Mercurial > mm7
comparison Build/Visual Studio 2012/World of Might and Magic.vcxproj.user @ 2173:daa61976637d
savegame and loadgame continue
author | Ritor1 |
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date | Tue, 21 Jan 2014 00:59:21 +0600 |
parents | 8cd321994943 |
children | d65414f65bd4 |
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2172:56aa61b54785 | 2173:daa61976637d |
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2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | 2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
3 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | 3 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> |
4 <LocalDebuggerCommand>$(OutDir)$(TargetName)$(TargetExt)</LocalDebuggerCommand> | 4 <LocalDebuggerCommand>$(OutDir)$(TargetName)$(TargetExt)</LocalDebuggerCommand> |
5 <LocalDebuggerWorkingDirectory>$(OutDir)</LocalDebuggerWorkingDirectory> | 5 <LocalDebuggerWorkingDirectory>$(OutDir)</LocalDebuggerWorkingDirectory> |
6 <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor> | 6 <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor> |
7 <LocalDebuggerCommandArguments>-novideo -nomarg</LocalDebuggerCommandArguments> | 7 <LocalDebuggerCommandArguments>-novideo, -nomarg</LocalDebuggerCommandArguments> |
8 </PropertyGroup> | 8 </PropertyGroup> |
9 </Project> | 9 </Project> |