comparison Engine/Graphics/LightmapBuilder.h @ 2568:f2f2595fe308

rename Decals[], DecalCount
author Ritor1
date Thu, 21 May 2015 18:32:45 +0600
parents b8a56afc6ba1
children
comparison
equal deleted inserted replaced
2565:117c219bf913 2568:f2f2595fe308
44 double _45D643_sw(struct Edge *a1, float a2); 44 double _45D643_sw(struct Edge *a1, float a2);
45 //int _45D426_sw(struct Span *a1, struct Edge **a2, unsigned int a3, struct Edge *a4, int a5); 45 //int _45D426_sw(struct Span *a1, struct Edge **a2, unsigned int a3, struct Edge *a4, int a5);
46 //bool _45D3C7_sw(struct Polygon *a1); 46 //bool _45D3C7_sw(struct Polygon *a1);
47 bool StackLight_TerrainFace(struct StationaryLight *pLight, struct Vec3_float_ *pNormal, float *a3, struct RenderVertexSoft *a1, unsigned int uStripType, int X, unsigned int *pSlot); 47 bool StackLight_TerrainFace(struct StationaryLight *pLight, struct Vec3_float_ *pNormal, float *a3, struct RenderVertexSoft *a1, unsigned int uStripType, int X, unsigned int *pSlot);
48 bool StackLights_TerrainFace(struct Vec3_float_ *pNormal, float *a3, struct RenderVertexSoft *a1, unsigned int uStripType, bool bLightBackfaces); 48 bool StackLights_TerrainFace(struct Vec3_float_ *pNormal, float *a3, struct RenderVertexSoft *a1, unsigned int uStripType, bool bLightBackfaces);
49 bool ApplyLight_ODM(struct StationaryLight *pLight, struct ODMFace *pFace, unsigned int *pSlot, char a4); 49 bool ApplyLight_ODM(struct StationaryLight *pLight, struct ODMFace *pFace, unsigned int *pSlot, bool bLightBackfaces);
50 bool ApplyLights_OutdoorFace(struct ODMFace *pFace); 50 bool ApplyLights_OutdoorFace(struct ODMFace *pFace);
51 double _45CC0C_light(struct Vec3_float_ a1, float a2, float a3, struct Vec3_float_ *pNormal, float a5, int uLightType); 51 double _45CC0C_light(struct Vec3_float_ a1, float a2, float a3, struct Vec3_float_ *pNormal, float a5, int uLightType);
52 int _45CBD4(struct RenderVertexSoft *a2, int a3, int *a4, int *a5); 52 int _45CBD4(struct RenderVertexSoft *a2, int a3, int *a4, int *a5);
53 int _45CB89(struct RenderVertexSoft *a1, int a2); 53 int _45CB89(struct RenderVertexSoft *a1, int a2);
54 int _45CA88(struct LightsData *a2, struct RenderVertexSoft *a3, int a4, struct Vec3_float_ *pNormal); 54 int _45CA88(struct LightsData *a2, struct RenderVertexSoft *a3, int a4, struct Vec3_float_ *pNormal);