comparison Render.cpp @ 617:f2697c2b4109

Billboards are now rendered in BLV
author Nomad
date Fri, 08 Mar 2013 15:52:47 +0200
parents 55d6b756e03a
children 574cc56e05e9
comparison
equal deleted inserted replaced
616:610d2cf53427 617:f2697c2b4109
189 soft_billboard.uViewportX = pBLVRenderParams->uViewportX; 189 soft_billboard.uViewportX = pBLVRenderParams->uViewportX;
190 soft_billboard.uViewportY = pBLVRenderParams->uViewportY; 190 soft_billboard.uViewportY = pBLVRenderParams->uViewportY;
191 soft_billboard.uViewportZ = pBLVRenderParams->uViewportZ - 1; 191 soft_billboard.uViewportZ = pBLVRenderParams->uViewportZ - 1;
192 soft_billboard.uViewportW = pBLVRenderParams->uViewportW; 192 soft_billboard.uViewportW = pBLVRenderParams->uViewportW;
193 193
194 pOutdoorCamera->uNumBillboards = uNumBillboardsToDraw; 194 pOutdoorCamera->uNumBillboards = ::uNumBillboardsToDraw;
195 195 for (uint i = 0; i < ::uNumBillboardsToDraw; ++i)
196 for (uint i = 0; i < uNumBillboardsToDraw; ++i)
197 { 196 {
198 auto p = pBillboardRenderList + i; 197 auto p = pBillboardRenderList + i;
199 198
200 soft_billboard.uScreenSpaceX = p->uScreenSpaceX; 199 soft_billboard.uScreenSpaceX = p->uScreenSpaceX;
201 soft_billboard.uParentBillboardID = i; 200 soft_billboard.uParentBillboardID = i;