Mercurial > mm7
comparison stru10.h @ 806:e95389c8680a
Слияние
author | Ritor1 |
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date | Mon, 25 Mar 2013 17:29:59 +0600 |
parents | 472ca68386d4 |
children | 66c625fd1113 |
comparison
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805:305ba6e71c71 | 806:e95389c8680a |
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5 #pragma pack(push, 1) | 5 #pragma pack(push, 1) |
6 struct stru10 | 6 struct stru10 |
7 { | 7 { |
8 stru10(); | 8 stru10(); |
9 virtual ~stru10(); | 9 virtual ~stru10(); |
10 char _49C5DA(struct BLVFace *a2, struct RenderVertexSoft *a3, int *a4, struct IndoorCameraD3D_Vec4 *a5, struct RenderVertexSoft *a6); | 10 char _49C5DA(struct BLVFace *pFace, struct RenderVertexSoft *pVertices, unsigned int *pNumVertices, struct IndoorCameraD3D_Vec4 *a5, struct RenderVertexSoft *pOutBounding); |
11 char MessWithPortal(struct BLVFace *pFace, struct IndoorCameraD3D_Vec4 *a3, struct RenderVertexSoft *pOutBounding); | 11 bool CalcPortalShape(struct BLVFace *pFace, struct IndoorCameraD3D_Vec4 *a3, struct RenderVertexSoft *pOutBounding); |
12 char _49C720(struct RenderVertexSoft *a2, struct IndoorCameraD3D_Vec4 *a4); | 12 char _49C720(struct RenderVertexSoft *pFaceBounding, struct IndoorCameraD3D_Vec4 *a4); |
13 bool FindFaceNormal(struct RenderVertexSoft *a1, struct RenderVertexSoft *a2, struct Vec3_float_ *a3, struct IndoorCameraD3D_Vec4 *a4); | 13 bool FindFaceNormal(struct RenderVertexSoft *a1, struct RenderVertexSoft *a2, struct Vec3_float_ *a3, struct IndoorCameraD3D_Vec4 *a4); |
14 bool FindFacePlane(struct RenderVertexSoft *face, struct Vec3_float_ *out_normal, float *out_distance); | 14 bool FindFacePlane(struct RenderVertexSoft *face, struct Vec3_float_ *out_normal, float *out_distance); |
15 bool CalcFaceBounding(struct BLVFace *pFace, struct RenderVertexSoft *pFaceLimits, unsigned int uNumVertices, struct RenderVertexSoft *pOutBounding); | 15 bool CalcFaceBounding(struct BLVFace *pFace, struct RenderVertexSoft *pFaceLimits, unsigned int uNumVertices, struct RenderVertexSoft *pOutBounding); |
16 void CalcPolygonLimits(struct BLVFace *pFace, struct RenderVertexSoft pOutVertices[4]); | 16 void CalcPolygonLimits(struct BLVFace *pFace, struct RenderVertexSoft pOutVertices[4]); |
17 void _49CE9E(struct BLVFace *pFace, struct RenderVertexSoft *a2, signed int a3, RenderVertexSoft *a4); | 17 void _49CE9E(struct BLVFace *pFace, struct RenderVertexSoft *pVertices, unsigned int uNumVertices, RenderVertexSoft *pOutLimits); |
18 | 18 |
19 | 19 |
20 void (__thiscall ***vdestructor_ptr)(stru10 *, bool); | 20 void (__thiscall ***vdestructor_ptr)(stru10 *, bool); |
21 int bDoNotDrawPortalFrustum; | 21 int bDoNotDrawPortalFrustum; |
22 }; | 22 }; |