comparison mm7_data.cpp @ 727:da130dd3092a

Big time Travel ouverhaul
author Nomad
date Fri, 22 Mar 2013 00:02:31 +0200
parents 735dab8d3c9a
children 9f596a163257
comparison
equal deleted inserted replaced
710:735dab8d3c9a 727:da130dd3092a
1487 0x0EB, 0x25C, 0x0EC, 0x25D, 0x0ED, 0x259, 0x0F1, 0x21E 1487 0x0EB, 0x25C, 0x0EC, 0x25D, 0x0ED, 0x259, 0x0F1, 0x21E
1488 }; 1488 };
1489 unsigned short pMaxLevelPerTrainingHallType[6] = {5, 15, 25, 25, 200, 200}; 1489 unsigned short pMaxLevelPerTrainingHallType[6] = {5, 15, 25, 25, 200, 200};
1490 1490
1491 int price_for_membership[11]={100, 100, 50, 50, 50, 50, 50, 50, 50, 1000, 1000}; // weak 1491 int price_for_membership[11]={100, 100, 50, 50, 50, 50, 50, 50, 50, 1000, 1000}; // weak
1492 char byte_4F09B0[777]; // weak 1492
1493 char byte_4F09B1[777]; // weak 1493 stru365_travel_info array_4F09B0[25] =
1494 char byte_4F09B8[777]; // weak 1494 {
1495 int dword_4F09CC[192]; 1495 {3, {1, 0, 1, 0, 1, 0, 0}, 2, {0, 0, 0}, 0xFFFFB980, 4636, 833, 1536, 0}
1496 char byte_4F0CCF[777]; // weak 1496 };
1497 char _4F0D38_TravelInfo[777]; // weak 1497 //char byte_4F09B0[777]; // weak
1498 int dword_4F0E10[32]; 1498 //char byte_4F09B1[777]; // weak
1499 //char byte_4F09B8[777]; // weak
1500 //int dword_4F09CC[192];
1501
1502 unsigned char byte_4F0CD0[30][4] =
1503 {
1504 { 9, 0, 1, 0}, // BildingType_WeaponShop
1505 { 1, 0, 0, 0}, // BildingType_ArmorShop
1506 { 1, 0, 0, 0}, // BildingType_MagicShop
1507 { 0, 61, 0, 0}, // BildingType_AlchemistShop
1508 {246, 24, 0, 0}, // BildingType_FireGuild
1509 {193, 0, 0, 0}, // BildingType_AirGuild
1510 { 0, 6, 0, 0}, // BildingType_WaterGuild
1511 { 64, 0, 0, 0}, // BildingType_EarthGuild
1512 { 6, 0, 1, 0}, // BildingType_SpiritGuild
1513 { 1, 0, 0, 0}, // BildingType_MindGuild
1514 { 1, 0, 0, 0}, // BildingType_BodyGuild
1515 {227, 74, 0, 0}, // BildingType_LightGuild
1516 {246, 178, 255, 255}, // BildingType_DarkGuild
1517 {193, 0, 0, 0}, // BildingType_14
1518 { 0, 4, 0, 0}, // BildingType_15
1519 { 0, 0, 0, 0}, // BildingType_16
1520 { 3, 0, 1, 0}, // BildingType_TownHall
1521 { 1, 0, 1, 0}, // BildingType_18
1522 { 2, 0, 0, 0}, // BildingType_19
1523 { 25, 215, 255, 255}, // BildingType_Throne_Room
1524 {185, 52, 0, 0}, // BildingType_Tavern
1525 {193, 0, 0, 0}, // BildingType_Bank
1526 { 0, 6, 0, 0}, // BildingType_Temple
1527 { 0, 0, 0, 0}, // BuildingType_24
1528 { 6, 1, 0, 1}, // BildingType_Unic
1529 { 0, 0, 0, 0}, // BildingType_1A
1530 { 4, 0, 0, 0}, // BildingType_Stables
1531 {227, 74, 0, 0}, // BildingType_Boats
1532 {246, 178, 255, 255}, // BildingType_House
1533 {193, 0, 0, 0} // BildingType_Training
1534 };
1535
1536 unsigned char byte_4F0E10[20][4] =
1537 {
1538 { 0, 1, 1, 34},
1539 { 2, 3, 4, 5},
1540 { 6, 7, 8, 8},
1541 { 9, 10, 10, 10},
1542 { 11, 11, 12, 12},
1543 { 13, 13, 13, 13},
1544 { 14, 14, 15, 15},
1545 {255, 255, 255, 255},
1546 {255, 255, 255, 255},
1547 {255, 255, 255, 255},
1548 { 16, 17, 18, 19},
1549 { 18, 20, 21, 21},
1550 { 22, 23, 24, 25},
1551 { 22, 22, 23, 23},
1552 {255, 255, 255, 255},
1553 { 27, 28, 29, 30},
1554 { 31, 32, 33, 33},
1555 { 24, 24, 24, 24},
1556 {255, 255, 255, 255},
1557 {255, 255, 255, 255}
1558 };
1499 Vec2_int_ pMonsterArenaPlacements[20]; 1559 Vec2_int_ pMonsterArenaPlacements[20];
1500 __int16 word_4F0F30[32] ={ 4, 7, 10, 11, 1560 __int16 word_4F0F30[32] ={ 4, 7, 10, 11,
1501 4, 7, 10, 11, 1561 4, 7, 10, 11,
1502 4, 7, 10, 11, 1562 4, 7, 10, 11,
1503 4, 7, 10, 11, 1563 4, 7, 10, 11,