aEffpar01[]; // idb 669 extern char aEffpar01[]; // idb
670 extern int pPartySpellbuffsUI_XYs[14][2]; 670 extern int pPartySpellbuffsUI_XYs[14][2];
671 extern char byte_4E5DD8[]; // weak 671 extern unsigned char byte_4E5DD8[]; // weak
672 extern unsigned __int8 pPartySpellbuffsUI_smthns[14]; 672 extern unsigned __int8 pPartySpellbuffsUI_smthns[14];
673 extern char aSpell27[]; // idb 673 extern char aSpell27[]; // idb
674 extern char aSpell21[]; // idb 674 extern char aSpell21[]; // idb
675 extern char aIsn02d[]; // idb 675 extern char aIsn02d[]; // idb
676 extern char aBardataB[]; // idb 676 extern char aBardataB[]; // idb
1189 extern int pVisibleWindowsIdxs[20]; // weak 1189 extern int pVisibleWindowsIdxs[20]; // weak
1190 extern int uNumVisibleWindows; 1190 extern int uNumVisibleWindows;
1191 extern char bFlashHistoryBook; // weak 1191 extern char bFlashHistoryBook; // weak
1192 extern char bFlashAutonotesBook; // weak 1192 extern char bFlashAutonotesBook; // weak
1193 extern char bFlashQuestBook; // weak 1193 extern char bFlashQuestBook; // weak
1194 extern int dword_507960; // weak 1194 extern int uTextureID_PlayerBuff_PainReflection; // weak
1195 extern int dword_507964; // weak 1195 extern int uTextureID_PlayerBuff_Hammerhands; // weak
1196 extern int dword_507968; // weak 1196 extern int uTextureID_PlayerBuff_Preservation; // weak
1197 extern int dword_50796C; // weak 1197 extern int uTextureID_PlayerBuff_Bless; // weak
1198 extern int uTextureID_Btn_QuickReference; // weak 1198 extern int uTextureID_Btn_QuickReference; // weak
1199 extern int dword_5079B4; // weak 1199 extern int dword_5079B4; // weak
1200 extern int dword_5079C8; // weak 1200 extern int dword_5079C8; // weak
1201 extern int dword_5079CC; // weak 1201 extern int dword_5079CC; // weak
1202 extern int dword_5079D0; // weak 1202 extern int dword_5079D0; // weak
1216 extern int dword_507BF0_is_there_popup_onscreen; // weak 1216 extern int dword_507BF0_is_there_popup_onscreen; // weak
1217 extern int dword_507C08; // weak 1217 extern int dword_507C08; // weak
1218 extern int dword_507C0C; // weak 1218 extern int dword_507C0C; // weak
1219 extern int dword_507CBC; // weak 1219 extern int dword_507CBC; // weak
1220 extern int dword_507CC0; // weak 1220 extern int dword_507CC0; // weak
1221 extern __int64 qword_507CC8; // weak 1221 extern __int64 GameUI_RightPanel_BookFlashTimer; // weak
1222 extern int _507CD4_RestUI_hourglass_anim_controller; // weak 1222 extern int _507CD4_RestUI_hourglass_anim_controller; // weak
1223 extern int dword_507CD8; // weak 1223 extern int dword_507CD8; // weak
1224 extern int dword_50B570[]; // weak 1224 extern int dword_50B570[]; // weak
1225 extern int dword_50B638[]; // weak 1225 extern int dword_50B638[]; // weak
1226 extern int dword_50B700; // weak 1226 extern int dword_50B700; // weak
1306 extern int _unused000; // weak 1306 extern int _unused000; // weak
1307 1307
1308 extern unsigned __int16 pOdmMinimap[117][137]; 1308 extern unsigned __int16 pOdmMinimap[117][137];
1309 extern unsigned int uNumBlueFacesInBLVMinimap; 1309 extern unsigned int uNumBlueFacesInBLVMinimap;
1310 extern unsigned __int16 pBlueFacesInBLVMinimapIDs[50]; 1310 extern unsigned __int16 pBlueFacesInBLVMinimapIDs[50];
1311 extern int pTextureIDs_isns[14]; 1311 extern int pTextureIDs_PartyBuffIcons[14];
1312 extern unsigned int uIconIdx_Spell21; 1312 extern unsigned int uIconIdx_FlySpell;
1313 extern unsigned int uIconIdx_Spell27; 1313 extern unsigned int uIconIdx_WaterWalk;
1314 extern int dword_576E28; // weak 1314 extern int dword_576E28; // weak
1315 extern int dword_576E2C; // weak 1315 extern int dword_576E2C; // weak
1316 extern __int64 _5773B8_event_timer; // weak 1316 extern __int64 _5773B8_event_timer; // weak
1317 extern int dword_5773C0; // weak 1317 extern int dword_5773C0; // weak
1318 1318
1993 void __fastcall sub_4406BC(int a1, unsigned int uFirstNode); // idb 1993 void __fastcall sub_4406BC(int a1, unsigned int uFirstNode); // idb
1994 void __fastcall sub_440BED(struct IndoorLocation_drawstru *_this); 1994 void __fastcall sub_440BED(struct IndoorLocation_drawstru *_this);
1995 bool sub_44100D(); 1995 bool sub_44100D();
1996 void GameUI_DrawTorchlightAndWizardEye(); 1996 void GameUI_DrawTorchlightAndWizardEye();
1997 void GameUI_DrawCharacterSelectionFrame(); 1997 void GameUI_DrawCharacterSelectionFrame();
1998 void Load_isn_spells_21_27(); 1998 void LoadPartyBuffIcons();
1999 void GameUI_DrawPartySpells(); 1999 void GameUI_DrawPartySpells();
2000 __int16 __fastcall sub_441A4E(int a1); 2000 __int16 __fastcall sub_441A4E(int a1);
2001 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap); 2001 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap);
2002 int __fastcall DrawBook_Map_sub(unsigned int x, unsigned int y, unsigned int a4, int a5, int _48074); // idb 2002 int __fastcall DrawBook_Map_sub(unsigned int x, unsigned int y, unsigned int a4, int a5, int _48074); // idb
2003 void Initialize2DA(); 2003 void Initialize2DA();