comparison Actor.cpp @ 457:e5cf03a3d98e

m
author Ritor1
date Sun, 24 Feb 2013 20:39:03 +0600
parents 55684f4eda73
children 4bd56919f075
comparison
equal deleted inserted replaced
456:20d96ec810c8 457:e5cf03a3d98e
200 case PartyAlignment_Neutral: sprintf(pContainer, "evt%02d", const_2()); break; 200 case PartyAlignment_Neutral: sprintf(pContainer, "evt%02d", const_2()); break;
201 case PartyAlignment_Evil: sprintf(pContainer, "evt%02d-c", const_2()); break; 201 case PartyAlignment_Evil: sprintf(pContainer, "evt%02d-c", const_2()); break;
202 } 202 }
203 203
204 v8 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); 204 v8 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE);
205 array_5913D8[6] = 0; 205 pDialogueNPCCount = 0;
206 uNumDialogueNPCPortraits = 1; 206 uNumDialogueNPCPortraits = 1;
207 pTexture_Dialogue_Background = &pIcons_LOD->pTextures[v8]; 207 pTexture_Dialogue_Background = &pIcons_LOD->pTextures[v8];
208 sprintf(pContainer, "npc%03u", v5->uPortraitID); 208 sprintf(pContainer, "npc%03u", v5->uPortraitID);
209 v9 = 0; 209 v9 = 0;
210 pDialogueNPCPortraits[0] = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)]; 210 pDialogueNPCPortraits[0] = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)];