comparison stru10.h @ 806:e95389c8680a

Слияние
author Ritor1
date Mon, 25 Mar 2013 17:29:59 +0600
parents 472ca68386d4
children 66c625fd1113
comparison
equal deleted inserted replaced
805:305ba6e71c71 806:e95389c8680a
5 #pragma pack(push, 1) 5 #pragma pack(push, 1)
6 struct stru10 6 struct stru10
7 { 7 {
8 stru10(); 8 stru10();
9 virtual ~stru10(); 9 virtual ~stru10();
10 char _49C5DA(struct BLVFace *a2, struct RenderVertexSoft *a3, int *a4, struct IndoorCameraD3D_Vec4 *a5, struct RenderVertexSoft *a6); 10 char _49C5DA(struct BLVFace *pFace, struct RenderVertexSoft *pVertices, unsigned int *pNumVertices, struct IndoorCameraD3D_Vec4 *a5, struct RenderVertexSoft *pOutBounding);
11 char MessWithPortal(struct BLVFace *pFace, struct IndoorCameraD3D_Vec4 *a3, struct RenderVertexSoft *pOutBounding); 11 bool CalcPortalShape(struct BLVFace *pFace, struct IndoorCameraD3D_Vec4 *a3, struct RenderVertexSoft *pOutBounding);
12 char _49C720(struct RenderVertexSoft *a2, struct IndoorCameraD3D_Vec4 *a4); 12 char _49C720(struct RenderVertexSoft *pFaceBounding, struct IndoorCameraD3D_Vec4 *a4);
13 bool FindFaceNormal(struct RenderVertexSoft *a1, struct RenderVertexSoft *a2, struct Vec3_float_ *a3, struct IndoorCameraD3D_Vec4 *a4); 13 bool FindFaceNormal(struct RenderVertexSoft *a1, struct RenderVertexSoft *a2, struct Vec3_float_ *a3, struct IndoorCameraD3D_Vec4 *a4);
14 bool FindFacePlane(struct RenderVertexSoft *face, struct Vec3_float_ *out_normal, float *out_distance); 14 bool FindFacePlane(struct RenderVertexSoft *face, struct Vec3_float_ *out_normal, float *out_distance);
15 bool CalcFaceBounding(struct BLVFace *pFace, struct RenderVertexSoft *pFaceLimits, unsigned int uNumVertices, struct RenderVertexSoft *pOutBounding); 15 bool CalcFaceBounding(struct BLVFace *pFace, struct RenderVertexSoft *pFaceLimits, unsigned int uNumVertices, struct RenderVertexSoft *pOutBounding);
16 void CalcPolygonLimits(struct BLVFace *pFace, struct RenderVertexSoft pOutVertices[4]); 16 void CalcPolygonLimits(struct BLVFace *pFace, struct RenderVertexSoft pOutVertices[4]);
17 void _49CE9E(struct BLVFace *pFace, struct RenderVertexSoft *a2, signed int a3, RenderVertexSoft *a4); 17 void _49CE9E(struct BLVFace *pFace, struct RenderVertexSoft *pVertices, unsigned int uNumVertices, RenderVertexSoft *pOutLimits);
18 18
19 19
20 void (__thiscall ***vdestructor_ptr)(stru10 *, bool); 20 void (__thiscall ***vdestructor_ptr)(stru10 *, bool);
21 int bDoNotDrawPortalFrustum; 21 int bDoNotDrawPortalFrustum;
22 }; 22 };