Mercurial > mm7
comparison mm7_2.cpp @ 862:f4394e320312
* PID mistake fixed
* Actor::GetDirectionInfo mistake fixed
author | zipi |
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date | Sun, 31 Mar 2013 13:20:58 +0100 |
parents | e4bd2a0bf08b |
children | 2db21a810d48 231523a39203 |
comparison
equal
deleted
inserted
replaced
861:fea81e031484 | 862:f4394e320312 |
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4122 && (result = BLV_GetFloorLevel(v11, v14, v22, result, &uFaceID), result != -30000) | 4122 && (result = BLV_GetFloorLevel(v11, v14, v22, result, &uFaceID), result != -30000) |
4123 && (result = abs(result - v22), result <= 1024) ) | 4123 && (result = abs(result - v22), result <= 1024) ) |
4124 { | 4124 { |
4125 if ( v20 == uNumActors ) | 4125 if ( v20 == uNumActors ) |
4126 ++uNumActors; | 4126 ++uNumActors; |
4127 v6->uSummonerID = PID(v17,OBJECT_Player); | 4127 v6->uSummonerID = PID(OBJECT_Player,v17); |
4128 result = v6->pActorBuffs[2].Apply( | 4128 result = v6->pActorBuffs[2].Apply( |
4129 pParty->uTimePlayed + (signed __int64)((double)(a3 << 7) * 0.033333335), | 4129 pParty->uTimePlayed + (signed __int64)((double)(a3 << 7) * 0.033333335), |
4130 v16, | 4130 v16, |
4131 v17, | 4131 v17, |
4132 0, | 4132 0, |
11281 v131 = 0; | 11281 v131 = 0; |
11282 v130 = v114; | 11282 v130 = v114; |
11283 v115 = 8 * v153; | 11283 v115 = 8 * v153; |
11284 v129 = 0; | 11284 v129 = 0; |
11285 v128 = -1; | 11285 v128 = -1; |
11286 LOBYTE(v115) = PID(v153,OBJECT_Item); | 11286 LOBYTE(v115) = PID(OBJECT_Item,v153); |
11287 v127 = 0; | 11287 v127 = 0; |
11288 v126 = v115; | 11288 v126 = v115; |
11289 v116 = v143; | 11289 v116 = v143; |
11290 goto LABEL_269; | 11290 goto LABEL_269; |
11291 } | 11291 } |
11551 v72 = v153; | 11551 v72 = v153; |
11552 v132 = 0; | 11552 v132 = 0; |
11553 LABEL_132: | 11553 LABEL_132: |
11554 v73 = v2->vPosition.z; | 11554 v73 = v2->vPosition.z; |
11555 v74 = v2->vPosition.y; | 11555 v74 = v2->vPosition.y; |
11556 v75 = PID(v72,OBJECT_Item); | 11556 v75 = PID(OBJECT_Item,v72); |
11557 v2->vVelocity.z = v66; | 11557 v2->vVelocity.z = v66; |
11558 v2->vVelocity.y = v66; | 11558 v2->vVelocity.y = v66; |
11559 v76 = v2->vPosition.x; | 11559 v76 = v2->vPosition.x; |
11560 v2->vVelocity.x = v66; | 11560 v2->vVelocity.x = v66; |
11561 v2->uSpriteFrameID = v66; | 11561 v2->uSpriteFrameID = v66; |
11870 SpriteObject::OnInteraction(v153); | 11870 SpriteObject::OnInteraction(v153); |
11871 v37 = v2->vPosition.z; | 11871 v37 = v2->vPosition.z; |
11872 v2->vVelocity.z = 0; | 11872 v2->vVelocity.z = 0; |
11873 v38 = 8 * v153; | 11873 v38 = 8 * v153; |
11874 v39 = v2->vPosition.y; | 11874 v39 = v2->vPosition.y; |
11875 LOBYTE(v38) = PID(v153,OBJECT_Item); | 11875 LOBYTE(v38) = PID(OBJECT_Item,v153); |
11876 v2->vVelocity.y = 0; | 11876 v2->vVelocity.y = 0; |
11877 v2->vVelocity.x = 0; | 11877 v2->vVelocity.x = 0; |
11878 v40 = v2->vPosition.x; | 11878 v40 = v2->vPosition.x; |
11879 v2->uSpriteFrameID = 0; | 11879 v2->uSpriteFrameID = 0; |
11880 v147 = v38; | 11880 v147 = v38; |
11928 v100 = v2->field_61; | 11928 v100 = v2->field_61; |
11929 v101 = v2->vPosition.z; | 11929 v101 = v2->vPosition.z; |
11930 v2->uSpriteFrameID = v32; | 11930 v2->uSpriteFrameID = v32; |
11931 v102 = 8 * v153; | 11931 v102 = 8 * v153; |
11932 v103 = v2->vPosition.y; | 11932 v103 = v2->vPosition.y; |
11933 LOBYTE(v102) = PID(v153,OBJECT_Item); | 11933 LOBYTE(v102) = PID(OBJECT_Item,v153); |
11934 v2->vVelocity.x = v32; | 11934 v2->vVelocity.x = v32; |
11935 v2->vVelocity.y = v32; | 11935 v2->vVelocity.y = v32; |
11936 v104 = v2->vPosition.x; | 11936 v104 = v2->vPosition.x; |
11937 v2->vVelocity.z = v32; | 11937 v2->vVelocity.z = v32; |
11938 v149 = v102; | 11938 v149 = v102; |
12022 v131 = v9; | 12022 v131 = v9; |
12023 v130 = v9; | 12023 v130 = v9; |
12024 v13 = 8 * v153; | 12024 v13 = 8 * v153; |
12025 v129 = v9; | 12025 v129 = v9; |
12026 v128 = -1; | 12026 v128 = -1; |
12027 LOBYTE(v13) = PID(v153,OBJECT_Item); | 12027 LOBYTE(v13) = PID(OBJECT_Item,v153); |
12028 v127 = v9; | 12028 v127 = v9; |
12029 v126 = v13; | 12029 v126 = v13; |
12030 LABEL_28: | 12030 LABEL_28: |
12031 v125 = 8; | 12031 v125 = 8; |
12032 LABEL_29: | 12032 LABEL_29: |