Mercurial > mm7
comparison Indoor.cpp @ 2173:daa61976637d
savegame and loadgame continue
author | Ritor1 |
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date | Tue, 21 Jan 2014 00:59:21 +0600 |
parents | 56aa61b54785 |
children | e1e4a8a20b5f |
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2172:56aa61b54785 | 2173:daa61976637d |
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2039 } | 2039 } |
2040 | 2040 |
2041 pGameLoadingUI_ProgressBar->Progress(); | 2041 pGameLoadingUI_ProgressBar->Progress(); |
2042 | 2042 |
2043 memcpy(&uNumActors, pData, 4); | 2043 memcpy(&uNumActors, pData, 4); |
2044 memcpy(pActors.data(), pData + 4, uNumActors * sizeof(Actor)); | 2044 memcpy(&pActors, pData + 4, uNumActors * sizeof(Actor)); |
2045 pData += 4 + uNumActors * sizeof(Actor); | 2045 pData += 4 + uNumActors * sizeof(Actor); |
2046 | 2046 |
2047 pGameLoadingUI_ProgressBar->Progress(); | 2047 pGameLoadingUI_ProgressBar->Progress(); |
2048 pGameLoadingUI_ProgressBar->Progress(); | 2048 pGameLoadingUI_ProgressBar->Progress(); |
2049 | 2049 |