Mercurial > mm7
comparison MM7.vcxproj.filters @ 537:db4631a484ae
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author | Ritor1 |
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date | Sat, 02 Mar 2013 08:59:10 +0600 |
parents | 92d443ed0cba |
children | 7e8f5124056c |
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536:55d0794848d1 | 537:db4631a484ae |
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125 <ClInclude Include="Time.h" /> | 125 <ClInclude Include="Time.h" /> |
126 <ClInclude Include="Chest.h" /> | 126 <ClInclude Include="Chest.h" /> |
127 <ClInclude Include="mm7_data.h" /> | 127 <ClInclude Include="mm7_data.h" /> |
128 <ClInclude Include="Allocator.h" /> | 128 <ClInclude Include="Allocator.h" /> |
129 <ClInclude Include="IndoorCamera.h" /> | 129 <ClInclude Include="IndoorCamera.h" /> |
130 <ClInclude Include="LayingItem.h" /> | |
131 <ClInclude Include="Viewport.h" /> | 130 <ClInclude Include="Viewport.h" /> |
132 <ClInclude Include="MapInfo.h" /> | 131 <ClInclude Include="MapInfo.h" /> |
133 <ClInclude Include="PlayerFrameTable.h" /> | 132 <ClInclude Include="PlayerFrameTable.h" /> |
134 <ClInclude Include="OSInfo.h" /> | 133 <ClInclude Include="OSInfo.h" /> |
135 <ClInclude Include="Math.h" /> | 134 <ClInclude Include="Math.h" /> |
200 <ClInclude Include="Log.h" /> | 199 <ClInclude Include="Log.h" /> |
201 <ClInclude Include="FrameTableInc.h" /> | 200 <ClInclude Include="FrameTableInc.h" /> |
202 <ClInclude Include="resource.h" /> | 201 <ClInclude Include="resource.h" /> |
203 <ClInclude Include="stru346.h" /> | 202 <ClInclude Include="stru346.h" /> |
204 <ClInclude Include="texts.h" /> | 203 <ClInclude Include="texts.h" /> |
204 <ClInclude Include="SpriteObject.h" /> | |
205 </ItemGroup> | 205 </ItemGroup> |
206 <ItemGroup> | 206 <ItemGroup> |
207 <Filter Include="lib"> | 207 <Filter Include="lib"> |
208 <UniqueIdentifier>{674d5845-1afa-4bb4-b0f9-e59bdcf6bf46}</UniqueIdentifier> | 208 <UniqueIdentifier>{674d5845-1afa-4bb4-b0f9-e59bdcf6bf46}</UniqueIdentifier> |
209 </Filter> | 209 </Filter> |
256 <ClCompile Include="Party.cpp" /> | 256 <ClCompile Include="Party.cpp" /> |
257 <ClCompile Include="stru9.cpp" /> | 257 <ClCompile Include="stru9.cpp" /> |
258 <ClCompile Include="stru6.cpp" /> | 258 <ClCompile Include="stru6.cpp" /> |
259 <ClCompile Include="AudioPlayer.cpp" /> | 259 <ClCompile Include="AudioPlayer.cpp" /> |
260 <ClCompile Include="GUIButton.cpp" /> | 260 <ClCompile Include="GUIButton.cpp" /> |
261 <ClCompile Include="LayingItem.cpp" /> | |
262 <ClCompile Include="VideoPlayer.cpp" /> | 261 <ClCompile Include="VideoPlayer.cpp" /> |
263 <ClCompile Include="GUIProgressBar.cpp" /> | 262 <ClCompile Include="GUIProgressBar.cpp" /> |
264 <ClCompile Include="TileFrameTable.h" /> | 263 <ClCompile Include="TileFrameTable.h" /> |
265 <ClCompile Include="Weather.cpp" /> | 264 <ClCompile Include="Weather.cpp" /> |
266 <ClCompile Include="Random.cpp" /> | 265 <ClCompile Include="Random.cpp" /> |
319 <ClCompile Include="GameUIs.cpp" /> | 318 <ClCompile Include="GameUIs.cpp" /> |
320 <ClCompile Include="StorylineTextTable.cpp" /> | 319 <ClCompile Include="StorylineTextTable.cpp" /> |
321 <ClCompile Include="texts.cpp" /> | 320 <ClCompile Include="texts.cpp" /> |
322 <ClCompile Include="mm7text_ru.cpp" /> | 321 <ClCompile Include="mm7text_ru.cpp" /> |
323 <ClCompile Include="NPC.cpp" /> | 322 <ClCompile Include="NPC.cpp" /> |
323 <ClCompile Include="SpriteObject.cpp" /> | |
324 </ItemGroup> | 324 </ItemGroup> |
325 <ItemGroup> | 325 <ItemGroup> |
326 <ResourceCompile Include="Might and Magic Trilogy.rc" /> | 326 <ResourceCompile Include="Might and Magic Trilogy.rc" /> |
327 </ItemGroup> | 327 </ItemGroup> |
328 </Project> | 328 </Project> |