comparison Build/Visual Studio 2010/World of Might and Magic.vcxproj @ 2041:ea8e801fdeab

swig.bat
author Ritor1
date Mon, 25 Nov 2013 16:44:53 +0600
parents cef3439340fa
children 28cb79ae2f6f
comparison
equal deleted inserted replaced
2038:d4cc4d71d9cf 2041:ea8e801fdeab
42 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> 42 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
43 <LinkIncremental>true</LinkIncremental> 43 <LinkIncremental>true</LinkIncremental>
44 <IntDir>$(Configuration)\</IntDir> 44 <IntDir>$(Configuration)\</IntDir>
45 <OutDir>$(WoMM_MM7_INSTALL_DIR)\</OutDir> 45 <OutDir>$(WoMM_MM7_INSTALL_DIR)\</OutDir>
46 <GenerateManifest>false</GenerateManifest> 46 <GenerateManifest>false</GenerateManifest>
47 <IncludePath>$(SolutionDir)../../;$(IncludePath)</IncludePath>
47 </PropertyGroup> 48 </PropertyGroup>
48 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> 49 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
49 <LinkIncremental>false</LinkIncremental> 50 <LinkIncremental>false</LinkIncremental>
50 </PropertyGroup> 51 </PropertyGroup>
51 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> 52 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
61 <SubSystem>Windows</SubSystem> 62 <SubSystem>Windows</SubSystem>
62 <GenerateDebugInformation>true</GenerateDebugInformation> 63 <GenerateDebugInformation>true</GenerateDebugInformation>
63 <AdditionalDependencies>..\..\lib\legacy_dx\lib\ddraw.lib;..\..\lib\legacy_dx\lib\dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies> 64 <AdditionalDependencies>..\..\lib\legacy_dx\lib\ddraw.lib;..\..\lib\legacy_dx\lib\dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
64 <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> 65 <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
65 </Link> 66 </Link>
67 <PostBuildEvent>
68 <Command>XCOPY "$(SolutionDir)../../Scripts" "$(OutDir)data/scripts/lua/core" /E /I /F /R /Y</Command>
69 </PostBuildEvent>
66 </ItemDefinitionGroup> 70 </ItemDefinitionGroup>
67 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> 71 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
68 <ClCompile> 72 <ClCompile>
69 <WarningLevel>Level3</WarningLevel> 73 <WarningLevel>Level3</WarningLevel>
70 <PrecompiledHeader> 74 <PrecompiledHeader>
140 <ClCompile Include="..\..\lib\lua\lua-5.2.2\ltm.c" /> 144 <ClCompile Include="..\..\lib\lua\lua-5.2.2\ltm.c" />
141 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lua.c" /> 145 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lua.c" />
142 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lundump.c" /> 146 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lundump.c" />
143 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lvm.c" /> 147 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lvm.c" />
144 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lzio.c" /> 148 <ClCompile Include="..\..\lib\lua\lua-5.2.2\lzio.c" />
145 <ClCompile Include="..\..\lib\swig\swigwin-2.0.11\TestModule_wrap.cxx" />
146 <ClCompile Include="..\..\lib\swig\swigwin-2.0.11\UIControlModule_wrap.cxx" />
147 <ClCompile Include="..\..\lib\zlib\adler32.c" /> 149 <ClCompile Include="..\..\lib\zlib\adler32.c" />
148 <ClCompile Include="..\..\lib\zlib\compress.c" /> 150 <ClCompile Include="..\..\lib\zlib\compress.c" />
149 <ClCompile Include="..\..\lib\zlib\crc32.c" /> 151 <ClCompile Include="..\..\lib\zlib\crc32.c" />
150 <ClCompile Include="..\..\lib\zlib\deflate.c" /> 152 <ClCompile Include="..\..\lib\zlib\deflate.c" />
151 <ClCompile Include="..\..\lib\zlib\infblock.c" /> 153 <ClCompile Include="..\..\lib\zlib\infblock.c" />
169 <ClCompile Include="..\..\mm7_6.cpp" /> 171 <ClCompile Include="..\..\mm7_6.cpp" />
170 <ClCompile Include="..\..\mm7_7.cpp" /> 172 <ClCompile Include="..\..\mm7_7.cpp" />
171 <ClCompile Include="..\..\mm7_data.cpp" /> 173 <ClCompile Include="..\..\mm7_data.cpp" />
172 <ClCompile Include="..\..\Monsters.cpp" /> 174 <ClCompile Include="..\..\Monsters.cpp" />
173 <ClCompile Include="..\..\Mouse.cpp" /> 175 <ClCompile Include="..\..\Mouse.cpp" />
176 <ClCompile Include="..\..\NewUI\Core\UIControlModule_wrap.cxx" />
174 <ClCompile Include="..\..\NewUI\MainMenu.cpp" /> 177 <ClCompile Include="..\..\NewUI\MainMenu.cpp" />
175 <ClCompile Include="..\..\NPC.cpp" /> 178 <ClCompile Include="..\..\NPC.cpp" />
176 <ClCompile Include="..\..\ObjectList.cpp" /> 179 <ClCompile Include="..\..\ObjectList.cpp" />
177 <ClCompile Include="..\..\OSAPI.cpp" /> 180 <ClCompile Include="..\..\OSAPI.cpp" />
178 <ClCompile Include="..\..\OSWindow.cpp" /> 181 <ClCompile Include="..\..\OSWindow.cpp" />
318 <ClInclude Include="..\..\LightmapBuilder.h" /> 321 <ClInclude Include="..\..\LightmapBuilder.h" />
319 <ClInclude Include="..\..\Lights.h" /> 322 <ClInclude Include="..\..\Lights.h" />
320 <ClInclude Include="..\..\LOD.h" /> 323 <ClInclude Include="..\..\LOD.h" />
321 <ClInclude Include="..\..\Log.h" /> 324 <ClInclude Include="..\..\Log.h" />
322 <ClInclude Include="..\..\MapInfo.h" /> 325 <ClInclude Include="..\..\MapInfo.h" />
323 <ClInclude Include="..\..\Math.h" />
324 <ClInclude Include="..\..\MM7.h" /> 326 <ClInclude Include="..\..\MM7.h" />
325 <ClInclude Include="..\..\mm7_data.h" /> 327 <ClInclude Include="..\..\mm7_data.h" />
326 <ClInclude Include="..\..\Monsters.h" /> 328 <ClInclude Include="..\..\Monsters.h" />
327 <ClInclude Include="..\..\Mouse.h" /> 329 <ClInclude Include="..\..\Mouse.h" />
328 <ClInclude Include="..\..\NewUI\Core\UIControl.h" /> 330 <ClInclude Include="..\..\NewUI\Core\UIControl.h" />
331 <ClInclude Include="..\..\NZIArray.h" /> 333 <ClInclude Include="..\..\NZIArray.h" />
332 <ClInclude Include="..\..\ObjectList.h" /> 334 <ClInclude Include="..\..\ObjectList.h" />
333 <ClInclude Include="..\..\OSAPI.h" /> 335 <ClInclude Include="..\..\OSAPI.h" />
334 <ClInclude Include="..\..\OSInfo.h" /> 336 <ClInclude Include="..\..\OSInfo.h" />
335 <ClInclude Include="..\..\OSWindow.h" /> 337 <ClInclude Include="..\..\OSWindow.h" />
338 <ClInclude Include="..\..\OurMath.h" />
336 <ClInclude Include="..\..\Outdoor.h" /> 339 <ClInclude Include="..\..\Outdoor.h" />
337 <ClInclude Include="..\..\Outdoor_stuff.h" /> 340 <ClInclude Include="..\..\Outdoor_stuff.h" />
338 <ClInclude Include="..\..\Overlays.h" /> 341 <ClInclude Include="..\..\Overlays.h" />
339 <ClInclude Include="..\..\PaletteManager.h" /> 342 <ClInclude Include="..\..\PaletteManager.h" />
340 <ClInclude Include="..\..\ParticleEngine.h" /> 343 <ClInclude Include="..\..\ParticleEngine.h" />
373 <ClInclude Include="..\..\Vis.h" /> 376 <ClInclude Include="..\..\Vis.h" />
374 <ClInclude Include="..\..\Weather.h" /> 377 <ClInclude Include="..\..\Weather.h" />
375 </ItemGroup> 378 </ItemGroup>
376 <ItemGroup> 379 <ItemGroup>
377 <None Include="..\..\lib\legacy_dx\d3dvec.inl" /> 380 <None Include="..\..\lib\legacy_dx\d3dvec.inl" />
381 <None Include="..\..\lib\swig.bat" />
382 <CustomBuild Include="..\..\NewUI\Core\UIControlModule.swig">
383 <FileType>Document</FileType>
384 <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call "../../lib/swig" "%(FileName)" %(RelativeDir) "%(FileName)%(Extension)" "%(FullPath)" "$(SolutionDir)" %(Filename)_wrap.cxx</Command>
385 <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename)_wrap.cxx</Outputs>
386 </CustomBuild>
387 <None Include="..\..\lib\swig\swigwin-2.0.11\UIControlModule.swig" />
378 </ItemGroup> 388 </ItemGroup>
379 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> 389 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
380 <ImportGroup Label="ExtensionTargets"> 390 <ImportGroup Label="ExtensionTargets">
381 </ImportGroup> 391 </ImportGroup>
382 </Project> 392 </Project>