comparison mm7_data.cpp @ 1004:eac5af72b614

UI cleans
author Nomad
date Thu, 16 May 2013 15:14:58 +0200
parents 5876a9cafa3e
children e865f349aa41
comparison
equal deleted inserted replaced
1003:9318dd3f3711 1004:eac5af72b614
405 char aUnableToLoadS[777]; // idb 405 char aUnableToLoadS[777]; // idb
406 char aBitmaps[777]; // idb 406 char aBitmaps[777]; // idb
407 char aIcons[777]; // idb 407 char aIcons[777]; // idb
408 char aPending[777]; // idb 408 char aPending[777]; // idb
409 char aCanTFindS[777]; // idb 409 char aCanTFindS[777]; // idb
410 char pDayMoonPhase[28];
411 char *spellbook_texture_filename_suffices[8] = {"f", "a", "w", "e", "s", "m", "b", "l"}; // weak 410 char *spellbook_texture_filename_suffices[8] = {"f", "a", "w", "e", "s", "m", "b", "l"}; // weak
412 __int16 word_4E1D3A[777]; // weak 411 __int16 word_4E1D3A[777]; // weak
413 __int16 pTownPortalBook_xs[6] = {260, 324, 147, 385, 390, 19}; 412 __int16 pTownPortalBook_xs[6] = {260, 324, 147, 385, 390, 19};
414 __int16 pTownPortalBook_ys[6] = {206, 84, 182, 239, 17, 283}; 413 __int16 pTownPortalBook_ys[6] = {206, 84, 182, 239, 17, 283};
415 __int16 pTownPortalBook_ws[6] = { 80, 66, 68, 72, 67, 74}; 414 __int16 pTownPortalBook_ws[6] = { 80, 66, 68, 72, 67, 74};
511 int pWeaponSkills[9] = {PLAYER_SKILL_AXE, PLAYER_SKILL_BOW, PLAYER_SKILL_DAGGER, PLAYER_SKILL_MACE, PLAYER_SKILL_SPEAR, PLAYER_SKILL_STAFF, PLAYER_SKILL_SWORD, PLAYER_SKILL_UNARMED, PLAYER_SKILL_BLASTER}; 510 int pWeaponSkills[9] = {PLAYER_SKILL_AXE, PLAYER_SKILL_BOW, PLAYER_SKILL_DAGGER, PLAYER_SKILL_MACE, PLAYER_SKILL_SPEAR, PLAYER_SKILL_STAFF, PLAYER_SKILL_SWORD, PLAYER_SKILL_UNARMED, PLAYER_SKILL_BLASTER};
512 int pMiscSkills[12] = {PLAYER_SKILL_ALCHEMY, PLAYER_SKILL_ARMSMASTER, PLAYER_SKILL_BODYBUILDING, PLAYER_SKILL_ITEM_ID, PLAYER_SKILL_MONSTER_ID, PLAYER_SKILL_LEARNING, PLAYER_SKILL_TRAP_DISARM, PLAYER_SKILL_MEDITATION, PLAYER_SKILL_MERCHANT, PLAYER_SKILL_PERCEPTION, PLAYER_SKILL_REPAIR, PLAYER_SKILL_STEALING}; 511 int pMiscSkills[12] = {PLAYER_SKILL_ALCHEMY, PLAYER_SKILL_ARMSMASTER, PLAYER_SKILL_BODYBUILDING, PLAYER_SKILL_ITEM_ID, PLAYER_SKILL_MONSTER_ID, PLAYER_SKILL_LEARNING, PLAYER_SKILL_TRAP_DISARM, PLAYER_SKILL_MEDITATION, PLAYER_SKILL_MERCHANT, PLAYER_SKILL_PERCEPTION, PLAYER_SKILL_REPAIR, PLAYER_SKILL_STEALING};
513 int pMagicSkills[9] = {PLAYER_SKILL_FIRE, PLAYER_SKILL_AIR, PLAYER_SKILL_WATER, PLAYER_SKILL_EARTH, PLAYER_SKILL_SPIRIT, PLAYER_SKILL_MIND, PLAYER_SKILL_BODY, PLAYER_SKILL_LIGHT, PLAYER_SKILL_DARK}; 512 int pMagicSkills[9] = {PLAYER_SKILL_FIRE, PLAYER_SKILL_AIR, PLAYER_SKILL_WATER, PLAYER_SKILL_EARTH, PLAYER_SKILL_SPIRIT, PLAYER_SKILL_MIND, PLAYER_SKILL_BODY, PLAYER_SKILL_LIGHT, PLAYER_SKILL_DARK};
514 unsigned int pHealthBarPos[4] = {22, 137, 251, 366}; 513 unsigned int pHealthBarPos[4] = {22, 137, 251, 366};
515 unsigned int pManaBarPos[4] = {102, 217, 331, 447}; 514 unsigned int pManaBarPos[4] = {102, 217, 331, 447};
516 char _4E2AD8_ui_colors[72];
517 char _4E2B21_buff_spell_tooltip_colors[80]; 515 char _4E2B21_buff_spell_tooltip_colors[80];
518 char monster_popup_y_offsets[88] = 516 char monster_popup_y_offsets[88] =
519 { 517 {
520 236, 20, 0, 216, 0, 0, 0, 0, 0, 0, 206, 518 236, 20, 0, 216, 0, 0, 0, 0, 0, 0, 206,
521 20, 0, 246, 246, 236, 10, 246, 0, 0, 0, 236, 519 20, 0, 246, 246, 236, 10, 246, 0, 0, 0, 236,