Mercurial > mm7
comparison Engine/mm7_data.cpp @ 2572:d87bfbd3bb3b
Step towards unification of Texture and RGBTexture (class Image)
author | a.parshin |
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date | Sat, 05 Mar 2016 01:51:54 +0200 |
parents | b6140dfeac27 |
children | 0c67be4ec900 |
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2571:cf29f444ddd7 | 2572:d87bfbd3bb3b |
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780 int uTextureID_PlayerBuff_PainReflection; // weak | 780 int uTextureID_PlayerBuff_PainReflection; // weak |
781 int uTextureID_PlayerBuff_Hammerhands; // weak | 781 int uTextureID_PlayerBuff_Hammerhands; // weak |
782 int uTextureID_PlayerBuff_Preservation; // weak | 782 int uTextureID_PlayerBuff_Preservation; // weak |
783 int uTextureID_PlayerBuff_Bless; // weak | 783 int uTextureID_PlayerBuff_Bless; // weak |
784 int uTextureID_Btn_QuickReference; // weak | 784 int uTextureID_Btn_QuickReference; // weak |
785 int uTextureID_Compas; // dword_5079B4 | |
786 int dword_5079C8; // weak | |
787 int dword_5079CC; // weak | |
788 int dword_5079D0; // weak | |
789 int uTextureID_Minimap_Loop; // dword_5079D8 | |
790 struct GUIButton *pBtn_ZoomOut; // idb | 785 struct GUIButton *pBtn_ZoomOut; // idb |
791 struct GUIButton *pBtn_ZoomIn; // idb | 786 struct GUIButton *pBtn_ZoomIn; // idb |
792 unsigned int uGameUIFontShadow; | 787 unsigned int uGameUIFontShadow; |
793 unsigned int uGameUIFontMain; | 788 unsigned int uGameUIFontMain; |
794 int dword_507B00_spell_info_to_draw_in_popup; // weak | 789 int dword_507B00_spell_info_to_draw_in_popup; // weak |