comparison mm7_1.cpp @ 306:e33f5a1cdc46

Food status
author Nomad
date Tue, 19 Feb 2013 22:06:49 +0200
parents cc8e4dc397ec
children 53b9b07ab9ec 2a09e1d6fc8f
comparison
equal deleted inserted replaced
305:cc8e4dc397ec 306:e33f5a1cdc46
2395 2395
2396 v1 = ecx0; 2396 v1 = ecx0;
2397 _this = ecx0; 2397 _this = ecx0;
2398 var88 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); 2398 var88 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu);
2399 v82 = pFontComic; 2399 v82 = pFontComic;
2400 if ( v1->uItemID ) 2400 if (!v1->uItemID)
2401 { 2401 return;
2402
2402 v79.Hint = 0; 2403 v79.Hint = 0;
2403 v79.uFrameWidth = 384; 2404 v79.uFrameWidth = 384;
2404 v79.uFrameHeight = 180; 2405 v79.uFrameHeight = 180;
2405 v79.uFrameY = 40; 2406 v79.uFrameY = 40;
2406 if ( pMouse->GetCursorPos(&a2)->x <= 320 ) 2407 if ( pMouse->GetCursorPos(&a2)->x <= 320 )
2782 v50 = pGlobalTXT_LocalizationStrings[210]; 2783 v50 = pGlobalTXT_LocalizationStrings[210];
2783 v46 = "%s: %s"; 2784 v46 = "%s: %s";
2784 } 2785 }
2785 sprintf(v64, v46, v50, v55, v60); 2786 sprintf(v64, v46, v50, v55, v60);
2786 goto LABEL_65; 2787 goto LABEL_65;
2787 }
2788 } 2788 }
2789 // 4E455C: using guessed type int dword_4E455C; 2789 // 4E455C: using guessed type int dword_4E455C;
2790 // 506128: using guessed type int areWeLoadingTexture; 2790 // 506128: using guessed type int areWeLoadingTexture;
2791 2791
2792 //----- (0041E360) -------------------------------------------------------- 2792 //----- (0041E360) --------------------------------------------------------
3090 pDesc.dwSize = 124; 3090 pDesc.dwSize = 124;
3091 if ( pRenderer->LockSurface_DDraw4((IDirectDrawSurface4 *)v222, &pDesc, DDLOCK_WAIT) ) 3091 if ( pRenderer->LockSurface_DDraw4((IDirectDrawSurface4 *)v222, &pDesc, DDLOCK_WAIT) )
3092 { 3092 {
3093 v108 = (unsigned __int16 *)pDesc.lpSurface; 3093 v108 = (unsigned __int16 *)pDesc.lpSurface;
3094 a2 = (Player *)v124; 3094 a2 = (Player *)v124;
3095 if ( v124 < v119 ) 3095 if ( v124 < v119 )
3096 { 3096 {
3097 v109 = 2 * pRenderer->uTargetSurfacePitch; 3097 v109 = 2 * pRenderer->uTargetSurfacePitch;
3098 v29 = (int)a4; 3098 v29 = (int)a4;
3099 v30 = (char *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]]; 3099 v30 = (char *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]];
3100 v31 = i - v124; 3100 v31 = i - v124;