Mercurial > mm7
comparison mm7_data.cpp @ 1588:e6ac4919b22c
Слияние
author | Ritor1 |
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date | Mon, 09 Sep 2013 09:13:40 +0600 |
parents | c4ab816fcc5e |
children | 43d3536a20f7 f408fbf3d9cc |
comparison
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1587:b42e6f35e03d | 1588:e6ac4919b22c |
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1204 int uWindowWidth; // idb | 1204 int uWindowWidth; // idb |
1205 int uWindowHeight; // idb | 1205 int uWindowHeight; // idb |
1206 int uWindowX; // idb | 1206 int uWindowX; // idb |
1207 int uWindowY; // idb | 1207 int uWindowY; // idb |
1208 LONG uWindowStyle; // idb | 1208 LONG uWindowStyle; // idb |
1209 HMENU hOSMenu; // idb | |
1210 int dword_6BE340; // weak | 1209 int dword_6BE340; // weak |
1211 char pCurrentMapName[32]; // idb | 1210 char pCurrentMapName[32]; // idb |
1212 unsigned int uLevelMapStatsID; | 1211 unsigned int uLevelMapStatsID; |
1213 int dword_6BE364_game_settings_1 = 0; // weak | 1212 int dword_6BE364_game_settings_1 = 0; // weak |
1214 int dword_6BE368_debug_settings_2 = 0; // weak | 1213 int dword_6BE368_debug_settings_2 = 0; // weak |
1235 unsigned int bNoVideo = false; | 1234 unsigned int bNoVideo = false; |
1236 bool bNoIntro = false; | 1235 bool bNoIntro = false; |
1237 bool bNoLogo = false; | 1236 bool bNoLogo = false; |
1238 bool bNoCD = false; | 1237 bool bNoCD = false; |
1239 bool bNoSound = false; | 1238 bool bNoSound = false; |
1240 int aborting_app; // weak | |
1241 std::array<int, 100> dword_720020_zvalues; | 1239 std::array<int, 100> dword_720020_zvalues; |
1242 std::array<int, 299> dword_7201B0_zvalues; | 1240 std::array<int, 299> dword_7201B0_zvalues; |
1243 int uTextureID_720980; // weak | 1241 int uTextureID_720980; // weak |
1244 int _720984_unused; // weak | 1242 int _720984_unused; // weak |
1245 char _72098C_unused; // weak | 1243 char _72098C_unused; // weak |
1374 int bGameoverLoop = 0; // weak | 1372 int bGameoverLoop = 0; // weak |
1375 std::array<__int16, 104> intersect_face_vertex_coords_list_a; // word_F8BC48 | 1373 std::array<__int16, 104> intersect_face_vertex_coords_list_a; // word_F8BC48 |
1376 std::array<__int16, 104> intersect_face_vertex_coords_list_b; // word_F8BD18 | 1374 std::array<__int16, 104> intersect_face_vertex_coords_list_b; // word_F8BD18 |
1377 int dword_F93F20; // weak | 1375 int dword_F93F20; // weak |
1378 int dword_F93F70; // weak | 1376 int dword_F93F70; // weak |
1379 | |
1380 volatile bool initing; |