comparison Build/Visual Studio 2015/World of Might and Magic.vcxproj.user @ 2572:d87bfbd3bb3b

Step towards unification of Texture and RGBTexture (class Image)
author a.parshin
date Sat, 05 Mar 2016 01:51:54 +0200
parents cf29f444ddd7
children
comparison
equal deleted inserted replaced
2571:cf29f444ddd7 2572:d87bfbd3bb3b
2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> 3 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
4 <LocalDebuggerCommand>$(OutDir)$(TargetName)$(TargetExt)</LocalDebuggerCommand> 4 <LocalDebuggerCommand>$(OutDir)$(TargetName)$(TargetExt)</LocalDebuggerCommand>
5 <LocalDebuggerWorkingDirectory>$(OutDir)</LocalDebuggerWorkingDirectory> 5 <LocalDebuggerWorkingDirectory>$(OutDir)</LocalDebuggerWorkingDirectory>
6 <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor> 6 <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
7 <LocalDebuggerCommandArguments>-nomarg -window -nointro -nologo -nocd</LocalDebuggerCommandArguments> 7 <LocalDebuggerCommandArguments>-nomarg -window -nointro -nologo -nocd -novideo</LocalDebuggerCommandArguments>
8 </PropertyGroup> 8 </PropertyGroup>
9 </Project> 9 </Project>