Mercurial > mm7
comparison Render.h @ 727:da130dd3092a
Big time Travel ouverhaul
author | Nomad |
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date | Fri, 22 Mar 2013 00:02:31 +0200 |
parents | 735dab8d3c9a |
children | 9f596a163257 |
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710:735dab8d3c9a | 727:da130dd3092a |
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336 bool LoadTexture(const char *pName, unsigned int bMipMaps, IDirectDrawSurface4 **pOutSurface, IDirect3DTexture2 **pOutTexture); | 336 bool LoadTexture(const char *pName, unsigned int bMipMaps, IDirectDrawSurface4 **pOutSurface, IDirect3DTexture2 **pOutTexture); |
337 bool MoveSpriteToDevice(Sprite *pSprite); | 337 bool MoveSpriteToDevice(Sprite *pSprite); |
338 void BeginScene(); | 338 void BeginScene(); |
339 void EndScene(); | 339 void EndScene(); |
340 unsigned int _4A52F1(unsigned int this_, float a3); | 340 unsigned int _4A52F1(unsigned int this_, float a3); |
341 void Clip(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW); | 341 void SetTextureClipRect(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW); |
342 void ResetClip(); | 342 void ResetTextureClipRect(); |
343 void DrawTextureRGB(unsigned int uOutX, unsigned int uOutY, RGBTexture *a4); | 343 void DrawTextureRGB(unsigned int uOutX, unsigned int uOutY, RGBTexture *a4); |
344 void _4A5D33(unsigned int a2, unsigned int a3, int a4, int a5, RGBTexture *pTexture); | 344 void _4A5D33(unsigned int a2, unsigned int a3, int a4, int a5, RGBTexture *pTexture); |
345 void DrawTextureIndexed(unsigned int uX, unsigned int uY, Texture *a4); | 345 void DrawTextureIndexed(unsigned int uX, unsigned int uY, Texture *a4); |
346 void _4A601E(signed int a2, signed int a3, Texture *pTexture, int a5); | 346 void _4A601E(signed int a2, signed int a3, Texture *pTexture, int a5); |
347 void DrawMaskToZBuffer(signed int uOutX, unsigned int uOutY, Texture *pTexture, int zVal); | 347 void DrawMaskToZBuffer(signed int uOutX, unsigned int uOutY, Texture *pTexture, int zVal); |