Mercurial > mm7
comparison mm7_data.h @ 273:e5afd6848268
GetSkillColor
author | Ritor1 |
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date | Mon, 18 Feb 2013 16:37:04 +0600 |
parents | d5c41d5e01e0 |
children | a9f58ca01454 |
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270:d5c41d5e01e0 | 273:e5afd6848268 |
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1861 void __cdecl sub_4178C4(); | 1861 void __cdecl sub_4178C4(); |
1862 void __cdecl sub_4178E1(); | 1862 void __cdecl sub_4178E1(); |
1863 unsigned int __fastcall UI_GetHealthManaStringColor(signed int a1, signed int a2); | 1863 unsigned int __fastcall UI_GetHealthManaStringColor(signed int a1, signed int a2); |
1864 signed int __thiscall GetConditionDrawColor(unsigned int uConditionIdx); // idb | 1864 signed int __thiscall GetConditionDrawColor(unsigned int uConditionIdx); // idb |
1865 char __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb | 1865 char __fastcall sub_4179BC_draw_tooltip(const char *a1, const char *a2); // idb |
1866 unsigned int __fastcall sub_417AD4(unsigned int uPlayerClass, enum PLAYER_SKILL_TYPE uPlayerSkillType, signed int a3); | 1866 unsigned int __fastcall GetSkillColor(unsigned int uPlayerClass, enum PLAYER_SKILL_TYPE uPlayerSkillType, signed int skill_level); |
1867 const char *__fastcall CharacterUI_GetSkillDescText(unsigned int uPlayerID, enum PLAYER_SKILL_TYPE uPlayerSkillType); | 1867 const char *__fastcall CharacterUI_GetSkillDescText(unsigned int uPlayerID, enum PLAYER_SKILL_TYPE uPlayerSkillType); |
1868 char __cdecl CharacterUI_SkillsTab_ShowHint(); | 1868 char __cdecl CharacterUI_SkillsTab_ShowHint(); |
1869 char __cdecl CharacterUI_StatsTab_ShowHint(); | 1869 char __cdecl CharacterUI_StatsTab_ShowHint(); |
1870 char __fastcall CharacterUI_StatsTab_Draw(unsigned int uPlayerID); // idb | 1870 char __fastcall CharacterUI_StatsTab_Draw(unsigned int uPlayerID); // idb |
1871 int __cdecl sub_419100(); | 1871 int __cdecl sub_419100(); |