comparison UI/UiGame.cpp @ 2182:e1e4a8a20b5f

_46А6АС_GetActorsInViewport
author Ritor1
date Thu, 23 Jan 2014 17:31:12 +0600
parents f0b5ca2dfb73
children 7a517c9a1d5b
comparison
equal deleted inserted replaced
2181:17b3e40daedc 2182:e1e4a8a20b5f
1699 unsigned int face_expression_ID; // eax@17 1699 unsigned int face_expression_ID; // eax@17
1700 PlayerFrame *pFrame; // eax@21 1700 PlayerFrame *pFrame; // eax@21
1701 int pTextureID; // eax@57 1701 int pTextureID; // eax@57
1702 Texture *pPortrait; // [sp-4h] [bp-1Ch]@27 1702 Texture *pPortrait; // [sp-4h] [bp-1Ch]@27
1703 1703
1704 if ( qword_A750D8 ) 1704 if ( _A750D8_player_speech_timer )
1705 { 1705 {
1706 qword_A750D8 -= (signed int)pMiscTimer->uTimeElapsed; 1706 _A750D8_player_speech_timer -= (signed int)pMiscTimer->uTimeElapsed;
1707 if ( qword_A750D8 <= 0 ) 1707 if ( _A750D8_player_speech_timer <= 0 )
1708 { 1708 {
1709 if ( pPlayers[uSpeakingCharacter]->CanAct() ) 1709 if ( pPlayers[uSpeakingCharacter]->CanAct() )
1710 pPlayers[uSpeakingCharacter]->PlaySound(PlayerSpeechID, 0); 1710 pPlayers[uSpeakingCharacter]->PlaySound(PlayerSpeechID, 0);
1711 qword_A750D8 = 0i64; 1711 _A750D8_player_speech_timer = 0i64;
1712 } 1712 }
1713 } 1713 }
1714 1714
1715 for (uint i = 0; i < 4; ++i) 1715 for (uint i = 0; i < 4; ++i)
1716 { 1716 {