comparison UI/UICharacter.cpp @ 2215:e9625ad08541

fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
author Ritor1
date Fri, 14 Feb 2014 18:08:30 +0600
parents e18200fcfb50
children aff7a7b072b7
comparison
equal deleted inserted replaced
2214:20995bb8895a 2215:e9625ad08541
392 pAudioPlayer->StopChannels(-1, -1); 392 pAudioPlayer->StopChannels(-1, -1);
393 bRingsShownInCharScreen = false; 393 bRingsShownInCharScreen = false;
394 CharacterUI_LoadPaperdollTextures(); 394 CharacterUI_LoadPaperdollTextures();
395 pCurrentScreen = _this; 395 pCurrentScreen = _this;
396 396
397 pWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_CharacterRecord, uActiveCharacter, 0); 397 pWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_CharacterRecord, uActiveCharacter, 0);
398 pCharacterScreen_StatsBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 12, pViewport->uViewportTL_Y + 308, 398 pCharacterScreen_StatsBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 12, pViewport->uViewportTL_Y + 308,
399 pIcons_LOD->GetTexture(papredoll_dbrds[9])->uTextureWidth, 399 pIcons_LOD->GetTexture(papredoll_dbrds[9])->uTextureWidth,
400 pIcons_LOD->GetTexture(papredoll_dbrds[9])->uTextureHeight, 400 pIcons_LOD->GetTexture(papredoll_dbrds[9])->uTextureHeight,
401 1, 0, UIMSG_ClickStatsBtn, 0, 'S', pGlobalTXT_LocalizationStrings[216],// Stats 401 1, 0, UIMSG_ClickStatsBtn, 0, 'S', pGlobalTXT_LocalizationStrings[216],// Stats
402 pIcons_LOD->GetTexture(papredoll_dbrds[10]), 402 pIcons_LOD->GetTexture(papredoll_dbrds[10]),
423 pIcons_LOD->GetTexture(papredoll_dbrds[1])->uTextureWidth, 423 pIcons_LOD->GetTexture(papredoll_dbrds[1])->uTextureWidth,
424 pIcons_LOD->GetTexture(papredoll_dbrds[1])->uTextureHeight, 424 pIcons_LOD->GetTexture(papredoll_dbrds[1])->uTextureHeight,
425 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0, pGlobalTXT_LocalizationStrings[79],//Exit 425 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0, pGlobalTXT_LocalizationStrings[79],//Exit
426 pIcons_LOD->GetTexture(papredoll_dbrds[2]), 426 pIcons_LOD->GetTexture(papredoll_dbrds[2]),
427 pIcons_LOD->GetTexture(papredoll_dbrds[1]), 0); 427 pIcons_LOD->GetTexture(papredoll_dbrds[1]), 0);
428 pWindow->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0); 428 pWindow->CreateButton(0, 0, 476, 345, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0);
429 pCharacterScreen_DetalizBtn = pWindow->CreateButton(0x258u, 0x12Cu, 30, 30, 1, 0, UIMSG_ChangeDetaliz, 0, 0, pGlobalTXT_LocalizationStrings[64], 0); 429 pCharacterScreen_DetalizBtn = pWindow->CreateButton(600, 300, 30, 30, 1, 0, UIMSG_ChangeDetaliz, 0, 0, pGlobalTXT_LocalizationStrings[64], 0);
430 pCharacterScreen_DollBtn = pWindow->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0); 430 pCharacterScreen_DollBtn = pWindow->CreateButton(476, 0, 164, 345, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0);
431 431
432 pWindow->CreateButton( 61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0); 432 pWindow->CreateButton( 61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
433 pWindow->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0); 433 pWindow->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
434 pWindow->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0); 434 pWindow->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
435 pWindow->CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0); 435 pWindow->CreateButton(407, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
447 pEventTimer->Pause(); 447 pEventTimer->Pause();
448 pAudioPlayer->StopChannels(-1, -1); 448 pAudioPlayer->StopChannels(-1, -1);
449 bRingsShownInCharScreen = 0; 449 bRingsShownInCharScreen = 0;
450 CharacterUI_LoadPaperdollTextures(); 450 CharacterUI_LoadPaperdollTextures();
451 pCurrentScreen = SCREEN_CASTING; 451 pCurrentScreen = SCREEN_CASTING;
452 CS_inventory_window = GUIWindow::Create(0, 0, 640, 480, WINDOW_CastSpell_InInventory, (int)this, 0); 452 CS_inventory_window = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_CastSpell_InInventory, (int)this, 0);
453 pCharacterScreen_ExitBtn = CS_inventory_window->CreateButton(394, 318, 75, 33, 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0, 453 pCharacterScreen_ExitBtn = CS_inventory_window->CreateButton(394, 318, 75, 33, 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0,
454 pGlobalTXT_LocalizationStrings[79], // Close 454 pGlobalTXT_LocalizationStrings[79], // Close
455 pIcons_LOD->GetTexture(papredoll_dbrds[2]), 455 pIcons_LOD->GetTexture(papredoll_dbrds[2]),
456 pIcons_LOD->GetTexture(papredoll_dbrds[1]), 0); 456 pIcons_LOD->GetTexture(papredoll_dbrds[1]), 0);
457 CS_inventory_window->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0); 457 CS_inventory_window->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0);