comparison MM7.vcxproj.filters @ 537:db4631a484ae

m
author Ritor1
date Sat, 02 Mar 2013 08:59:10 +0600
parents 92d443ed0cba
children 7e8f5124056c
comparison
equal deleted inserted replaced
536:55d0794848d1 537:db4631a484ae
125 <ClInclude Include="Time.h" /> 125 <ClInclude Include="Time.h" />
126 <ClInclude Include="Chest.h" /> 126 <ClInclude Include="Chest.h" />
127 <ClInclude Include="mm7_data.h" /> 127 <ClInclude Include="mm7_data.h" />
128 <ClInclude Include="Allocator.h" /> 128 <ClInclude Include="Allocator.h" />
129 <ClInclude Include="IndoorCamera.h" /> 129 <ClInclude Include="IndoorCamera.h" />
130 <ClInclude Include="LayingItem.h" />
131 <ClInclude Include="Viewport.h" /> 130 <ClInclude Include="Viewport.h" />
132 <ClInclude Include="MapInfo.h" /> 131 <ClInclude Include="MapInfo.h" />
133 <ClInclude Include="PlayerFrameTable.h" /> 132 <ClInclude Include="PlayerFrameTable.h" />
134 <ClInclude Include="OSInfo.h" /> 133 <ClInclude Include="OSInfo.h" />
135 <ClInclude Include="Math.h" /> 134 <ClInclude Include="Math.h" />
200 <ClInclude Include="Log.h" /> 199 <ClInclude Include="Log.h" />
201 <ClInclude Include="FrameTableInc.h" /> 200 <ClInclude Include="FrameTableInc.h" />
202 <ClInclude Include="resource.h" /> 201 <ClInclude Include="resource.h" />
203 <ClInclude Include="stru346.h" /> 202 <ClInclude Include="stru346.h" />
204 <ClInclude Include="texts.h" /> 203 <ClInclude Include="texts.h" />
204 <ClInclude Include="SpriteObject.h" />
205 </ItemGroup> 205 </ItemGroup>
206 <ItemGroup> 206 <ItemGroup>
207 <Filter Include="lib"> 207 <Filter Include="lib">
208 <UniqueIdentifier>{674d5845-1afa-4bb4-b0f9-e59bdcf6bf46}</UniqueIdentifier> 208 <UniqueIdentifier>{674d5845-1afa-4bb4-b0f9-e59bdcf6bf46}</UniqueIdentifier>
209 </Filter> 209 </Filter>
256 <ClCompile Include="Party.cpp" /> 256 <ClCompile Include="Party.cpp" />
257 <ClCompile Include="stru9.cpp" /> 257 <ClCompile Include="stru9.cpp" />
258 <ClCompile Include="stru6.cpp" /> 258 <ClCompile Include="stru6.cpp" />
259 <ClCompile Include="AudioPlayer.cpp" /> 259 <ClCompile Include="AudioPlayer.cpp" />
260 <ClCompile Include="GUIButton.cpp" /> 260 <ClCompile Include="GUIButton.cpp" />
261 <ClCompile Include="LayingItem.cpp" />
262 <ClCompile Include="VideoPlayer.cpp" /> 261 <ClCompile Include="VideoPlayer.cpp" />
263 <ClCompile Include="GUIProgressBar.cpp" /> 262 <ClCompile Include="GUIProgressBar.cpp" />
264 <ClCompile Include="TileFrameTable.h" /> 263 <ClCompile Include="TileFrameTable.h" />
265 <ClCompile Include="Weather.cpp" /> 264 <ClCompile Include="Weather.cpp" />
266 <ClCompile Include="Random.cpp" /> 265 <ClCompile Include="Random.cpp" />
319 <ClCompile Include="GameUIs.cpp" /> 318 <ClCompile Include="GameUIs.cpp" />
320 <ClCompile Include="StorylineTextTable.cpp" /> 319 <ClCompile Include="StorylineTextTable.cpp" />
321 <ClCompile Include="texts.cpp" /> 320 <ClCompile Include="texts.cpp" />
322 <ClCompile Include="mm7text_ru.cpp" /> 321 <ClCompile Include="mm7text_ru.cpp" />
323 <ClCompile Include="NPC.cpp" /> 322 <ClCompile Include="NPC.cpp" />
323 <ClCompile Include="SpriteObject.cpp" />
324 </ItemGroup> 324 </ItemGroup>
325 <ItemGroup> 325 <ItemGroup>
326 <ResourceCompile Include="Might and Magic Trilogy.rc" /> 326 <ResourceCompile Include="Might and Magic Trilogy.rc" />
327 </ItemGroup> 327 </ItemGroup>
328 </Project> 328 </Project>