comparison Player.h @ 1276:f11651288371

changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
author Grumpy7
date Sat, 15 Jun 2013 07:30:26 +0200
parents 7569c88d9cb0
children ce8ea73e7678
comparison
equal deleted inserted replaced
1275:7569c88d9cb0 1276:f11651288371
590 void SalesProcess(unsigned int inventory_idnx, int item_index, int _2devent_idx);//0x4BE2DD 590 void SalesProcess(unsigned int inventory_idnx, int item_index, int _2devent_idx);//0x4BE2DD
591 bool Recover(signed int a2); 591 bool Recover(signed int a2);
592 bool CanCastSpell(unsigned int uRequiredMana); 592 bool CanCastSpell(unsigned int uRequiredMana);
593 void PlaySoundBasedOnCondition(int currPlayerId); 593 void PlaySoundBasedOnCondition(int currPlayerId);
594 void DrawPlayerBuffAnimBasedOnCondition(int currPlayerId); 594 void DrawPlayerBuffAnimBasedOnCondition(int currPlayerId);
595 void EquipBody(ITEM_EQUIP_TYPE uEquipType);
595 596
596 inline bool Weak() {return pConditions[Condition_Weak] != 0;} 597 inline bool Weak() {return pConditions[Condition_Weak] != 0;}
597 inline bool Dead() {return pConditions[Condition_Dead] != 0;} 598 inline bool Dead() {return pConditions[Condition_Dead] != 0;}
598 inline bool Eradicated() {return pConditions[Condition_Eradicated] != 0;} 599 inline bool Eradicated() {return pConditions[Condition_Eradicated] != 0;}
599 inline bool Zombie() {return pConditions[Condition_Zombie] != 0;} 600 inline bool Zombie() {return pConditions[Condition_Zombie] != 0;}