Mercurial > mm7
comparison SaveLoad.cpp @ 336:ea55d6414029
Event_proceccor preliminary
author | Gloval |
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date | Thu, 21 Feb 2013 00:33:12 +0400 |
parents | 8e23edf57e27 |
children | edd2d8b7e3c4 |
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329:f76027321087 | 336:ea55d6414029 |
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49 int v30; // [sp-Ch] [bp-FCh]@65 | 49 int v30; // [sp-Ch] [bp-FCh]@65 |
50 int v31; // [sp-8h] [bp-F8h]@4 | 50 int v31; // [sp-8h] [bp-F8h]@4 |
51 SavegameHeader header; // [sp+Ch] [bp-E4h]@23 | 51 SavegameHeader header; // [sp+Ch] [bp-E4h]@23 |
52 char Str[123]; // [sp+70h] [bp-80h]@25 | 52 char Str[123]; // [sp+70h] [bp-80h]@25 |
53 | 53 |
54 dword_5B65C8 = 0; | 54 dword_5B65C8_timers_count = 0; |
55 if (!pSavegameUsedSlots[uSlot]) | 55 if (!pSavegameUsedSlots[uSlot]) |
56 { | 56 { |
57 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); | 57 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); |
58 Log::Warning(L"LoadGame: slot %u is empty", uSlot); | 58 Log::Warning(L"LoadGame: slot %u is empty", uSlot); |
59 return; | 59 return; |