comparison mm7_1.cpp @ 168:ee11772d0ad2

New sky (turn on -new_sky console command) cube textures are stored in /daata/skybox/%name%_xn.tga %name%%_xp.tga %name%_zn.tga etc
author Nomad
date Thu, 14 Feb 2013 13:58:34 +0200
parents 8ab4484c22e0
children d1dde383af89
comparison
equal deleted inserted replaced
144:8ab4484c22e0 168:ee11772d0ad2
3071 ErrD3D(pRenderer->pBackBuffer4->Blt(&v84, 0, 0, 16778240u, &Dst)); 3071 ErrD3D(pRenderer->pBackBuffer4->Blt(&v84, 0, 0, 16778240u, &Dst));
3072 if ( pRenderer->uTargetGBits == 5 ) 3072 if ( pRenderer->uTargetGBits == 5 )
3073 { 3073 {
3074 memset(&pDesc, 0, 0x7Cu); 3074 memset(&pDesc, 0, 0x7Cu);
3075 pDesc.dwSize = 124; 3075 pDesc.dwSize = 124;
3076 if ( !pRenderer->LockSurface_DDraw4((IDirectDrawSurface4 *)v222, &pDesc, 1u) ) 3076 if ( !pRenderer->LockSurface_DDraw4((IDirectDrawSurface4 *)v222, &pDesc, DDLOCK_WAIT))
3077 goto LABEL_51; 3077 goto LABEL_51;
3078 v20 = (char *)v124; 3078 v20 = (char *)v124;
3079 v110 = pDesc.lpSurface; 3079 v110 = pDesc.lpSurface;
3080 a2 = (Player *)v124; 3080 a2 = (Player *)v124;
3081 if ( v124 < v119 ) 3081 if ( v124 < v119 )
3118 } 3118 }
3119 goto LABEL_37; 3119 goto LABEL_37;
3120 } 3120 }
3121 memset(&pDesc, 0, 0x7Cu); 3121 memset(&pDesc, 0, 0x7Cu);
3122 pDesc.dwSize = 124; 3122 pDesc.dwSize = 124;
3123 if ( pRenderer->LockSurface_DDraw4((IDirectDrawSurface4 *)v222, &pDesc, 1u) ) 3123 if ( pRenderer->LockSurface_DDraw4((IDirectDrawSurface4 *)v222, &pDesc, DDLOCK_WAIT) )
3124 { 3124 {
3125 v108 = (unsigned __int16 *)pDesc.lpSurface; 3125 v108 = (unsigned __int16 *)pDesc.lpSurface;
3126 a2 = (Player *)v124; 3126 a2 = (Player *)v124;
3127 if ( v124 < v119 ) 3127 if ( v124 < v119 )
3128 { 3128 {
7749 if ( (signed int)(uVertexID + 1) <= 1 ) 7749 if ( (signed int)(uVertexID + 1) <= 1 )
7750 return 0; 7750 return 0;
7751 v3 = (char *)&array_507D30[0].vWorldViewPosition.z; 7751 v3 = (char *)&array_507D30[0].vWorldViewPosition.z;
7752 v4 = (char *)&array_507D30[0].vWorldViewPosition.y; 7752 v4 = (char *)&array_507D30[0].vWorldViewPosition.y;
7753 v5 = v1; 7753 v5 = v1;
7754 v23 = (char *)&array_507D30[0].flt_20; 7754 v23 = (char *)&array_507D30[0]._rhw;
7755 v21 = array_507D30; 7755 v21 = array_507D30;
7756 v18 = (char *)&array_507D30[0].vWorldViewPosition.z; 7756 v18 = (char *)&array_507D30[0].vWorldViewPosition.z;
7757 v19 = (char *)&array_507D30[0].vWorldViewPosition.y; 7757 v19 = (char *)&array_507D30[0].vWorldViewPosition.y;
7758 v22 = (char *)&array_507D30[0].vWorldViewPosition; 7758 v22 = (char *)&array_507D30[0].vWorldViewPosition;
7759 v24 = (char *)&array_507D30[0].v; 7759 v24 = (char *)&array_507D30[0].v;