Mercurial > mm7
comparison Indoor.h @ 2362:eb136041adf1
some more function shuffling
author | Grumpy7 |
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date | Thu, 01 May 2014 12:59:27 +0200 |
parents | 7ebc07cd6c53 |
children | bddcaf5d5db2 |
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2359:5b9fb75b6f54 | 2362:eb136041adf1 |
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554 void BLV_ProcessPartyActions(); | 554 void BLV_ProcessPartyActions(); |
555 void Door_switch_animation(unsigned int uDoorID, int a2); // idb: sub_449A49 | 555 void Door_switch_animation(unsigned int uDoorID, int a2); // idb: sub_449A49 |
556 int __fastcall sub_4088E9(int a1, int a2, int a3, int a4, int a5, int a6); | 556 int __fastcall sub_4088E9(int a1, int a2, int a3, int a4, int a5, int a6); |
557 void __fastcall PrepareDrawLists_BLV(); | 557 void __fastcall PrepareDrawLists_BLV(); |
558 void PrepareToLoadBLV(unsigned int bLoading); | 558 void PrepareToLoadBLV(unsigned int bLoading); |
559 int GetAlertStatus(); | |
560 int __fastcall _45063B_spawn_some_monster(struct MapInfo *a1, int a2); | |
561 int __fastcall sub_450521_ProllyDropItemAt(int ecx0, signed int a2, int a3, int a4, int a5, unsigned __int16 a6); |