comparison Engine/Party.cpp @ 2574:dd36326a9994

More texture refactoring GetLeather -> DrawTextureCustomHeight
author a.parshin
date Mon, 07 Mar 2016 03:48:40 +0200
parents 30eb6dcac768
children a76d408c5132
comparison
equal deleted inserted replaced
2573:0c67be4ec900 2574:dd36326a9994
1022 } 1022 }
1023 //----- (00421B2C) -------------------------------------------------------- 1023 //----- (00421B2C) --------------------------------------------------------
1024 void Party::sub_421B2C_PlaceInInventory_or_DropPickedItem() 1024 void Party::sub_421B2C_PlaceInInventory_or_DropPickedItem()
1025 { 1025 {
1026 unsigned int v0; // eax@2 1026 unsigned int v0; // eax@2
1027 Texture *v1; // ebx@2 1027 Texture_MM7 *v1; // ebx@2
1028 int v2; // eax@3 1028 int v2; // eax@3
1029 int v4; // eax@6 1029 int v4; // eax@6
1030 unsigned __int16 v5; // dx@11 1030 unsigned __int16 v5; // dx@11
1031 signed int v6; // eax@11 1031 signed int v6; // eax@11
1032 __int16 v8; // ax@16 1032 __int16 v8; // ax@16
1103 //----- (0048C6F6) -------------------------------------------------------- 1103 //----- (0048C6F6) --------------------------------------------------------
1104 bool Party::AddItemToParty(ItemGen *pItem) 1104 bool Party::AddItemToParty(ItemGen *pItem)
1105 { 1105 {
1106 unsigned int v2; // eax@1 1106 unsigned int v2; // eax@1
1107 char *v5; // eax@8 1107 char *v5; // eax@8
1108 Texture *v7; // ebx@10 1108 Texture_MM7 *v7; // ebx@10
1109 signed int v8; // esi@10 1109 signed int v8; // esi@10
1110 Player *v9; // edi@11 1110 Player *v9; // edi@11
1111 int v10; // eax@11 1111 int v10; // eax@11
1112 int v21; // [sp+24h] [bp-4h]@10 1112 int v21; // [sp+24h] [bp-4h]@10
1113 1113