comparison GUI/UI/UICharacter.cpp @ 2554:f2a8ed07e921

Game Main Menu separated from Game logic
author a.parshin
date Wed, 13 May 2015 11:31:58 +0200
parents fed97f15d1e1
children d569340b05ff
comparison
equal deleted inserted replaced
2553:48708da03b7f 2554:f2a8ed07e921
2741 } 2741 }
2742 WetsuitOff(uActiveCharacter); 2742 WetsuitOff(uActiveCharacter);
2743 } 2743 }
2744 if ( _50C9A0_IsEnchantingInProgress )//наложить закл на экипировку 2744 if ( _50C9A0_IsEnchantingInProgress )//наложить закл на экипировку
2745 { 2745 {
2746 /* *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu;//CastSpellInfo 2746 /* *((char *)pGUIWindow_CastTargetedSpell->ptr_1C + 8) &= 0x7Fu;//CastSpellInfo
2747 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1; 2747 *((short *)pGUIWindow_CastTargetedSpell->ptr_1C + 2) = uActiveCharacter - 1;
2748 *((int *)pGUIWindow_Settings->ptr_1C + 3) = v36; 2748 *((int *)pGUIWindow_CastTargetedSpell->ptr_1C + 3) = v36;
2749 *((short *)pGUIWindow_Settings->ptr_1C + 3) = pEquipType;*/ 2749 *((short *)pGUIWindow_CastTargetedSpell->ptr_1C + 3) = pEquipType;*/
2750 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C; 2750 pSpellInfo = (CastSpellInfo *)pGUIWindow_CastTargetedSpell->ptr_1C;
2751 pSpellInfo->uFlags &= 0x7F; 2751 pSpellInfo->uFlags &= 0x7F;
2752 pSpellInfo->uPlayerID_2 = uActiveCharacter - 1; 2752 pSpellInfo->uPlayerID_2 = uActiveCharacter - 1;
2753 pSpellInfo->spell_target_pid = v34 - 1; 2753 pSpellInfo->spell_target_pid = v34 - 1;
2754 pSpellInfo->field_6 = pEquipType; 2754 pSpellInfo->field_6 = pEquipType;
2755 2755