comparison Player.h @ 1259:d6e5b6b76612

Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
author Grumpy7
date Wed, 12 Jun 2013 04:14:33 +0200
parents eb1a22f7dfef
children fbb7428fa58c
comparison
equal deleted inserted replaced
1258:eb1a22f7dfef 1259:d6e5b6b76612
588 int GetConditionDayOfWeek(unsigned int uCondition); 588 int GetConditionDayOfWeek(unsigned int uCondition);
589 bool _43EEF3(); 589 bool _43EEF3();
590 void SalesProcess(unsigned int inventory_idnx, int item_index, int _2devent_idx);//0x4BE2DD 590 void SalesProcess(unsigned int inventory_idnx, int item_index, int _2devent_idx);//0x4BE2DD
591 bool Recover(signed int a2); 591 bool Recover(signed int a2);
592 bool CanCastSpell(unsigned int uRequiredMana); 592 bool CanCastSpell(unsigned int uRequiredMana);
593 void PlaySoundBasedOnCondition(bool condition, int currPlayerId); 593 void PlaySoundBasedOnCondition(int currPlayerId);
594 void DrawPlayerBuffAnimBasedOnCondition(bool condition, int currPlayerId); 594 void DrawPlayerBuffAnimBasedOnCondition(int currPlayerId);
595 595
596 inline bool Weak() {return pConditions[Condition_Weak] != 0;} 596 inline bool Weak() {return pConditions[Condition_Weak] != 0;}
597 inline bool Dead() {return pConditions[Condition_Dead] != 0;} 597 inline bool Dead() {return pConditions[Condition_Dead] != 0;}
598 inline bool Eradicated() {return pConditions[Condition_Eradicated] != 0;} 598 inline bool Eradicated() {return pConditions[Condition_Eradicated] != 0;}
599 inline bool Zombie() {return pConditions[Condition_Zombie] != 0;} 599 inline bool Zombie() {return pConditions[Condition_Zombie] != 0;}