comparison mm7_data.h @ 549:f146781c5c2d

Draw_item_info fixing
author Gloval
date Mon, 04 Mar 2013 00:15:39 +0400
parents 214d9d47cf1f
children 8b9cbf1f87fb
comparison
equal deleted inserted replaced
546:0193f10fecbf 549:f146781c5c2d
1891 void __cdecl GameUI_DrawStatusBar_2(); 1891 void __cdecl GameUI_DrawStatusBar_2();
1892 void __thiscall sub_41C0B8_set_status_string(const char *pStr); // idb 1892 void __thiscall sub_41C0B8_set_status_string(const char *pStr); // idb
1893 void __cdecl GameUI_DrawStatusBar(); 1893 void __cdecl GameUI_DrawStatusBar();
1894 bool __thiscall sub_41CD4F(unsigned int _this); 1894 bool __thiscall sub_41CD4F(unsigned int _this);
1895 char __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, struct GUIWindow *edx0, __int64 a3, struct GUIFont *a2); 1895 char __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, struct GUIWindow *edx0, __int64 a3, struct GUIFont *a2);
1896 void GameUI_DrawItemInfo(struct ItemGen *_this); // idb 1896 void GameUI_DrawItemInfo(struct ItemGen* inspect_item); // idb
1897 char *__fastcall MonsterPopup_Draw(unsigned int uActorID, struct GUIWindow *edx0); 1897 char *__fastcall MonsterPopup_Draw(unsigned int uActorID, struct GUIWindow *edx0);
1898 void __cdecl nullsub_3(); // idb 1898 void __cdecl nullsub_3(); // idb
1899 void __cdecl LoadActualSkyFrame(); 1899 void __cdecl LoadActualSkyFrame();
1900 void __cdecl Sleep6Hours(); 1900 void __cdecl Sleep6Hours();
1901 void __cdecl RestUI_Initialize(); 1901 void __cdecl RestUI_Initialize();