comparison Actor.cpp @ 832:dfd683c4f538

Hotkeys fixed Moved GUIButton.h to GUIWindow.h
author Nomad
date Wed, 27 Mar 2013 19:50:37 +0200
parents 0f56abdcce94
children ceef50611567
comparison
equal deleted inserted replaced
831:9c3f28b31b4a 832:dfd683c4f538
286 0xFAu, 286 0xFAu,
287 0x8Cu, 287 0x8Cu,
288 LOBYTE(pFontArrus->uFontHeight) - 3, 288 LOBYTE(pFontArrus->uFontHeight) - 3,
289 1, 289 1,
290 0, 290 0,
291 0x88u, 291 UIMSG_SelectNPCDialogueOption,
292 9u, 292 9u,
293 0, 293 0,
294 "", 294 "",
295 0); 295 0);
296 pDialogueWindow->_41D08F(4, 1, 0, 1); 296 pDialogueWindow->_41D08F(4, 1, 0, 1);
297 } 297 }
298 } 298 }
299 } 299 }
300 } 300 }
301 pDialogueWindow->CreateButton(61u, 424u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 1u, 0x31u, "", 0); 301 pDialogueWindow->CreateButton(61u, 424u, 0x1Fu, 0x28u, 2, 94, UIMSG_SelectCharacter, 1u, 0x31u, "", 0);
302 pDialogueWindow->CreateButton(177u, 424u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 2u, 0x32u, "", 0); 302 pDialogueWindow->CreateButton(177u, 424u, 0x1Fu, 0x28u, 2, 94, UIMSG_SelectCharacter, 2u, 0x32u, "", 0);
303 pDialogueWindow->CreateButton(292u, 424u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 3u, 0x33u, "", 0); 303 pDialogueWindow->CreateButton(292u, 424u, 0x1Fu, 0x28u, 2, 94, UIMSG_SelectCharacter, 3u, 0x33u, "", 0);
304 pDialogueWindow->CreateButton(407u, 424u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 4u, 0x34u, "", 0); 304 pDialogueWindow->CreateButton(407u, 424u, 0x1Fu, 0x28u, 2, 94, UIMSG_SelectCharacter, 4u, 0x34u, "", 0);
305 if (v17 && uActiveCharacter && !v5->Hired()) 305 if (v17 && uActiveCharacter && !v5->Hired())
306 { 306 {
307 if (pParty->uCurrentHour < 5 || pParty->uCurrentHour > 21) 307 if (pParty->uCurrentHour < 5 || pParty->uCurrentHour > 21)
308 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodEvening, 0); 308 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodEvening, 0);
309 else 309 else