comparison mm7_data.cpp @ 186:d65528fc3bda

D3D constants, shore tiles, camera flags
author Nomad
date Fri, 15 Feb 2013 19:53:40 +0200
parents 572d821561f3
children 49728858c35e
comparison
equal deleted inserted replaced
185:16d257ffc802 186:d65528fc3bda
1854 char byte_F8B1EF[777]; // weak 1854 char byte_F8B1EF[777]; // weak
1855 char byte_F8B1F0[4]; 1855 char byte_F8B1F0[4];
1856 int dword_F8B1F4; // weak 1856 int dword_F8B1F4; // weak
1857 _UNKNOWN unk_F8B1F8; // weak 1857 _UNKNOWN unk_F8B1F8; // weak
1858 _UNKNOWN unk_F8B5E0; // weak 1858 _UNKNOWN unk_F8B5E0; // weak
1859 _UNKNOWN unk_F8B668; // weak 1859 char array_F8B668[1000]; // weak
1860 _UNKNOWN unk_F8BA50; // weak 1860 //_UNKNOWN unk_F8BA50; // weak
1861 char byte_F8BC0C; // weak 1861 char byte_F8BC0C; // weak
1862 int bGameoverLoop = 0; // weak 1862 int bGameoverLoop = 0; // weak
1863 __int16 word_F8BC48_displaced_face_intersect_plane_coords_a; // idb 1863 __int16 word_F8BC48_displaced_face_intersect_plane_coords_a; // idb
1864 __int16 word_F8BD18_displaced_face_intersect_plane_coords_b; // idb 1864 __int16 word_F8BD18_displaced_face_intersect_plane_coords_b; // idb
1865 int dword_F93F20; // weak 1865 int dword_F93F20; // weak