Mercurial > mm7
comparison UI/UiGame.cpp @ 2179:f0b5ca2dfb73
_427E01_cast_spell continue
author | Ritor1 |
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date | Wed, 22 Jan 2014 17:34:05 +0600 |
parents | 5b27c035a241 |
children | e1e4a8a20b5f |
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2178:43175acce099 | 2179:f0b5ca2dfb73 |
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1694 } | 1694 } |
1695 | 1695 |
1696 //----- (004921C1) -------------------------------------------------------- | 1696 //----- (004921C1) -------------------------------------------------------- |
1697 void GameUI_DrawPortraits(unsigned int _this) | 1697 void GameUI_DrawPortraits(unsigned int _this) |
1698 { | 1698 { |
1699 unsigned int face_expression_ID; // eax@17 | 1699 unsigned int face_expression_ID; // eax@17 |
1700 PlayerFrame *pFrame; // eax@21 | 1700 PlayerFrame *pFrame; // eax@21 |
1701 int pTextureID; // eax@57 | 1701 int pTextureID; // eax@57 |
1702 Texture *pPortrait; // [sp-4h] [bp-1Ch]@27 | 1702 Texture *pPortrait; // [sp-4h] [bp-1Ch]@27 |
1703 | 1703 |
1704 if ( qword_A750D8 ) | 1704 if ( qword_A750D8 ) |
1705 { | 1705 { |
1706 qword_A750D8 -= (signed int)pMiscTimer->uTimeElapsed; | 1706 qword_A750D8 -= (signed int)pMiscTimer->uTimeElapsed; |
1707 if ( qword_A750D8 <= 0 ) | 1707 if ( qword_A750D8 <= 0 ) |