Mercurial > mm7
comparison mm7_1.cpp @ 706:d6236f6a9882
Rough function rearranging to new files
author | Gloval |
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date | Tue, 19 Mar 2013 21:53:21 +0400 |
parents | e39702f35283 |
children | 735dab8d3c9a 70c5a87a1307 |
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705:e39702f35283 | 706:d6236f6a9882 |
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65 | 65 |
66 | 66 |
67 | 67 |
68 | 68 |
69 | 69 |
70 void __cdecl FreeSavegameThumbnails() | |
71 { | |
72 for (int i = 0; i < 40; ++i) | |
73 //pAllocator->FreeChunk(pSavegameThumbnails[i].pPixels); | |
74 pSavegameThumbnails[i].Release(); | |
75 } | |
76 | 70 |
77 | 71 |
78 //----- (004196A0) -------------------------------------------------------- | 72 //----- (004196A0) -------------------------------------------------------- |
79 void __cdecl sub_4196A0() | 73 void __cdecl sub_4196A0() |
80 { | 74 { |
110 // 506984: using guessed type int dword_506984; | 104 // 506984: using guessed type int dword_506984; |
111 // 506988: using guessed type int dword_506988; | 105 // 506988: using guessed type int dword_506988; |
112 // 50698C: using guessed type int dword_50698C; | 106 // 50698C: using guessed type int dword_50698C; |
113 // 507CC0: using guessed type int dword_507CC0; | 107 // 507CC0: using guessed type int dword_507CC0; |
114 | 108 |
115 //----- (00419719) -------------------------------------------------------- | 109 |
116 char __fastcall CharacterUI_SkillsTab_Draw(unsigned int uPlayerID) | |
117 { | |
118 unsigned int v1; // esi@1 | |
119 Player *pPlayer; // ebp@1 | |
120 unsigned int v3; // eax@1 | |
121 signed int v4; // ecx@1 | |
122 int v5; // edi@3 | |
123 GUIWindow *v6; // ecx@3 | |
124 int v7; // eax@4 | |
125 GUIButton *v8; // edx@5 | |
126 int v9; // eax@7 | |
127 unsigned int v10; // ecx@9 | |
128 unsigned __int16 v11; // ax@9 | |
129 int v12; // eax@9 | |
130 unsigned __int8 v13; // cf@12 | |
131 unsigned __int8 v14; // zf@12 | |
132 unsigned int v15; // eax@12 | |
133 char *v16; // ecx@22 | |
134 GUIWindow *v17; // ecx@33 | |
135 int v18; // edx@34 | |
136 GUIButton *v19; // eax@35 | |
137 int v20; // edx@37 | |
138 unsigned __int16 v21; // cx@39 | |
139 unsigned int v22; // eax@39 | |
140 int v23; // edi@39 | |
141 unsigned int v24; // eax@42 | |
142 char v25; // sf@52 | |
143 char *v26; // ecx@52 | |
144 int v27; // edi@63 | |
145 GUIWindow *v28; // ecx@63 | |
146 int v29; // edx@64 | |
147 GUIButton *v30; // eax@65 | |
148 int v31; // edx@67 | |
149 unsigned int v32; // ecx@69 | |
150 int v33; // eax@69 | |
151 unsigned int v34; // eax@72 | |
152 char *v35; // ecx@82 | |
153 GUIWindow *v36; // ecx@93 | |
154 int v37; // edx@94 | |
155 GUIButton *v38; // eax@94 | |
156 int v39; // edx@97 | |
157 unsigned __int16 v40; // cx@99 | |
158 unsigned int v41; // eax@99 | |
159 int v42; // edi@99 | |
160 unsigned int v43; // eax@102 | |
161 char *v44; // ecx@112 | |
162 char *v46; // [sp-Ch] [bp-4Ch]@19 | |
163 char *v47; // [sp-Ch] [bp-4Ch]@49 | |
164 char *v48; // [sp-Ch] [bp-4Ch]@79 | |
165 char *v49; // [sp-Ch] [bp-4Ch]@109 | |
166 unsigned int v50; // [sp-8h] [bp-48h]@19 | |
167 unsigned int v51; // [sp-8h] [bp-48h]@49 | |
168 unsigned int v52; // [sp-8h] [bp-48h]@79 | |
169 unsigned int v53; // [sp-8h] [bp-48h]@109 | |
170 int v54; // [sp-4h] [bp-44h]@19 | |
171 int v55; // [sp-4h] [bp-44h]@49 | |
172 int v56; // [sp-4h] [bp-44h]@79 | |
173 int v57; // [sp-4h] [bp-44h]@109 | |
174 unsigned int v58; // [sp+10h] [bp-30h]@9 | |
175 unsigned int v59; // [sp+10h] [bp-30h]@39 | |
176 unsigned int v60; // [sp+10h] [bp-30h]@69 | |
177 unsigned int v61; // [sp+10h] [bp-30h]@99 | |
178 int v62; // [sp+14h] [bp-2Ch]@4 | |
179 int v63; // [sp+14h] [bp-2Ch]@34 | |
180 int v64; // [sp+14h] [bp-2Ch]@64 | |
181 int v65; // [sp+14h] [bp-2Ch]@94 | |
182 signed int i; // [sp+18h] [bp-28h]@4 | |
183 signed int v67; // [sp+18h] [bp-28h]@34 | |
184 signed int v68; // [sp+18h] [bp-28h]@64 | |
185 signed int v69; // [sp+18h] [bp-28h]@94 | |
186 int v70; // [sp+1Ch] [bp-24h]@3 | |
187 int v71; // [sp+1Ch] [bp-24h]@33 | |
188 int v72; // [sp+1Ch] [bp-24h]@63 | |
189 int v73; // [sp+1Ch] [bp-24h]@93 | |
190 int uY; // [sp+20h] [bp-20h]@9 | |
191 int uYa; // [sp+20h] [bp-20h]@33 | |
192 int uYb; // [sp+20h] [bp-20h]@69 | |
193 int uYc; // [sp+20h] [bp-20h]@93 | |
194 unsigned int a5; // [sp+24h] [bp-1Ch]@1 | |
195 unsigned int v79; // [sp+28h] [bp-18h]@1 | |
196 int *v80; // [sp+2Ch] [bp-14h]@3 | |
197 int *v81; // [sp+2Ch] [bp-14h]@33 | |
198 int *v82; // [sp+2Ch] [bp-14h]@63 | |
199 int *v83; // [sp+2Ch] [bp-14h]@93 | |
200 unsigned int v84; // [sp+30h] [bp-10h]@1 | |
201 int v85; // [sp+34h] [bp-Ch]@1 | |
202 unsigned int v86; // [sp+38h] [bp-8h]@1 | |
203 unsigned __int16 v87; // [sp+3Ch] [bp-4h]@9 | |
204 char *v88; // [sp+3Ch] [bp-4h]@24 | |
205 char *v89; // [sp+3Ch] [bp-4h]@54 | |
206 unsigned __int16 v90; // [sp+3Ch] [bp-4h]@69 | |
207 char *v91; // [sp+3Ch] [bp-4h]@84 | |
208 char *v92; // [sp+3Ch] [bp-4h]@114 | |
209 | |
210 v1 = uPlayerID; | |
211 a5 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
212 v84 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xAFu, 0xFFu); | |
213 v85 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem; | |
214 v86 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0, 0); | |
215 v79 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0); | |
216 pPlayer = &pParty->pPlayers[v1-1]; | |
217 v3 = pIcons_LOD->LoadTexture("fr_skill", TEXTURE_16BIT_PALETTE); | |
218 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v3 != -1 ? (int)&pIcons_LOD->pTextures[v3] : 0)); | |
219 v4 = v79; | |
220 if ( !pPlayer->uSkillPoints ) | |
221 v4 = 65535; | |
222 sprintf( | |
223 pTmpBuf, | |
224 "%s \f%05d%s\f00000\r177%s: \f%05d%d\f00000", | |
225 pGlobalTXT_LocalizationStrings[206], // Skills for | |
226 a5, | |
227 pPlayer->pName, | |
228 pGlobalTXT_LocalizationStrings[207], // Skill Points | |
229 v4, | |
230 pPlayer->uSkillPoints); | |
231 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf, 0, 0, 0); | |
232 v5 = 2 * LOBYTE(pFontLucida->uFontHeight) + 13;// Weapons, Level | |
233 sprintf(pTmpBuf, "%s\r400%s", pGlobalTXT_LocalizationStrings[242], pGlobalTXT_LocalizationStrings[131]); | |
234 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, v5, a5, pTmpBuf, 0, 0, 0); | |
235 v6 = pGUIWindow_CurrentMenu; | |
236 v70 = 0; | |
237 v80 = pWeaponSkills; | |
238 do | |
239 { | |
240 v62 = *v80; | |
241 v7 = 0; | |
242 for ( i = 0; i < (signed int)v6->uNumControls; v7 = i++ + 1 ) | |
243 { | |
244 v8 = v6->pControlsHead; | |
245 if ( v7 > 0 ) | |
246 { | |
247 do | |
248 { | |
249 v8 = v8->pNext; | |
250 --v7; | |
251 } | |
252 while ( v7 ); | |
253 } | |
254 v9 = v8->field_1C; | |
255 if ( SBYTE1(v9) >= 0 ) | |
256 continue; | |
257 BYTE1(v9) &= 0x7Fu; | |
258 if ( v9 != v62 ) | |
259 continue; | |
260 v5 = v8->uY; | |
261 v10 = pPlayer->uSkillPoints; | |
262 ++v70; | |
263 v11 = pPlayer->pActiveSkills[v62]; | |
264 v87 = pPlayer->pActiveSkills[v62]; | |
265 v12 = v11 & 0x3F; | |
266 v58 = 0; | |
267 uY = v12; | |
268 if ( v10 >= v12 + 1 ) | |
269 v58 = v84; | |
270 if ( v85 == i ) | |
271 { | |
272 v13 = v10 < v12; | |
273 v14 = v10 == v12; | |
274 v15 = v86; | |
275 if ( !(v13 | v14) ) | |
276 v15 = v79; | |
277 v58 = v15; | |
278 } | |
279 else | |
280 { | |
281 v15 = v58; | |
282 } | |
283 if ( HIBYTE(v87) & 1 ) | |
284 { | |
285 if ( !v15 ) | |
286 v15 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
287 v54 = uY; | |
288 v50 = v58; | |
289 v46 = pGlobalTXT_LocalizationStrings[96]; | |
290 } | |
291 else | |
292 { | |
293 if ( !(v87 & 0xC0) ) | |
294 { | |
295 sprintf(pTmpBuf, "%s\r400%2d", pSkillNames[v62], uY); | |
296 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 24, v5, v58, pTmpBuf, 0, 0, 0); | |
297 v6 = pGUIWindow_CurrentMenu; | |
298 continue; | |
299 } | |
300 v16 = pGlobalTXT_LocalizationStrings[432]; | |
301 if ( (v87 & 0x80u) == 0 ) | |
302 v16 = pGlobalTXT_LocalizationStrings[433]; | |
303 v88 = v16; | |
304 if ( !v15 ) | |
305 v15 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
306 v54 = uY; | |
307 v50 = v58; | |
308 v46 = v88; | |
309 } | |
310 sprintf(pTmpBuf, "%s ", pSkillNames[v62], v15, v46, v50, v54); | |
311 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 24, v5, v58, pTmpBuf, 0, 0, 0); | |
312 v6 = pGUIWindow_CurrentMenu; | |
313 } | |
314 ++v80; | |
315 } | |
316 while ( v80 <= &pWeaponSkills[8]); | |
317 if ( !v70 ) | |
318 { | |
319 v5 = v5 + LOBYTE(pFontLucida->uFontHeight) - 3; | |
320 v6->DrawText(pFontLucida, 24, v5, 0, pGlobalTXT_LocalizationStrings[153], 0, 0, 0); | |
321 } | |
322 uYa = v5 + 2 * LOBYTE(pFontLucida->uFontHeight) - 10; | |
323 sprintf(pTmpBuf, "%s\r400%s", pGlobalTXT_LocalizationStrings[138], pGlobalTXT_LocalizationStrings[131]); | |
324 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, uYa, a5, pTmpBuf, 0, 0, 0); | |
325 v17 = pGUIWindow_CurrentMenu; | |
326 v71 = 0; | |
327 v81 = pMagicSkills; | |
328 do | |
329 { | |
330 v18 = 0; | |
331 v67 = 0; | |
332 v63 = *v81; | |
333 while ( v67 < (signed int)v17->uNumControls ) | |
334 { | |
335 v19 = v17->pControlsHead; | |
336 if ( v18 > 0 ) | |
337 { | |
338 do | |
339 { | |
340 v19 = v19->pNext; | |
341 --v18; | |
342 } | |
343 while ( v18 ); | |
344 } | |
345 v20 = v19->field_1C; | |
346 if ( SBYTE1(v20) >= 0 || (BYTE1(v20) &= 0x7Fu, v20 != v63) ) | |
347 { | |
348 v18 = v67++ + 1; | |
349 continue; | |
350 } | |
351 ++v71; | |
352 uYa = v19->uY; | |
353 v21 = pPlayer->pActiveSkills[v63]; | |
354 v22 = pPlayer->uSkillPoints; | |
355 v23 = pPlayer->pActiveSkills[v63] & 0x3F; | |
356 v59 = 0; | |
357 if ( v22 >= v23 + 1 ) | |
358 v59 = v84; | |
359 if ( v85 == v67 ) | |
360 { | |
361 v13 = v22 < v23; | |
362 v14 = v22 == v23; | |
363 v24 = v86; | |
364 if ( !(v13 | v14) ) | |
365 v24 = v79; | |
366 v59 = v24; | |
367 } | |
368 else | |
369 { | |
370 v24 = v59; | |
371 } | |
372 if ( HIBYTE(v21) & 1 ) | |
373 { | |
374 if ( !v24 ) | |
375 v24 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
376 v55 = v23; | |
377 v51 = v59; | |
378 v47 = pGlobalTXT_LocalizationStrings[96]; | |
379 } | |
380 else | |
381 { | |
382 if ( !(v21 & 0xC0) ) | |
383 { | |
384 sprintf(pTmpBuf, "%s\r400%2d", pSkillNames[v63], v23); | |
385 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 24, uYa, v59, pTmpBuf, 0, 0, 0); | |
386 v17 = pGUIWindow_CurrentMenu; | |
387 v18 = v67++ + 1; | |
388 continue; | |
389 } | |
390 v25 = (v21 & 0x80u) != 0; | |
391 v26 = pGlobalTXT_LocalizationStrings[432]; | |
392 if ( !v25 ) | |
393 v26 = pGlobalTXT_LocalizationStrings[433]; | |
394 v89 = v26; | |
395 if ( !v24 ) | |
396 v24 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
397 v55 = v23; | |
398 v51 = v59; | |
399 v47 = v89; | |
400 } | |
401 sprintf(pTmpBuf, "%s ", pSkillNames[v63], v24, v47, v51, v55); | |
402 //LABEL_58: | |
403 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 24, uYa, v59, pTmpBuf, 0, 0, 0); | |
404 v17 = pGUIWindow_CurrentMenu; | |
405 //LABEL_59: | |
406 v18 = v67++ + 1; | |
407 } | |
408 ++v81; | |
409 } | |
410 while ( v81 <= &pMagicSkills[8]); | |
411 if ( !v71 ) | |
412 v17->DrawText( | |
413 pFontLucida, | |
414 24, | |
415 LOBYTE(pFontLucida->uFontHeight) + uYa - 3, | |
416 0, | |
417 pGlobalTXT_LocalizationStrings[153], | |
418 0, | |
419 0, | |
420 0); | |
421 v27 = 2 * LOBYTE(pFontLucida->uFontHeight) + 13; | |
422 sprintf(pTmpBuf, "%s\r177%s", pGlobalTXT_LocalizationStrings[11], pGlobalTXT_LocalizationStrings[131]); | |
423 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 248, v27, a5, pTmpBuf, 0, 0, 0); | |
424 v28 = pGUIWindow_CurrentMenu; | |
425 v72 = 0; | |
426 v82 = pArmorSkills; | |
427 do | |
428 { | |
429 v29 = 0; | |
430 v68 = 0; | |
431 v64 = *v82; | |
432 while ( v68 < (signed int)v28->uNumControls ) | |
433 { | |
434 v30 = v28->pControlsHead; | |
435 if ( v29 > 0 ) | |
436 { | |
437 do | |
438 { | |
439 v30 = v30->pNext; | |
440 --v29; | |
441 } | |
442 while ( v29 ); | |
443 } | |
444 v31 = v30->field_1C; | |
445 if ( SBYTE1(v31) >= 0 || (BYTE1(v31) &= 0x7Fu, v31 != v64) ) | |
446 { | |
447 v29 = v68++ + 1; | |
448 continue; | |
449 } | |
450 v27 = v30->uY; | |
451 ++v72; | |
452 v60 = 0; | |
453 v90 = pPlayer->pActiveSkills[v64]; | |
454 v32 = pPlayer->uSkillPoints; | |
455 v33 = pPlayer->pActiveSkills[v64] & 0x3F; | |
456 uYb = v33; | |
457 if ( v32 >= v33 + 1 ) | |
458 v60 = v84; | |
459 if ( v85 == v68 ) | |
460 { | |
461 v13 = v32 < v33; | |
462 v14 = v32 == v33; | |
463 v34 = v86; | |
464 if ( !(v13 | v14) ) | |
465 v34 = v79; | |
466 v60 = v34; | |
467 } | |
468 else | |
469 { | |
470 v34 = v60; | |
471 } | |
472 if ( (pPlayer->pActiveSkills[v64] >> 8) & 1 ) | |
473 { | |
474 if ( !v34 ) | |
475 v34 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
476 v56 = uYb; | |
477 v52 = v60; | |
478 v48 = pGlobalTXT_LocalizationStrings[96]; | |
479 } | |
480 else | |
481 { | |
482 if ( !(v90 & 0xC0) ) | |
483 { | |
484 sprintf(pTmpBuf, "%s\r177%2d", pSkillNames[v64], uYb); | |
485 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 248, v27, v60, pTmpBuf, 0, 0, 0); | |
486 v28 = pGUIWindow_CurrentMenu; | |
487 v29 = v68++ + 1; | |
488 continue; | |
489 } | |
490 v35 = pGlobalTXT_LocalizationStrings[432]; | |
491 if ( (v90 & 0x80u) == 0 ) | |
492 v35 = pGlobalTXT_LocalizationStrings[433]; | |
493 v91 = v35; | |
494 if ( !v34 ) | |
495 v34 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
496 v56 = uYb; | |
497 v52 = v60; | |
498 v48 = v91; | |
499 } | |
500 sprintf(pTmpBuf, "%s ", pSkillNames[v64], v34, v48, v52, v56); | |
501 //LABEL_88: | |
502 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 248, v27, v60, pTmpBuf, 0, 0, 0); | |
503 v28 = pGUIWindow_CurrentMenu; | |
504 //LABEL_89: | |
505 v29 = v68++ + 1; | |
506 } | |
507 ++v82; | |
508 } | |
509 while ( v82 <= &pArmorSkills[4]); | |
510 if ( !v72 ) | |
511 { | |
512 v27 = v27 + LOBYTE(pFontLucida->uFontHeight) - 3; | |
513 v28->DrawText(pFontLucida, 248, v27, 0, pGlobalTXT_LocalizationStrings[153], 0, 0, 0); | |
514 } | |
515 uYc = v27 + 2 * LOBYTE(pFontLucida->uFontHeight) - 10; | |
516 sprintf(pTmpBuf, "%s\r177%s", pGlobalTXT_LocalizationStrings[143], pGlobalTXT_LocalizationStrings[131]); | |
517 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 248, uYc, a5, pTmpBuf, 0, 0, 0); | |
518 v36 = pGUIWindow_CurrentMenu; | |
519 v73 = 0; | |
520 v83 = pMiscSkills; | |
521 do | |
522 { | |
523 v37 = 0; | |
524 v69 = 0; | |
525 v38 = (GUIButton *)*v83; | |
526 v65 = *v83; | |
527 while ( v69 < (signed int)v36->uNumControls ) | |
528 { | |
529 v38 = v36->pControlsHead; | |
530 if ( v37 > 0 ) | |
531 { | |
532 do | |
533 { | |
534 v38 = v38->pNext; | |
535 --v37; | |
536 } | |
537 while ( v37 ); | |
538 } | |
539 v39 = v38->field_1C; | |
540 if ( SBYTE1(v39) >= 0 || (BYTE1(v39) &= 0x7Fu, v39 != v65) ) | |
541 { | |
542 //goto LABEL_119; | |
543 v37 = v69++ + 1; | |
544 continue; | |
545 } | |
546 ++v73; | |
547 uYc = v38->uY; | |
548 v40 = pPlayer->pActiveSkills[v65]; | |
549 v41 = pPlayer->uSkillPoints; | |
550 v42 = pPlayer->pActiveSkills[v65] & 0x3F; | |
551 v61 = 0; | |
552 if ( v41 >= v42 + 1 ) | |
553 v61 = v84; | |
554 if ( v85 == v69 ) | |
555 { | |
556 v13 = v41 < v42; | |
557 v14 = v41 == v42; | |
558 v43 = v86; | |
559 if ( !(v13 | v14) ) | |
560 v43 = v79; | |
561 v61 = v43; | |
562 } | |
563 else | |
564 { | |
565 v43 = v61; | |
566 } | |
567 if ( HIBYTE(v40) & 1 ) | |
568 { | |
569 if ( !v43 ) | |
570 v43 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
571 v57 = v42; | |
572 v53 = v61; | |
573 v49 = pGlobalTXT_LocalizationStrings[96]; | |
574 } | |
575 else | |
576 { | |
577 if ( !(v40 & 0xC0) ) | |
578 { | |
579 sprintf(pTmpBuf, "%s\r177%2d", pSkillNames[v65], v42); | |
580 LOBYTE(v38) = pGUIWindow_CurrentMenu->DrawText(pFontLucida, 248, uYc, v61, pTmpBuf, 0, 0, 0); | |
581 v36 = pGUIWindow_CurrentMenu; | |
582 v37 = v69++ + 1; | |
583 continue; | |
584 } | |
585 v25 = (v40 & 0x80u) != 0; | |
586 v44 = pGlobalTXT_LocalizationStrings[432]; | |
587 if ( !v25 ) | |
588 v44 = pGlobalTXT_LocalizationStrings[433]; | |
589 v92 = v44; | |
590 if ( !v43 ) | |
591 v43 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
592 v57 = v42; | |
593 v53 = v61; | |
594 v49 = v92; | |
595 } | |
596 sprintf(pTmpBuf, "%s ", pSkillNames[v65], v43, v49, v53, v57); | |
597 LOBYTE(v38) = pGUIWindow_CurrentMenu->DrawText(pFontLucida, 248, uYc, v61, pTmpBuf, 0, 0, 0); | |
598 v36 = pGUIWindow_CurrentMenu; | |
599 v37 = v69++ + 1; | |
600 } | |
601 ++v83; | |
602 } | |
603 while ( v83 <= &pMiscSkills[11]); | |
604 if ( !v73 ) | |
605 LOBYTE(v38) = v36->DrawText( | |
606 pFontLucida, | |
607 248, | |
608 LOBYTE(pFontLucida->uFontHeight) + uYc - 3, | |
609 0, | |
610 pGlobalTXT_LocalizationStrings[153], | |
611 0, | |
612 0, | |
613 0); | |
614 return (char)v38; | |
615 } | |
616 | |
617 //----- (0041A000) -------------------------------------------------------- | |
618 void CharacterUI_AwardsTab_Draw( unsigned int uPlayerID ) | |
619 { | |
620 //unsigned int v1; // esi@1 | |
621 unsigned int v2; // ebx@1 | |
622 unsigned int award_texture_id; // eax@1 | |
623 unsigned int result; // eax@1 | |
624 int v5; // eax@15 | |
625 char *v6; // ebx@15 | |
626 int v7; // eax@23 | |
627 int v8; // eax@24 | |
628 int v9; // eax@25 | |
629 int v10; // eax@27 | |
630 int v11; // eax@32 | |
631 int v12; // eax@33 | |
632 int v13; // eax@34 | |
633 signed int v14; // eax@43 | |
634 unsigned int v15; // eax@43 | |
635 int v16; // eax@43 | |
636 int v17; // [sp-4h] [bp-D4h]@16 | |
637 char Source[100]; // [sp+Ch] [bp-C4h]@1 | |
638 GUIWindow a1; // [sp+70h] [bp-60h]@1 | |
639 unsigned int v20; // [sp+C4h] [bp-Ch]@15 | |
640 int v21; // [sp+C8h] [bp-8h]@14 | |
641 int v22; // [sp+CCh] [bp-4h]@40 | |
642 | |
643 auto player = &pParty->pPlayers[uPlayerID - 1]; | |
644 //v1 = uPlayerID; | |
645 v2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
646 award_texture_id = pIcons_LOD->LoadTexture("fr_award", TEXTURE_16BIT_PALETTE); | |
647 pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(award_texture_id != -1 ? &pIcons_LOD->pTextures[award_texture_id] : 0)); | |
648 sprintfex(pTmpBuf, "%s \f%05d", pGlobalTXT_LocalizationStrings[LOCSTR_AVARDS_FOR], v2); | |
649 sprintfex(Source, pGlobalTXT_LocalizationStrings[LOCSTR_S_THE_S], player->pName, pClassNames[player->classType]); | |
650 strcat(pTmpBuf, Source); | |
651 strcat(pTmpBuf, "\f00000"); | |
652 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 24, 18, 0, pTmpBuf, 0, 0, 0); | |
653 result = dword_506528; | |
654 a1.uFrameX = 12; | |
655 a1.uFrameY = 48; | |
656 a1.uFrameWidth = 424; | |
657 a1.uFrameHeight = 290; | |
658 a1.uFrameZ = 435; | |
659 a1.uFrameW = 337; | |
660 if ( dword_506544 && awards_count + dword_506528 < awards_count2 ) | |
661 result = dword_506528++ + 1; | |
662 if ( dword_506548 && result ) | |
663 { | |
664 --result; | |
665 dword_506528 = result; | |
666 } | |
667 if ( dword_50651C < 0 ) | |
668 { | |
669 result += awards_count; | |
670 dword_506528 = result; | |
671 if ( (signed int)(awards_count + result) > awards_count2 ) | |
672 { | |
673 result = awards_count2 - awards_count; | |
674 dword_506528 = result; | |
675 } | |
676 } | |
677 else if ( dword_50651C > 0 ) | |
678 { | |
679 result -= awards_count; | |
680 dword_506528 = result; | |
681 if ( (result & 0x80000000u) != 0 ) | |
682 { | |
683 result = 0; | |
684 dword_506528 = result; | |
685 } | |
686 } | |
687 //LABEL_14: | |
688 dword_506544 = 0; | |
689 dword_506548 = 0; | |
690 awards_count = 0; | |
691 dword_50651C = 0; | |
692 v21 = result; | |
693 if ( (signed int)result < awards_count2 ) | |
694 { | |
695 while ( 1 ) | |
696 { | |
697 v5 = achievedAwardsIndex[v21]; | |
698 v20 = achievedAwardsIndex[v21]; | |
699 v6 = (char *)pAwards[v20].pText;//(char *)dword_723E80_award_related[v20 / 4]; | |
700 if ( v5 != 1 ) | |
701 { | |
702 if (!( (v5 < 85 || v5 > 91) && (v5 < 103 || v5 > 104) )) | |
703 { | |
704 if ( v5 > 89 ) | |
705 { | |
706 if ( v5 == 90 ) | |
707 { | |
708 v10 = (unsigned __int8)pParty->uNumArenaKnightWins; | |
709 v22 = v10; | |
710 } | |
711 else if ( v5 == 91 ) | |
712 { | |
713 v10 = (unsigned __int8)pParty->uNumArenaLordWins; | |
714 v22 = v10; | |
715 } | |
716 else if ( v5 == 103 ) | |
717 { | |
718 v10 = pParty->field_874; | |
719 v22 = v10; | |
720 } | |
721 else if ( v5 == 104 ) | |
722 { | |
723 v10 = pParty->field_878; | |
724 v22 = v10; | |
725 } | |
726 } | |
727 else | |
728 { | |
729 if ( v5 == 89 ) | |
730 { | |
731 v10 = (unsigned __int8)pParty->uNumArenaSquireWins; | |
732 v22 = v10; | |
733 } | |
734 else if ( v5 == 85 ) | |
735 { | |
736 v10 = pParty->uNumDeaths; | |
737 v22 = v10; | |
738 } | |
739 else if ( v5 == 86 ) | |
740 { | |
741 v10 = pParty->uNumBountiesCollected; | |
742 v22 = v10; | |
743 } | |
744 else if ( v5 == 87 ) | |
745 { | |
746 v10 = pParty->uNumPrisonTerms; | |
747 v22 = v10; | |
748 } | |
749 else if ( v5 == 88) | |
750 { | |
751 v10 = (unsigned __int8)pParty->uNumArenaPageWins; | |
752 v22 = v10; | |
753 } | |
754 } | |
755 v17 = v22; | |
756 sprintf(pTmpBuf, v6, v17); | |
757 v6 = pTmpBuf; | |
758 } | |
759 } | |
760 else | |
761 { | |
762 v17 = pParty->uFine; | |
763 sprintf(pTmpBuf, v6, v17); | |
764 v6 = pTmpBuf; | |
765 } | |
766 v14 = pAwards[v20].uSort;//dword_723E84[v20 / 4]; | |
767 ++awards_count; | |
768 v15 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat( | |
769 pAwardsTextColors[3 * v14 % 6], | |
770 pAwardsTextColors[3 * v14 % 6 + 1], | |
771 pAwardsTextColors[3 * v14 % 6 + 2]); | |
772 a1.DrawText(pFontArrus, 0, 0, v15, v6, 0, 0, 0); | |
773 v16 = pFontArrus->CalcTextHeight(v6, &a1, 0, 0); | |
774 result = v16 + a1.uFrameY + 4; | |
775 if ( (signed int)result <= (signed int)a1.uFrameHeight ) | |
776 { | |
777 ++v21; | |
778 a1.uFrameY = result; | |
779 result = v21; | |
780 if ( v21 < awards_count2 ) | |
781 continue; | |
782 } | |
783 return; | |
784 } | |
785 | |
786 } | |
787 return; | |
788 } | |
789 // 50651C: using guessed type int dword_50651C; | 110 // 50651C: using guessed type int dword_50651C; |
790 // 506520: using guessed type int dword_506520; | 111 // 506520: using guessed type int dword_506520; |
791 // 506524: using guessed type int dword_506524; | 112 // 506524: using guessed type int dword_506524; |
792 // 506528: using guessed type int dword_506528; | 113 // 506528: using guessed type int dword_506528; |
793 // 506544: using guessed type int dword_506544; | 114 // 506544: using guessed type int dword_506544; |
794 // 506548: using guessed type int dword_506548; | 115 // 506548: using guessed type int dword_506548; |
795 // 723E80: using guessed type int dword_723E80_award_related[]; | 116 // 723E80: using guessed type int dword_723E80_award_related[]; |
796 // 723E84: using guessed type int dword_723E84[]; | 117 // 723E84: using guessed type int dword_723E84[]; |
797 | 118 |
798 //----- (0041A2C1) -------------------------------------------------------- | 119 |
799 unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels) | 120 |
800 { | |
801 if ( (signed int)uNumPixels < 14 ) | |
802 uNumPixels = 14; | |
803 return ((signed int)(uNumPixels - 14) >> 5) + 1; | |
804 } | |
805 | |
806 //----- (0041A2D1) -------------------------------------------------------- | |
807 void __fastcall CharacterUI_InventoryTab_Draw(unsigned int uPlayerID, char a2) | |
808 { | |
809 Player *pPlayer; // esi@1 | |
810 char v3; // bl@1 | |
811 unsigned int v4; // eax@2 | |
812 ItemGen *pItem; // ebx@5 | |
813 unsigned int v6; // eax@6 | |
814 Texture *v7; // esi@6 | |
815 __int16 v8; // ax@6 | |
816 signed int v9; // edi@6 | |
817 signed int v10; // ecx@6 | |
818 signed int v11; // edx@6 | |
819 signed int v12; // eax@11 | |
820 int v13; // eax@13 | |
821 signed int v14; // edx@13 | |
822 int v15; // eax@13 | |
823 unsigned int v16; // ebx@15 | |
824 unsigned int v17; // edi@15 | |
825 Texture *pTexture; // ebx@24 | |
826 double v19; // st7@26 | |
827 const char *v20; // [sp-8h] [bp-40h]@20 | |
828 Player *pPlayer2; // [sp+14h] [bp-24h]@1 | |
829 int uTextureId; // [sp+18h] [bp-20h]@6 | |
830 int *v23; // [sp+1Ch] [bp-1Ch]@1 | |
831 int v24; // [sp+20h] [bp-18h]@5 | |
832 ItemGen *pItem2; // [sp+24h] [bp-14h]@5 | |
833 int v26; // [sp+28h] [bp-10h]@3 | |
834 unsigned int uCellID; // [sp+2Ch] [bp-Ch]@3 | |
835 unsigned int uCellX; // [sp+30h] [bp-8h]@5 | |
836 unsigned int uCellY; // [sp+34h] [bp-4h]@5 | |
837 | |
838 v23 = pRenderer->pActiveZBuffer; | |
839 pPlayer = pPlayers[uPlayerID]; | |
840 v3 = a2; | |
841 pPlayer2 = pPlayers[uPlayerID]; | |
842 pRenderer->DrawTextureIndexed(8, 8, (Texture *)(uTextureID_507958 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507958] : 0)); | |
843 if ( v3 ) | |
844 { | |
845 v4 = pIcons_LOD->LoadTexture("fr_strip", TEXTURE_16BIT_PALETTE); | |
846 pRenderer->DrawTextureIndexed(8u, 0x131u, (Texture *)(v4 != -1 ? (int)&pIcons_LOD->pTextures[v4] : 0)); | |
847 } | |
848 uCellID = 0; | |
849 v26 = (int)pPlayer->pInventoryIndices; | |
850 do | |
851 { | |
852 if ( *(int *)v26 > 0 ) | |
853 { | |
854 v24 = *(int *)v26 - 1; | |
855 uCellY = 32 * (uCellID / 14) + 17; | |
856 pItem = &pPlayer->pInventoryItems[v24]; | |
857 uCellX = 32 * (uCellID % 14) + 14; | |
858 pItem2 = pItem; | |
859 if ( pItem->uItemID ) | |
860 { | |
861 v6 = pIcons_LOD->LoadTexture(pItemsTable->pItems[pItem->uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
862 uTextureId = v6; | |
863 v7 = (Texture *)(v6 != -1 ? (int)&pIcons_LOD->pTextures[v6] : 0); | |
864 v8 = (v6 != -1 ? pIcons_LOD->pTextures[v6].uTextureWidth : 24); | |
865 v9 = v7->uTextureHeight; | |
866 v10 = v7->uTextureWidth; | |
867 v11 = v7->uTextureWidth; | |
868 if ( v10 < 14 ) | |
869 v11 = 14; | |
870 if ( (v11 - 14) >> 5 == 0 && v8 < 32 ) | |
871 uCellX += (32 - v10) / 2; | |
872 v12 = v7->uTextureWidth; | |
873 if ( v10 < 14 ) | |
874 v12 = 14; | |
875 v13 = v12 - 14; | |
876 v14 = v7->uTextureHeight; | |
877 LOBYTE(v13) = v13 & 0xE0; | |
878 v15 = v13 + 32; | |
879 if ( v9 < 14 ) | |
880 v14 = 14; | |
881 v16 = pItem->uAttributes; | |
882 v17 = uCellX + ((v15 - v10) >> 1) + pSRZBufferLineOffsets[uCellY + ((((v14 - 14) & 0xFFFFFFE0) - v9 + 32) >> 1)]; | |
883 if ( !(v16 & 0xF0) ) | |
884 { | |
885 if (pItem->Identified() || pCurrentScreen != SCREEN_HOUSE ) | |
886 { | |
887 if (pItem->Broken()) | |
888 pRenderer->DrawTransparentRedShade(uCellX, uCellY, v7); | |
889 else | |
890 pRenderer->DrawTextureTransparent(uCellX, uCellY, v7); | |
891 } | |
892 else | |
893 { | |
894 pRenderer->DrawTransparentGreenShade(uCellX, uCellY, v7); | |
895 } | |
896 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1); | |
897 pPlayer = pPlayer2; | |
898 //goto LABEL_34; | |
899 ++uCellID; | |
900 v26 += 4; | |
901 continue; | |
902 } | |
903 if ( (unsigned __int8)(v16 & 0xF0) != 16 ) | |
904 { | |
905 if ( (unsigned __int8)(v16 & 0xF0) == 32 ) | |
906 { | |
907 v20 = "sp28a"; | |
908 pTexture = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v20, TEXTURE_16BIT_PALETTE)]; | |
909 dword_50C9A8 -= pEventTimer->uTimeElapsed; | |
910 if ( dword_50C9A8 <= 0 ) | |
911 { | |
912 dword_50C9A8 = 0; | |
913 LOBYTE(pItem2->uAttributes) &= 0xFu; | |
914 ptr_50C9A4 = 0; | |
915 } | |
916 v19 = (double)GetTickCount() * 0.1; | |
917 pRenderer->_4A63E6(uCellX, uCellY, v7, pTexture, (signed __int64)v19, 0, 255); | |
918 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1); | |
919 pPlayer = pPlayer2; | |
920 //goto LABEL_34; | |
921 ++uCellID; | |
922 v26 += 4; | |
923 continue; | |
924 } | |
925 if ( (unsigned __int8)(v16 & 0xF0) == 64 ) | |
926 { | |
927 v20 = "sp30a"; | |
928 pTexture = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v20, TEXTURE_16BIT_PALETTE)]; | |
929 dword_50C9A8 -= pEventTimer->uTimeElapsed; | |
930 if ( dword_50C9A8 <= 0 ) | |
931 { | |
932 dword_50C9A8 = 0; | |
933 LOBYTE(pItem2->uAttributes) &= 0xFu; | |
934 ptr_50C9A4 = 0; | |
935 } | |
936 v19 = (double)GetTickCount() * 0.1; | |
937 pRenderer->_4A63E6(uCellX, uCellY, v7, pTexture, (signed __int64)v19, 0, 255); | |
938 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1); | |
939 pPlayer = pPlayer2; | |
940 //goto LABEL_34; | |
941 ++uCellID; | |
942 v26 += 4; | |
943 continue; | |
944 } | |
945 if ( (unsigned __int8)(v16 & 0xF0) == 128 ) | |
946 { | |
947 v20 = "sp91a"; | |
948 pTexture = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v20, TEXTURE_16BIT_PALETTE)]; | |
949 dword_50C9A8 -= pEventTimer->uTimeElapsed; | |
950 if ( dword_50C9A8 <= 0 ) | |
951 { | |
952 dword_50C9A8 = 0; | |
953 LOBYTE(pItem2->uAttributes) &= 0xFu; | |
954 ptr_50C9A4 = 0; | |
955 } | |
956 v19 = (double)GetTickCount() * 0.1; | |
957 pRenderer->_4A63E6(uCellX, uCellY, v7, pTexture, (signed __int64)v19, 0, 255); | |
958 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1); | |
959 pPlayer = pPlayer2; | |
960 //goto LABEL_34; | |
961 ++uCellID; | |
962 v26 += 4; | |
963 continue; | |
964 } | |
965 } | |
966 v20 = "sptext01"; | |
967 pTexture = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(v20, TEXTURE_16BIT_PALETTE)]; | |
968 dword_50C9A8 -= pEventTimer->uTimeElapsed; | |
969 if ( dword_50C9A8 <= 0 ) | |
970 { | |
971 dword_50C9A8 = 0; | |
972 LOBYTE(pItem2->uAttributes) &= 0xFu; | |
973 ptr_50C9A4 = 0; | |
974 } | |
975 v19 = (double)GetTickCount() * 0.1; | |
976 pRenderer->_4A63E6(uCellX, uCellY, v7, pTexture, (signed __int64)v19, 0, 255); | |
977 ZBuffer_Fill(&v23[v17], uTextureId, v24 + 1); | |
978 pPlayer = pPlayer2; | |
979 } | |
980 } | |
981 //LABEL_34: | |
982 ++uCellID; | |
983 v26 += 4; | |
984 } | |
985 while ( uCellID < 126 ); | |
986 } | |
987 | |
988 //----- (0041A556) -------------------------------------------------------- | |
989 void __cdecl draw_leather() | |
990 { | |
991 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_Leather)); | |
992 } | |
993 | |
994 //----- (0041A57E) -------------------------------------------------------- | |
995 void QuickRefDraw() | |
996 { | |
997 unsigned int v0; // ebx@1 | |
998 //unsigned int v1; // eax@1 | |
999 Player *pPlayer; // ebp@2 | |
1000 int v3; // eax@6 | |
1001 int v4; // edi@6 | |
1002 unsigned int v5; // eax@7 | |
1003 unsigned int v6; // edi@9 | |
1004 unsigned int v7; // edi@11 | |
1005 signed int v8; // eax@13 | |
1006 unsigned int v9; // eax@13 | |
1007 unsigned int v10; // edi@13 | |
1008 int v11; // eax@15 | |
1009 unsigned int v12; // eax@15 | |
1010 unsigned int v13; // edi@15 | |
1011 int v14; // eax@17 | |
1012 int v15; // ST18_4@17 | |
1013 int v16; // ebx@17 | |
1014 int v17; // eax@17 | |
1015 unsigned int v18; // eax@17 | |
1016 unsigned int v19; // edi@17 | |
1017 int v20; // eax@19 | |
1018 unsigned int v21; // edi@19 | |
1019 char *v22; // eax@21 | |
1020 unsigned int v23; // edi@21 | |
1021 int v24; // eax@23 | |
1022 unsigned int v25; // edi@23 | |
1023 char *v26; // eax@25 | |
1024 unsigned int v27; // edi@25 | |
1025 int v28; // ecx@27 | |
1026 char *v29; // eax@27 | |
1027 signed int v30; // edx@27 | |
1028 unsigned int v31; // edi@31 | |
1029 unsigned int v32; // edi@33 | |
1030 const char *v33; // ST10_4@35 | |
1031 unsigned int v34; // eax@35 | |
1032 unsigned int v35; // edi@35 | |
1033 unsigned __int8 v36; // al@37 | |
1034 char *v37; // eax@38 | |
1035 int v38; // eax@41 | |
1036 signed int v39; // edi@42 | |
1037 char *v40; // eax@45 | |
1038 unsigned int v41; // eax@45 | |
1039 signed int v43; // [sp+10h] [bp-1Ch]@1 | |
1040 unsigned int v44; // [sp+14h] [bp-18h]@2 | |
1041 int v45; // [sp+18h] [bp-14h]@1 | |
1042 unsigned int v46; // [sp+1Ch] [bp-10h]@1 | |
1043 unsigned int v47; // [sp+20h] [bp-Ch]@1 | |
1044 unsigned int v48; // [sp+24h] [bp-8h]@33 | |
1045 //unsigned int v49; // [sp+28h] [bp-4h]@1 | |
1046 | |
1047 v0 = 0; | |
1048 v47 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
1049 //v49 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0, 0); | |
1050 v46 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0); | |
1051 //v1 = pIcons_LOD->LoadTexture("quikref", TEXTURE_16BIT_PALETTE); | |
1052 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("quikref", TEXTURE_16BIT_PALETTE)); | |
1053 v43 = 0; | |
1054 v45 = LOBYTE(pFontArrus->uFontHeight) + 1; | |
1055 do | |
1056 { | |
1057 pPlayer = &pParty->pPlayers[v43]; | |
1058 v44 = 94 * v43 + 89; | |
1059 if ( v43 == v0 ) | |
1060 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, 0x12u, v0, pGlobalTXT_LocalizationStrings[149], 60, v0);//Name | |
1061 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 94 * v43 + 89, 0x12u, v47, pPlayer->pName, 84, v0); | |
1062 if ( v43 == v0 ) | |
1063 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, 0x2Fu, v0, pGlobalTXT_LocalizationStrings[131], 60, v0); //Óðîâ. | |
1064 v3 = pPlayer->GetActualLevel(); | |
1065 sprintf(pTmpBuf, "%lu", v3); | |
1066 v4 = pPlayer->GetBaseLevel(); | |
1067 if ( pPlayer->GetActualLevel() <= v4 ) | |
1068 v5 = pPlayer->GetExperienceDisplayColor(); | |
1069 else | |
1070 v5 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, v0); | |
1071 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, 0x2Fu, v5, pTmpBuf, 84, v0); | |
1072 v6 = v45 + 47; | |
1073 if ( v43 == v0 ) | |
1074 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v45 + 47, v0, pGlobalTXT_LocalizationStrings[41], 60, v0);//Êëàññ | |
1075 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v6, v0, pClassNames[pPlayer->classType], 84, v0); | |
1076 v7 = v45 + v6; | |
1077 if ( v43 == v0 ) | |
1078 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v7, v0, pGlobalTXT_LocalizationStrings[107], 60, v0);//Çäîð. | |
1079 sprintf(pTmpBuf, "%d", pPlayer->sHealth); | |
1080 v8 = pPlayer->GetMaxHealth(); | |
1081 v9 = UI_GetHealthManaStringColor(pPlayer->sHealth, v8); | |
1082 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v7, v9, pTmpBuf, 84, v0); | |
1083 v10 = v45 + v7; | |
1084 if ( v43 == v0 ) | |
1085 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v10, v0, pGlobalTXT_LocalizationStrings[209], 60, v0);//Ìàíà | |
1086 sprintf(pTmpBuf, "%d", pPlayer->sMana); | |
1087 v11 = pPlayer->GetMaxMana(); | |
1088 v12 = UI_GetHealthManaStringColor(pPlayer->sMana, v11); | |
1089 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v10, v12, pTmpBuf, 84, v0); | |
1090 v13 = v45 + v10; | |
1091 if ( v43 == v0 ) | |
1092 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v13, v0, pGlobalTXT_LocalizationStrings[0], 60, v0);//Êëàññ áðîíè | |
1093 v14 = pPlayer->GetActualAC(); | |
1094 sprintf(pTmpBuf, "%d", v14); | |
1095 v15 = v0; | |
1096 v16 = pPlayer->GetBaseAC(); | |
1097 v17 = pPlayer->GetActualAC(); | |
1098 v18 = UI_GetHealthManaStringColor(v17, v16); | |
1099 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v13, v18, pTmpBuf, 84, v15); | |
1100 v0 = 0; | |
1101 v19 = v45 + v13; | |
1102 if ( !v43 ) | |
1103 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v19, 0, pGlobalTXT_LocalizationStrings[18], 60, 0);//Àòàêà | |
1104 v20 = pPlayer->GetActualAttack(0); | |
1105 sprintf(pTmpBuf, "%+d", v20); | |
1106 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v19, 0, pTmpBuf, 84, 0); | |
1107 v21 = v45 + v19; | |
1108 if ( !v43 ) | |
1109 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v21, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð. | |
1110 v22 = pPlayer->GetMeleeDamageString(); | |
1111 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v21, 0, v22, 84, 0); | |
1112 v23 = v45 + v21; | |
1113 if ( !v43 ) | |
1114 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v23, 0, pGlobalTXT_LocalizationStrings[203], 60, 0);// Ñòðåëÿòü | |
1115 v24 = pPlayer->GetRangedAttack(); | |
1116 sprintf(pTmpBuf, "%+d", v24); | |
1117 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v23, 0, pTmpBuf, 84, 0); | |
1118 v25 = v45 + v23; | |
1119 if ( !v43 ) | |
1120 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v25, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð. | |
1121 v26 = pPlayer->GetRangedDamageString(); | |
1122 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v25, 0, v26, 84, 0); | |
1123 v27 = v45 + v25; | |
1124 if ( !v43 ) | |
1125 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v27, 0, pGlobalTXT_LocalizationStrings[205], 60, 0);//Íàâûêè | |
1126 v28 = 0; | |
1127 v29 = (char *)pPlayer->pActiveSkills; | |
1128 v30 = 36; | |
1129 do | |
1130 { | |
1131 if ( *(short *)v29 ) | |
1132 ++v28; | |
1133 v29 += 2; | |
1134 --v30; | |
1135 } | |
1136 while ( v30 ); | |
1137 sprintf(pTmpBuf, "%lu", v28); | |
1138 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v27, 0, pTmpBuf, 84, 0); | |
1139 v31 = v45 + v27; | |
1140 if ( !v43 ) | |
1141 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v31, 0, pGlobalTXT_LocalizationStrings[168], 60, 0);//Î÷êè | |
1142 sprintf(pTmpBuf, "%lu", pPlayer->uSkillPoints); | |
1143 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v31, pPlayer->uSkillPoints != 0 ? v46 : 0, pTmpBuf, 84, 0); | |
1144 v32 = v45 + v31; | |
1145 v48 = pPlayer->GetMajorConditionIdx(); | |
1146 if ( !v43 ) | |
1147 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v32, 0, pGlobalTXT_LocalizationStrings[45], 60, 0);//Ñîñò. | |
1148 v33 = aCharacterConditionNames[v48]; | |
1149 v34 = GetConditionDrawColor(v48); | |
1150 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v32, v34, v33, 84, 0); | |
1151 v35 = v45 + v32; | |
1152 if ( !v43 ) | |
1153 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 0x16u, v35, 0, pGlobalTXT_LocalizationStrings[170], 60, 0);//Á.Ïðèì. | |
1154 v36 = pPlayer->uQuickSpell; | |
1155 if ( v36 ) | |
1156 v37 = pSpellStats->pInfos[v36].pShortName; | |
1157 else | |
1158 v37 = pGlobalTXT_LocalizationStrings[153];//Íåò | |
1159 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, v44, v35, 0, v37, 84, 0); | |
1160 ++v43; | |
1161 } | |
1162 while ( v43 < 4 ); | |
1163 | |
1164 v38 = GetPartyReputation(); | |
1165 if ( v38 >= 0 ) | |
1166 { | |
1167 if ( v38 <= 5 ) | |
1168 v39 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFF, 0xFF, 0xFF); | |
1169 else | |
1170 v39 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFF, 0, 0); | |
1171 } | |
1172 else | |
1173 v39 = v46; | |
1174 | |
1175 v40 = GetReputationString(v38); | |
1176 sprintf(pTmpBuf, "%s: \f%05d%s\f00000", pGlobalTXT_LocalizationStrings[180], v39, v40);//Reputation | |
1177 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 22, 323, 0, pTmpBuf, 0, 0, 0); | |
1178 v41 = pParty->GetPartyFame(); | |
1179 sprintf(pTmpBuf, "\r261%s: %d", pGlobalTXT_LocalizationStrings[84], v41);// Fame Ñëàâà | |
1180 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 0, 323, 0, pTmpBuf, 0, 0, 0); | |
1181 } | |
1182 | |
1183 //----- (0041ABFD) -------------------------------------------------------- | |
1184 void __thiscall CharacterUI_CharacterScreen_Draw(unsigned int uPlayerIdx) | |
1185 { | |
1186 unsigned int v1; // edi@1 | |
1187 unsigned int v2; // eax@6 | |
1188 Texture *pTexture; // ecx@6 | |
1189 GUIButton *pButton; // eax@6 | |
1190 unsigned int v5; // eax@7 | |
1191 unsigned int v6; // eax@10 | |
1192 unsigned int v7; // eax@11 | |
1193 | |
1194 v1 = uPlayerIdx; | |
1195 if ( uPlayerIdx ) | |
1196 { | |
1197 pRenderer->ClearZBuffer(0, 479); | |
1198 switch ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] ) | |
1199 { | |
1200 case WINDOW_CharacterWindow_Stats: // stats | |
1201 sub_4196A0(); | |
1202 sub_419379(); | |
1203 CharacterUI_StatsTab_Draw(v1); | |
1204 v7 = pIcons_LOD->LoadTexture("ib-cd1-d", TEXTURE_16BIT_PALETTE); | |
1205 pTexture = (Texture *)(v7 != -1 ? (int)&pIcons_LOD->pTextures[v7] : 0); | |
1206 pButton = pCharacterScreen_StatsBtn; | |
1207 pRenderer->DrawTextureIndexed(pButton->uX, pButton->uY, pTexture); | |
1208 break; | |
1209 case WINDOW_CharacterWindow_Skills: // skills | |
1210 if ( dword_507CC0 != uActiveCharacter ) | |
1211 { | |
1212 sub_4196A0(); | |
1213 CharacterUI_SkillScreen_Draw(); | |
1214 } | |
1215 sub_419379(); | |
1216 CharacterUI_SkillsTab_Draw(v1); | |
1217 v6 = pIcons_LOD->LoadTexture("ib-cd2-d", TEXTURE_16BIT_PALETTE); | |
1218 pTexture = (Texture *)(v6 != -1 ? (int)&pIcons_LOD->pTextures[v6] : 0); | |
1219 pButton = pCharacterScreen_SkillsBtn; | |
1220 pRenderer->DrawTextureIndexed(pButton->uX, pButton->uY, pTexture); | |
1221 break; | |
1222 case WINDOW_CharacterWindow_Awards: // awards | |
1223 sub_4196A0(); | |
1224 sub_419379(); | |
1225 sub_419220(); | |
1226 CharacterUI_AwardsTab_Draw(v1); | |
1227 v5 = pIcons_LOD->LoadTexture("ib-cd4-d", TEXTURE_16BIT_PALETTE); | |
1228 pTexture = (Texture *)(v5 != -1 ? (int)&pIcons_LOD->pTextures[v5] : 0); | |
1229 pButton = pCharacterScreen_AwardsBtn; | |
1230 pRenderer->DrawTextureIndexed(pButton->uX, pButton->uY, pTexture); | |
1231 break; | |
1232 case WINDOW_CharacterWindow_Inventory: // inventory and other | |
1233 sub_4196A0(); | |
1234 sub_419379(); | |
1235 CharacterUI_InventoryTab_Draw(v1, 0); | |
1236 v2 = pIcons_LOD->LoadTexture("ib-cd3-d", TEXTURE_16BIT_PALETTE); | |
1237 pTexture = (Texture *)(v2 != -1 ? (int)&pIcons_LOD->pTextures[v2] : 0); | |
1238 pButton = pCharacterScreen_InventoryBtn; | |
1239 pRenderer->DrawTextureIndexed(pButton->uX, pButton->uY, pTexture); | |
1240 break; | |
1241 default: | |
1242 break; | |
1243 } | |
1244 if ( bRingsShownInCharScreen ) | |
1245 CharacterUI_DrawPaperdollWithRingOverlay(v1); | |
1246 else | |
1247 CharacterUI_DrawPaperdoll(v1); | |
1248 } | |
1249 } | |
1250 | |
1251 //----- (0041AD6E) -------------------------------------------------------- | |
1252 void __cdecl GameUI_DrawRightPanelItems() | |
1253 { | |
1254 if (GameUI_RightPanel_BookFlashTimer > pParty->uTimePlayed) | |
1255 GameUI_RightPanel_BookFlashTimer = 0; | |
1256 | |
1257 if (pParty->uTimePlayed - GameUI_RightPanel_BookFlashTimer > 128) | |
1258 { | |
1259 GameUI_RightPanel_BookFlashTimer = pParty->uTimePlayed; | |
1260 byte_50697C = byte_50697C == 0; | |
1261 if ( byte_50697C && pCurrentScreen != SCREEN_REST ) | |
1262 { | |
1263 if ( bFlashQuestBook ) | |
1264 pRenderer->DrawTextureTransparent(493, 355, pIcons_LOD->GetTexture(uTextureID_ib_td1_A)); | |
1265 if ( bFlashAutonotesBook ) | |
1266 pRenderer->DrawTextureTransparent(527, 353, pIcons_LOD->GetTexture(uTextureID_ib_td2_A)); | |
1267 if ( bFlashHistoryBook ) | |
1268 pRenderer->DrawTextureTransparent(600, 361, pIcons_LOD->GetTexture(uTextureID_ib_td5_A)); | |
1269 } | |
1270 else | |
1271 { | |
1272 pRenderer->DrawTextureRGB(468u, 0, pTexture_RightFrame); | |
1273 DrawHiredNPCs(); | |
1274 } | |
1275 } | |
1276 } | |
1277 | |
1278 //----- (0041AEBB) -------------------------------------------------------- | |
1279 void __cdecl GameUI_DrawFoodAndGold() | |
1280 { | |
1281 int v2; // esi@2 | |
1282 | |
1283 if ( uGameState != GAME_STATE_FINAL_WINDOW ) | |
1284 { | |
1285 v2 = sub_44100D() != 0 ? 381 : 322; | |
1286 sprintf(pTmpBuf, "\r087%lu", pParty->uNumFoodRations); | |
1287 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, uGameUIFontMain, pTmpBuf, 0, 0, uGameUIFontShadow); | |
1288 sprintf(pTmpBuf, "\r028%lu", pParty->uNumGold); | |
1289 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, uGameUIFontMain, pTmpBuf, 0, 0, uGameUIFontShadow); | |
1290 } | |
1291 } | |
1292 | |
1293 //----- (0041AF52) -------------------------------------------------------- | |
1294 void Actor::DrawHealthBar(Actor *a1, GUIWindow *a2) | |
1295 { | |
1296 unsigned int v2; // eax@1 | |
1297 GUIWindow *v3; // edi@1 | |
1298 unsigned int v4; // esi@1 | |
1299 signed int v5; // ebx@4 | |
1300 double v6; // st7@5 | |
1301 unsigned int v7; // eax@6 | |
1302 unsigned int v8; // ebx@10 | |
1303 unsigned int v9; // [sp+14h] [bp-Ch]@4 | |
1304 unsigned int v10; // [sp+1Ch] [bp-4h]@4 | |
1305 | |
1306 v2 = a1->pMonsterInfo.uHP; | |
1307 v3 = a2; | |
1308 v4 = 25; | |
1309 if ( (signed int)v2 > 25 ) | |
1310 { | |
1311 v4 = 200; | |
1312 if ( (signed int)v2 < 200 ) | |
1313 v4 = a1->pMonsterInfo.uHP; | |
1314 } | |
1315 v5 = a1->sCurrentHP; | |
1316 v10 = v4; | |
1317 v9 = uTextureID_mhp_grn; | |
1318 if ( v5 < (signed int)v2 ) | |
1319 { | |
1320 v6 = (double)(signed int)v2; | |
1321 v10 = (signed __int64)((double)(signed int)v4 / (double)(signed int)v2 * (double)a1->sCurrentHP); | |
1322 if ( v5 <= (signed int)(signed __int64)(0.34 * v6) ) | |
1323 { | |
1324 v7 = uTextureID_mhp_red; | |
1325 v9 = v7; | |
1326 } | |
1327 else if ( v5 <= (signed int)(signed __int64)(v6 * 0.67) ) | |
1328 { | |
1329 v7 = uTextureID_mhp_yel; | |
1330 v9 = v7; | |
1331 } | |
1332 } | |
1333 v8 = a2->uFrameX + (signed int)(a2->uFrameWidth - v4) / 2; | |
1334 pRenderer->Clip(v8, a2->uFrameY + 32, v8 + v4, a2->uFrameY + 52); | |
1335 pRenderer->DrawTextureIndexed( | |
1336 v8, | |
1337 v3->uFrameY + 32, | |
1338 (Texture *)(uTextureID_mhp_bd != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_mhp_bd] : 0)); | |
1339 pRenderer->Clip(v8, v3->uFrameY + 32, v8 + v10, v3->uFrameY + 52); | |
1340 pRenderer->DrawTextureIndexed( | |
1341 v8, | |
1342 v3->uFrameY + 34, | |
1343 (Texture *)(v9 != -1 ? (int)&pIcons_LOD->pTextures[v9] : 0)); | |
1344 pRenderer->ResetClip(); | |
1345 pRenderer->DrawTextureIndexed( | |
1346 v8 - 5, | |
1347 v3->uFrameY + 32, | |
1348 (Texture *)(uTextureID_mhp_capl != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_mhp_capl] : 0)); | |
1349 pRenderer->DrawTextureIndexed( | |
1350 v8 + v4, | |
1351 v3->uFrameY + 32, | |
1352 (Texture *)(uTextureID_mhp_capr != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_mhp_capr] : 0)); | |
1353 } | |
1354 | |
1355 //----- (0041B0C9) -------------------------------------------------------- | |
1356 void __cdecl GameUI_DrawLifeManaBars() | |
1357 { | |
1358 Texture *v0; // ebx@1 | |
1359 Player *v1; // ecx@2 | |
1360 float v2; // ST38_4@3 | |
1361 double v3; // st7@3 | |
1362 signed __int64 v4; // qax@6 | |
1363 Player *v5; // ecx@24 | |
1364 float v6; // ST30_4@25 | |
1365 double v7; // st7@25 | |
1366 bool v8; // ST38_4@27 | |
1367 Texture *v9; // [sp-4h] [bp-30h]@10 | |
1368 Texture *v10; // [sp+Ch] [bp-20h]@1 | |
1369 Player *v11; // [sp+10h] [bp-1Ch]@2 | |
1370 int v12; // [sp+10h] [bp-1Ch]@24 | |
1371 Texture *v13; // [sp+14h] [bp-18h]@1 | |
1372 Texture *v14; // [sp+18h] [bp-14h]@1 | |
1373 float v15; // [sp+1Ch] [bp-10h]@1 | |
1374 signed int v16; // [sp+24h] [bp-8h]@1 | |
1375 signed int v17; // [sp+28h] [bp-4h]@8 | |
1376 | |
1377 v0 = (Texture *)(uTextureID_BarGreen != -1 ? &pIcons_LOD->pTextures[uTextureID_BarGreen] : 0); | |
1378 v14 = (Texture *)(uTextureID_BarYellow != -1 ? &pIcons_LOD->pTextures[uTextureID_BarYellow] : 0); | |
1379 v13 = (Texture *)(uTextureID_BarRed != -1 ? &pIcons_LOD->pTextures[uTextureID_BarRed] : 0); | |
1380 v16 = 0; | |
1381 v10 = (Texture *)(uTextureID_BarBlue != -1 ? &pIcons_LOD->pTextures[uTextureID_BarBlue] : 0); | |
1382 v15 = (double)(uTextureID_BarGreen != -1 ? pIcons_LOD->pTextures[uTextureID_BarGreen].uTextureHeight : 26); | |
1383 do | |
1384 { | |
1385 v1 = &pParty->pPlayers[v16]; | |
1386 v11 = v1; | |
1387 if ( v1->sHealth > 0 ) | |
1388 { | |
1389 v11 = &pParty->pPlayers[v16]; | |
1390 v2 = (double)v1->sHealth; | |
1391 v3 = v2 / (double)v1->GetMaxHealth(); | |
1392 if( v3 > 0.5 ) | |
1393 { | |
1394 if ( v3 > 1.0 ) | |
1395 v3 = 1.0; | |
1396 v4 = (signed __int64)((1.0 - v3) * v15); | |
1397 if ( v16 == 2 || v16 == 3 ) | |
1398 v17 = 2; | |
1399 else | |
1400 v17 = 0; | |
1401 pRenderer->Clip( | |
1402 v17 + pHealthBarPos[v16], | |
1403 v4 + 402, | |
1404 v17 + pHealthBarPos[v16] + v0->uTextureWidth, | |
1405 v0->uTextureHeight + 402); | |
1406 v9 = v0; | |
1407 } | |
1408 else if ( v3 > 0.25 ) | |
1409 { | |
1410 if ( v16 == 2 || v16 == 3 ) | |
1411 v17 = 2; | |
1412 else | |
1413 v17 = 0; | |
1414 pRenderer->Clip( | |
1415 v17 + pHealthBarPos[v16], | |
1416 (unsigned __int64)(signed __int64)((1.0 - v3) * v15) + 402, | |
1417 v17 + pHealthBarPos[v16] + v14->uTextureWidth, | |
1418 v14->uTextureHeight + 402); | |
1419 v9 = v14; | |
1420 } | |
1421 else if ( v3 > 0.0 ) | |
1422 { | |
1423 if ( v16 == 2 || v16 == 3 ) | |
1424 v17 = 2; | |
1425 else | |
1426 v17 = 0; | |
1427 pRenderer->Clip( | |
1428 v17 + pHealthBarPos[v16], | |
1429 (unsigned __int64)(signed __int64)((1.0 - v3) * v15) + 402, | |
1430 v17 + pHealthBarPos[v16] + v13->uTextureWidth, | |
1431 v13->uTextureHeight + 402); | |
1432 v9 = v13; | |
1433 } | |
1434 if( v3 > 0.0 ) | |
1435 { | |
1436 pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[v16], 0x192u, v9); | |
1437 pRenderer->ResetClip(); | |
1438 } | |
1439 } | |
1440 v5 = v11; | |
1441 v12 = v11->sMana; | |
1442 if ( v12 > 0 ) | |
1443 { | |
1444 v6 = (double)v12; | |
1445 v7 = v6 / (double)v5->GetMaxMana(); | |
1446 if ( v7 > 1.0 ) | |
1447 v7 = 1.0; | |
1448 v8 = v16 == 2; | |
1449 pRenderer->Clip( | |
1450 (v16 == 2) + pManaBarPos[v16], | |
1451 (unsigned __int64)(signed __int64)((1.0 - v7) * v15) + 402, | |
1452 v8 + pManaBarPos[v16] + v10->uTextureWidth, | |
1453 v10->uTextureHeight + 402); | |
1454 pRenderer->DrawTextureIndexed(v8 + pManaBarPos[v16], 0x192u, v10); | |
1455 pRenderer->ResetClip(); | |
1456 } | |
1457 ++v16; | |
1458 } | |
1459 while ( v16 < 4 ); | |
1460 } | |
1461 | |
1462 //----- (0041B3B6) -------------------------------------------------------- | |
1463 void __cdecl draw_right_panel() | |
1464 { | |
1465 pRenderer->DrawTextureTransparent( | |
1466 pViewport->uViewportBR_X, | |
1467 0, | |
1468 (Texture *)(uTextureID_right_panel != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_right_panel] : 0)); | |
1469 } | |
1470 | |
1471 //----- (0041B3E2) -------------------------------------------------------- | |
1472 void __cdecl GameUI_DrawRightPanelFrames() | |
1473 { | |
1474 pRenderer->DrawTextureRGB(0, 0, pTexture_TopFrame); | |
1475 pRenderer->DrawTextureRGB(0, 8u, pTexture_LeftFrame); | |
1476 pRenderer->DrawTextureRGB(468u, 0, pTexture_RightFrame); | |
1477 pRenderer->DrawTextureRGB(0, 352u, pTexture_BottomFrame); | |
1478 GameUI_DrawFoodAndGold(); | |
1479 GameUI_DrawRightPanelItems(); | |
1480 } | |
1481 | |
1482 //----- (0041B438) -------------------------------------------------------- | |
1483 GUIButton *__fastcall GUI_HandleHotkey(unsigned __int8 uHotkey) | |
1484 { | |
1485 char v1; // al@1 | |
1486 int v2; // esi@1 | |
1487 char v3; // dl@1 | |
1488 GUIWindow *v4; // ecx@2 | |
1489 GUIButton *result; // eax@2 | |
1490 int v6; // edx@12 | |
1491 | |
1492 v1 = toupper(uHotkey); | |
1493 v2 = uNumVisibleWindows; | |
1494 v3 = v1; | |
1495 if ( uNumVisibleWindows >= 0 ) | |
1496 { | |
1497 while ( 2 ) | |
1498 { | |
1499 v4 = &pWindowList[pVisibleWindowsIdxs[v2] - 1]; | |
1500 for ( result = v4->pControlsHead; result; result = result->pNext ) | |
1501 { | |
1502 if ( result->uHotkey == v3 ) | |
1503 { | |
1504 v6 = result->uControlParam; | |
1505 pMessageQueue_50CBD0->AddMessage((UIMessageType)result->uControlID, v6, 0); | |
1506 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
1507 { | |
1508 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)result->uControlID; | |
1509 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v6; | |
1510 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
1511 ++pMessageQueue_50CBD0->uNumMessages; | |
1512 }*/ | |
1513 return result; | |
1514 } | |
1515 } | |
1516 if ( v4->uFrameX || v4->uFrameY || !(v4->uFrameWidth == 640 & v4->uFrameHeight == 480) ) | |
1517 { | |
1518 --v2; | |
1519 if ( v2 >= 0 ) | |
1520 continue; | |
1521 } | |
1522 break; | |
1523 } | |
1524 } | |
1525 return 0; | |
1526 } | |
1527 // 5075E0: using guessed type int pVisibleWindowsIdxs[20]; | 121 // 5075E0: using guessed type int pVisibleWindowsIdxs[20]; |
1528 | 122 |
1529 //----- (0041B4E1) -------------------------------------------------------- | 123 |
1530 int __fastcall GUI_ReplaceHotkey(unsigned __int8 uOldHotkey, unsigned __int8 uNewHotkey, char bFirstCall) | |
1531 { | |
1532 unsigned __int8 v3; // bl@1 | |
1533 int result; // eax@1 | |
1534 int i; // edx@2 | |
1535 GUIButton *j; // ecx@3 | |
1536 int k; // edx@7 | |
1537 GUIButton *l; // ecx@8 | |
1538 unsigned __int8 v9; // [sp+4h] [bp-8h]@1 | |
1539 char v10; // [sp+8h] [bp-4h]@1 | |
1540 | |
1541 v3 = uNewHotkey; | |
1542 v10 = toupper(uOldHotkey); | |
1543 result = toupper(v3); | |
1544 v9 = result; | |
1545 if ( bFirstCall ) | |
1546 { | |
1547 for ( i = uNumVisibleWindows; i >= 0; --i ) | |
1548 { | |
1549 result = 84 * pVisibleWindowsIdxs[i]; | |
1550 //for ( j = *(GUIButton **)((char *)pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_ + result); j; j = j->pNext ) | |
1551 for ( j = pWindowList[pVisibleWindowsIdxs[i] - 1].pControlsHead; j; j = j->pNext ) | |
1552 j->field_28 = 0; | |
1553 } | |
1554 } | |
1555 for ( k = uNumVisibleWindows; k >= 0; --k ) | |
1556 { | |
1557 result = 84 * pVisibleWindowsIdxs[k]; | |
1558 //for ( l = *(GUIButton **)((char *)pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_ + result); l; l = l->pNext ) | |
1559 for ( l = pWindowList[pVisibleWindowsIdxs[k] - 1].pControlsHead; l; l = l->pNext ) | |
1560 { | |
1561 LOBYTE(result) = v10; | |
1562 if ( l->uHotkey == v10 ) | |
1563 { | |
1564 if ( !l->field_28 ) | |
1565 { | |
1566 LOBYTE(result) = v9; | |
1567 l->field_28 = 1; | |
1568 l->uHotkey = v9; | |
1569 } | |
1570 } | |
1571 } | |
1572 } | |
1573 return result; | |
1574 } | |
1575 // 5075E0: using guessed type int pVisibleWindowsIdxs[20]; | |
1576 | |
1577 //----- (0041B578) -------------------------------------------------------- | |
1578 void __cdecl MainMenuUI_LoadFontsAndSomeStuff() | |
1579 { | |
1580 pIcons_LOD->SetupPalettes(pRenderer->uTargetRBits, | |
1581 pRenderer->uTargetGBits, | |
1582 pRenderer->uTargetBBits); | |
1583 pPaletteManager->SetColorChannelInfo(pRenderer->uTargetRBits, | |
1584 pRenderer->uTargetGBits, | |
1585 pRenderer->uTargetBBits); | |
1586 pPaletteManager->RecalculateAll(); | |
1587 | |
1588 for (uint i = 0; i < 480; ++i) | |
1589 pSRZBufferLineOffsets[i] = 640 * i; | |
1590 | |
1591 pRenderer->ResetClip(); | |
1592 | |
1593 uTextureID_FONTPAL = pIcons_LOD->LoadTexture("FONTPAL", TEXTURE_16BIT_PALETTE); | |
1594 pFontArrus = LoadFont("arrus.fnt", "FONTPAL", NULL); | |
1595 pFontLucida = LoadFont("lucida.fnt", "FONTPAL", NULL); | |
1596 pFontCreate = LoadFont("create.fnt", "FONTPAL", NULL); | |
1597 pFontSmallnum = LoadFont("smallnum.fnt", "FONTPAL", NULL); | |
1598 pFontComic = LoadFont("comic.fnt", "FONTPAL", NULL); | |
1599 pFontArrus->field_3 = 0; | |
1600 pFontLucida->field_3 = 0; | |
1601 pFontCreate->field_3 = 0; | |
1602 | |
1603 for (uint i = 0; i < 20; ++i) | |
1604 pWindowList[i].eWindowType = WINDOW_null; | |
1605 | |
1606 uNumVisibleWindows = -1; | |
1607 memset(pVisibleWindowsIdxs, 0, sizeof(pVisibleWindowsIdxs)); | |
1608 } | |
1609 | |
1610 //----- (0041B690) -------------------------------------------------------- | |
1611 void __cdecl MainMenuUI_Create() | |
1612 { | |
1613 //unsigned int v0; // eax@1 | |
1614 //unsigned int v1; // eax@1 | |
1615 //unsigned int v2; // eax@1 | |
1616 //unsigned int v3; // eax@1 | |
1617 //unsigned int v4; // eax@1 | |
1618 //unsigned int v5; // eax@1 | |
1619 Texture *v6; // ST78_4@1 | |
1620 //const char *v7; // ST5C_4@1 | |
1621 unsigned __int8 v8; // al@1 | |
1622 //Texture *v9; // ST60_4@1 | |
1623 Texture *v10; // ST78_4@1 | |
1624 //const char *v11; // ST5C_4@1 | |
1625 unsigned __int8 v12; // al@1 | |
1626 //Texture *v13; // ST60_4@1 | |
1627 unsigned int v14; // eax@1 | |
1628 Texture *v15; // ST78_4@1 | |
1629 //const char *v16; // ST5C_4@1 | |
1630 unsigned __int8 v17; // al@1 | |
1631 //Texture *v18; // ST60_4@1 | |
1632 unsigned int uTextureID_ib_td4_A; // eax@1 | |
1633 Texture *v20; // ST78_4@1 | |
1634 unsigned __int8 v22; // al@1 | |
1635 //Texture *v23; // ST60_4@1 | |
1636 Texture *v24; // eax@1 | |
1637 //Texture *v25; // esi@1 | |
1638 //Texture *v26; // ST60_4@1 | |
1639 //const char *v27; // ST5C_4@1 | |
1640 unsigned __int8 v28; // al@1 | |
1641 Texture *v29; // eax@1 | |
1642 //Texture *v30; // esi@1 | |
1643 //Texture *v31; // ST60_4@1 | |
1644 //const char *v32; // ST5C_4@1 | |
1645 unsigned __int8 v33; // al@1 | |
1646 | |
1647 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("wizeyeC")); | |
1648 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("wizeyeB")); | |
1649 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("wizeyeA")); | |
1650 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("torchC")); | |
1651 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("torchB")); | |
1652 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("torchA")); | |
1653 | |
1654 pTextureIDs_pMapDirs[0] = pIcons_LOD->LoadTexture("MAPDIR8", TEXTURE_16BIT_PALETTE); | |
1655 pTextureIDs_pMapDirs[1] = pIcons_LOD->LoadTexture("MAPDIR1", TEXTURE_16BIT_PALETTE); | |
1656 pTextureIDs_pMapDirs[2] = pIcons_LOD->LoadTexture("MAPDIR2", TEXTURE_16BIT_PALETTE); | |
1657 pTextureIDs_pMapDirs[3] = pIcons_LOD->LoadTexture("MAPDIR3", TEXTURE_16BIT_PALETTE); | |
1658 pTextureIDs_pMapDirs[4] = pIcons_LOD->LoadTexture("MAPDIR4", TEXTURE_16BIT_PALETTE); | |
1659 pTextureIDs_pMapDirs[5] = pIcons_LOD->LoadTexture("MAPDIR5", TEXTURE_16BIT_PALETTE); | |
1660 pTextureIDs_pMapDirs[6] = pIcons_LOD->LoadTexture("MAPDIR6", TEXTURE_16BIT_PALETTE); | |
1661 pTextureIDs_pMapDirs[7] = pIcons_LOD->LoadTexture("MAPDIR7", TEXTURE_16BIT_PALETTE); | |
1662 | |
1663 uTextureID_BarBlue = pIcons_LOD->LoadTexture("ib-statB", TEXTURE_16BIT_PALETTE); | |
1664 uTextureID_BarGreen = pIcons_LOD->LoadTexture("ib-statG", TEXTURE_16BIT_PALETTE); | |
1665 uTextureID_BarYellow = pIcons_LOD->LoadTexture("ib-statY", TEXTURE_16BIT_PALETTE); | |
1666 uTextureID_BarRed = pIcons_LOD->LoadTexture("ib-statR", TEXTURE_16BIT_PALETTE); | |
1667 uTextureID_mhp_bd = pIcons_LOD->LoadTexture("mhp_bg", TEXTURE_16BIT_PALETTE); | |
1668 uTextureID_mhp_capl = pIcons_LOD->LoadTexture("mhp_capl", TEXTURE_16BIT_PALETTE); | |
1669 uTextureID_mhp_capr = pIcons_LOD->LoadTexture("mhp_capr", TEXTURE_16BIT_PALETTE); | |
1670 uTextureID_mhp_grn = pIcons_LOD->LoadTexture("mhp_grn", TEXTURE_16BIT_PALETTE); | |
1671 uTextureID_mhp_red = pIcons_LOD->LoadTexture("mhp_red", TEXTURE_16BIT_PALETTE); | |
1672 uTextureID_mhp_yel = pIcons_LOD->LoadTexture("mhp_yel", TEXTURE_16BIT_PALETTE); | |
1673 uTextureID_Leather = pIcons_LOD->LoadTexture("LEATHER", TEXTURE_16BIT_PALETTE); | |
1674 pTexture_Leather = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("ibground", TEXTURE_16BIT_PALETTE)]; | |
1675 uTextureID_x_x_u = pIcons_LOD->LoadTexture("x_x_u", TEXTURE_16BIT_PALETTE); | |
1676 uTextureID_BUTTDESC2 = pIcons_LOD->LoadTexture("BUTTESC2", TEXTURE_16BIT_PALETTE); | |
1677 uTextureID_x_ok_u = pIcons_LOD->LoadTexture("x_ok_u", TEXTURE_16BIT_PALETTE); | |
1678 uTextureID_BUTTYES2 = pIcons_LOD->LoadTexture("BUTTYES2", TEXTURE_16BIT_PALETTE); | |
1679 uTextureID_BUTTMAKE = pIcons_LOD->LoadTexture("BUTTMAKE", TEXTURE_16BIT_PALETTE); | |
1680 uTextureID_BUTTMAKE2 = pIcons_LOD->LoadTexture("BUTTMAKE2", TEXTURE_16BIT_PALETTE); | |
1681 | |
1682 pPrimaryWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0); | |
1683 pPrimaryWindow->CreateButton(7u, 8u, 0x1CCu, 0x157u, 1, 0, 0xAu, 0, 0, "", 0); | |
1684 pPrimaryWindow->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 1u, 0x31u, "", 0); | |
1685 pPrimaryWindow->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 2u, 0x32u, "", 0); | |
1686 pPrimaryWindow->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 3u, 0x33u, "", 0); | |
1687 pPrimaryWindow->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 4u, 0x34u, "", 0); | |
1688 pPrimaryWindow->CreateButton(0x18u, 0x194u, 5u, 0x31u, 1, 93, 0, 1u, 0, "", 0); | |
1689 pPrimaryWindow->CreateButton(0x8Bu, 0x194u, 5u, 0x31u, 1, 93, 0, 2u, 0, "", 0); | |
1690 pPrimaryWindow->CreateButton(0xFFu, 0x194u, 5u, 0x31u, 1, 93, 0, 3u, 0, "", 0); | |
1691 pPrimaryWindow->CreateButton(0x172u, 0x194u, 5u, 0x31u, 1, 93, 0, 4u, 0, "", 0); | |
1692 pPrimaryWindow->CreateButton(0x61u, 0x194u, 5u, 0x31u, 1, 93, 0, 1u, 0, "", 0); | |
1693 pPrimaryWindow->CreateButton(0xD4u, 0x194u, 5u, 0x31u, 1, 93, 0, 2u, 0, "", 0); | |
1694 pPrimaryWindow->CreateButton(0x148u, 0x194u, 5u, 0x31u, 1, 93, 0, 3u, 0, "", 0); | |
1695 pPrimaryWindow->CreateButton(0x1BBu, 0x194u, 5u, 0x31u, 1, 93, 0, 4u, 0, "", 0); | |
1696 | |
1697 uTextureID_ib_td1_A = pIcons_LOD->LoadTexture("ib-td1-A", TEXTURE_16BIT_PALETTE); | |
1698 v6 = (Texture *)(uTextureID_ib_td1_A != -1 ? &pIcons_LOD->pTextures[uTextureID_ib_td1_A] : 0); | |
1699 v8 = pKeyActionMap->GetActionVKey(INPUT_Quest); | |
1700 pBtn_Quests = pPrimaryWindow->CreateButton(0x1EBu, 0x161u, v6->uTextureWidth, v6->uTextureHeight, 1, 0, 0xC8u, 0, v8, pGlobalTXT_LocalizationStrings[174], v6, 0); //Quests | |
1701 | |
1702 uTextureID_ib_td2_A = pIcons_LOD->LoadTexture("ib-td2-A", TEXTURE_16BIT_PALETTE); | |
1703 v10 = (Texture *)(uTextureID_ib_td2_A != -1 ? &pIcons_LOD->pTextures[uTextureID_ib_td2_A] : 0); | |
1704 v12 = pKeyActionMap->GetActionVKey(INPUT_Autonotes); | |
1705 pBtn_Autonotes = pPrimaryWindow->CreateButton(0x20Fu, 0x161u, v10->uTextureWidth, v10->uTextureHeight, 1, 0, 0xC9u, 0, v12, pGlobalTXT_LocalizationStrings[154], v10, 0);//Autonotes | |
1706 | |
1707 v14 = pIcons_LOD->LoadTexture("ib-td3-A", TEXTURE_16BIT_PALETTE); | |
1708 v15 = (Texture *)(v14 != -1 ? &pIcons_LOD->pTextures[v14] : 0); | |
1709 v17 = pKeyActionMap->GetActionVKey(INPUT_Mapbook); | |
1710 pBtn_Maps = pPrimaryWindow->CreateButton(0x222u, 0x161u, v15->uTextureWidth, v15->uTextureHeight, 1, 0, 0xCAu, 0, v17, pGlobalTXT_LocalizationStrings[139], v15, 0); //Maps | |
1711 | |
1712 uTextureID_ib_td4_A = pIcons_LOD->LoadTexture("ib-td4-A", TEXTURE_16BIT_PALETTE); | |
1713 v20 = (Texture *)(uTextureID_ib_td4_A != -1 ? &pIcons_LOD->pTextures[uTextureID_ib_td4_A] : 0); | |
1714 v22 = pKeyActionMap->GetActionVKey(INPUT_TimeCal); | |
1715 pBtn_Calendar = pPrimaryWindow->CreateButton(0x23Au, 0x161u, v20->uTextureWidth, v20->uTextureHeight, 1, 0, 0xCBu, 0, v22, | |
1716 pGlobalTXT_LocalizationStrings[78],//Calendar | |
1717 v20, 0); | |
1718 | |
1719 uTextureID_ib_td5_A = pIcons_LOD->LoadTexture("ib-td5-A", TEXTURE_16BIT_PALETTE); | |
1720 pBtn_History = pPrimaryWindow->CreateButton(0x258u, 0x169u, | |
1721 (uTextureID_ib_td5_A != -1 ? pIcons_LOD->pTextures[uTextureID_ib_td5_A].uTextureWidth : 24), | |
1722 (uTextureID_ib_td5_A != -1 ? pIcons_LOD->pTextures[uTextureID_ib_td5_A].uTextureHeight : 26), | |
1723 1, 0, 0xE0u, 0, 0x48u, pGlobalTXT_LocalizationStrings[602],//History | |
1724 (Texture *)(uTextureID_ib_td5_A != -1 ? &pIcons_LOD->pTextures[uTextureID_ib_td5_A] : 0), 0); | |
1725 | |
1726 bFlashAutonotesBook = 0; | |
1727 bFlashQuestBook = 0; | |
1728 bFlashHistoryBook = 0; | |
1729 | |
1730 v24 = &pIcons_LOD->pTextures[uTextureID_Btn_ZoomIn]; | |
1731 v28 = pKeyActionMap->GetActionVKey(INPUT_ZoomIn); | |
1732 pBtn_ZoomIn = pPrimaryWindow->CreateButton(574, 136, v24->uTextureWidth, v24->uTextureHeight, 2, 0, 0x170u, 0, v28, pGlobalTXT_LocalizationStrings[252], // Zoom In | |
1733 v24, 0); | |
1734 v29 = &pIcons_LOD->pTextures[uTextureID_Btn_ZoomOut]; | |
1735 v33 = pKeyActionMap->GetActionVKey(INPUT_ZoomOut); | |
1736 pBtn_ZoomOut = pPrimaryWindow->CreateButton(519, 136, v29->uTextureWidth, v29->uTextureHeight, 2, 0, 0x16Fu, 0, v33, pGlobalTXT_LocalizationStrings[251], // Zoom Out | |
1737 v29, 0); | |
1738 pPrimaryWindow->CreateButton(0x1E1u, 0, 0x99u, 0x43u, 1, 92, 0, 0, 0, "", 0); | |
1739 pPrimaryWindow->CreateButton(0x1EBu, 0x95u, 0x40u, 0x4Au, 1, 0, 0x86u, 0, 0x35u, "", 0); | |
1740 pPrimaryWindow->CreateButton(0x231u, 0x95u, 0x40u, 0x4Au, 1, 0, 0x87u, 0, 0x36u, "", 0); | |
1741 pPrimaryWindow->CreateButton(0x1DCu, 0x142u, 0x4Du, 0x11u, 1, 100, 0, 0, 0, "", 0); | |
1742 pPrimaryWindow->CreateButton(0x22Bu, 0x142u, 0x4Du, 0x11u, 1, 101, 0, 0, 0, "", 0); | |
1743 pBtn_CastSpell = pPrimaryWindow->CreateButton(0x1DCu, 0x1C2u, | |
1744 (uTextureID_Btn_CastSpell != -1 ? pIcons_LOD->pTextures[uTextureID_Btn_CastSpell].uTextureWidth : 24), | |
1745 (uTextureID_Btn_CastSpell != -1 ? pIcons_LOD->pTextures[uTextureID_Btn_CastSpell].uTextureHeight : 26), | |
1746 1, 0, 0x69u, 0, 0x43u, pGlobalTXT_LocalizationStrings[38], | |
1747 (Texture *)(uTextureID_Btn_CastSpell != -1 ? &pIcons_LOD->pTextures[uTextureID_Btn_CastSpell] : 0), | |
1748 0); | |
1749 pBtn_Rest = pPrimaryWindow->CreateButton(0x206u, 0x1C2u, | |
1750 (uTextureID_Btn_Rest != -1 ? pIcons_LOD->pTextures[uTextureID_Btn_Rest].uTextureWidth : 24), | |
1751 (uTextureID_Btn_Rest != -1 ? pIcons_LOD->pTextures[uTextureID_Btn_Rest].uTextureHeight : 26), | |
1752 1, 0, 0x68u, 0, 0x52u, pGlobalTXT_LocalizationStrings[182], | |
1753 (Texture *)(uTextureID_Btn_Rest != -1 ? &pIcons_LOD->pTextures[uTextureID_Btn_Rest] : 0), 0); | |
1754 pBtn_QuickReference = pPrimaryWindow->CreateButton(0x230u, 0x1C2u, | |
1755 (uTextureID_Btn_QuickReference != -1 ? pIcons_LOD->pTextures[uTextureID_Btn_QuickReference].uTextureWidth : 24), | |
1756 (uTextureID_Btn_QuickReference != -1 ? pIcons_LOD->pTextures[uTextureID_Btn_QuickReference].uTextureHeight : 26), | |
1757 1, 0, 0x6Au, 0, 0x5Au, pGlobalTXT_LocalizationStrings[173], | |
1758 (Texture *)(uTextureID_Btn_QuickReference != -1 ? &pIcons_LOD->pTextures[uTextureID_Btn_QuickReference] : 0), 0); | |
1759 pBtn_GameSettings = pPrimaryWindow->CreateButton(0x25Au, 0x1C2u, | |
1760 (uTextureID_Btn_GameSettings != -1 ? pIcons_LOD->pTextures[uTextureID_Btn_GameSettings].uTextureWidth : 24), | |
1761 (uTextureID_Btn_GameSettings != -1 ? pIcons_LOD->pTextures[uTextureID_Btn_GameSettings].uTextureHeight : 26), | |
1762 1, 0, 0x6Bu, 0, 0, pGlobalTXT_LocalizationStrings[93], | |
1763 (Texture *)(uTextureID_Btn_GameSettings != -1 ? &pIcons_LOD->pTextures[uTextureID_Btn_GameSettings] : 0), 0); | |
1764 pBtn_NPCLeft = pPrimaryWindow->CreateButton(0x1D5u, 0xB2u, | |
1765 (uTextureID_Btn_NPCLeft != -1 ? pIcons_LOD->pTextures[uTextureID_Btn_NPCLeft].uTextureWidth : 24), | |
1766 (uTextureID_Btn_NPCLeft != -1 ? pIcons_LOD->pTextures[uTextureID_Btn_NPCLeft].uTextureHeight : 26), | |
1767 1, 0, 0xBCu, 0, 0, "", | |
1768 (Texture *)(uTextureID_Btn_NPCLeft != -1 ? &pIcons_LOD->pTextures[uTextureID_Btn_NPCLeft] : 0), 0); | |
1769 pBtn_NPCRight = pPrimaryWindow->CreateButton(0x272u, 0xB2u, | |
1770 (uTextureID_Btn_NPCRight != -1 ? pIcons_LOD->pTextures[uTextureID_Btn_NPCRight].uTextureWidth : 24), | |
1771 (uTextureID_Btn_NPCRight != -1 ? pIcons_LOD->pTextures[uTextureID_Btn_NPCRight].uTextureHeight : 26), | |
1772 1, 0, 0xBCu, 1u, 0, "", | |
1773 (Texture *)(uTextureID_Btn_NPCRight != -1 ? &pIcons_LOD->pTextures[uTextureID_Btn_NPCRight] : 0), 0); | |
1774 LoadPartyBuffIcons(); | |
1775 } | |
1776 | |
1777 | |
1778 //----- (0041C047) -------------------------------------------------------- | |
1779 void __cdecl GameUI_DrawStatusBar_2() | |
1780 { | |
1781 unsigned int v0; // eax@1 | |
1782 char *v1; // edx@2 | |
1783 unsigned int v2; // ST18_4@5 | |
1784 const char *v3; // ST0C_4@5 | |
1785 unsigned int v4; // ST08_4@5 | |
1786 int v5; // eax@5 | |
1787 | |
1788 pRenderer->DrawTextureRGB(0, 352u, pTexture_StatusBar); | |
1789 if ( GameUI_StatusBar_TimedStringTimeLeft ) | |
1790 { | |
1791 v1 = GameUI_StatusBar_TimedString; | |
1792 } | |
1793 else | |
1794 { | |
1795 if ( !pStatusBarString[0] ) | |
1796 return; | |
1797 v1 = pStatusBarString; | |
1798 } | |
1799 LOWORD(v0) = uGameUIFontShadow; | |
1800 v2 = v0; | |
1801 LOWORD(v0) = uGameUIFontMain; | |
1802 v3 = v1; | |
1803 v4 = v0; | |
1804 v5 = pFontLucida->AlignText_Center(0x1C2u, v1); | |
1805 pPrimaryWindow->DrawText(pFontLucida, v5 + 11, 357, v4, v3, 0, 0, v2); | |
1806 } | |
1807 | |
1808 //----- (0041C0B8) -------------------------------------------------------- | |
1809 void __thiscall sub_41C0B8_set_status_string(const char *pStr) | |
1810 { | |
1811 const char *v1; // esi@1 | |
1812 int i; // eax@7 | |
1813 int j; // eax@11 | |
1814 | |
1815 v1 = pStr; | |
1816 if ( pStr && strcmp(pStr, "test") && !IsBadStringPtrA(v1, 1u) && (*v1 || GameUI_StatusBar_TimedStringTimeLeft) ) | |
1817 { | |
1818 if ( GameUI_StatusBar_TimedStringTimeLeft ) | |
1819 { | |
1820 for ( i = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString); | |
1821 i > 450; | |
1822 i = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString) ) | |
1823 byte_5C3427[strlen(GameUI_StatusBar_TimedString)] = 0; | |
1824 } | |
1825 else | |
1826 { | |
1827 strcpy(pStatusBarString, v1); | |
1828 for ( j = pFontLucida->GetLineWidth(pStatusBarString); | |
1829 j > 450; | |
1830 j = pFontLucida->GetLineWidth(pStatusBarString) ) | |
1831 GameUI_StatusBar_TimedString[strlen(pStatusBarString) + 199] = 0; | |
1832 } | |
1833 } | |
1834 } | |
1835 | |
1836 //----- (0041C179) -------------------------------------------------------- | |
1837 void __cdecl GameUI_DrawStatusBar() | |
1838 { | |
1839 unsigned int v0; // ebp@1 | |
1840 char *v1; // edi@5 | |
1841 int v2; // eax@5 | |
1842 unsigned int v3; // esi@5 | |
1843 size_t v4; // eax@6 | |
1844 GUIFont *v5; // ecx@6 | |
1845 int v6; // eax@9 | |
1846 size_t v7; // eax@10 | |
1847 GUIFont *v8; // ecx@10 | |
1848 char v9; // zf@12 | |
1849 unsigned int v10; // ST08_4@13 | |
1850 int v11; // eax@13 | |
1851 | |
1852 v0 = uGameUIFontShadow; | |
1853 if ( pStatusBarString[0] || GameUI_StatusBar_TimedStringTimeLeft || bForceDrawStatusBar ) | |
1854 { | |
1855 pRenderer->DrawTextureRGB(0, 352u, pTexture_StatusBar); | |
1856 if ( GameUI_StatusBar_TimedStringTimeLeft ) | |
1857 { | |
1858 v1 = GameUI_StatusBar_TimedString; | |
1859 v2 = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString); | |
1860 v3 = 450; | |
1861 while ( v2 > 450 ) | |
1862 { | |
1863 v4 = strlen(GameUI_StatusBar_TimedString); | |
1864 v5 = pFontLucida; | |
1865 byte_5C3427[v4] = 0; | |
1866 v2 = pFontLucida->GetLineWidth(GameUI_StatusBar_TimedString); | |
1867 } | |
1868 } | |
1869 else | |
1870 { | |
1871 v1 = pStatusBarString; | |
1872 v6 = pFontLucida->GetLineWidth(pStatusBarString); | |
1873 v3 = 450; | |
1874 while ( v6 > 450 ) | |
1875 { | |
1876 v7 = strlen(pStatusBarString); | |
1877 v8 = pFontLucida; | |
1878 GameUI_StatusBar_TimedString[v7 + 199] = 0; | |
1879 v6 = pFontLucida->GetLineWidth(pStatusBarString); | |
1880 } | |
1881 } | |
1882 v9 = *v1 == 0; | |
1883 bForceDrawStatusBar = 0; | |
1884 if ( !v9 ) | |
1885 { | |
1886 v10 = uGameUIFontMain; | |
1887 v11 = pFontLucida->AlignText_Center(v3, v1); | |
1888 pPrimaryWindow->DrawText(pFontLucida, v11 + 11, 357, v10, v1, 0, 0, v0); | |
1889 } | |
1890 } | |
1891 } | |
1892 // 5C35BC: using guessed type int bForceDrawStatusBar; | |
1893 | 124 |
1894 | 125 |
1895 //----- (0041CD4F) -------------------------------------------------------- | 126 //----- (0041CD4F) -------------------------------------------------------- |
1896 bool __thiscall sub_41CD4F(unsigned int _this) | 127 bool __thiscall sub_41CD4F(unsigned int _this) |
1897 { | 128 { |
2240 } | 471 } |
2241 return a1->DrawText(a2, 32, uY, 0, pTmpBuf, 0, 0, 0); | 472 return a1->DrawText(a2, 32, uY, 0, pTmpBuf, 0, 0, 0); |
2242 } | 473 } |
2243 | 474 |
2244 | 475 |
2245 //----- (0041D895) -------------------------------------------------------- | 476 |
2246 void GameUI_DrawItemInfo( struct ItemGen* inspect_item ) | 477 |
2247 { | 478 |
2248 ItemGen *v1; // esi@1 | 479 |
2249 unsigned int v2; // eax@3 | |
2250 //char *v3; // edi@5 | |
2251 //unsigned int v4; // eax@5 | |
2252 //unsigned int v5; // esi@5 | |
2253 signed int v6; // eax@5 | |
2254 int v7; // edx@5 | |
2255 //unsigned int v9; // eax@12 | |
2256 char v10; // zf@16 | |
2257 ItemGen *v11; // eax@16 | |
2258 ItemGen *v12; // eax@25 | |
2259 //unsigned int v13; // ecx@32 | |
2260 //unsigned int v14; // eax@32 | |
2261 //Render *v15; // edi@33 | |
2262 const char *v16; // eax@34 | |
2263 int v17; // eax@36 | |
2264 int v18; // esi@37 | |
2265 unsigned __int16 v19; // ax@37 | |
2266 //char v20; // al@40 | |
2267 char v21; // al@44 | |
2268 //char v22; // al@48 | |
2269 //char v23; // al@51 | |
2270 int v24; // eax@52 | |
2271 int v25; // eax@57 | |
2272 int v26; // eax@60 | |
2273 int v27; // eax@67 | |
2274 const char *v28; // edi@69 | |
2275 int v29; // eax@70 | |
2276 char v30; // edi@78 | |
2277 const char *v31; // eax@78 | |
2278 int v32; // ecx@81 | |
2279 unsigned int v33; // eax@81 | |
2280 int v34; // esi@81 | |
2281 const char *v35; // eax@85 | |
2282 const char *v36; // eax@87 | |
2283 unsigned int v37; // eax@109 | |
2284 unsigned int v38; // eax@109 | |
2285 int v39; // eax@113 | |
2286 GUIFont *v40; // edx@113 | |
2287 signed int v41; // [sp-20h] [bp-298h]@113 | |
2288 int v42; // [sp-1Ch] [bp-294h]@113 | |
2289 //char *v43; // [sp-18h] [bp-290h]@46 | |
2290 unsigned int v44; // [sp-18h] [bp-290h]@113 | |
2291 //int v45; // [sp-14h] [bp-28Ch]@46 | |
2292 const char *v46; // [sp-14h] [bp-28Ch]@58 | |
2293 char *v47; // [sp-14h] [bp-28Ch]@110 | |
2294 //char *v48; // [sp-10h] [bp-288h]@46 | |
2295 const char *v49; // [sp-10h] [bp-288h]@56 | |
2296 char *v50; // [sp-10h] [bp-288h]@58 | |
2297 int v51; // [sp-10h] [bp-288h]@110 | |
2298 const char *v52; // [sp-Ch] [bp-284h]@36 | |
2299 //int v53; // [sp-Ch] [bp-284h]@46 | |
2300 char *v54; // [sp-Ch] [bp-284h]@56 | |
2301 int v55; // [sp-Ch] [bp-284h]@58 | |
2302 int v56; // [sp-Ch] [bp-284h]@110 | |
2303 unsigned int v57; // [sp-8h] [bp-280h]@36 | |
2304 //int v58; // [sp-8h] [bp-280h]@46 | |
2305 int v59; // [sp-8h] [bp-280h]@56 | |
2306 int v60; // [sp-8h] [bp-280h]@58 | |
2307 unsigned int v61; // [sp-8h] [bp-280h]@110 | |
2308 char out_text[300]; // [sp+8h] [bp-270h]@40 | |
2309 //char Dest[100]; // [sp+6Ch] [bp-20Ch]@40 | |
2310 //char v64[100]; // [sp+D0h] [bp-1A8h]@40 | |
2311 char v65[120]; // [sp+134h] [bp-144h]@92 | |
2312 char Source[40]; // [sp+1ACh] [bp-CCh]@49 | |
2313 stru351_summoned_item v67; | |
2314 //int v67; // [sp+1D4h] [bp-A4h]@91 | |
2315 //int v68; // [sp+1D8h] [bp-A0h]@106 | |
2316 //int v69; // [sp+1DCh] [bp-9Ch]@101 | |
2317 //int v70; // [sp+1E0h] [bp-98h]@97 | |
2318 //int v71; // [sp+1E8h] [bp-90h]@93 | |
2319 //int v72; // [sp+1ECh] [bp-8Ch]@91 | |
2320 int var88; // [sp+1F0h] [bp-88h]@1 | |
2321 Texture *v73; // [sp+1F4h] [bp-84h]@5 | |
2322 //unsigned int v75; // [sp+1F8h] [bp-80h]@5 | |
2323 //char *v76; // [sp+1FCh] [bp-7Ch]@5 | |
2324 int v77; // [sp+200h] [bp-78h]@12 | |
2325 int v78; // [sp+204h] [bp-74h]@5 | |
2326 GUIWindow wHintWindow; // [sp+208h] [bp-70h]@2 | |
2327 POINT a2; // [sp+25Ch] [bp-1Ch]@2 | |
2328 int v81; // [sp+264h] [bp-14h]@5 | |
2329 // GUIFont *pFontComic; // [sp+268h] [bp-10h]@1 | |
2330 PlayerSpeech v83; // [sp+26Ch] [bp-Ch]@18 | |
2331 char* v84; | |
2332 int v85; | |
2333 char *Str; // [sp+270h] [bp-8h]@65 | |
2334 | |
2335 v1 = inspect_item; | |
2336 var88 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
2337 if (!inspect_item->uItemID) | |
2338 return; | |
2339 | |
2340 wHintWindow.Hint = 0; | |
2341 wHintWindow.uFrameWidth = 384; | |
2342 wHintWindow.uFrameHeight = 180; | |
2343 wHintWindow.uFrameY = 40; | |
2344 if ( pMouse->GetCursorPos(&a2)->x <= 320 ) | |
2345 v2 = pMouse->GetCursorPos(&a2)->x + 30; | |
2346 else | |
2347 v2 = pMouse->GetCursorPos(&a2)->x - wHintWindow.uFrameWidth - 30; | |
2348 wHintWindow.uFrameX = v2; | |
2349 auto item_desc = &pItemsTable->pItems[inspect_item->uItemID]; | |
2350 //v3 = (char *)&pItemsTable->pItems[_this->uItemID].pIconName; | |
2351 //v76 = v3; | |
2352 //v4 = pIcons_LOD->LoadTexture(pItemsTable->pItems[_this->uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
2353 //v5 = v4; | |
2354 //v4 *= 72; | |
2355 //v75 = v4; | |
2356 //v73 = &pIcons_LOD->pTextures[v4]; | |
2357 v73 = pIcons_LOD->LoadTexturePtr(item_desc->pIconName, TEXTURE_16BIT_PALETTE); | |
2358 v6 = 100 - v73->uTextureWidth; | |
2359 v7 = v73->uTextureHeight; | |
2360 v78 = v6; | |
2361 v81 = 144 - v7; | |
2362 if ( v6 > 0 ) | |
2363 v78 = v6 >> 1; | |
2364 if ( v81 <= 0 ) | |
2365 v81 = 0; | |
2366 else | |
2367 v81 >>= 1; | |
2368 if ( !item_desc->uItemID_Rep_St ) | |
2369 inspect_item->SetIdentified(); | |
2370 //v9 = v8->uAttributes; | |
2371 v77 = 0; | |
2372 //a2.y = v8->uAttributes & 2; | |
2373 if (pItemsTable->pItems[inspect_item->uItemID].uEquipType == EQUIP_GOLD) | |
2374 v77 = inspect_item->uSpecEnchantmentType; | |
2375 if ( uActiveCharacter ) | |
2376 { | |
2377 //try to identify | |
2378 if (!inspect_item->Identified()) | |
2379 { | |
2380 | |
2381 v11 = inspect_item; | |
2382 if ( pPlayers[uActiveCharacter]->CanIdentify(inspect_item) == 1 ) | |
2383 inspect_item->SetIdentified(); | |
2384 v83 = SPEECH_9; | |
2385 if ( !inspect_item->Identified() ) | |
2386 { | |
2387 ShowStatusBarString(pGlobalTXT_LocalizationStrings[446], 2u);//"Identify Failed" | |
2388 } | |
2389 else | |
2390 { | |
2391 v83 = SPEECH_8; | |
2392 if ( inspect_item->GetValue() < 100 * (pPlayers[uActiveCharacter]->uLevel + 5) ) | |
2393 v83 = SPEECH_7; | |
2394 } | |
2395 if ( dword_4E455C ) | |
2396 { | |
2397 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)(int)v83, 0); | |
2398 dword_4E455C = 0; | |
2399 } | |
2400 } | |
2401 inspect_item->UpdateTempBonus(pParty->uTimePlayed); | |
2402 if (inspect_item->Broken()) | |
2403 { | |
2404 if ( pPlayers[uActiveCharacter]->CanRepair(inspect_item) == 1 ) | |
2405 inspect_item->uAttributes = inspect_item->uAttributes & 0xFFFFFFFD | 1; | |
2406 v83 = SPEECH_11; | |
2407 if ( !inspect_item->Broken() ) | |
2408 v83 = SPEECH_10; | |
2409 else | |
2410 ShowStatusBarString(pGlobalTXT_LocalizationStrings[448], 2u);//"Repair Failed" | |
2411 if ( dword_4E455C ) | |
2412 { | |
2413 pPlayers[uActiveCharacter]->PlaySound(v83, 0); | |
2414 dword_4E455C = 0; | |
2415 } | |
2416 } | |
2417 } | |
2418 //v13 = _this->uAttributes; | |
2419 //v14 = _this->Identified(); | |
2420 //a2.y = inspect_item->Identified(); | |
2421 if (inspect_item->Broken()) | |
2422 { | |
2423 wHintWindow.DrawMessageBox(0); | |
2424 //v15 = &; | |
2425 pRenderer->Clip(wHintWindow.uFrameX + 12, wHintWindow.uFrameY + 12, | |
2426 wHintWindow.uFrameX + wHintWindow.uFrameWidth - 12, | |
2427 wHintWindow.uFrameY + wHintWindow.uFrameHeight - 12); | |
2428 wHintWindow.uFrameWidth -= 24; | |
2429 wHintWindow.uFrameHeight -= 12; | |
2430 wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1; | |
2431 wHintWindow.uFrameW = wHintWindow.uFrameY + wHintWindow.uFrameHeight - 1; | |
2432 pRenderer->DrawTransparentRedShade(wHintWindow.uFrameX + v78, v81 + wHintWindow.uFrameY + 30, v73); | |
2433 if ( inspect_item->Identified()) | |
2434 v16 = inspect_item->GetIdentifiedName(); | |
2435 else | |
2436 v16 = item_desc->pUnidentifiedName; | |
2437 wHintWindow.DrawTitleText(pFontArrus, 0, 0xCu, var88, v16, 3u); | |
2438 v17 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[32], &wHintWindow, 0, 0); //"Broken Item" | |
2439 v18 = v17 >> 1; | |
2440 v19 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0x19u, 0x19u); | |
2441 wHintWindow.DrawTitleText(pFontArrus, 0x64u, ((signed int)wHintWindow.uFrameHeight >> 1) - v18, v19, pGlobalTXT_LocalizationStrings[32], 3); //"Broken Item" | |
2442 pRenderer->ResetClip(); | |
2443 if ( !areWeLoadingTexture ) | |
2444 { | |
2445 v73->Release(); | |
2446 pIcons_LOD->_40F9C5(); | |
2447 } | |
2448 return; | |
2449 } | |
2450 if (!inspect_item->Identified()) | |
2451 { | |
2452 wHintWindow.DrawMessageBox(0); | |
2453 pRenderer->Clip(wHintWindow.uFrameX + 12, wHintWindow.uFrameY + 12, | |
2454 wHintWindow.uFrameX + wHintWindow.uFrameWidth - 12, | |
2455 wHintWindow.uFrameY + wHintWindow.uFrameHeight - 12); | |
2456 wHintWindow.uFrameWidth -= 24; | |
2457 wHintWindow.uFrameHeight -= 12; | |
2458 wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1; | |
2459 wHintWindow.uFrameW = wHintWindow.uFrameY + wHintWindow.uFrameHeight - 1; | |
2460 pRenderer->DrawTextureTransparent(wHintWindow.uFrameX + v78, v81 + wHintWindow.uFrameY + 30, v73); | |
2461 wHintWindow.DrawTitleText(pFontArrus, 0, 0xCu, var88, item_desc->pUnidentifiedName, 3u); | |
2462 v17 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[232], &wHintWindow, 0, 0); ///"Not Identified" | |
2463 v18 = v17 >> 1; | |
2464 v19 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0x19u, 0x19u); | |
2465 wHintWindow.DrawTitleText(pFontArrus, 0x64u, ((signed int)wHintWindow.uFrameHeight >> 1) - v18, v19, pGlobalTXT_LocalizationStrings[232], 3); | |
2466 pRenderer->ResetClip(); | |
2467 if ( !areWeLoadingTexture ) | |
2468 { | |
2469 v73->Release(); | |
2470 pIcons_LOD->_40F9C5(); | |
2471 } | |
2472 return; | |
2473 } | |
2474 | |
2475 sprintfex(out_text, pGlobalTXT_LocalizationStrings[463], item_desc->pUnidentifiedName); //"Type: %s" | |
2476 out_text[100] = 0; | |
2477 out_text[200] = 0; | |
2478 //v20 = item_desc->uEquipType; | |
2479 switch (item_desc->uEquipType) | |
2480 { | |
2481 case EQUIP_ONE_OR_TWO_HANDS: | |
2482 case EQUIP_TWO_HANDED: | |
2483 sprintfex(out_text + 100, "%s: +%d %s: %dd%d", pGlobalTXT_LocalizationStrings[LOCSTR_ATTACK], | |
2484 (int)item_desc->uDamageMod, pGlobalTXT_LocalizationStrings[53], (int)item_desc->uDamageDice, (int)item_desc->uDamageRoll); //"Damage" | |
2485 if (item_desc->uDamageMod) | |
2486 { | |
2487 char mod[16]; | |
2488 sprintf(mod, "+%d", (int)item_desc->uDamageMod); | |
2489 strcat(out_text + 100, mod); | |
2490 } | |
2491 break; | |
2492 | |
2493 case EQUIP_BOW: | |
2494 sprintfex(out_text + 100, "%s: +%d %s: %dd%d", pGlobalTXT_LocalizationStrings[203], //"Shoot" | |
2495 (int)item_desc->uDamageMod, pGlobalTXT_LocalizationStrings[53], //"Damage" | |
2496 (int)item_desc->uDamageDice, (int)item_desc->uDamageRoll); | |
2497 if (item_desc->uDamageMod) | |
2498 { | |
2499 char mod[16]; | |
2500 sprintf(mod, "+%d", (int)item_desc->uDamageMod); | |
2501 strcat(out_text + 100, mod); | |
2502 } | |
2503 break; | |
2504 | |
2505 case EQUIP_ARMOUR: | |
2506 case EQUIP_SHIELD: | |
2507 case EQUIP_HELMET: | |
2508 case EQUIP_BELT: | |
2509 case EQUIP_CLOAK: | |
2510 case EQUIP_GAUNTLETS: | |
2511 case EQUIP_BOOTS: | |
2512 case EQUIP_RING: | |
2513 case EQUIP_AMULET: | |
2514 if (item_desc->uDamageDice) //"Armor" | |
2515 sprintfex(out_text + 100, "%s: +%d", pGlobalTXT_LocalizationStrings[11], item_desc->uDamageDice + item_desc->uDamageMod); | |
2516 break; | |
2517 | |
2518 } | |
2519 | |
2520 if ( !v77 ) | |
2521 { | |
2522 if (item_desc->uEquipType ==EQUIP_POTION) //this is CORRECT! do not move to switch! | |
2523 { | |
2524 if ( inspect_item->uEnchantmentType ) | |
2525 sprintf(out_text + 200, "%s: %d",pGlobalTXT_LocalizationStrings[449] , inspect_item->uEnchantmentType); //"Power" | |
2526 } | |
2527 else if (item_desc->uEquipType == EQUIP_REAGENT) | |
2528 { | |
2529 sprintf(out_text + 200, "%s: %d", pGlobalTXT_LocalizationStrings[449], pItemsTable->pItems[inspect_item->uItemID].uDamageDice); //"Power" | |
2530 } | |
2531 | |
2532 else if ( inspect_item->uEnchantmentType ) | |
2533 { | |
2534 sprintf(out_text + 200, "%s: %s +%d", pGlobalTXT_LocalizationStrings[210], | |
2535 pItemsTable->pEnchantments[inspect_item->uEnchantmentType-1].pBonusStat, inspect_item->_bonus_strength); //"Special" | |
2536 } | |
2537 else if ( inspect_item->uSpecEnchantmentType ) | |
2538 { | |
2539 sprintf(out_text + 200, "%s: %s", pGlobalTXT_LocalizationStrings[210], | |
2540 pItemsTable->pSpecialEnchantments[inspect_item->uSpecEnchantmentType-1].pBonusStatement, inspect_item->_bonus_strength); | |
2541 } | |
2542 | |
2543 else if ( inspect_item->uNumCharges ) | |
2544 { | |
2545 sprintf(out_text + 200, "%s: %lu", pGlobalTXT_LocalizationStrings[464], inspect_item->uNumCharges); //"Charges" | |
2546 | |
2547 } | |
2548 } | |
2549 wHintWindow.uFrameWidth -= 12; | |
2550 v85 = 3; | |
2551 wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1; | |
2552 wHintWindow.uFrameW = wHintWindow.uFrameY + wHintWindow.uFrameHeight - 1; | |
2553 Str = (char *)(3 * (LOBYTE(pFontArrus->uFontHeight) + 8)); | |
2554 v84 = &out_text[0]; | |
2555 do | |
2556 { | |
2557 if ( *v84 ) | |
2558 { | |
2559 v27 = pFontComic->CalcTextHeight(v84, &wHintWindow, 100, 0); | |
2560 Str += v27 + 3; | |
2561 } | |
2562 v84 += 100; | |
2563 --v85; | |
2564 } | |
2565 while ( v85 ); | |
2566 v28 = item_desc->pDescription; | |
2567 if ( *v28 ) | |
2568 { | |
2569 v29 = pFontSmallnum->CalcTextHeight(v28, &wHintWindow, 100, 0); | |
2570 Str += v29; | |
2571 } | |
2572 wHintWindow.uFrameHeight = v73->uTextureHeight + v81 + 54; | |
2573 if ( (signed int)Str > (signed int)wHintWindow.uFrameHeight ) | |
2574 wHintWindow.uFrameHeight = (unsigned int)Str; | |
2575 if ( inspect_item->uAttributes & 8 && (inspect_item->uSpecEnchantmentType || inspect_item->uEnchantmentType) ) | |
2576 wHintWindow.uFrameHeight += LOBYTE(pFontComic->uFontHeight); | |
2577 v85 = 0; | |
2578 if ( pFontArrus->uFontHeight ) | |
2579 { | |
2580 wHintWindow.uFrameWidth -= 24; | |
2581 v30 = pFontArrus->uFontHeight; | |
2582 v31 = inspect_item->GetIdentifiedName(); | |
2583 if ( pFontArrus->CalcTextHeight(v31, &wHintWindow, 0, 0) / (signed int)v30 ) | |
2584 v85 = v30; | |
2585 wHintWindow.uFrameWidth += 24; | |
2586 } | |
2587 wHintWindow.uFrameWidth += 12; | |
2588 wHintWindow.uFrameHeight += (unsigned int)v85; | |
2589 wHintWindow.uFrameW = wHintWindow.uFrameY + wHintWindow.uFrameHeight - 1; | |
2590 wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1; | |
2591 wHintWindow.DrawMessageBox(0); | |
2592 //v15 = pRenderer; | |
2593 pRenderer->Clip(wHintWindow.uFrameX + 12, wHintWindow.uFrameY + 12, | |
2594 wHintWindow.uFrameX + wHintWindow.uFrameWidth - 12, wHintWindow.uFrameY + wHintWindow.uFrameHeight - 12); | |
2595 wHintWindow.uFrameWidth -= 12; | |
2596 v32 = v73->uTextureHeight; | |
2597 v33 = wHintWindow.uFrameHeight; | |
2598 wHintWindow.uFrameHeight -= 12; | |
2599 wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1; | |
2600 wHintWindow.uFrameW = wHintWindow.uFrameY + wHintWindow.uFrameHeight - 1; | |
2601 pRenderer->DrawTextureTransparent( | |
2602 wHintWindow.uFrameX + v78, | |
2603 wHintWindow.uFrameY + (signed int)(v33 - v32) / 2, | |
2604 v73); | |
2605 | |
2606 v34 = (int)(v85 + 35); | |
2607 v85 = 3; | |
2608 Str = out_text; | |
2609 do | |
2610 { | |
2611 if ( *Str ) | |
2612 { | |
2613 wHintWindow.DrawText(pFontComic, 100, v34, 0, Str, 0, 0, 0); | |
2614 v34 += pFontComic->CalcTextHeight(Str, &wHintWindow, 100, 0) + 3; | |
2615 } | |
2616 Str += 100; | |
2617 --v85; | |
2618 } | |
2619 while (v85 ); | |
2620 v35 = item_desc->pDescription; | |
2621 if ( *v35 ) | |
2622 wHintWindow.DrawText(pFontSmallnum, 100, v34, 0, v35, 0, 0, 0); | |
2623 wHintWindow.uFrameX += 12; | |
2624 wHintWindow.uFrameWidth -= 24; | |
2625 v36 = inspect_item->GetIdentifiedName(); | |
2626 wHintWindow.DrawTitleText(pFontArrus, 0, 0xCu, var88, v36, 3u); | |
2627 wHintWindow.uFrameWidth += 24; | |
2628 wHintWindow.uFrameX -= 12; | |
2629 if ( v77 ) | |
2630 { | |
2631 sprintf(pTmpBuf, "%s: %lu", pGlobalTXT_LocalizationStrings[465], v77);//"Value" | |
2632 v40 = pFontComic; | |
2633 v61 = 0; | |
2634 v56 = 0; | |
2635 v51 = 0; | |
2636 v47 = pTmpBuf; | |
2637 v44 = 0; | |
2638 v42 = wHintWindow.uFrameHeight - LOBYTE(pFontComic->uFontHeight); | |
2639 v41 = 100; | |
2640 } | |
2641 else | |
2642 { | |
2643 if ( (inspect_item->uAttributes & 8) && (inspect_item->uSpecEnchantmentType || inspect_item->uEnchantmentType) ) | |
2644 { | |
2645 sub_493F79(&v67, inspect_item->uExpireTime - pParty->uTimePlayed); | |
2646 strcpy(pTmpBuf, "Duration:"); | |
2647 Str = (char *)(v67.field_18_expire_year - game_starting_year); | |
2648 if (v67.field_18_expire_year != 1168 ) | |
2649 { | |
2650 sprintf(v65, " %d:yr", v67.field_18_expire_year - game_starting_year); | |
2651 strcat(pTmpBuf, v65); | |
2652 } | |
2653 if ( (((v67.field_14_exprie_month || Str) && | |
2654 ((sprintf(v65, " %d:mo", v67.field_14_exprie_month), strcat(pTmpBuf, v65), v67.field_14_exprie_month) || Str) | |
2655 || v67.field_C_expire_day) | |
2656 && ((sprintf(v65, " %d:dy", v67.field_C_expire_day), strcat(pTmpBuf, v65), v67.field_14_exprie_month) || Str || | |
2657 v67.field_C_expire_day) | |
2658 || v67.field_8_expire_hour) | |
2659 && ((sprintf(v65, " %d:hr", v67.field_8_expire_hour), strcat(pTmpBuf, v65), v67.field_14_exprie_month) || Str || | |
2660 v67.field_C_expire_day || v67.field_8_expire_hour) | |
2661 || v67.field_4_expire_minute ) | |
2662 { | |
2663 sprintf(v65, " %d:mn", v67.field_4_expire_minute); | |
2664 strcat(pTmpBuf, v65); | |
2665 } | |
2666 wHintWindow.DrawText(pFontComic, 100, wHintWindow.uFrameHeight - 2 * LOBYTE(pFontComic->uFontHeight), 0, pTmpBuf, 0, 0, 0); | |
2667 } | |
2668 v37 = inspect_item->GetValue(); | |
2669 sprintf(pTmpBuf, "%s: %lu", pGlobalTXT_LocalizationStrings[465], v37); | |
2670 wHintWindow.DrawText(pFontComic, 100, wHintWindow.uFrameHeight - LOBYTE(pFontComic->uFontHeight), 0, pTmpBuf, 0, 0, 0); | |
2671 v38 = inspect_item->uAttributes; | |
2672 if ( BYTE1(v38) & 1 ) | |
2673 { | |
2674 v61 = 0; | |
2675 v56 = 0; | |
2676 v51 = 0; | |
2677 v47 = pGlobalTXT_LocalizationStrings[187]; //"Stolen" | |
2678 } | |
2679 else | |
2680 { | |
2681 if ( !(BYTE1(v38) & 2) ) | |
2682 { | |
2683 pRenderer->ResetClip(); | |
2684 if ( !areWeLoadingTexture ) | |
2685 { | |
2686 v73->Release(); | |
2687 pIcons_LOD->_40F9C5(); | |
2688 } | |
2689 return; | |
2690 } | |
2691 v61 = 0; | |
2692 v56 = 0; | |
2693 v51 = 0; | |
2694 v47 = pGlobalTXT_LocalizationStrings[651]; //"Hardened" | |
2695 } | |
2696 LOWORD(v38) = LOWORD(pRenderer->uTargetRMask); | |
2697 v44 = v38; | |
2698 v42 = wHintWindow.uFrameHeight - LOBYTE(pFontComic->uFontHeight); | |
2699 v39 = pFontComic->GetLineWidth(pTmpBuf); | |
2700 v40 = pFontComic; | |
2701 v41 = v39 + 132; | |
2702 } | |
2703 wHintWindow.DrawText(v40, v41, v42, v44, v47, v51, v56, v61); | |
2704 pRenderer->ResetClip(); | |
2705 if ( !areWeLoadingTexture ) | |
2706 { | |
2707 v73->Release(); | |
2708 pIcons_LOD->_40F9C5(); | |
2709 } | |
2710 return; | |
2711 } | |
2712 // 4E455C: using guessed type int dword_4E455C; | |
2713 // 506128: using guessed type int areWeLoadingTexture; | |
2714 | |
2715 | |
2716 //----- (0041E360) -------------------------------------------------------- | |
2717 char *__fastcall MonsterPopup_Draw(unsigned int uActorID, GUIWindow *edx0) | |
2718 { | |
2719 unsigned int v2; // esi@1 | |
2720 Actor *v3; // esi@3 | |
2721 int v4; // eax@3 | |
2722 unsigned int v5; // ecx@3 | |
2723 NPCData *v6; // eax@3 | |
2724 unsigned __int16 v7; // cx@3 | |
2725 int v8; // eax@4 | |
2726 unsigned __int16 v9; // dx@4 | |
2727 SpriteFrame *v10; // edi@17 | |
2728 LODSprite *v11; // esi@17 | |
2729 unsigned int v12; // ecx@17 | |
2730 Sprite *v13; // edi@18 | |
2731 int v14; // ecx@18 | |
2732 int v15; // edx@18 | |
2733 int v16; // edx@18 | |
2734 int v17; // eax@18 | |
2735 unsigned int v18; // ecx@19 | |
2736 unsigned int v19; // eax@21 | |
2737 char *v20; // esi@28 | |
2738 int v21; // edx@29 | |
2739 unsigned __int16 *v22; // ecx@29 | |
2740 int v23; // eax@29 | |
2741 int v24; // eax@32 | |
2742 int v25; // esi@32 | |
2743 char *v26; // edx@34 | |
2744 unsigned __int8 v27; // sf@36 | |
2745 unsigned __int8 v28; // of@36 | |
2746 int v29; // esi@40 | |
2747 char *v30; // ecx@40 | |
2748 int v31; // eax@40 | |
2749 int v32; // esi@43 | |
2750 unsigned __int16 v33; // ax@45 | |
2751 int v34; // edx@45 | |
2752 int v35; // eax@45 | |
2753 int v36; // eax@49 | |
2754 char *v37; // eax@52 | |
2755 int v38; // eax@55 | |
2756 unsigned __int16 v39; // ax@59 | |
2757 SpellBuff *v40; // eax@60 | |
2758 int v41; // edi@61 | |
2759 unsigned int v42; // eax@61 | |
2760 int v43; // eax@62 | |
2761 int v44; // eax@63 | |
2762 signed int v45; // edi@65 | |
2763 unsigned __int16 v46; // ax@73 | |
2764 Player *v47; // ecx@77 | |
2765 unsigned int v48; // eax@85 | |
2766 GUIFont *v49; // edi@90 | |
2767 int v50; // edi@90 | |
2768 SpellBuff *v51; // eax@91 | |
2769 char *v52; // ecx@98 | |
2770 char *v53; // ecx@101 | |
2771 char *v54; // ST0C_4@118 | |
2772 unsigned int v55; // eax@118 | |
2773 GUIFont *v56; // edi@124 | |
2774 unsigned __int8 v57; // al@128 | |
2775 int v58; // eax@132 | |
2776 Actor *v59; // ecx@133 | |
2777 unsigned __int8 v60; // dl@138 | |
2778 char *v62; // eax@147 | |
2779 int v63; // eax@152 | |
2780 char *result; // eax@152 | |
2781 int v65; // eax@155 | |
2782 const char *v66; // [sp-10h] [bp-1FCh]@121 | |
2783 const char *v67; // [sp-10h] [bp-1FCh]@125 | |
2784 const char *v68; // [sp-10h] [bp-1FCh]@142 | |
2785 int v69; // [sp-Ch] [bp-1F8h]@121 | |
2786 char *v70; // [sp-Ch] [bp-1F8h]@125 | |
2787 char *v71; // [sp-Ch] [bp-1F8h]@142 | |
2788 char *v72; // [sp-8h] [bp-1F4h]@54 | |
2789 int v73; // [sp-8h] [bp-1F4h]@79 | |
2790 int v74; // [sp-8h] [bp-1F4h]@121 | |
2791 int v75; // [sp-8h] [bp-1F4h]@125 | |
2792 int v76; // [sp-8h] [bp-1F4h]@142 | |
2793 size_t v77; // [sp-4h] [bp-1F0h]@54 | |
2794 unsigned int v78; // [sp-4h] [bp-1F0h]@121 | |
2795 unsigned int v79; // [sp-4h] [bp-1F0h]@125 | |
2796 char *v80; // [sp-4h] [bp-1F0h]@142 | |
2797 char *v81; // [sp-4h] [bp-1F0h]@148 | |
2798 DDBLTFX Dst; // [sp+Ch] [bp-1E0h]@18 | |
2799 DDSURFACEDESC2 pDesc; // [sp+70h] [bp-17Ch]@18 | |
2800 RECT v84; // [sp+ECh] [bp-100h]@26 | |
2801 char *v85[10]; // [sp+FCh] [bp-F0h]@145 | |
2802 char *v95[11]; // [sp+124h] [bp-C8h]@127 | |
2803 RenderBillboardTransform_local0 v106; // [sp+150h] [bp-9Ch]@3 | |
2804 unsigned int v107; // [sp+1A0h] [bp-4Ch]@18 | |
2805 unsigned __int16 *v108; // [sp+1A4h] [bp-48h]@34 | |
2806 unsigned int v109; // [sp+1A8h] [bp-44h]@32 | |
2807 LPVOID v110; // [sp+1ACh] [bp-40h]@28 | |
2808 unsigned int v111; // [sp+1B0h] [bp-3Ch]@29 | |
2809 char **v112; // [sp+1B4h] [bp-38h]@3 | |
2810 IDirectDrawSurface *v222; // [sp+1B8h] [bp-34h]@18 | |
2811 unsigned __int8 v114; // [sp+1BFh] [bp-2Dh]@133 | |
2812 int v115; // [sp+1C0h] [bp-2Ch]@3 | |
2813 unsigned int v116; // [sp+1C4h] [bp-28h]@18 | |
2814 int i; // [sp+1C8h] [bp-24h]@18 | |
2815 Player *a2; // [sp+1CCh] [bp-20h]@28 | |
2816 int v119; // [sp+1D0h] [bp-1Ch]@18 | |
2817 SpellBuff *v120; // [sp+1D4h] [bp-18h]@18 | |
2818 Actor *v121; // [sp+1D8h] [bp-14h]@3 | |
2819 int a5; // [sp+1DCh] [bp-10h]@3 | |
2820 GUIWindow *a1; // [sp+1E0h] [bp-Ch]@1 | |
2821 int v124; // [sp+1E4h] [bp-8h]@18 | |
2822 char *a4; // [sp+1E8h] [bp-4h]@18 | |
2823 | |
2824 a1 = edx0; | |
2825 v2 = uActorID; | |
2826 | |
2827 static Actor pMonsterInfoUI_Doll; | |
2828 /*if ( !(bMonsterInfoUI_bDollInitialized & 1) ) | |
2829 { | |
2830 bMonsterInfoUI_bDollInitialized |= 1u; | |
2831 Actor::Actor(&pMonsterInfoUI_Doll); | |
2832 atexit(nullsub_3); | |
2833 }*/ | |
2834 v106.uParentBillboardID = -1; | |
2835 v3 = &pActors[v2]; | |
2836 v121 = v3; | |
2837 v4 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE1u, 0xFFu, 0x9Bu); | |
2838 v5 = v3->sNPC_ID; | |
2839 a5 = v4; | |
2840 v6 = GetNPCData(v5); | |
2841 v7 = v3->pMonsterInfo.uID; | |
2842 v112 = (char **)v6; | |
2843 v115 = byte_4E2B70[((signed __int16)v7 - 1) / 3] - 40; | |
2844 if ( v7 == pMonsterInfoUI_Doll.pMonsterInfo.uID ) | |
2845 { | |
2846 v9 = pMonsterInfoUI_Doll.uCurrentActionLength; | |
2847 } | |
2848 else | |
2849 { | |
2850 memcpy(&pMonsterInfoUI_Doll, v3, sizeof(pMonsterInfoUI_Doll)); | |
2851 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Bored; | |
2852 pMonsterInfoUI_Doll.uCurrentActionTime = 0; | |
2853 v8 = rand(); | |
2854 v3 = v121; | |
2855 v9 = v8 % 256 + 128; | |
2856 pMonsterInfoUI_Doll.uCurrentActionLength = v8 % 256 + 128; | |
2857 } | |
2858 if ( (signed int)pMonsterInfoUI_Doll.uCurrentActionTime > (signed __int16)v9 ) | |
2859 { | |
2860 pMonsterInfoUI_Doll.uCurrentActionTime = 0; | |
2861 if ( pMonsterInfoUI_Doll.uCurrentActionAnimation == ANIM_Bored || pMonsterInfoUI_Doll.uCurrentActionAnimation == ANIM_AtkMelee) | |
2862 { | |
2863 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Standing; | |
2864 pMonsterInfoUI_Doll.uCurrentActionLength = rand() % 128 + 128; | |
2865 } | |
2866 else | |
2867 { | |
2868 rand(); | |
2869 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Bored; | |
2870 if ( (pMonsterInfoUI_Doll.pMonsterInfo.uID < 115 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 186) | |
2871 && (pMonsterInfoUI_Doll.pMonsterInfo.uID < 232 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 249) | |
2872 && rand() % 30 < 100 ) | |
2873 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_AtkMelee; | |
2874 pMonsterInfoUI_Doll.uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[(signed __int16)pMonsterInfoUI_Doll.uCurrentActionAnimation]].uAnimLength; | |
2875 } | |
2876 } | |
2877 v10 = pSpriteFrameTable->GetFrame( v3->pSpriteIDs[(signed __int16)pMonsterInfoUI_Doll.uCurrentActionAnimation], pMonsterInfoUI_Doll.uCurrentActionTime); | |
2878 v11 = &pSprites_LOD->pSpriteHeaders[v10->pHwSpriteIDs[0]];//40 * v10->pHwSpriteIDs[0] + 7218180; | |
2879 v106.pTarget = pRenderer->pTargetSurface; | |
2880 v106.pTargetZ = pRenderer->pActiveZBuffer; | |
2881 v106.uTargetPitch = pRenderer->uTargetSurfacePitch; | |
2882 v12 = a1->uFrameY + 52; | |
2883 v106.uViewportX = a1->uFrameX + 13; | |
2884 v106.uViewportY = v12; | |
2885 v106.uViewportW = v12 + 128; | |
2886 v106.uViewportZ = v106.uViewportX + 128; | |
2887 v106.uScreenSpaceX = (signed int)(v106.uViewportX + 128 + v106.uViewportX) / 2; | |
2888 v106._screenspace_x_scaler_packedfloat = 65536; | |
2889 v106._screenspace_y_scaler_packedfloat = 65536; | |
2890 v106.uScreenSpaceY = v115 + v12 + v11->uHeight; | |
2891 v106.pPalette = PaletteManager::Get_Dark_or_Red_LUT(v10->uPaletteIndex, 0, 1); | |
2892 v106.sZValue = 0; | |
2893 v106.uFlags = 0; | |
2894 pRenderer->Clip_v2(0, 0, 0x27Fu, 0x1DFu); | |
2895 pRenderer->Line2D(v106.uViewportX - 1, v106.uViewportY - 1, v106.uViewportX + 129, v106.uViewportY - 1, a5); | |
2896 pRenderer->Line2D( v106.uViewportX + 129, v106.uViewportY - 1, v106.uViewportX + 129, v106.uViewportW + 1, a5); | |
2897 pRenderer->Line2D(v106.uViewportX + 129, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportW + 1, a5); | |
2898 pRenderer->Line2D(v106.uViewportX - 1, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportY - 1, a5); | |
2899 if ( pRenderer->pRenderD3D ) | |
2900 { | |
2901 v13 = &pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]]; | |
2902 v106.uScreenSpaceY = v115 + v106.uViewportY + v13->uBufferHeight; | |
2903 v222 = (IDirectDrawSurface *)v13->pTextureSurface; | |
2904 memset(&Dst, 0, 0x64u); | |
2905 Dst.dwSize = 100; | |
2906 Dst.dwFillColor = 0; | |
2907 memset(&pDesc, 0, 0x7Cu); | |
2908 pDesc.dwSize = 124; | |
2909 v222->GetSurfaceDesc((LPDDSURFACEDESC)&pDesc); | |
2910 v14 = v13->uBufferHeight; | |
2911 v120 = (SpellBuff *)v13->uBufferWidth; | |
2912 v107 = 0; | |
2913 v15 = v13->uAreaX; | |
2914 v119 = (signed int)v120 / 2; | |
2915 i = 0; | |
2916 a4 = (char *)(v106.uScreenSpaceX + v15 - (signed int)v120 / 2); | |
2917 v115 = v13->uAreaY; | |
2918 v16 = v13->uAreaWidth + (signed int)v120 / 2 + v15 - (int)v120; | |
2919 v124 = v106.uScreenSpaceY + v115 - v14; | |
2920 v17 = v13->uAreaHeight + v115 - v14; | |
2921 v116 = v106.uScreenSpaceX + v16; | |
2922 v119 = v106.uScreenSpaceY + v17; | |
2923 if ( (signed int)a4 < (signed int)v106.uViewportX ) | |
2924 { | |
2925 v18 = v106.uViewportX - (int)a4; | |
2926 a4 = (char *)v106.uViewportX; | |
2927 v107 = v18; | |
2928 } | |
2929 if ( v124 < (signed int)v106.uViewportY ) | |
2930 { | |
2931 v19 = v106.uViewportY - v124; | |
2932 v124 = v106.uViewportY; | |
2933 i = v19; | |
2934 } | |
2935 if ( (signed int)v116 > (signed int)v106.uViewportZ ) | |
2936 v116 = v106.uViewportZ; | |
2937 if ( v119 > (signed int)v106.uViewportW ) | |
2938 v119 = v106.uViewportW; | |
2939 pRenderer->FillRectFast(v106.uViewportX, v106.uViewportY, v106.uViewportZ - v106.uViewportX, v106.uViewportW - v106.uViewportY, | |
2940 pRenderer->uTargetBMask | pRenderer->uTargetGMask); | |
2941 pRenderer->FillRectFast(v106.uViewportX, v106.uViewportY, v106.uViewportZ - v106.uViewportX, v106.uViewportW - v106.uViewportY, | |
2942 pRenderer->uTargetBMask | pRenderer->uTargetGMask); | |
2943 v84.left = v106.uViewportX; | |
2944 v84.top = v106.uViewportY; | |
2945 v84.right = v106.uViewportZ; | |
2946 v84.bottom = v106.uViewportW; | |
2947 ErrD3D(pRenderer->pBackBuffer4->Blt(&v84, 0, 0, 16778240u, &Dst)); | |
2948 if ( pRenderer->uTargetGBits == 5 ) | |
2949 { | |
2950 memset(&pDesc, 0, 0x7Cu); | |
2951 pDesc.dwSize = 124; | |
2952 if ( pRenderer->LockSurface_DDraw4((IDirectDrawSurface4 *)v222, &pDesc, DDLOCK_WAIT)) | |
2953 { | |
2954 v20 = (char *)v124; | |
2955 v110 = pDesc.lpSurface; | |
2956 a2 = (Player *)v124; | |
2957 if ( v124 < v119 ) | |
2958 { | |
2959 v111 = 2 * pRenderer->uTargetSurfacePitch; | |
2960 v21 = (int)a4; | |
2961 v22 = &pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]]; | |
2962 v23 = i - v124; | |
2963 v120 = (SpellBuff *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]]; | |
2964 v115 = i - v124; | |
2965 while ( 1 ) | |
2966 { | |
2967 v124 = v21; | |
2968 if ( v21 < (signed int)v116 ) | |
2969 { | |
2970 v24 = (int)&v20[v23]; | |
2971 v25 = v107 - v21; | |
2972 v109 = v24; | |
2973 for ( i = v107 - v21; ; v25 = i ) | |
2974 { | |
2975 v108 = (unsigned __int16 *)((pDesc.lPitch >> 1) * pDesc.dwHeight * v109 / v13->uAreaHeight); | |
2976 v26 = (char *)v108 + pDesc.dwWidth * (v25 + v124++) / v13->uAreaWidth; | |
2977 *v22 = *((short *)v110 + (int)v26); | |
2978 ++v22; | |
2979 if ( v124 >= (signed int)v116 ) | |
2980 break; | |
2981 } | |
2982 v23 = v115; | |
2983 } | |
2984 v22 = (unsigned __int16 *)((char *)v120 + v111); | |
2985 v20 = (char *)&a2->pConditions[0] + 1; | |
2986 v28 = __OFSUB__((int)&a2->pConditions[0] + 1, v119); | |
2987 v27 = (signed int)((char *)&a2->pConditions[0] + -v119 + 1) < 0; | |
2988 a2 = (Player *)((char *)a2 + 1); | |
2989 v120 = (SpellBuff *)((char *)v120 + v111); | |
2990 if ( !(v27 ^ v28) ) | |
2991 break; | |
2992 v21 = (int)a4; | |
2993 } | |
2994 } | |
2995 v222->Unlock(0); | |
2996 } | |
2997 } | |
2998 else | |
2999 { | |
3000 memset(&pDesc, 0, 0x7Cu); | |
3001 pDesc.dwSize = 124; | |
3002 if ( pRenderer->LockSurface_DDraw4((IDirectDrawSurface4 *)v222, &pDesc, DDLOCK_WAIT) ) | |
3003 { | |
3004 v108 = (unsigned __int16 *)pDesc.lpSurface; | |
3005 a2 = (Player *)v124; | |
3006 if ( v124 < v119 ) | |
3007 { | |
3008 v109 = 2 * pRenderer->uTargetSurfacePitch; | |
3009 v29 = (int)a4; | |
3010 v30 = (char *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]]; | |
3011 v31 = i - v124; | |
3012 v120 = (SpellBuff *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]]; | |
3013 v115 = i - v124; | |
3014 while ( 1 ) | |
3015 { | |
3016 v124 = v29; | |
3017 if ( v29 < (signed int)v116 ) | |
3018 { | |
3019 v32 = v107 - (int)a4; | |
3020 v111 = (unsigned int)((char *)a2 + v31); | |
3021 for ( i = v107 - (int)a4; ; v32 = i ) | |
3022 { | |
3023 v110 = (LPVOID)((pDesc.lPitch >> 1) * pDesc.dwHeight * v111 / v13->uAreaHeight); | |
3024 v33 = v108[(int)((char *)v110 + pDesc.dwWidth * (v32 + v124) / v13->uAreaWidth)]; | |
3025 v34 = v33 & 0x1F | 2 * (unsigned __int16)(v108[(int)((char *)v110 + pDesc.dwWidth * (v32 + v124++) / v13->uAreaWidth)] & 0xFFE0); | |
3026 v35 = v124; | |
3027 *(short *)v30 = v34; | |
3028 v30 += 2; | |
3029 if ( v35 >= (signed int)v116 ) | |
3030 break; | |
3031 } | |
3032 v31 = v115; | |
3033 } | |
3034 a2 = (Player *)((char *)a2 + 1); | |
3035 v30 = (char *)v120 + v109; | |
3036 v120 = (SpellBuff *)((char *)v120 + v109); | |
3037 if ( (signed int)a2 >= v119 ) | |
3038 break; | |
3039 v29 = (int)a4; | |
3040 } | |
3041 } | |
3042 v222->Unlock(0); | |
3043 } | |
3044 } | |
3045 } | |
3046 else | |
3047 { | |
3048 pRenderer->FillRectFast(v106.uViewportX, v106.uViewportY, v106.uViewportZ - v106.uViewportX, v106.uViewportW - v106.uViewportY, 0); | |
3049 v36 = v10->pHwSpriteIDs[0]; | |
3050 if ( v36 >= 0 ) | |
3051 pSprites_LOD->pSpriteHeaders[v36]._4ACC38(&v106, 0); | |
3052 } | |
3053 if ( v121->sNPC_ID ) | |
3054 { | |
3055 v37 = v112[6]; | |
3056 if ( v37 ) | |
3057 { | |
3058 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[429], *v112, aNPCProfessionNames[(signed int)v37]); | |
3059 } | |
3060 else | |
3061 { | |
3062 v77 = 2000; | |
3063 v72 = *v112; | |
3064 } | |
3065 } | |
3066 else | |
3067 { | |
3068 v38 = v121->dword_000334_unique_name; | |
3069 v77 = 2000; | |
3070 if ( v38 ) | |
3071 v72 = pMonsterStats->pPlaceStrings[v38]; | |
3072 else | |
3073 v72 = pMonsterStats->pInfos[v121->pMonsterInfo.uID].pName; | |
3074 } | |
3075 if(!v121->sNPC_ID || (v121->sNPC_ID && !v37)) | |
3076 strncpy(pTmpBuf, v72, v77); | |
3077 v39 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
3078 a1->DrawTitleText(pFontComic, 0, 0xCu, v39, pTmpBuf, 3u); | |
3079 Actor::DrawHealthBar(v121, a1); | |
3080 v119 = 0; | |
3081 pMonsterInfoUI_Doll.uCurrentActionTime += pMiscTimer->uTimeElapsed; | |
3082 v115 = 0; | |
3083 v116 = 0; | |
3084 i = 0; | |
3085 v112 = 0; | |
3086 if ( !uActiveCharacter ) | |
3087 { | |
3088 v45 = 1; | |
3089 } | |
3090 else | |
3091 { | |
3092 LOBYTE(v40) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID); | |
3093 v120 = v40; | |
3094 if ( !v40 ) | |
3095 v45 = 1; | |
3096 else | |
3097 { | |
3098 v41 = (unsigned __int8)v40 & 0x3F; | |
3099 v42 = SkillToMastery((unsigned __int16)v40) - 1; | |
3100 if ( !v42 ) | |
3101 { | |
3102 if ( v41 + 10 >= v121->pMonsterInfo.uLevel ) | |
3103 { | |
3104 v45 = 1; | |
3105 v119 = 1; | |
3106 } | |
3107 else | |
3108 v45 = 1; | |
3109 } | |
3110 else | |
3111 { | |
3112 v43 = v42 - 1; | |
3113 if ( !v43 ) | |
3114 { | |
3115 if ( 2 * v41 + 10 >= v121->pMonsterInfo.uLevel ) | |
3116 { | |
3117 v45 = 1; | |
3118 v119 = 1; | |
3119 v116 = 1; | |
3120 } | |
3121 else | |
3122 v45 = 1; | |
3123 } | |
3124 else | |
3125 { | |
3126 v44 = v43 - 1; | |
3127 if ( !v44 ) | |
3128 { | |
3129 if ( 3 * v41 + 10 >= v121->pMonsterInfo.uLevel ) | |
3130 { | |
3131 v45 = 1; | |
3132 v119 = 1; | |
3133 v116 = 1; | |
3134 i = 1; | |
3135 } | |
3136 else | |
3137 { | |
3138 v45 = 1; | |
3139 } | |
3140 } | |
3141 else | |
3142 { | |
3143 if ( v44 != 1 ) | |
3144 v45 = 1; | |
3145 else | |
3146 { | |
3147 v45 = 1; | |
3148 v119 = 1; | |
3149 v116 = 1; | |
3150 i = 1; | |
3151 v112 = (char **)1; | |
3152 } | |
3153 } | |
3154 } | |
3155 } | |
3156 } | |
3157 // LABEL_73: | |
3158 v46 = v121->uAIState; | |
3159 if ( v46 != 5 && v46 != 4 && !dword_507BF0_is_there_popup_onscreen && v120 ) | |
3160 { | |
3161 v47 = pPlayers[uActiveCharacter]; | |
3162 if ( v119 | v116 | i | (unsigned int)v112 ) | |
3163 { | |
3164 if ( v121->pMonsterInfo.uLevel >= v47->uLevel - 5 ) | |
3165 v73 = SPEECH_105; | |
3166 else | |
3167 v73 = SPEECH_104; | |
3168 } | |
3169 else | |
3170 { | |
3171 v73 = SPEECH_106; | |
3172 } | |
3173 v47->PlaySound((PlayerSpeech)v73, 0); | |
3174 } | |
3175 } | |
3176 a2 = pParty->pPlayers; | |
3177 do | |
3178 { | |
3179 LOBYTE(v48) = a2->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID); | |
3180 v111 = v48; | |
3181 v120 = (SpellBuff *)138; | |
3182 do | |
3183 { | |
3184 if ( (signed int)SkillToMastery(v111) >= 3 ) | |
3185 v115 = v45; | |
3186 v120 = (SpellBuff *)((char *)v120 - 1); | |
3187 } | |
3188 while ( v120 ); | |
3189 ++a2; | |
3190 } | |
3191 while ( (signed int)a2 < (signed int)pParty->pHirelings ); | |
3192 v49 = pFontSmallnum; | |
3193 a2 = (Player *)pFontSmallnum; | |
3194 a1->DrawText(pFontSmallnum, 12, 196, a5, pGlobalTXT_LocalizationStrings[631], 0, 0, 0); | |
3195 v50 = LOBYTE(v49->uFontHeight) + 193; | |
3196 if ( !v115 ) | |
3197 { | |
3198 v78 = 0; | |
3199 v74 = 0; | |
3200 v69 = 0; | |
3201 v66 = pGlobalTXT_LocalizationStrings[630]; | |
3202 a1->DrawText((GUIFont *)a2, 28, v50, a5, v66, v69, v74, v78); | |
3203 } | |
3204 else | |
3205 { | |
3206 a4 = 0; | |
3207 v51 = &v121->pActorBuffs[1]; | |
3208 v222 = 0; | |
3209 v120 = &v121->pActorBuffs[1]; | |
3210 do | |
3211 { | |
3212 if ( (signed __int64)v51->uExpireTime > 0 ) | |
3213 { | |
3214 switch ( (int)v51 ) | |
3215 { | |
3216 case 0u: | |
3217 v124 = 60; | |
3218 a4 = pGlobalTXT_LocalizationStrings[591]; | |
3219 break; | |
3220 case 1u: | |
3221 v124 = 82; | |
3222 a4 = pGlobalTXT_LocalizationStrings[649]; | |
3223 break; | |
3224 case 2u: | |
3225 v124 = 92; | |
3226 a4 = pGlobalTXT_LocalizationStrings[592]; | |
3227 break; | |
3228 case 3u: | |
3229 v124 = 63; | |
3230 a4 = pGlobalTXT_LocalizationStrings[4]; | |
3231 break; | |
3232 case 4u: | |
3233 v52 = pGlobalTXT_LocalizationStrings[220]; | |
3234 a4 = v52; | |
3235 v124 = 81; | |
3236 break; | |
3237 case 5u: | |
3238 v52 = pGlobalTXT_LocalizationStrings[162]; | |
3239 a4 = v52; | |
3240 v124 = 81; | |
3241 break; | |
3242 case 6u: | |
3243 v53 = pGlobalTXT_LocalizationStrings[593]; | |
3244 v124 = 35; | |
3245 a4 = v53; | |
3246 break; | |
3247 case 8u: | |
3248 v53 = pGlobalTXT_LocalizationStrings[608]; | |
3249 v124 = 62; | |
3250 a4 = v53; | |
3251 break; | |
3252 case 7u: | |
3253 case 9u: | |
3254 a4 = 0; | |
3255 v124 = 0; | |
3256 ++v51; | |
3257 v222 = (IDirectDrawSurface *)((char *)v222 + 1); | |
3258 v120 = v51; | |
3259 __debugbreak(); // fix condition | |
3260 continue; | |
3261 case 0xAu: | |
3262 v124 = 47; | |
3263 a4 = pGlobalTXT_LocalizationStrings[221]; | |
3264 break; | |
3265 case 0xBu: | |
3266 v124 = 66; | |
3267 a4 = pGlobalTXT_LocalizationStrings[607]; | |
3268 break; | |
3269 case 0xCu: | |
3270 v124 = 85; | |
3271 a4 = pGlobalTXT_LocalizationStrings[610]; | |
3272 break; | |
3273 case 0xDu: | |
3274 v124 = 86; | |
3275 a4 = pGlobalTXT_LocalizationStrings[609]; | |
3276 break; | |
3277 case 0xEu: | |
3278 v124 = 17; | |
3279 a4 = pGlobalTXT_LocalizationStrings[279]; | |
3280 break; | |
3281 case 0xFu: | |
3282 v124 = 38; | |
3283 a4 = pGlobalTXT_LocalizationStrings[442]; | |
3284 break; | |
3285 case 0x10u: | |
3286 v124 = 46; | |
3287 a4 = pGlobalTXT_LocalizationStrings[443]; | |
3288 break; | |
3289 case 0x11u: | |
3290 v124 = 51; | |
3291 a4 = pGlobalTXT_LocalizationStrings[440]; | |
3292 break; | |
3293 case 0x12u: | |
3294 v124 = 5; | |
3295 a4 = pGlobalTXT_LocalizationStrings[441]; | |
3296 break; | |
3297 case 0x13u: | |
3298 v124 = 95; | |
3299 a4 = pGlobalTXT_LocalizationStrings[229]; | |
3300 break; | |
3301 case 0x14u: | |
3302 v124 = 73; | |
3303 a4 = pGlobalTXT_LocalizationStrings[228]; | |
3304 break; | |
3305 default: | |
3306 a4 = 0; | |
3307 break; | |
3308 } | |
3309 if ( a4 ) | |
3310 { | |
3311 v54 = a4; | |
3312 v55 = GetSpellColor(v124); | |
3313 a1->DrawText((GUIFont *)a2, 28, v50, v55, v54, 0, 0, 0); | |
3314 v50 = v50 + BYTE5(a2->pConditions[0]) - 3; | |
3315 v51 = v120; | |
3316 } | |
3317 } | |
3318 | |
3319 ++v51; | |
3320 v222 = (IDirectDrawSurface *)((char *)v222 + 1); | |
3321 v120 = v51; | |
3322 | |
3323 __debugbreak(); // fix condition | |
3324 } | |
3325 //while ( (signed int)((char *)&v222->lpVtbl + 1) < 22 ); | |
3326 while (true); | |
3327 if ( !a4 ) | |
3328 { | |
3329 v78 = 0; | |
3330 v74 = 0; | |
3331 v69 = 0; | |
3332 v66 = pGlobalTXT_LocalizationStrings[153]; | |
3333 a1->DrawText((GUIFont *)a2, 28, v50, a5, v66, v69, v74, v78); | |
3334 } | |
3335 } | |
3336 v56 = pFontSmallnum; | |
3337 a4 = (char *)v106.uViewportY; | |
3338 if ( v119 ) | |
3339 { | |
3340 sprintf(pTmpBuf, "%s\f%05u\t100%d\n", pGlobalTXT_LocalizationStrings[108], 0, v121->pMonsterInfo.uHP); | |
3341 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3342 a4 = &a4[LOBYTE(v56->uFontHeight) - 3]; | |
3343 v79 = v121->pMonsterInfo.uAC; | |
3344 v75 = 0; | |
3345 v70 = pGlobalTXT_LocalizationStrings[12]; | |
3346 v67 = "%s\f%05u\t100%d\n"; | |
3347 } | |
3348 else | |
3349 { | |
3350 sprintf(pTmpBuf, "%s\f%05u\t100%s\n", pGlobalTXT_LocalizationStrings[108], 0, pGlobalTXT_LocalizationStrings[630]); | |
3351 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3352 v79 = (unsigned int)pGlobalTXT_LocalizationStrings[630]; | |
3353 v75 = 0; | |
3354 v70 = pGlobalTXT_LocalizationStrings[12]; | |
3355 a4 = &a4[LOBYTE(v56->uFontHeight) - 3]; | |
3356 v67 = "%s\f%05u\t100%s\n"; | |
3357 } | |
3358 sprintf(pTmpBuf, v67, v70, v75, v79); | |
3359 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3360 a4 = &a4[LOBYTE(v56->uFontHeight) - 6] + LOBYTE(v56->uFontHeight); | |
3361 v95[0] = pGlobalTXT_LocalizationStrings[87]; | |
3362 v95[1] = pGlobalTXT_LocalizationStrings[6]; | |
3363 v95[2] = pGlobalTXT_LocalizationStrings[240]; | |
3364 v95[3] = pGlobalTXT_LocalizationStrings[70]; | |
3365 v95[4] = pGlobalTXT_LocalizationStrings[624]; | |
3366 v95[5] = pGlobalTXT_LocalizationStrings[138]; | |
3367 v95[6] = pGlobalTXT_LocalizationStrings[214]; | |
3368 v95[7] = pGlobalTXT_LocalizationStrings[142]; | |
3369 v95[8] = pGlobalTXT_LocalizationStrings[29]; | |
3370 v95[9] = pGlobalTXT_LocalizationStrings[133]; | |
3371 v95[10] = pGlobalTXT_LocalizationStrings[54]; | |
3372 if ( v116 ) | |
3373 { | |
3374 sprintf(pTmpBuf, "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[18], 0, v95[v121->pMonsterInfo.uAttack1Type]); | |
3375 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3376 a4 = &a4[LOBYTE(v56->uFontHeight) - 3]; | |
3377 v57 = v121->pMonsterInfo.uAttack1DamageBonus; | |
3378 if ( v57 ) | |
3379 sprintf(pTmpBuf, "%s\f%05u\t080%dd%d+%d\n", pGlobalTXT_LocalizationStrings[53], | |
3380 0, v121->pMonsterInfo.uAttack1DamageDiceRolls, v121->pMonsterInfo.uAttack1DamageDiceSides, v57); | |
3381 else | |
3382 sprintf(pTmpBuf, "%s\f%05u\t080%dd%d\n", pGlobalTXT_LocalizationStrings[53], | |
3383 0, v121->pMonsterInfo.uAttack1DamageDiceRolls, v121->pMonsterInfo.uAttack1DamageDiceSides); | |
3384 } | |
3385 else | |
3386 { | |
3387 sprintf(pTmpBuf, "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[18], 0, pGlobalTXT_LocalizationStrings[630]); | |
3388 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3389 a4 = &a4[LOBYTE(v56->uFontHeight) - 3]; | |
3390 sprintf(pTmpBuf, "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[53], 0, pGlobalTXT_LocalizationStrings[630]); | |
3391 } | |
3392 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3393 v58 = LOBYTE(v56->uFontHeight); | |
3394 a4 = &a4[v58 - 6] + v58; | |
3395 if ( !i ) | |
3396 { | |
3397 v80 = pGlobalTXT_LocalizationStrings[630]; | |
3398 v76 = 0; | |
3399 v71 = pGlobalTXT_LocalizationStrings[628]; | |
3400 v68 = "%s\f%05u\t080%s\n"; | |
3401 sprintf(pTmpBuf, v68, v71, v76, v80); | |
3402 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3403 v58 = LOBYTE(v56->uFontHeight); | |
3404 a4 = &a4[v58 - 3]; | |
3405 } | |
3406 else | |
3407 { | |
3408 v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[628]; | |
3409 v59 = v121; | |
3410 v114 = v121->pMonsterInfo.uSpell1ID; | |
3411 if ( v114 && v121->pMonsterInfo.uSpell2ID ) | |
3412 v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[629]; | |
3413 if ( v114 ) | |
3414 { | |
3415 sprintf(pTmpBuf, "%s\f%05u\t060%s\n", v120, 0, pSpellStats->pInfos[v114].pShortName); | |
3416 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3417 v58 = LOBYTE(v56->uFontHeight); | |
3418 a4 = &a4[v58 - 3]; | |
3419 v59 = v121; | |
3420 } | |
3421 v60 = v59->pMonsterInfo.uSpell2ID; | |
3422 if ( v60 ) | |
3423 { | |
3424 sprintf(pTmpBuf, "\f%05u\t060%s\n", 0, pSpellStats->pInfos[v60].pShortName); | |
3425 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3426 v58 = LOBYTE(v56->uFontHeight); | |
3427 a4 = &a4[v58 - 3]; | |
3428 v59 = v121; | |
3429 } | |
3430 if ( !v59->pMonsterInfo.uSpell1ID && !v59->pMonsterInfo.uSpell2ID ) | |
3431 { | |
3432 v80 = pGlobalTXT_LocalizationStrings[153]; | |
3433 v76 = 0; | |
3434 v71 = pGlobalTXT_LocalizationStrings[628]; | |
3435 v68 = "%s\f%05u\t060%s\n"; | |
3436 sprintf(pTmpBuf, v68, v71, v76, v80); | |
3437 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3438 v58 = LOBYTE(v56->uFontHeight); | |
3439 a4 = &a4[v58 - 3]; | |
3440 } | |
3441 } | |
3442 a4 = &a4[v58 - 3]; | |
3443 a1->DrawText(v56, 150, (int)a4, a5, pGlobalTXT_LocalizationStrings[626], 0, 0, 0); | |
3444 a4 = &a4[LOBYTE(v56->uFontHeight) - 3]; | |
3445 v85[0] = pGlobalTXT_LocalizationStrings[87]; | |
3446 v85[1] = pGlobalTXT_LocalizationStrings[6]; | |
3447 v85[2] = pGlobalTXT_LocalizationStrings[240]; | |
3448 v85[3] = pGlobalTXT_LocalizationStrings[70]; | |
3449 v85[4] = pGlobalTXT_LocalizationStrings[142]; | |
3450 v85[5] = pGlobalTXT_LocalizationStrings[214]; | |
3451 v85[6] = pGlobalTXT_LocalizationStrings[29]; | |
3452 v85[7] = pGlobalTXT_LocalizationStrings[133]; | |
3453 v85[8] = pGlobalTXT_LocalizationStrings[54]; | |
3454 v85[9] = pGlobalTXT_LocalizationStrings[624]; | |
3455 v95[1] = (char *)v121->pMonsterInfo.uResFire; | |
3456 v95[2] = (char *)v121->pMonsterInfo.uResAir; | |
3457 v95[3] = (char *)v121->pMonsterInfo.uResWater; | |
3458 v95[4] = (char *)v121->pMonsterInfo.uResEarth; | |
3459 v95[5] = (char *)v121->pMonsterInfo.uResMind; | |
3460 v95[6] = (char *)v121->pMonsterInfo.uResSpirit; | |
3461 v95[7] = (char *)v121->pMonsterInfo.uResBody; | |
3462 v95[8] = (char *)v121->pMonsterInfo.uResLight; | |
3463 v95[9] = (char *)v121->pMonsterInfo.uResPhysical; | |
3464 v95[10] = (char *)v121->pMonsterInfo.uResDark; | |
3465 if ( v112 ) | |
3466 { | |
3467 v124 = 0; | |
3468 do | |
3469 { | |
3470 v62 = v95[v124+1]; | |
3471 if ( v62 == (char *)200 ) | |
3472 { | |
3473 v81 = pGlobalTXT_LocalizationStrings[625]; | |
3474 } | |
3475 else | |
3476 { | |
3477 if ( v62 ) | |
3478 v81 = pGlobalTXT_LocalizationStrings[627]; | |
3479 else | |
3480 v81 = pGlobalTXT_LocalizationStrings[153]; | |
3481 } | |
3482 sprintf(pTmpBuf, "%s\f%05u\t070%s\n", v85[v124], 0, v81); | |
3483 a1->DrawText(v56, 170, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3484 v63 = LOBYTE(v56->uFontHeight); | |
3485 v124 += 4; | |
3486 result = &a4[v63 - 3]; | |
3487 a4 = result; | |
3488 } | |
3489 while ( v124 < 40 ); | |
3490 } | |
3491 else | |
3492 { | |
3493 i = 0; | |
3494 do | |
3495 { | |
3496 sprintf(pTmpBuf, "%s\f%05u\t070%s\n", v85[i], 0, pGlobalTXT_LocalizationStrings[630]); // "?" | |
3497 a1->DrawText(v56, 170, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
3498 v65 = LOBYTE(v56->uFontHeight); | |
3499 ++i; | |
3500 result = &a4[v65 - 3]; | |
3501 a4 = result; | |
3502 } | |
3503 while ( i < 10 ); | |
3504 } | |
3505 if ( (signed __int64)pParty->pPartyBuffs[3].uExpireTime > 0 ) | |
3506 { | |
3507 sprintf(pTmpBuf, "%s: %d", pGlobalTXT_LocalizationStrings[650], v121->sCurrentHP); | |
3508 pFontSmallnum->GetLineWidth(pTmpBuf); | |
3509 result = a1->DrawTitleText(pFontSmallnum, 0, a1->uFrameHeight - LOBYTE(pFontSmallnum->uFontHeight) - 12, 0, pTmpBuf, 3); | |
3510 } | |
3511 return result; | |
3512 } | |
3513 | 480 |
3514 //----- (0041F54A) -------------------------------------------------------- | 481 //----- (0041F54A) -------------------------------------------------------- |
3515 void __cdecl LoadActualSkyFrame() | 482 void __cdecl LoadActualSkyFrame() |
3516 { | 483 { |
3517 if ( pTexture_RestUI_CurrentSkyFrame ) | 484 if ( pTexture_RestUI_CurrentSkyFrame ) |
3567 LoadActualSkyFrame(); | 534 LoadActualSkyFrame(); |
3568 } | 535 } |
3569 viewparams->bRedrawGameUI = 1; | 536 viewparams->bRedrawGameUI = 1; |
3570 } | 537 } |
3571 | 538 |
3572 //----- (0041F6C1) -------------------------------------------------------- | 539 |
3573 void __cdecl RestUI_Initialize() | |
3574 { | |
3575 Player *v0; // eax@10 | |
3576 | |
3577 if ( !dword_506F14 ) | |
3578 pAudioPlayer->StopChannels(-1, -1); | |
3579 if ( pCurrentScreen ) | |
3580 { | |
3581 pGUIWindow_CurrentMenu->Release(); | |
3582 pCurrentScreen = SCREEN_GAME; | |
3583 viewparams->bRedrawGameUI = 1; | |
3584 } | |
3585 pEventTimer->Pause(); | |
3586 if ( dword_506F14 != 2 ) | |
3587 GUIWindow::Create(518u, 450u, 0, 0, (enum WindowType)90, (int)pBtn_Rest, 0); | |
3588 _506F18_num_hours_to_sleep = 0; | |
3589 dword_506F14 = 0; | |
3590 uRestUI_FoodRequiredToRest = 2; | |
3591 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
3592 uRestUI_FoodRequiredToRest = pOutdoor->GetNumFoodRequiredToRestInCurrentPos( | |
3593 pParty->vPosition.x, | |
3594 pParty->vPosition.y, | |
3595 pParty->vPosition.z); | |
3596 if ( PartyHasDragon() ) | |
3597 { | |
3598 v0 = pParty->pPlayers;//[0].uClass; | |
3599 while ( v0 <= &pParty->pPlayers[3] ) | |
3600 { | |
3601 ++v0; | |
3602 if ( v0 > &pParty->pPlayers[3] ) | |
3603 break; | |
3604 } | |
3605 if(v0->classType == PLAYER_CLASS_WARLOCK) | |
3606 ++uRestUI_FoodRequiredToRest; | |
3607 } | |
3608 if ( CheckHiredNPCSpeciality(Porter) ) | |
3609 --uRestUI_FoodRequiredToRest; | |
3610 if ( CheckHiredNPCSpeciality(QuarterMaster) ) | |
3611 uRestUI_FoodRequiredToRest -= 2; | |
3612 if ( CheckHiredNPCSpeciality(Gypsy) ) | |
3613 --uRestUI_FoodRequiredToRest; | |
3614 if ( uRestUI_FoodRequiredToRest < 1 ) | |
3615 uRestUI_FoodRequiredToRest = 1; | |
3616 if ( !_strcmpi(pCurrentMapName, "d29.blv") && (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 98) ) | |
3617 uRestUI_FoodRequiredToRest = 0; | |
3618 ++pIcons_LOD->uTexturePacksCount; | |
3619 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
3620 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
3621 pCurrentScreen = SCREEN_REST; | |
3622 _507CD4_RestUI_hourglass_anim_controller = 0; | |
3623 uTextureID_RestUI_restmain = pIcons_LOD->LoadTexture("restmain", TEXTURE_16BIT_PALETTE); | |
3624 uTextureID_RestUI_restb1 = pIcons_LOD->LoadTexture("restb1", TEXTURE_16BIT_PALETTE); | |
3625 uTextureID_RestUI_restb2 = pIcons_LOD->LoadTexture("restb2", TEXTURE_16BIT_PALETTE); | |
3626 uTextureID_RestUI_restb3 = pIcons_LOD->LoadTexture("restb3", TEXTURE_16BIT_PALETTE); | |
3627 uTextureID_RestUI_restb4 = pIcons_LOD->LoadTexture("restb4", TEXTURE_16BIT_PALETTE); | |
3628 uTextureID_RestUI_restexit = pIcons_LOD->LoadTexture("restexit", TEXTURE_16BIT_PALETTE); | |
3629 LoadActualSkyFrame(); | |
3630 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640u, 480u, (enum WindowType)16, 0, 0); | |
3631 pButton_RestUI_Exit = pGUIWindow_CurrentMenu->CreateButton( | |
3632 280u, | |
3633 297u, | |
3634 154u, | |
3635 37u, | |
3636 1, | |
3637 0, | |
3638 0xA7u, | |
3639 0, | |
3640 0, | |
3641 "", | |
3642 (Texture *)(uTextureID_RestUI_restexit != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restexit] : 0), | |
3643 0); | |
3644 pButton_RestUI_Main = pGUIWindow_CurrentMenu->CreateButton( | |
3645 24u, | |
3646 154u, | |
3647 225u, | |
3648 37u, | |
3649 1, | |
3650 0, | |
3651 0x61u, | |
3652 0, | |
3653 0x52u, | |
3654 "", | |
3655 (Texture *)(uTextureID_RestUI_restb4 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb4] : 0), | |
3656 0); | |
3657 pButton_RestUI_WaitUntilDawn = pGUIWindow_CurrentMenu->CreateButton( | |
3658 61u, | |
3659 232u, | |
3660 154u, | |
3661 33u, | |
3662 1, | |
3663 0, | |
3664 0x6Du, | |
3665 0, | |
3666 0x44u, | |
3667 "", | |
3668 (Texture *)(uTextureID_RestUI_restb1 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb1] : 0), | |
3669 0); | |
3670 pButton_RestUI_Wait1Hour = pGUIWindow_CurrentMenu->CreateButton( | |
3671 61u, | |
3672 264u, | |
3673 154u, | |
3674 33u, | |
3675 1, | |
3676 0, | |
3677 0x60u, | |
3678 0, | |
3679 0x48u, | |
3680 "", | |
3681 (Texture *)(uTextureID_RestUI_restb2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb2] : 0), | |
3682 0); | |
3683 pButton_RestUI_Wait5Minutes = pGUIWindow_CurrentMenu->CreateButton( | |
3684 61u, | |
3685 296u, | |
3686 154u, | |
3687 33u, | |
3688 1, | |
3689 0, | |
3690 0x5Fu, | |
3691 0, | |
3692 0x4Du, | |
3693 "", | |
3694 (Texture *)(uTextureID_RestUI_restb3 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restb3] : 0), | |
3695 0); | |
3696 } | |
3697 | |
3698 //----- (0041FA01) -------------------------------------------------------- | |
3699 void __cdecl RestUI_Draw() | |
3700 { | |
3701 int v0; // esi@1 | |
3702 Player **ppPlayers; // ecx@1 | |
3703 Player *pPlayer; // eax@2 | |
3704 unsigned int v3; // eax@15 | |
3705 //char v4; // al@17 | |
3706 bool v5; // eax@21 | |
3707 GUIButton Dst; // [sp+8h] [bp-DCh]@19 | |
3708 //double v7; // [sp+C4h] [bp-20h]@17 | |
3709 float v8; // [sp+CCh] [bp-18h]@17 | |
3710 __int64 v9; // [sp+D0h] [bp-14h]@17 | |
3711 unsigned int v10; // [sp+D8h] [bp-Ch]@9 | |
3712 __int16 a9[2]; // [sp+DCh] [bp-8h]@1 | |
3713 int a5; // [sp+E0h] [bp-4h]@1 | |
3714 | |
3715 v0 = 0; | |
3716 a5 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xAu, 0, 0); | |
3717 *(int *)a9 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE6u, 0xD6u, 0xC1u); | |
3718 ppPlayers = &pPlayers[1]; | |
3719 do | |
3720 { | |
3721 pPlayer = *ppPlayers; | |
3722 if ( !(*ppPlayers)->pConditions[14] && !pPlayer->pConditions[16] && pPlayer->sHealth > 0 ) | |
3723 ++v0; | |
3724 ++ppPlayers; | |
3725 } | |
3726 while ( (signed int)ppPlayers <= (signed int)&pPlayers[4] ); | |
3727 if ( v0 ) | |
3728 { | |
3729 pRenderer->DrawTextureIndexed( | |
3730 8u, | |
3731 8u, | |
3732 (Texture *)(uTextureID_RestUI_restmain != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_RestUI_restmain] : 0)); | |
3733 v10 = pParty->uCurrentHour; | |
3734 dword_506F1C = pGUIWindow_CurrentMenu->pCurrentPosActiveItem; | |
3735 if ( (signed int)pParty->uCurrentHour <= 12 ) | |
3736 { | |
3737 if ( !v10 ) | |
3738 v10 = 12; | |
3739 } | |
3740 else | |
3741 { | |
3742 v10 -= 12; | |
3743 } | |
3744 pRenderer->DrawTextureIndexed(16u, 26u, pTexture_RestUI_CurrentSkyFrame); | |
3745 if ( pTexture_RestUI_CurrentHourglassFrame ) | |
3746 { | |
3747 pTexture_RestUI_CurrentHourglassFrame->Release(); | |
3748 pIcons_LOD->_40F9C5(); | |
3749 } | |
3750 v3 = pEventTimer->uTimeElapsed + _507CD4_RestUI_hourglass_anim_controller; | |
3751 _507CD4_RestUI_hourglass_anim_controller += pEventTimer->uTimeElapsed; | |
3752 if ( (unsigned int)_507CD4_RestUI_hourglass_anim_controller >= 512 ) | |
3753 { | |
3754 v3 = 0; | |
3755 _507CD4_RestUI_hourglass_anim_controller = 0; | |
3756 } | |
3757 v9 = v3; | |
3758 v8 = (double)v3 / 512.0 * 120.0; | |
3759 //v7 = v8 + 6.7553994e15; | |
3760 HIDWORD(v9) = floorf(v8 + 0.5f);//LODWORD(v7); | |
3761 hourglass_icon_idx = (int)floorf(v8 + 0.5f) % 256 + 1;//LOBYTE(v7) + 1; | |
3762 //hourglass_icon_idx = v4; | |
3763 if (hourglass_icon_idx >= 120 ) | |
3764 { | |
3765 //v4 = 1; | |
3766 hourglass_icon_idx = 1; | |
3767 } | |
3768 sprintf(pTmpBuf, "hglas%03d", hourglass_icon_idx); | |
3769 pTexture_RestUI_CurrentHourglassFrame = pIcons_LOD->LoadTexturePtr(pTmpBuf, TEXTURE_16BIT_PALETTE); | |
3770 pRenderer->DrawTextureIndexed(0x10Bu, 0x9Fu, pTexture_RestUI_CurrentHourglassFrame); | |
3771 memset(&Dst, 0, 0xBCu); | |
3772 Dst.uX = 24; | |
3773 Dst.uY = 154; | |
3774 Dst.uWidth = 171; | |
3775 Dst.uHeight = 37; | |
3776 Dst.uZ = 194; | |
3777 Dst.uW = 190; | |
3778 Dst.pParent = pButton_RestUI_WaitUntilDawn->pParent; | |
3779 Dst.DrawLabel(pGlobalTXT_LocalizationStrings[183], pFontCreate, a5, *(int **)a9); | |
3780 Dst.pParent = 0; | |
3781 sprintf(pTmpBuf, "\r408%d", uRestUI_FoodRequiredToRest); | |
3782 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 0, 164, a5, pTmpBuf, 0, 0, *(unsigned int *)a9); | |
3783 pButton_RestUI_WaitUntilDawn->DrawLabel( | |
3784 pGlobalTXT_LocalizationStrings[237], | |
3785 pFontCreate, | |
3786 a5, | |
3787 *(int **)a9); | |
3788 pButton_RestUI_Wait1Hour->DrawLabel(pGlobalTXT_LocalizationStrings[239], pFontCreate, a5, *(int **)a9); | |
3789 pButton_RestUI_Wait5Minutes->DrawLabel(pGlobalTXT_LocalizationStrings[238], pFontCreate, a5, *(int **)a9); | |
3790 pButton_RestUI_Exit->DrawLabel(pGlobalTXT_LocalizationStrings[81], pFontCreate, a5, *(int **)a9); | |
3791 memset(&Dst, 0, 0xBCu); | |
3792 Dst.uX = 45; | |
3793 Dst.uY = 199; | |
3794 Dst.uWidth = 185; | |
3795 Dst.uHeight = 30; | |
3796 Dst.uZ = 229; | |
3797 Dst.uW = 228; | |
3798 Dst.pParent = pButton_RestUI_WaitUntilDawn->pParent; | |
3799 Dst.DrawLabel(pGlobalTXT_LocalizationStrings[236], pFontCreate, a5, *(int **)a9); | |
3800 Dst.pParent = 0; | |
3801 v5 = pParty->uCurrentHour >= 0xC && pParty->uCurrentHour < 0x18; | |
3802 sprintf(pTmpBuf, "%d:%02d %s", v10, pParty->uCurrentMinute, aAMPMNames[v5]); | |
3803 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 368, 168, a5, pTmpBuf, 0, 0, *(unsigned int *)a9); | |
3804 sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[56], pParty->uDaysPlayed + 1); | |
3805 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 190, a5, pTmpBuf, 0, 0, *(unsigned int *)a9); | |
3806 sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[146], pParty->uCurrentMonth + 1); | |
3807 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 222, a5, pTmpBuf, 0, 0, *(unsigned int *)a9); | |
3808 sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[245], pParty->uCurrentYear); | |
3809 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 254, a5, pTmpBuf, 0, 0, *(unsigned int *)a9); | |
3810 if ( dword_506F14 ) | |
3811 Sleep6Hours(); | |
3812 } | |
3813 else | |
3814 { | |
3815 GUIWindow::Create( | |
3816 pButton_RestUI_Exit->uX, | |
3817 pButton_RestUI_Exit->uY, | |
3818 0, | |
3819 0, | |
3820 (enum WindowType)96, | |
3821 (int)pButton_RestUI_Exit, | |
3822 (int)pGlobalTXT_LocalizationStrings[81]); | |
3823 } | |
3824 } | |
3825 | 540 |
3826 | 541 |
3827 //----- (0042038D) -------------------------------------------------------- | 542 //----- (0042038D) -------------------------------------------------------- |
3828 void __cdecl sub_42038D() | 543 void __cdecl sub_42038D() |
3829 { | 544 { |
4004 pParty->SetHoldingItem(&pChests[chest_id].igChestItems[v4]); | 719 pParty->SetHoldingItem(&pChests[chest_id].igChestItems[v4]); |
4005 } | 720 } |
4006 sub_420B13(v4, v3); | 721 sub_420B13(v4, v3); |
4007 } | 722 } |
4008 } | 723 } |
4009 } | |
4010 | |
4011 //----- (00420EFF) -------------------------------------------------------- | |
4012 void __cdecl GameUI_WritePointedObjectStatusString() | |
4013 { | |
4014 int v1; // ebx@6 | |
4015 GUIWindow *pWindow; // edi@7 | |
4016 GUIButton *pButton; // ecx@11 | |
4017 Player *pPlayer; // eax@19 | |
4018 char v5; // cl@19 | |
4019 unsigned int v6; // eax@19 | |
4020 int v7; // ecx@19 | |
4021 __int16 v8; // fps@23 | |
4022 unsigned __int8 v9; // c0@23 | |
4023 unsigned __int8 v10; // c3@23 | |
4024 enum UIMessageType pMessageType1; // esi@24 | |
4025 int v12; // edx@25 | |
4026 char *v13; // ecx@28 | |
4027 int v14; // eax@41 | |
4028 ItemGen *pItemGen; // ecx@44 | |
4029 int v16; // ecx@46 | |
4030 const char *v17; // eax@49 | |
4031 signed int v18; // eax@55 | |
4032 signed int v19; // ecx@63 | |
4033 BLVFace *pFace; // eax@69 | |
4034 __int16 v21; // ax@70 | |
4035 const char *v22; // eax@72 | |
4036 LevelDecoration *v23; // ecx@75 | |
4037 LevelDecoration *v24; // esi@75 | |
4038 __int16 v25; // ax@75 | |
4039 const char *v26; // ecx@79 | |
4040 Actor *pActor; // ecx@82 | |
4041 char *v28; // esi@82 | |
4042 int v29; // eax@82 | |
4043 signed int v30; // ecx@88 | |
4044 const char *v31; // eax@91 | |
4045 __int16 v32; // fps@109 | |
4046 //unsigned __int8 v33; // c0@109 | |
4047 //unsigned __int8 v34; // c3@109 | |
4048 enum UIMessageType pMessageType2; // esi@110 | |
4049 int v36; // edx@111 | |
4050 enum UIMessageType pMessageType3; // edx@117 | |
4051 int v38; // ecx@118 | |
4052 const char *v39; // [sp-8h] [bp-E8h]@20 | |
4053 char *v40; // [sp-8h] [bp-E8h]@83 | |
4054 int v41; // [sp-4h] [bp-E4h]@20 | |
4055 char Str1[200]; // [sp+Ch] [bp-D4h]@129 | |
4056 unsigned int pX; // [sp+D4h] [bp-Ch]@1 | |
4057 unsigned int pY; // [sp+D8h] [bp-8h]@1 | |
4058 unsigned int v45; // [sp+DCh] [bp-4h]@21 | |
4059 | |
4060 v13 = nullptr; | |
4061 | |
4062 pMouse->uPointingObjectID = 0; | |
4063 pMouse->GetClickPos(&pX, &pY); | |
4064 if ( pX < 0 || (signed int)pX > 639 || pY < 0 || (signed int)pY > 479 )//( (pX & 0x80000000u) != 0 || (signed int)pX > 639 || (pY & 0x80000000u) != 0 || (signed int)pY > 479 ) | |
4065 return; | |
4066 if (pCurrentScreen == SCREEN_GAME) | |
4067 { | |
4068 if ( (signed int)pX > 467 || (signed int)pY > 351 ) | |
4069 goto _click_on_game_ui; | |
4070 if ( pRenderer->pRenderD3D ) | |
4071 { | |
4072 v18 = pGame->pVisInstance->get_picked_object_zbuf_val(); | |
4073 if ( (signed int)pX < (signed int)pViewport->uScreen_TL_X | |
4074 || (signed int)pX > (signed int)pViewport->uScreen_BR_X | |
4075 || (signed int)pY < (signed int)pViewport->uScreen_TL_Y | |
4076 || (signed int)pY > (signed int)pViewport->uScreen_BR_Y ) | |
4077 v18 = -1; | |
4078 if ( v18 == -1 ) | |
4079 //goto LABEL_61; | |
4080 { | |
4081 pMouse->uPointingObjectID = 0; | |
4082 if ( pMouse->uPointingObjectID == 0 ) | |
4083 { | |
4084 if ( uLastPointedObjectID != 0 ) | |
4085 { | |
4086 pStatusBarString[0] = 0; | |
4087 bForceDrawStatusBar = 1; | |
4088 } | |
4089 } | |
4090 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4091 return; | |
4092 } | |
4093 } | |
4094 else | |
4095 { | |
4096 v18 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]]; | |
4097 } | |
4098 pMouse->uPointingObjectID = (unsigned __int16)v18; | |
4099 v19 = (signed int)(unsigned __int16)v18 >> 3; | |
4100 if ( (v18 & 7) == OBJECT_Item ) | |
4101 { | |
4102 v30 = v19; | |
4103 if ( pObjectList->pObjects[pSpriteObjects[v30].uObjectDescID].uFlags & 0x10 ) | |
4104 //goto LABEL_73; | |
4105 { | |
4106 pMouse->uPointingObjectID = 0; | |
4107 //goto LABEL_50; | |
4108 uLastPointedObjectID = 1; | |
4109 if ( pMouse->uPointingObjectID == 0 ) | |
4110 { | |
4111 if ( uLastPointedObjectID != 0 ) | |
4112 { | |
4113 pStatusBarString[0] = 0; | |
4114 bForceDrawStatusBar = 1; | |
4115 } | |
4116 } | |
4117 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4118 return; | |
4119 } | |
4120 if ( v18 >= (signed int)0x2000000u || pParty->pPickedItem.uItemID ) | |
4121 { | |
4122 v22 = pSpriteObjects[v30].stru_24.GetDisplayName(); | |
4123 //LABEL_93: | |
4124 v26 = v22; | |
4125 //goto LABEL_87; | |
4126 sub_41C0B8_set_status_string(v26); | |
4127 if ( pMouse->uPointingObjectID == 0 ) | |
4128 { | |
4129 if ( uLastPointedObjectID != 0 ) | |
4130 { | |
4131 pStatusBarString[0] = 0; | |
4132 bForceDrawStatusBar = 1; | |
4133 } | |
4134 } | |
4135 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4136 return; | |
4137 } | |
4138 v31 = pSpriteObjects[v30].stru_24.GetDisplayName(); | |
4139 v28 = pTmpBuf; | |
4140 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[470], v31);// "Get %s" | |
4141 } | |
4142 else | |
4143 { | |
4144 if ( (v18 & 7) != OBJECT_Actor ) | |
4145 { | |
4146 if ( (v18 & 7) == OBJECT_Decoration ) | |
4147 { | |
4148 v23 = &pLevelDecorations[v19]; | |
4149 v24 = v23; | |
4150 v25 = v23->field_16_event_id; | |
4151 if ( !v25 ) | |
4152 { | |
4153 if ( v23->IsInteractive() ) | |
4154 v26 = pNPCTopics[stru_5E4C90._decor_events[v24->_idx_in_stru123 - 75] + 379].pTopic; | |
4155 else | |
4156 v26 = pDecorationList->pDecorations[v24->uDecorationDescID].field_20; | |
4157 //goto LABEL_87; | |
4158 sub_41C0B8_set_status_string(v26); | |
4159 if ( pMouse->uPointingObjectID == 0 ) | |
4160 { | |
4161 if ( uLastPointedObjectID != 0 ) | |
4162 { | |
4163 pStatusBarString[0] = 0; | |
4164 bForceDrawStatusBar = 1; | |
4165 } | |
4166 } | |
4167 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4168 return; | |
4169 } | |
4170 v22 = GetEventHintString(v25); | |
4171 if ( !v22 ) | |
4172 //goto _return; | |
4173 { | |
4174 if ( pMouse->uPointingObjectID == 0 ) | |
4175 { | |
4176 if ( uLastPointedObjectID != 0 ) | |
4177 { | |
4178 pStatusBarString[0] = 0; | |
4179 bForceDrawStatusBar = 1; | |
4180 } | |
4181 } | |
4182 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4183 return; | |
4184 } | |
4185 //goto LABEL_93; | |
4186 v26 = v22; | |
4187 //goto LABEL_87; | |
4188 sub_41C0B8_set_status_string(v26); | |
4189 if ( pMouse->uPointingObjectID == 0 ) | |
4190 { | |
4191 if ( uLastPointedObjectID != 0 ) | |
4192 { | |
4193 pStatusBarString[0] = 0; | |
4194 bForceDrawStatusBar = 1; | |
4195 } | |
4196 } | |
4197 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4198 return; | |
4199 } | |
4200 if ( (v18 & 7) == OBJECT_BModel) | |
4201 { | |
4202 if ( v18 < (signed int)0x2000000u ) | |
4203 { | |
4204 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor) | |
4205 { | |
4206 v21 = pOutdoor->pBModels[(signed int)(unsigned __int16)v18 >> 9].pFaces[v19 & 0x3F].sCogTriggeredID; | |
4207 //goto LABEL_71; | |
4208 if ( !v21 || (v22 = GetEventHintString(v21)) == 0 ) | |
4209 //goto LABEL_73; | |
4210 { | |
4211 pMouse->uPointingObjectID = 0; | |
4212 //goto LABEL_50; | |
4213 uLastPointedObjectID = 1; | |
4214 if ( pMouse->uPointingObjectID == 0 ) | |
4215 { | |
4216 if ( uLastPointedObjectID != 0 ) | |
4217 { | |
4218 pStatusBarString[0] = 0; | |
4219 bForceDrawStatusBar = 1; | |
4220 } | |
4221 } | |
4222 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4223 return; | |
4224 } | |
4225 //goto LABEL_93; | |
4226 v26 = v22; | |
4227 //goto LABEL_87; | |
4228 sub_41C0B8_set_status_string(v26); | |
4229 if ( pMouse->uPointingObjectID == 0 ) | |
4230 { | |
4231 if ( uLastPointedObjectID != 0 ) | |
4232 { | |
4233 pStatusBarString[0] = 0; | |
4234 bForceDrawStatusBar = 1; | |
4235 } | |
4236 } | |
4237 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4238 return; | |
4239 } | |
4240 pFace = &pIndoor->pFaces[v19]; | |
4241 if ( BYTE3(pFace->uAttributes) & 6 ) | |
4242 { | |
4243 v21 = pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID; | |
4244 //LABEL_71: | |
4245 if ( !v21 || (v22 = GetEventHintString(v21)) == 0 ) | |
4246 //goto LABEL_73; | |
4247 { | |
4248 pMouse->uPointingObjectID = 0; | |
4249 //goto LABEL_50; | |
4250 uLastPointedObjectID = 1; | |
4251 if ( pMouse->uPointingObjectID == 0 ) | |
4252 { | |
4253 if ( uLastPointedObjectID != 0 ) | |
4254 { | |
4255 pStatusBarString[0] = 0; | |
4256 bForceDrawStatusBar = 1; | |
4257 } | |
4258 } | |
4259 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4260 return; | |
4261 } | |
4262 //goto LABEL_93; | |
4263 v26 = v22; | |
4264 //goto LABEL_87; | |
4265 sub_41C0B8_set_status_string(v26); | |
4266 if ( pMouse->uPointingObjectID == 0 ) | |
4267 { | |
4268 if ( uLastPointedObjectID != 0 ) | |
4269 { | |
4270 pStatusBarString[0] = 0; | |
4271 bForceDrawStatusBar = 1; | |
4272 } | |
4273 } | |
4274 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4275 return; | |
4276 } | |
4277 } | |
4278 //LABEL_73: | |
4279 pMouse->uPointingObjectID = 0; | |
4280 //goto LABEL_50; | |
4281 uLastPointedObjectID = 1; | |
4282 if ( pMouse->uPointingObjectID == 0 ) | |
4283 { | |
4284 if ( uLastPointedObjectID != 0 ) | |
4285 { | |
4286 pStatusBarString[0] = 0; | |
4287 bForceDrawStatusBar = 1; | |
4288 } | |
4289 } | |
4290 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4291 return; | |
4292 } | |
4293 //LABEL_61: | |
4294 pMouse->uPointingObjectID = 0; | |
4295 //goto _return; | |
4296 if ( pMouse->uPointingObjectID == 0 ) | |
4297 { | |
4298 if ( uLastPointedObjectID != 0 ) | |
4299 { | |
4300 pStatusBarString[0] = 0; | |
4301 bForceDrawStatusBar = 1; | |
4302 } | |
4303 } | |
4304 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4305 return; | |
4306 } | |
4307 if ( v18 >= 335544320 ) | |
4308 //goto LABEL_61; | |
4309 { | |
4310 pMouse->uPointingObjectID = 0; | |
4311 if ( pMouse->uPointingObjectID == 0 ) | |
4312 { | |
4313 if ( uLastPointedObjectID != 0 ) | |
4314 { | |
4315 pStatusBarString[0] = 0; | |
4316 bForceDrawStatusBar = 1; | |
4317 } | |
4318 } | |
4319 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4320 return; | |
4321 } | |
4322 pActor = &pActors[v19]; | |
4323 v28 = pTmpBuf; | |
4324 v29 = pActor->dword_000334_unique_name; | |
4325 if ( v29 ) | |
4326 v40 = pMonsterStats->pPlaceStrings[v29]; | |
4327 else | |
4328 v40 = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].pName; | |
4329 strncpy(pTmpBuf, v40, 0x7D0u); | |
4330 } | |
4331 v26 = v28; | |
4332 //LABEL_87: | |
4333 sub_41C0B8_set_status_string(v26); | |
4334 //goto _return; | |
4335 if ( pMouse->uPointingObjectID == 0 ) | |
4336 { | |
4337 if ( uLastPointedObjectID != 0 ) | |
4338 { | |
4339 pStatusBarString[0] = 0; | |
4340 bForceDrawStatusBar = 1; | |
4341 } | |
4342 } | |
4343 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4344 return; | |
4345 } | |
4346 v1 = uNumVisibleWindows; | |
4347 if ( uNumVisibleWindows > 0 ) | |
4348 { | |
4349 while ( 1 ) // some other fullscreen ui | |
4350 { | |
4351 pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1]; | |
4352 if ( (signed int)pX >= (signed int)pWindow->uFrameX | |
4353 && (signed int)pX <= (signed int)pWindow->uFrameZ | |
4354 && (signed int)pY >= (signed int)pWindow->uFrameY | |
4355 && (signed int)pY <= (signed int)pWindow->uFrameW ) | |
4356 { | |
4357 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext ) | |
4358 { | |
4359 if ( !pButton ) | |
4360 break; | |
4361 if ( pButton->uButtonType == 1 ) | |
4362 { | |
4363 if ( (signed int)pX >= (signed int)pButton->uX | |
4364 && (signed int)pX <= (signed int)pButton->uZ | |
4365 && (signed int)pY >= (signed int)pButton->uY | |
4366 && (signed int)pY <= (signed int)pButton->uW ) | |
4367 { | |
4368 //LABEL_24: | |
4369 pMessageType1 = (UIMessageType)pButton->field_1C; | |
4370 if ( pMessageType1 ) | |
4371 { | |
4372 v12 = pButton->uControlParam; | |
4373 pMessageQueue_50CBD0->AddMessage(pMessageType1, v12, 0); | |
4374 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
4375 { | |
4376 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType1; | |
4377 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v12; | |
4378 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
4379 //LABEL_27: | |
4380 ++pMessageQueue_50CBD0->uNumMessages; | |
4381 }*/ | |
4382 } | |
4383 //LABEL_28: | |
4384 v13 = pButton->pButtonName; | |
4385 //_set_status_and_ret: | |
4386 sub_41C0B8_set_status_string(v13); | |
4387 //LABEL_131: | |
4388 uLastPointedObjectID = 1; | |
4389 return; | |
4390 } | |
4391 } | |
4392 else | |
4393 { | |
4394 if ( pButton->uButtonType == 2 ) | |
4395 { | |
4396 v45 = pX - pButton->uX; | |
4397 v45 = pY - pButton->uY; | |
4398 if ( (double)(signed int)pButton->uWidth != 0.0 ) | |
4399 { | |
4400 if ( (double)(signed int)pButton->uHeight != 0.0 ) | |
4401 { | |
4402 //UNDEF(v8); | |
4403 //if ( v9 | v10 ) | |
4404 //goto LABEL_24; | |
4405 //{ | |
4406 pMessageType1 = (UIMessageType)pButton->field_1C; | |
4407 if ( pMessageType1 ) | |
4408 { | |
4409 v12 = pButton->uControlParam; | |
4410 pMessageQueue_50CBD0->AddMessage(pMessageType1, v12, 0); | |
4411 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
4412 { | |
4413 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType1; | |
4414 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v12; | |
4415 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
4416 ++pMessageQueue_50CBD0->uNumMessages; | |
4417 }*/ | |
4418 } | |
4419 v13 = pButton->pButtonName; | |
4420 sub_41C0B8_set_status_string(v13); | |
4421 uLastPointedObjectID = 1; | |
4422 return; | |
4423 //} | |
4424 } | |
4425 } | |
4426 } | |
4427 else // click on skill | |
4428 { | |
4429 if ( pButton->uButtonType == 3 | |
4430 && (signed int)pX >= (signed int)pButton->uX | |
4431 && (signed int)pX <= (signed int)pButton->uZ | |
4432 && (signed int)pY >= (signed int)pButton->uY | |
4433 && (signed int)pY <= (signed int)pButton->uW ) | |
4434 { | |
4435 //LABEL_19: | |
4436 pPlayer = pPlayers[uActiveCharacter]; | |
4437 v5 = LOBYTE(pPlayer->pActiveSkills[pButton->uControlParam]); | |
4438 v6 = pPlayer->uSkillPoints; | |
4439 v7 = (v5 & 0x3F) + 1; | |
4440 if ( v6 < v7 ) | |
4441 { | |
4442 v41 = v7 - v6; | |
4443 v39 = pGlobalTXT_LocalizationStrings[469];// "You need %d more Skill Points to advance here" | |
4444 } | |
4445 else | |
4446 { | |
4447 v41 = v7; | |
4448 v39 = pGlobalTXT_LocalizationStrings[468];// "Clicking here will spend %d Skill Points" | |
4449 } | |
4450 sprintf(Str1, v39, v41); | |
4451 v13 = Str1; | |
4452 //goto _set_status_and_ret; | |
4453 sub_41C0B8_set_status_string(v13); | |
4454 uLastPointedObjectID = 1; | |
4455 return; | |
4456 } | |
4457 } | |
4458 } | |
4459 } | |
4460 } | |
4461 if ( pWindow->uFrameHeight == 480 ) | |
4462 break; | |
4463 --v1; | |
4464 if ( v1 <= 0 ) | |
4465 { | |
4466 break; | |
4467 } | |
4468 } | |
4469 } | |
4470 if ( uNumVisibleWindows <= 0 || (uNumVisibleWindows > 0 && pWindow->uFrameHeight != 480 && v1 <= 0)) | |
4471 { | |
4472 if ( pCurrentScreen == SCREEN_CHEST ) | |
4473 { | |
4474 sub_42038D(); | |
4475 //goto _return; | |
4476 if ( pMouse->uPointingObjectID == 0 ) | |
4477 { | |
4478 if ( uLastPointedObjectID != 0 ) | |
4479 { | |
4480 pStatusBarString[0] = 0; | |
4481 bForceDrawStatusBar = 1; | |
4482 } | |
4483 } | |
4484 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4485 return; | |
4486 } | |
4487 if ( pCurrentScreen == SCREEN_HOUSE ) | |
4488 { | |
4489 if ( dialog_menu_id != 2 | |
4490 || (v16 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]], v16 == 0) | |
4491 || v16 == -65536 ) | |
4492 //goto _return; | |
4493 { | |
4494 if ( pMouse->uPointingObjectID == 0 ) | |
4495 { | |
4496 if ( uLastPointedObjectID != 0 ) | |
4497 { | |
4498 pStatusBarString[0] = 0; | |
4499 bForceDrawStatusBar = 1; | |
4500 } | |
4501 } | |
4502 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4503 return; | |
4504 } | |
4505 pItemGen = (ItemGen *)((char *)&pParty->pPickedItem + 36 * (v16 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 4); | |
4506 //LABEL_49: | |
4507 v17 = pItemGen->GetDisplayName(); | |
4508 sub_41C0B8_set_status_string(v17); | |
4509 //LABEL_50: | |
4510 uLastPointedObjectID = 1; | |
4511 //_return: | |
4512 if ( pMouse->uPointingObjectID == 0 ) | |
4513 { | |
4514 if ( uLastPointedObjectID != 0 ) | |
4515 { | |
4516 pStatusBarString[0] = 0; | |
4517 bForceDrawStatusBar = 1; | |
4518 } | |
4519 } | |
4520 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4521 return; | |
4522 } | |
4523 if ( (signed int)pY < 350 ) | |
4524 { | |
4525 v14 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]]; | |
4526 if ( v14 == 0 || v14 == -65536 || (unsigned int)v14 >= 0x1388 ) | |
4527 //goto _return; | |
4528 { | |
4529 if ( pMouse->uPointingObjectID == 0 ) | |
4530 { | |
4531 if ( uLastPointedObjectID != 0 ) | |
4532 { | |
4533 pStatusBarString[0] = 0; | |
4534 bForceDrawStatusBar = 1; | |
4535 } | |
4536 } | |
4537 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4538 return; | |
4539 } | |
4540 pItemGen = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItems[v14-1]; | |
4541 //goto LABEL_49; | |
4542 v17 = pItemGen->GetDisplayName(); | |
4543 sub_41C0B8_set_status_string(v17); | |
4544 uLastPointedObjectID = 1; | |
4545 if ( pMouse->uPointingObjectID == 0 ) | |
4546 { | |
4547 if ( uLastPointedObjectID != 0 ) | |
4548 { | |
4549 pStatusBarString[0] = 0; | |
4550 bForceDrawStatusBar = 1; | |
4551 } | |
4552 } | |
4553 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4554 return; | |
4555 } | |
4556 _click_on_game_ui: | |
4557 if ( (signed int)pX >= (signed int)pWindowList[0].uFrameX | |
4558 && (signed int)pX <= (signed int)pWindowList[0].uFrameZ | |
4559 && (signed int)pY >= (signed int)pWindowList[0].uFrameY | |
4560 && (signed int)pY <= (signed int)pWindowList[0].uFrameW ) | |
4561 { | |
4562 for ( pButton = pWindowList[0].pControlsHead; pButton != (GUIButton *)0; pButton = pButton->pNext ) | |
4563 { | |
4564 if ( pButton->uButtonType == 1 ) | |
4565 { | |
4566 if ( (signed int)pX >= (signed int)pButton->uX | |
4567 && (signed int)pX <= (signed int)pButton->uZ | |
4568 && (signed int)pY >= (signed int)pButton->uY | |
4569 && (signed int)pY <= (signed int)pButton->uW ) | |
4570 { | |
4571 pMessageType3 = (UIMessageType)pButton->field_1C; | |
4572 if ( pMessageType3 == 0 ) // For books | |
4573 //goto LABEL_28; | |
4574 { | |
4575 v13 = pButton->pButtonName; | |
4576 sub_41C0B8_set_status_string(v13); | |
4577 uLastPointedObjectID = 1; | |
4578 return; | |
4579 } | |
4580 v38 = pButton->uControlParam; | |
4581 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
4582 { | |
4583 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType3; | |
4584 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v38; | |
4585 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
4586 ++pMessageQueue_50CBD0->uNumMessages; | |
4587 }*/ | |
4588 pMessageQueue_50CBD0->AddMessage(pMessageType3, v38, 0); | |
4589 //goto LABEL_131; | |
4590 uLastPointedObjectID = 1; | |
4591 return; | |
4592 } | |
4593 } | |
4594 else | |
4595 { | |
4596 if ( pButton->uButtonType == 2 ) | |
4597 { | |
4598 v45 = pX - pButton->uX; | |
4599 v45 = pY - pButton->uY; | |
4600 | |
4601 if (pX >= pButton->uX && pX <= pButton->uZ && | |
4602 pY >= pButton->uY && pY <= pButton->uW) | |
4603 if ( (double)(signed int)pButton->uWidth != 0.0 ) | |
4604 { | |
4605 if ( (double)(signed int)pButton->uHeight != 0.0 ) | |
4606 { | |
4607 //UNDEF(v32); | |
4608 //if ( v33 | v34 ) | |
4609 //{ | |
4610 pMessageType2 = (UIMessageType)pButton->field_1C; | |
4611 if ( pMessageType2 != 0 ) | |
4612 { | |
4613 v36 = pButton->uControlParam; | |
4614 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) | |
4615 { | |
4616 pMessageQueue_50CBD0->AddMessage(pMessageType2, v36, 0); | |
4617 /*pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = pMessageType2; | |
4618 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v36; | |
4619 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; | |
4620 //goto LABEL_27; | |
4621 ++pMessageQueue_50CBD0->uNumMessages;*/ | |
4622 v13 = pButton->pButtonName; | |
4623 sub_41C0B8_set_status_string(v13); | |
4624 uLastPointedObjectID = 1; | |
4625 return; | |
4626 } | |
4627 } | |
4628 //goto LABEL_28; | |
4629 v13 = pButton->pButtonName; | |
4630 sub_41C0B8_set_status_string(v13); | |
4631 uLastPointedObjectID = 1; | |
4632 return; | |
4633 //} | |
4634 } | |
4635 } | |
4636 } | |
4637 else | |
4638 { | |
4639 if ( pButton->uButtonType == 3 | |
4640 && (signed int)pX >= (signed int)pButton->uX | |
4641 && (signed int)pX <= (signed int)pButton->uZ | |
4642 && (signed int)pY >= (signed int)pButton->uY | |
4643 && (signed int)pY <= (signed int)pButton->uW ) | |
4644 //goto LABEL_19; | |
4645 { | |
4646 pPlayer = pPlayers[uActiveCharacter]; | |
4647 v5 = LOBYTE(pPlayer->pActiveSkills[pButton->uControlParam]); | |
4648 v6 = pPlayer->uSkillPoints; | |
4649 v7 = (v5 & 0x3F) + 1; | |
4650 if ( v6 < v7 ) | |
4651 { | |
4652 v41 = v7 - v6; | |
4653 v39 = pGlobalTXT_LocalizationStrings[469];// "You need %d more Skill Points to advance here" | |
4654 } | |
4655 else | |
4656 { | |
4657 v41 = v7; | |
4658 v39 = pGlobalTXT_LocalizationStrings[468];// "Clicking here will spend %d Skill Points" | |
4659 } | |
4660 sprintf(Str1, v39, v41); | |
4661 v13 = Str1; | |
4662 //goto _set_status_and_ret; | |
4663 sub_41C0B8_set_status_string(v13); | |
4664 uLastPointedObjectID = 1; | |
4665 return; | |
4666 } | |
4667 } | |
4668 } | |
4669 } | |
4670 } | |
4671 pMouse->uPointingObjectID = sub_46A99B(); | |
4672 //goto _return; | |
4673 if ( pMouse->uPointingObjectID == 0 ) | |
4674 { | |
4675 if ( uLastPointedObjectID != 0 ) | |
4676 { | |
4677 pStatusBarString[0] = 0; | |
4678 bForceDrawStatusBar = 1; | |
4679 } | |
4680 } | |
4681 uLastPointedObjectID = pMouse->uPointingObjectID; | |
4682 return; | |
4683 } | |
4684 } | |
4685 | |
4686 | |
4687 //----- (00421626) -------------------------------------------------------- | |
4688 GUIWindow *GameUI_InitializeCharacterWindow(unsigned int _this) | |
4689 { | |
4690 unsigned int v1; // edi@1 | |
4691 GUIWindow *pWindow; // edi@3 | |
4692 | |
4693 ++pIcons_LOD->uTexturePacksCount; | |
4694 v1 = _this; | |
4695 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
4696 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
4697 pEventTimer->Pause(); | |
4698 pAudioPlayer->StopChannels(-1, -1); | |
4699 bRingsShownInCharScreen = 0; | |
4700 CharacterUI_LoadPaperdollTextures(); | |
4701 pCurrentScreen = v1; | |
4702 pWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_CharacterRecord, uActiveCharacter, 0); | |
4703 pCharacterScreen_StatsBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 12, pViewport->uViewportTL_Y + 308, | |
4704 (papredoll_dbrds[9] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[9]].uTextureWidth : 24), | |
4705 (papredoll_dbrds[9] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[9]].uTextureHeight : 26), | |
4706 1, 0, 0x73u, 0, 0x53u, pGlobalTXT_LocalizationStrings[216],// Stats | |
4707 (Texture *)(papredoll_dbrds[10] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[10]] : 0), | |
4708 papredoll_dbrds[9] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[9]] : 0, 0); | |
4709 pCharacterScreen_SkillsBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 102, pViewport->uViewportTL_Y + 308, | |
4710 (papredoll_dbrds[7] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[7]].uTextureWidth : 24), | |
4711 (papredoll_dbrds[7] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[7]].uTextureHeight : 26), | |
4712 1, 0, 0x72u, 0, 0x4Bu, pGlobalTXT_LocalizationStrings[205],//Skills | |
4713 (Texture *)(papredoll_dbrds[8] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[8]] : 0), | |
4714 papredoll_dbrds[7] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[7]] : 0, 0); | |
4715 pCharacterScreen_InventoryBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 192, pViewport->uViewportTL_Y + 308, | |
4716 (papredoll_dbrds[5] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[5]].uTextureWidth : 24), | |
4717 (papredoll_dbrds[5] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[5]].uTextureHeight : 26), | |
4718 1, 0, 0x74u, 0, 0x49u, pGlobalTXT_LocalizationStrings[120], //Inventory | |
4719 (Texture *)(papredoll_dbrds[6] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[6]] : 0), | |
4720 papredoll_dbrds[5] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[5]] : 0, 0); | |
4721 pCharacterScreen_AwardsBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 282, pViewport->uViewportTL_Y + 308, | |
4722 (papredoll_dbrds[3] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[3]].uTextureWidth : 24), | |
4723 (papredoll_dbrds[3] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[3]].uTextureHeight : 26), | |
4724 1, 0, 0x75u, 0, 0x41u, pGlobalTXT_LocalizationStrings[22], //Awards | |
4725 (Texture *)(papredoll_dbrds[4] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[4]] : 0), | |
4726 papredoll_dbrds[3] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[3]] : 0, 0); | |
4727 pCharacterScreen_ExitBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 371, pViewport->uViewportTL_Y + 308, | |
4728 (papredoll_dbrds[1] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[1]].uTextureWidth : 24), | |
4729 (papredoll_dbrds[1] != -1 ? pIcons_LOD->pTextures[papredoll_dbrds[1]].uTextureHeight : 26), | |
4730 1, 0, 0xA8u, 0, 0, pGlobalTXT_LocalizationStrings[79],//Exit | |
4731 (Texture *)(papredoll_dbrds[2] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[2]] : 0), | |
4732 papredoll_dbrds[1] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[1]] : 0, 0); | |
4733 pWindow->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, 0x78u, 0, 0, "", 0); | |
4734 pCharacterScreen_DetalizBtn = pWindow->CreateButton(0x258u, 0x12Cu, 0x1Eu, 0x1Eu, 1, 0, 0x55u, 0, 0, pGlobalTXT_LocalizationStrings[64], 0); | |
4735 pCharacterScreen_DollBtn = pWindow->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, 0x85u, 0, 0, "", 0); | |
4736 pWindow->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 1u, 0x31u, "", 0); | |
4737 pWindow->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 2u, 0x32u, "", 0); | |
4738 pWindow->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 3u, 0x33u, "", 0); | |
4739 pWindow->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 4u, 0x34u, "", 0); | |
4740 pWindow->CreateButton(0, 0, 0, 0, 1, 0, 0xB0u, 0, 9u, "", 0); | |
4741 FillAwardsData(); | |
4742 return pWindow; | |
4743 } | 724 } |
4744 | 725 |
4745 | 726 |
4746 | 727 |
4747 //----- (004219BE) -------------------------------------------------------- | 728 //----- (004219BE) -------------------------------------------------------- |