Mercurial > mm7
comparison Actor.h @ 1859:f135ff4decbb
Actor::AI_SpellAttack finishing cleanup
author | Grumpy7 |
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date | Mon, 14 Oct 2013 03:17:25 +0200 |
parents | 20223822fabc |
children | a86c60679949 |
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1858:d7c028a6a084 | 1859:f135ff4decbb |
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229 static void AI_FaceObject(unsigned int uActorID, unsigned int uObjID, int _48, struct AIDirection *a4); | 229 static void AI_FaceObject(unsigned int uActorID, unsigned int uObjID, int _48, struct AIDirection *a4); |
230 static struct AIDirection *__fastcall GetDirectionInfo(unsigned int uObj1ID, unsigned int uObj2ID, struct AIDirection *pOut, int a4); | 230 static struct AIDirection *__fastcall GetDirectionInfo(unsigned int uObj1ID, unsigned int uObj2ID, struct AIDirection *pOut, int a4); |
231 static signed int __fastcall Explode(unsigned int uActorID); | 231 static signed int __fastcall Explode(unsigned int uActorID); |
232 static char __fastcall AI_RangedAttack(unsigned int uActorID, struct AIDirection *a2, int type, char a4); | 232 static char __fastcall AI_RangedAttack(unsigned int uActorID, struct AIDirection *a2, int type, char a4); |
233 static void __fastcall AI_SpellAttack(unsigned int uActorID, struct AIDirection *pDir, int uSpellID, int a4, unsigned int uSkillLevel); | 233 static void __fastcall AI_SpellAttack(unsigned int uActorID, struct AIDirection *pDir, int uSpellID, int a4, unsigned int uSkillLevel); |
234 | |
235 static unsigned short GetObjDescId( int spellId ); | |
236 | |
234 static void AggroSurroundingPeasants(unsigned int uActorID, int a2); | 237 static void AggroSurroundingPeasants(unsigned int uActorID, int a2); |
235 static bool ArePeasantsOfSameFaction(Actor *a1, Actor *a2); | 238 static bool ArePeasantsOfSameFaction(Actor *a1, Actor *a2); |
236 static bool StealFrom(unsigned int uActorID); | 239 static bool StealFrom(unsigned int uActorID); |
237 static void GiveItem(signed int uActorID, unsigned int uItemID, unsigned int bGive); | 240 static void GiveItem(signed int uActorID, unsigned int uItemID, unsigned int bGive); |
238 static void ToggleFlag(signed int uActorID, unsigned int uFlag, int bToggle); | 241 static void ToggleFlag(signed int uActorID, unsigned int uFlag, int bToggle); |