Mercurial > mm7
comparison Player.cpp @ 1700:ef42788fef1d
adding comments
author | Grumpy7 |
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date | Sun, 22 Sep 2013 18:09:44 +0200 |
parents | 33df22a5e376 |
children | be43171d7bc6 f8414042db1f |
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1696:7d99124bccd8 | 1700:ef42788fef1d |
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58 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}} | 58 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}} |
59 }; | 59 }; |
60 | 60 |
61 | 61 |
62 | 62 |
63 std::array<int, 5> StealingMasteryBonuses = {0, 100, 200, 300, 500}; //dword_4EDEA0 | 63 std::array<int, 5> StealingMasteryBonuses = {0, 100, 200, 300, 500}; //dword_4EDEA0 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one |
64 std::array<int, 5> StealingRandomBonuses = {-200, -100, 0, 100, 200}; //dword_4EDEB4 | 64 std::array<int, 5> StealingRandomBonuses = {-200, -100, 0, 100, 200}; //dword_4EDEB4 |
65 std::array<int, 5> StealingEnchantmentBonusForSkill = {0, 2, 4, 6, 10}; //dword_4EDEC4 | 65 std::array<int, 5> StealingEnchantmentBonusForSkill = {0, 2, 4, 6, 10}; //dword_4EDEC4 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one |
66 | 66 |
67 | 67 |
68 | 68 |
69 // available skills per class ( 9 classes X 37 skills ) | 69 // available skills per class ( 9 classes X 37 skills ) |
70 // 0 - not available | 70 // 0 - not available |