comparison UIHouses.h @ 749:f39fbeb65b28

Fixed bought items not disappearing from Armourer.
author Nomad
date Fri, 22 Mar 2013 23:26:01 +0200
parents 585490c29945
children 9f7db515a8d7
comparison
equal deleted inserted replaced
748:daecb0225226 749:f39fbeb65b28
8 HOUSE_DIALOGUE_MAIN = 1, 8 HOUSE_DIALOGUE_MAIN = 1,
9 HOUSE_DIALOGUE_SHOP_BUY_STANDARD = 2, 9 HOUSE_DIALOGUE_SHOP_BUY_STANDARD = 2,
10 HOUSE_DIALOGUE_SHOP_SELL = 3, 10 HOUSE_DIALOGUE_SHOP_SELL = 3,
11 HOUSE_DIALOGUE_SHOP_IDENTIFY = 4, 11 HOUSE_DIALOGUE_SHOP_IDENTIFY = 4,
12 HOUSE_DIALOGUE_SHOP_REPAIR = 5, 12 HOUSE_DIALOGUE_SHOP_REPAIR = 5,
13 HOUSE_DIALOGUE_6 = 6, 13 HOUSE_DIALOGUE_SHOP_6 = 6,
14 HOUSE_DIALOGUE_7 = 7, 14 HOUSE_DIALOGUE_BANK_7 = 7,
15 HOUSE_DIALOGUE_8 = 8, 15 HOUSE_DIALOGUE_BANK_8 = 8,
16 HOUSE_DIALOGUE_9 = 9, 16 HOUSE_DIALOGUE_9 = 9,
17 HOUSE_DIALOGUE_TEMPLE_HEAL = 10, 17 HOUSE_DIALOGUE_TEMPLE_HEAL = 10,
18 HOUSE_DIALOGUE_TEMPLE_DONATE = 11, 18 HOUSE_DIALOGUE_TEMPLE_DONATE = 11,
19 HOUSE_DIALOGUE_12 = 12, 19 HOUSE_DIALOGUE_12 = 12,
20 HOUSE_DIALOGUE_13 = 13, 20 HOUSE_DIALOGUE_13 = 13,
21 HOUSE_DIALOGUE_14 = 14, 21 HOUSE_DIALOGUE_14 = 14,
22 HOUSE_DIALOGUE_TAVERN_REST = 15, 22 HOUSE_DIALOGUE_TAVERN_REST = 15,
23 HOUSE_DIALOGUE_TAVERN_BUY_FOOD = 16, 23 HOUSE_DIALOGUE_TAVERN_BUY_FOOD = 16,
24 HOUSE_DIALOGUE_17 = 17, 24 HOUSE_DIALOGUE_TRAININGHALL_17 = 17,
25 HOUSE_DIALOGUE_GULD_BUY_BOOKS = 18, 25 HOUSE_DIALOGUE_GULD_BUY_BOOKS = 18,
26 //... 26 //...
27 HOUSE_DIALOGUE_GUILD_LEARN_SKILL = 72, 27 HOUSE_DIALOGUE_GUILD_LEARN_SKILL = 72,
28 //... 28 //...
29 HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT = 94, 29 HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT = 94,
30 HOUSE_DIALOGUE_SHOP_BUY_SPECIAL = 95, 30 HOUSE_DIALOGUE_SHOP_BUY_SPECIAL = 95,
31 HOUSE_DIALOGUE_LEARN_SKILLS = 96, 31 HOUSE_DIALOGUE_LEARN_SKILLS = 96,
32 //... 32 HOUSE_DIALOGUE_97 = 97,
33 HOUSE_DIALOGUE_98 = 98,
34 HOUSE_DIALOGUE_TOWNHALL_99 = 99,
35 HOUSE_DIALOGUE_TOWNHALL_100 = 100,
33 HOUSE_DIALOGUE_TAVERN_ARCOMAGE_MAIN = 101, 36 HOUSE_DIALOGUE_TAVERN_ARCOMAGE_MAIN = 101,
34 HOUSE_DIALOGUE_TAVERN_ARCOMAGE_102 = 102, 37 HOUSE_DIALOGUE_TAVERN_ARCOMAGE_102 = 102,
35 HOUSE_DIALOGUE_TAVERN_ARCOMAGE_103 = 103, 38 HOUSE_DIALOGUE_TAVERN_ARCOMAGE_103 = 103,
36 HOUSE_DIALOGUE_TAVERN_ARCOMAGE_RESULT = 104, 39 HOUSE_DIALOGUE_TAVERN_ARCOMAGE_RESULT = 104,
40
41 HOUSE_DIALOGUE_108 = 108,
37 42
38 HOUSE_DIALOGUE_OTHER = -1 43 HOUSE_DIALOGUE_OTHER = -1
39 }; 44 };
40 45
41 /* 349 */ 46 /* 349 */