comparison Items.cpp @ 1836:f017f8e79aa1

Merge
author Ritor1
date Fri, 11 Oct 2013 18:55:43 +0600
parents bdac32c645c5
children 211dfe2d8db1
comparison
equal deleted inserted replaced
1835:a5637690ffbb 1836:f017f8e79aa1
2213 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_DODGE, 10); 2213 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_DODGE, 10);
2214 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_UNARMED, 10); 2214 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_UNARMED, 10);
2215 2215
2216 itemId = ITEM_ARTIFACT_LEAGUE_BOOTS; 2216 itemId = ITEM_ARTIFACT_LEAGUE_BOOTS;
2217 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 40); 2217 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 40);
2218 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_WATER, 0, &Player::skillWater); 2218 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_WATER, 0, &Player::skillWater);
2219 2219
2220 itemId = ITEM_ARTIFACT_RULERS_RING; 2220 itemId = ITEM_ARTIFACT_RULERS_RING;
2221 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_MIND, 0, &Player::skillMind); 2221 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_MIND, 0, &Player::skillMind);
2222 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_DARK, 0, &Player::skillDark); 2222 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_DARK, 0, &Player::skillDark);
2223 2223
2224 itemId = ITEM_RELIC_MASH; 2224 itemId = ITEM_RELIC_MASH;
2225 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 150); 2225 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 150);
2226 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, -40); 2226 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_INTELLIGENCE, -40);
2227 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, -40); 2227 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, -40);
2228 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, -40); 2228 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, -40);
2229 2229
2230 itemId = ITEM_RELIC_ETHRICS_STAFF; 2230 itemId = ITEM_RELIC_ETHRICS_STAFF;
2231 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_DARK, 0, &Player::skillDark); 2231 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_DARK, 0, &Player::skillDark);
2232 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_MEDITATION, 15); 2232 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_MEDITATION, 15);
2233 2233
2234 itemId = ITEM_RELIC_HARECS_LEATHER; 2234 itemId = ITEM_RELIC_HARECS_LEATHER;
2235 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 5); 2235 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 5);
2236 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_STEALING, 5); 2236 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_STEALING, 5);
2249 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 100); 2249 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 100);
2250 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 100); 2250 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 100);
2251 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_AC_BONUS, -15); 2251 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_AC_BONUS, -15);
2252 2252
2253 itemId = ITEM_RELIC_GLORY_SHIELD; 2253 itemId = ITEM_RELIC_GLORY_SHIELD;
2254 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0, &Player::skillSpirit); 2254 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0, &Player::skillSpirit);
2255 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_SHIELD, 5); 2255 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_SHIELD, 5);
2256 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, -10); 2256 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_MIND, -10);
2257 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, -10); 2257 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_BODY, -10);
2258 2258
2259 itemId = ITEM_RELIC_KELEBRIM; 2259 itemId = ITEM_RELIC_KELEBRIM;
2260 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 50); 2260 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, 50);
2261 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, -30); 2261 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_EARTH, -30);
2262 2262
2263 itemId = ITEM_RELIC_TALEDONS_HELM; 2263 itemId = ITEM_RELIC_TALEDONS_HELM;
2264 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_LIGHT, 0, &Player::skillLight); 2264 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_LIGHT, 0, &Player::skillLight);
2265 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 15); 2265 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 15);
2266 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 15); 2266 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 15);
2267 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, -40); 2267 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_LUCK, -40);
2268 2268
2269 itemId = ITEM_RELIC_SCHOLARS_CAP; 2269 itemId = ITEM_RELIC_SCHOLARS_CAP;
2270 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_LEARNING, +15); 2270 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_LEARNING, +15);
2271 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, -50); 2271 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ENDURANCE, -50);
2272 2272
2273 itemId = ITEM_RELIC_PHYNAXIAN_CROWN; 2273 itemId = ITEM_RELIC_PHYNAXIAN_CROWN;
2274 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_FIRE, 0, &Player::skillFire); 2274 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_FIRE, 0, &Player::skillFire);
2275 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, +50); 2275 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_WATER, +50);
2276 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 30); 2276 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_WILLPOWER, 30);
2277 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_AC_BONUS, -20); 2277 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_AC_BONUS, -20);
2278 2278
2279 itemId = ITEM_RILIC_TITANS_BELT; 2279 itemId = ITEM_RILIC_TITANS_BELT;
2294 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 150); 2294 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_ACCURACY, 150);
2295 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_BOW, 5); 2295 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_BOW, 5);
2296 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_AC_BONUS, -25); 2296 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_AC_BONUS, -25);
2297 2297
2298 itemId = ITEM_RELIC_JUSTICE; 2298 itemId = ITEM_RELIC_JUSTICE;
2299 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_MIND, 0, &Player::skillMind); 2299 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_MIND, 0, &Player::skillMind);
2300 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_BODY, 0, &Player::skillBody); 2300 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_BODY, 0, &Player::skillBody);
2301 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, -40); 2301 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, -40);
2302 2302
2303 itemId = ITEM_RELIC_MEKORIGS_HAMMER; 2303 itemId = ITEM_RELIC_MEKORIGS_HAMMER;
2304 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0, &Player::skillSpirit); 2304 NEWBONUSINTOARTIFACTLIST2(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0, &Player::skillSpirit);
2305 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 75); 2305 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_STRENGTH, 75);
2306 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, -50); 2306 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_RESIST_AIR, -50);
2307 2307
2308 itemId = ITEM_ARTIFACT_HERMES_SANDALS; 2308 itemId = ITEM_ARTIFACT_HERMES_SANDALS;
2309 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 100); 2309 NEWBONUSINTOARTIFACTLIST(CHARACTER_ATTRIBUTE_SPEED, 100);