Mercurial > mm7
comparison UI/UiGame.cpp @ 2182:e1e4a8a20b5f
_46А6АС_GetActorsInViewport
author | Ritor1 |
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date | Thu, 23 Jan 2014 17:31:12 +0600 |
parents | f0b5ca2dfb73 |
children | 7a517c9a1d5b |
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2181:17b3e40daedc | 2182:e1e4a8a20b5f |
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1699 unsigned int face_expression_ID; // eax@17 | 1699 unsigned int face_expression_ID; // eax@17 |
1700 PlayerFrame *pFrame; // eax@21 | 1700 PlayerFrame *pFrame; // eax@21 |
1701 int pTextureID; // eax@57 | 1701 int pTextureID; // eax@57 |
1702 Texture *pPortrait; // [sp-4h] [bp-1Ch]@27 | 1702 Texture *pPortrait; // [sp-4h] [bp-1Ch]@27 |
1703 | 1703 |
1704 if ( qword_A750D8 ) | 1704 if ( _A750D8_player_speech_timer ) |
1705 { | 1705 { |
1706 qword_A750D8 -= (signed int)pMiscTimer->uTimeElapsed; | 1706 _A750D8_player_speech_timer -= (signed int)pMiscTimer->uTimeElapsed; |
1707 if ( qword_A750D8 <= 0 ) | 1707 if ( _A750D8_player_speech_timer <= 0 ) |
1708 { | 1708 { |
1709 if ( pPlayers[uSpeakingCharacter]->CanAct() ) | 1709 if ( pPlayers[uSpeakingCharacter]->CanAct() ) |
1710 pPlayers[uSpeakingCharacter]->PlaySound(PlayerSpeechID, 0); | 1710 pPlayers[uSpeakingCharacter]->PlaySound(PlayerSpeechID, 0); |
1711 qword_A750D8 = 0i64; | 1711 _A750D8_player_speech_timer = 0i64; |
1712 } | 1712 } |
1713 } | 1713 } |
1714 | 1714 |
1715 for (uint i = 0; i < 4; ++i) | 1715 for (uint i = 0; i < 4; ++i) |
1716 { | 1716 { |