Mercurial > mm7
comparison GUI/UI/UiGame.cpp @ 2554:f2a8ed07e921
Game Main Menu separated from Game logic
author | a.parshin |
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date | Wed, 13 May 2015 11:31:58 +0200 |
parents | fed97f15d1e1 |
children | 30eb6dcac768 |
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2553:48708da03b7f | 2554:f2a8ed07e921 |
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40 #include "GUI/UI/UICharacter.h" | 40 #include "GUI/UI/UICharacter.h" |
41 | 41 |
42 #include "Media/Audio/AudioPlayer.h" | 42 #include "Media/Audio/AudioPlayer.h" |
43 | 43 |
44 int uTextureID_GameUI_CharSelectionFrame; // 50C98C | 44 int uTextureID_GameUI_CharSelectionFrame; // 50C98C |
45 | |
46 | |
47 | 45 |
48 | 46 |
49 GUIWindow_GameMenu::GUIWindow_GameMenu() : | 47 GUIWindow_GameMenu::GUIWindow_GameMenu() : |
50 GUIWindow(0, 0, window->GetWidth(), window->GetHeight(), 0, nullptr) | 48 GUIWindow(0, 0, window->GetWidth(), window->GetHeight(), 0, nullptr) |
51 { | 49 { |