comparison mm7_2.cpp @ 946:eb3bb0f2e1b9

Merge
author Nomad
date Wed, 01 May 2013 14:10:16 +0200
parents 0d96349d8c87 7cbe4f80e322
children 99aa9c8464cf
comparison
equal deleted inserted replaced
945:0d96349d8c87 946:eb3bb0f2e1b9
6858 6858
6859 case 40059: 6859 case 40059:
6860 for (uint i = 0; i < 4; ++i) 6860 for (uint i = 0; i < 4; ++i)
6861 pParty->pPlayers[i].uSkillPoints = 50; 6861 pParty->pPlayers[i].uSkillPoints = 50;
6862 return 0; 6862 return 0;
6863
6864 case 40044://condition Afraid/fear
6865 pPlayers[uActiveCharacter]->pConditions[3] = 1;
6866 return 0;
6867
6868 case 40043://condition Asleep
6869 pPlayers[uActiveCharacter]->pConditions[2] = 1;
6870 return 0;
6871
6872 case 40037://condition Curse
6873 pPlayers[uActiveCharacter]->pConditions[0] = 1;
6874 return 0;
6875
6876 case 40036://condition Disease1
6877 pPlayers[uActiveCharacter]->pConditions[7] = 1;
6878 return 0;
6879
6880 case 40035://condition Disease2
6881 pPlayers[uActiveCharacter]->pConditions[9] = 1;
6882 return 0;
6883
6884 case 40034://condition Disease3
6885 pPlayers[uActiveCharacter]->pConditions[11] = 1;
6886 return 0;
6887
6888 case 40041://condition Dead
6889 pPlayers[uActiveCharacter]->pConditions[14] = 1;
6890 return 0;
6891
6892 case 40039://condition Drunk
6893 pPlayers[uActiveCharacter]->pConditions[4] = 1;
6894 return 0;
6895
6896 case 40042://condition Eradicated
6897 pPlayers[uActiveCharacter]->pConditions[16] = 1;
6898 return 0;
6899
6900 case 40038://condition Isane
6901 pPlayers[uActiveCharacter]->pConditions[5] = 1;
6902 return 0;
6903
6904 case 40045://condition Paralized
6905 pPlayers[uActiveCharacter]->pConditions[12] = 1;
6906 return 0;
6907
6908 case 40033://condition Poison1
6909 pPlayers[uActiveCharacter]->pConditions[6] = 1;
6910 return 0;
6911
6912 case 40032://condition Poison2
6913 pPlayers[uActiveCharacter]->pConditions[8] = 1;
6914 return 0;
6915
6916 case 40031://condition Poison3
6917 pPlayers[uActiveCharacter]->pConditions[10] = 1;
6918 return 0;
6919
6920 case 40029://condition Stone
6921 pPlayers[uActiveCharacter]->pConditions[15] = 1;
6922 return 0;
6923
6924 case 40040://condition Unconscious
6925 pPlayers[uActiveCharacter]->pConditions[13] = 1;
6926 return 0;
6927
6928 case 40030://condition Weak
6929 pPlayers[uActiveCharacter]->pConditions[1] = 1;
6930 return 0;
6931
6932 case 40073://condition Zombie
6933 pPlayers[uActiveCharacter]->pConditions[17] = 1;
6934 return 0;
6935
6863 } 6936 }
6864 } 6937 }
6865 return DefWindowProcA(hWnd, Msg, wParam, lParam); 6938 return DefWindowProcA(hWnd, Msg, wParam, lParam);
6866 }; 6939 };
6867 6940