Mercurial > mm7
comparison UIPopup.cpp @ 706:d6236f6a9882
Rough function rearranging to new files
author | Gloval |
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date | Tue, 19 Mar 2013 21:53:21 +0400 |
parents | |
children | af08fc9e29c8 |
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705:e39702f35283 | 706:d6236f6a9882 |
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1 #include <assert.h> | |
2 | |
3 #include "MM7.h" | |
4 | |
5 #include "MapInfo.h" | |
6 #include "Game.h" | |
7 #include "GUIWindow.h" | |
8 #include "GUIFont.h" | |
9 #include "GUIButton.h" | |
10 #include "GUIProgressBar.h" | |
11 #include "Party.h" | |
12 #include "AudioPlayer.h" | |
13 #include "Outdoor.h" | |
14 #include "IndoorCamera.h" | |
15 #include "Overlays.h" | |
16 #include "Monsters.h" | |
17 #include "Arcomage.h" | |
18 #include "LOD.h" | |
19 #include "Actor.h" | |
20 #include "Allocator.h" | |
21 #include "Events.h" | |
22 #include "Viewport.h" | |
23 #include "FrameTableInc.h" | |
24 #include "Math.h" | |
25 #include "SpriteObject.h" | |
26 #include "ObjectList.h" | |
27 #include "Chest.h" | |
28 #include "PaletteManager.h" | |
29 #include "DecorationList.h" | |
30 #include "SaveLoad.h" | |
31 #include "stru123.h" | |
32 #include "Time.h" | |
33 #include "IconFrameTable.h" | |
34 #include "Awards.h" | |
35 #include "Autonotes.h" | |
36 #include "stru160.h" | |
37 #include "stru279.h" | |
38 #include "TurnEngine.h" | |
39 #include "stru277.h" | |
40 #include "Weather.h" | |
41 #include "stru272.h" | |
42 #include "stru298.h" | |
43 #include "StorylineTextTable.h" | |
44 #include "Events2D.h" | |
45 #include "texts.h" | |
46 #include "stru351.h" | |
47 | |
48 #include "mm7_data.h" | |
49 | |
50 static char static_sub_417BB5_out_string[1200]; // static to a file, not sub actually | |
51 | |
52 //----- (004151D9) -------------------------------------------------------- | |
53 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight) | |
54 { | |
55 unsigned int v4; // ebx@1 | |
56 Texture *v5; // edi@1 | |
57 signed int uTileWidth; // ecx@1 | |
58 int v7; // eax@5 | |
59 int v8; // ecx@10 | |
60 unsigned int v9; // ebx@14 | |
61 int v10; // [sp+10h] [bp-28h]@5 | |
62 signed int uTileHeight; // [sp+18h] [bp-20h]@1 | |
63 int v12; // [sp+1Ch] [bp-1Ch]@7 | |
64 int v13; // [sp+20h] [bp-18h]@1 | |
65 int a5; // [sp+24h] [bp-14h]@5 | |
66 unsigned int a5a; // [sp+24h] [bp-14h]@11 | |
67 unsigned int a4; // [sp+28h] [bp-10h]@1 | |
68 int uNumXTiles; // [sp+2Ch] [bp-Ch]@3 | |
69 unsigned int uNumXTilesa; // [sp+2Ch] [bp-Ch]@6 | |
70 unsigned int uNumXTilesb; // [sp+2Ch] [bp-Ch]@11 | |
71 unsigned int a2a; // [sp+30h] [bp-8h]@1 | |
72 unsigned int v21; // [sp+34h] [bp-4h]@5 | |
73 unsigned int v22; // [sp+34h] [bp-4h]@11 | |
74 | |
75 v4 = uY; | |
76 a2a = uX; | |
77 a4 = uX + uWidth; | |
78 pRenderer->Clip(uX, v4, uX + uWidth, v4 + uHeight); | |
79 v5 = (Texture *)(uTextureID_Parchment != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_Parchment] : 0); | |
80 uTileWidth = (uTextureID_Parchment != -1 ? pIcons_LOD->pTextures[uTextureID_Parchment].uTextureWidth : 24); | |
81 v13 = (uTextureID_Parchment != -1 ? pIcons_LOD->pTextures[uTextureID_Parchment].uTextureWidth : 24); | |
82 uTileHeight = (uTextureID_Parchment != -1 ? pIcons_LOD->pTextures[uTextureID_Parchment].uTextureHeight : 26); | |
83 if ( (uTextureID_Parchment != -1 ? pIcons_LOD->pTextures[uTextureID_Parchment].uTextureWidth : 24) | |
84 && (uTextureID_Parchment != -1 ? pIcons_LOD->pTextures[uTextureID_Parchment].uTextureHeight : 26) ) | |
85 { | |
86 uNumXTiles = (signed int)uWidth / uTileWidth; | |
87 if ( (signed int)uWidth % uTileWidth ) | |
88 ++uNumXTiles; | |
89 a5 = 0; | |
90 v21 = v4; | |
91 v7 = uNumXTiles + 1; | |
92 v10 = uNumXTiles + 1; | |
93 do | |
94 { | |
95 uNumXTilesa = a2a - v13; | |
96 if ( v7 > 0 ) | |
97 { | |
98 v12 = v7; | |
99 do | |
100 { | |
101 uNumXTilesa += v13; | |
102 pRenderer->DrawTextureIndexed(uNumXTilesa, v21, v5); | |
103 --v12; | |
104 } | |
105 while ( v12 ); | |
106 v7 = v10; | |
107 } | |
108 v21 += uTileHeight; | |
109 v8 = a5++; | |
110 } | |
111 while ( v8 < (signed int)uHeight / uTileHeight ); | |
112 a5a = v4 + uHeight - 32; | |
113 pRenderer->DrawTextureTransparent( | |
114 a2a, | |
115 v4, | |
116 (Texture *)(uTextureID_5076AC != -1 ? &pIcons_LOD->pTextures[uTextureID_5076AC] : 0)); | |
117 pRenderer->DrawTextureTransparent( | |
118 a2a, | |
119 a5a, | |
120 (Texture *)(uTextureID_5076B4 != -1 ? &pIcons_LOD->pTextures[uTextureID_5076B4] : 0)); | |
121 pRenderer->DrawTextureTransparent( | |
122 a4 - 32, | |
123 v4, | |
124 (Texture *)(uTextureID_5076A8 != -1 ? &pIcons_LOD->pTextures[uTextureID_5076A8] : 0)); | |
125 pRenderer->DrawTextureTransparent( | |
126 a4 - 32, | |
127 a5a, | |
128 (Texture *)(uTextureID_5076B0 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_5076B0] : 0)); | |
129 uNumXTilesb = a2a + 32; | |
130 v22 = v4 + uHeight - 10; | |
131 if ( (signed int)uWidth > 64 ) | |
132 { | |
133 pRenderer->Clip(a2a + 32, v4, a4 - 32, v4 + uHeight); | |
134 pRenderer->DrawTextureTransparent( | |
135 uNumXTilesb, | |
136 v4, | |
137 (Texture *)(uTextureID_507698 != -1 ? &pIcons_LOD->pTextures[uTextureID_507698] : 0)); | |
138 pRenderer->DrawTextureTransparent( | |
139 uNumXTilesb, | |
140 v22, | |
141 (Texture *)(uTextureID_5076A4 != -1 ? &pIcons_LOD->pTextures[uTextureID_5076A4] : 0)); | |
142 if ( (signed int)uWidth > 512 ) | |
143 { | |
144 pRenderer->DrawTextureTransparent( | |
145 a2a + 544, | |
146 v4, | |
147 (Texture *)(uTextureID_507698 != -1 ? &pIcons_LOD->pTextures[uTextureID_507698] : 0)); | |
148 pRenderer->DrawTextureTransparent( | |
149 a2a + 544, | |
150 v22, | |
151 (Texture *)(uTextureID_5076A4 != -1 ? &pIcons_LOD->pTextures[uTextureID_5076A4] : 0)); | |
152 } | |
153 } | |
154 v9 = v4 + 32; | |
155 if ( (signed int)uHeight > 64 ) | |
156 { | |
157 pRenderer->Clip(a2a, v9, a4, a5a); | |
158 pRenderer->DrawTextureTransparent( | |
159 a2a, | |
160 v9, | |
161 (Texture *)(uTextureID_5076A0 != -1 ? &pIcons_LOD->pTextures[uTextureID_5076A0] : 0)); | |
162 pRenderer->DrawTextureTransparent( | |
163 a4 - 10, | |
164 v9, | |
165 (Texture *)(uTextureID_50769C != -1 ? &pIcons_LOD->pTextures[uTextureID_50769C] : 0)); | |
166 } | |
167 pRenderer->ResetClip(); | |
168 } | |
169 } | |
170 | |
171 | |
172 | |
173 //----- (0041D895) -------------------------------------------------------- | |
174 void GameUI_DrawItemInfo( struct ItemGen* inspect_item ) | |
175 { | |
176 ItemGen *v1; // esi@1 | |
177 unsigned int v2; // eax@3 | |
178 //char *v3; // edi@5 | |
179 //unsigned int v4; // eax@5 | |
180 //unsigned int v5; // esi@5 | |
181 signed int v6; // eax@5 | |
182 int v7; // edx@5 | |
183 //unsigned int v9; // eax@12 | |
184 char v10; // zf@16 | |
185 ItemGen *v11; // eax@16 | |
186 ItemGen *v12; // eax@25 | |
187 //unsigned int v13; // ecx@32 | |
188 //unsigned int v14; // eax@32 | |
189 //Render *v15; // edi@33 | |
190 const char *v16; // eax@34 | |
191 int v17; // eax@36 | |
192 int v18; // esi@37 | |
193 unsigned __int16 v19; // ax@37 | |
194 //char v20; // al@40 | |
195 char v21; // al@44 | |
196 //char v22; // al@48 | |
197 //char v23; // al@51 | |
198 int v24; // eax@52 | |
199 int v25; // eax@57 | |
200 int v26; // eax@60 | |
201 int v27; // eax@67 | |
202 const char *v28; // edi@69 | |
203 int v29; // eax@70 | |
204 char v30; // edi@78 | |
205 const char *v31; // eax@78 | |
206 int v32; // ecx@81 | |
207 unsigned int v33; // eax@81 | |
208 int v34; // esi@81 | |
209 const char *v35; // eax@85 | |
210 const char *v36; // eax@87 | |
211 unsigned int v37; // eax@109 | |
212 unsigned int v38; // eax@109 | |
213 int v39; // eax@113 | |
214 GUIFont *v40; // edx@113 | |
215 signed int v41; // [sp-20h] [bp-298h]@113 | |
216 int v42; // [sp-1Ch] [bp-294h]@113 | |
217 //char *v43; // [sp-18h] [bp-290h]@46 | |
218 unsigned int v44; // [sp-18h] [bp-290h]@113 | |
219 //int v45; // [sp-14h] [bp-28Ch]@46 | |
220 const char *v46; // [sp-14h] [bp-28Ch]@58 | |
221 char *v47; // [sp-14h] [bp-28Ch]@110 | |
222 //char *v48; // [sp-10h] [bp-288h]@46 | |
223 const char *v49; // [sp-10h] [bp-288h]@56 | |
224 char *v50; // [sp-10h] [bp-288h]@58 | |
225 int v51; // [sp-10h] [bp-288h]@110 | |
226 const char *v52; // [sp-Ch] [bp-284h]@36 | |
227 //int v53; // [sp-Ch] [bp-284h]@46 | |
228 char *v54; // [sp-Ch] [bp-284h]@56 | |
229 int v55; // [sp-Ch] [bp-284h]@58 | |
230 int v56; // [sp-Ch] [bp-284h]@110 | |
231 unsigned int v57; // [sp-8h] [bp-280h]@36 | |
232 //int v58; // [sp-8h] [bp-280h]@46 | |
233 int v59; // [sp-8h] [bp-280h]@56 | |
234 int v60; // [sp-8h] [bp-280h]@58 | |
235 unsigned int v61; // [sp-8h] [bp-280h]@110 | |
236 char out_text[300]; // [sp+8h] [bp-270h]@40 | |
237 //char Dest[100]; // [sp+6Ch] [bp-20Ch]@40 | |
238 //char v64[100]; // [sp+D0h] [bp-1A8h]@40 | |
239 char v65[120]; // [sp+134h] [bp-144h]@92 | |
240 char Source[40]; // [sp+1ACh] [bp-CCh]@49 | |
241 stru351_summoned_item v67; | |
242 //int v67; // [sp+1D4h] [bp-A4h]@91 | |
243 //int v68; // [sp+1D8h] [bp-A0h]@106 | |
244 //int v69; // [sp+1DCh] [bp-9Ch]@101 | |
245 //int v70; // [sp+1E0h] [bp-98h]@97 | |
246 //int v71; // [sp+1E8h] [bp-90h]@93 | |
247 //int v72; // [sp+1ECh] [bp-8Ch]@91 | |
248 int var88; // [sp+1F0h] [bp-88h]@1 | |
249 Texture *v73; // [sp+1F4h] [bp-84h]@5 | |
250 //unsigned int v75; // [sp+1F8h] [bp-80h]@5 | |
251 //char *v76; // [sp+1FCh] [bp-7Ch]@5 | |
252 int v77; // [sp+200h] [bp-78h]@12 | |
253 int v78; // [sp+204h] [bp-74h]@5 | |
254 GUIWindow wHintWindow; // [sp+208h] [bp-70h]@2 | |
255 POINT a2; // [sp+25Ch] [bp-1Ch]@2 | |
256 int v81; // [sp+264h] [bp-14h]@5 | |
257 // GUIFont *pFontComic; // [sp+268h] [bp-10h]@1 | |
258 PlayerSpeech v83; // [sp+26Ch] [bp-Ch]@18 | |
259 char* v84; | |
260 int v85; | |
261 char *Str; // [sp+270h] [bp-8h]@65 | |
262 | |
263 v1 = inspect_item; | |
264 var88 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
265 if (!inspect_item->uItemID) | |
266 return; | |
267 | |
268 wHintWindow.Hint = 0; | |
269 wHintWindow.uFrameWidth = 384; | |
270 wHintWindow.uFrameHeight = 180; | |
271 wHintWindow.uFrameY = 40; | |
272 if ( pMouse->GetCursorPos(&a2)->x <= 320 ) | |
273 v2 = pMouse->GetCursorPos(&a2)->x + 30; | |
274 else | |
275 v2 = pMouse->GetCursorPos(&a2)->x - wHintWindow.uFrameWidth - 30; | |
276 wHintWindow.uFrameX = v2; | |
277 auto item_desc = &pItemsTable->pItems[inspect_item->uItemID]; | |
278 //v3 = (char *)&pItemsTable->pItems[_this->uItemID].pIconName; | |
279 //v76 = v3; | |
280 //v4 = pIcons_LOD->LoadTexture(pItemsTable->pItems[_this->uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
281 //v5 = v4; | |
282 //v4 *= 72; | |
283 //v75 = v4; | |
284 //v73 = &pIcons_LOD->pTextures[v4]; | |
285 v73 = pIcons_LOD->LoadTexturePtr(item_desc->pIconName, TEXTURE_16BIT_PALETTE); | |
286 v6 = 100 - v73->uTextureWidth; | |
287 v7 = v73->uTextureHeight; | |
288 v78 = v6; | |
289 v81 = 144 - v7; | |
290 if ( v6 > 0 ) | |
291 v78 = v6 >> 1; | |
292 if ( v81 <= 0 ) | |
293 v81 = 0; | |
294 else | |
295 v81 >>= 1; | |
296 if ( !item_desc->uItemID_Rep_St ) | |
297 inspect_item->SetIdentified(); | |
298 //v9 = v8->uAttributes; | |
299 v77 = 0; | |
300 //a2.y = v8->uAttributes & 2; | |
301 if (pItemsTable->pItems[inspect_item->uItemID].uEquipType == EQUIP_GOLD) | |
302 v77 = inspect_item->uSpecEnchantmentType; | |
303 if ( uActiveCharacter ) | |
304 { | |
305 //try to identify | |
306 if (!inspect_item->Identified()) | |
307 { | |
308 | |
309 v11 = inspect_item; | |
310 if ( pPlayers[uActiveCharacter]->CanIdentify(inspect_item) == 1 ) | |
311 inspect_item->SetIdentified(); | |
312 v83 = SPEECH_9; | |
313 if ( !inspect_item->Identified() ) | |
314 { | |
315 ShowStatusBarString(pGlobalTXT_LocalizationStrings[446], 2u);//"Identify Failed" | |
316 } | |
317 else | |
318 { | |
319 v83 = SPEECH_8; | |
320 if ( inspect_item->GetValue() < 100 * (pPlayers[uActiveCharacter]->uLevel + 5) ) | |
321 v83 = SPEECH_7; | |
322 } | |
323 if ( dword_4E455C ) | |
324 { | |
325 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)(int)v83, 0); | |
326 dword_4E455C = 0; | |
327 } | |
328 } | |
329 inspect_item->UpdateTempBonus(pParty->uTimePlayed); | |
330 if (inspect_item->Broken()) | |
331 { | |
332 if ( pPlayers[uActiveCharacter]->CanRepair(inspect_item) == 1 ) | |
333 inspect_item->uAttributes = inspect_item->uAttributes & 0xFFFFFFFD | 1; | |
334 v83 = SPEECH_11; | |
335 if ( !inspect_item->Broken() ) | |
336 v83 = SPEECH_10; | |
337 else | |
338 ShowStatusBarString(pGlobalTXT_LocalizationStrings[448], 2u);//"Repair Failed" | |
339 if ( dword_4E455C ) | |
340 { | |
341 pPlayers[uActiveCharacter]->PlaySound(v83, 0); | |
342 dword_4E455C = 0; | |
343 } | |
344 } | |
345 } | |
346 //v13 = _this->uAttributes; | |
347 //v14 = _this->Identified(); | |
348 //a2.y = inspect_item->Identified(); | |
349 if (inspect_item->Broken()) | |
350 { | |
351 wHintWindow.DrawMessageBox(0); | |
352 //v15 = &; | |
353 pRenderer->Clip(wHintWindow.uFrameX + 12, wHintWindow.uFrameY + 12, | |
354 wHintWindow.uFrameX + wHintWindow.uFrameWidth - 12, | |
355 wHintWindow.uFrameY + wHintWindow.uFrameHeight - 12); | |
356 wHintWindow.uFrameWidth -= 24; | |
357 wHintWindow.uFrameHeight -= 12; | |
358 wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1; | |
359 wHintWindow.uFrameW = wHintWindow.uFrameY + wHintWindow.uFrameHeight - 1; | |
360 pRenderer->DrawTransparentRedShade(wHintWindow.uFrameX + v78, v81 + wHintWindow.uFrameY + 30, v73); | |
361 if ( inspect_item->Identified()) | |
362 v16 = inspect_item->GetIdentifiedName(); | |
363 else | |
364 v16 = item_desc->pUnidentifiedName; | |
365 wHintWindow.DrawTitleText(pFontArrus, 0, 0xCu, var88, v16, 3u); | |
366 v17 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[32], &wHintWindow, 0, 0); //"Broken Item" | |
367 v18 = v17 >> 1; | |
368 v19 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0x19u, 0x19u); | |
369 wHintWindow.DrawTitleText(pFontArrus, 0x64u, ((signed int)wHintWindow.uFrameHeight >> 1) - v18, v19, pGlobalTXT_LocalizationStrings[32], 3); //"Broken Item" | |
370 pRenderer->ResetClip(); | |
371 if ( !areWeLoadingTexture ) | |
372 { | |
373 v73->Release(); | |
374 pIcons_LOD->_40F9C5(); | |
375 } | |
376 return; | |
377 } | |
378 if (!inspect_item->Identified()) | |
379 { | |
380 wHintWindow.DrawMessageBox(0); | |
381 pRenderer->Clip(wHintWindow.uFrameX + 12, wHintWindow.uFrameY + 12, | |
382 wHintWindow.uFrameX + wHintWindow.uFrameWidth - 12, | |
383 wHintWindow.uFrameY + wHintWindow.uFrameHeight - 12); | |
384 wHintWindow.uFrameWidth -= 24; | |
385 wHintWindow.uFrameHeight -= 12; | |
386 wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1; | |
387 wHintWindow.uFrameW = wHintWindow.uFrameY + wHintWindow.uFrameHeight - 1; | |
388 pRenderer->DrawTextureTransparent(wHintWindow.uFrameX + v78, v81 + wHintWindow.uFrameY + 30, v73); | |
389 wHintWindow.DrawTitleText(pFontArrus, 0, 0xCu, var88, item_desc->pUnidentifiedName, 3u); | |
390 v17 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[232], &wHintWindow, 0, 0); ///"Not Identified" | |
391 v18 = v17 >> 1; | |
392 v19 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0x19u, 0x19u); | |
393 wHintWindow.DrawTitleText(pFontArrus, 0x64u, ((signed int)wHintWindow.uFrameHeight >> 1) - v18, v19, pGlobalTXT_LocalizationStrings[232], 3); | |
394 pRenderer->ResetClip(); | |
395 if ( !areWeLoadingTexture ) | |
396 { | |
397 v73->Release(); | |
398 pIcons_LOD->_40F9C5(); | |
399 } | |
400 return; | |
401 } | |
402 | |
403 sprintfex(out_text, pGlobalTXT_LocalizationStrings[463], item_desc->pUnidentifiedName); //"Type: %s" | |
404 out_text[100] = 0; | |
405 out_text[200] = 0; | |
406 //v20 = item_desc->uEquipType; | |
407 switch (item_desc->uEquipType) | |
408 { | |
409 case EQUIP_ONE_OR_TWO_HANDS: | |
410 case EQUIP_TWO_HANDED: | |
411 sprintfex(out_text + 100, "%s: +%d %s: %dd%d", pGlobalTXT_LocalizationStrings[LOCSTR_ATTACK], | |
412 (int)item_desc->uDamageMod, pGlobalTXT_LocalizationStrings[53], (int)item_desc->uDamageDice, (int)item_desc->uDamageRoll); //"Damage" | |
413 if (item_desc->uDamageMod) | |
414 { | |
415 char mod[16]; | |
416 sprintf(mod, "+%d", (int)item_desc->uDamageMod); | |
417 strcat(out_text + 100, mod); | |
418 } | |
419 break; | |
420 | |
421 case EQUIP_BOW: | |
422 sprintfex(out_text + 100, "%s: +%d %s: %dd%d", pGlobalTXT_LocalizationStrings[203], //"Shoot" | |
423 (int)item_desc->uDamageMod, pGlobalTXT_LocalizationStrings[53], //"Damage" | |
424 (int)item_desc->uDamageDice, (int)item_desc->uDamageRoll); | |
425 if (item_desc->uDamageMod) | |
426 { | |
427 char mod[16]; | |
428 sprintf(mod, "+%d", (int)item_desc->uDamageMod); | |
429 strcat(out_text + 100, mod); | |
430 } | |
431 break; | |
432 | |
433 case EQUIP_ARMOUR: | |
434 case EQUIP_SHIELD: | |
435 case EQUIP_HELMET: | |
436 case EQUIP_BELT: | |
437 case EQUIP_CLOAK: | |
438 case EQUIP_GAUNTLETS: | |
439 case EQUIP_BOOTS: | |
440 case EQUIP_RING: | |
441 case EQUIP_AMULET: | |
442 if (item_desc->uDamageDice) //"Armor" | |
443 sprintfex(out_text + 100, "%s: +%d", pGlobalTXT_LocalizationStrings[11], item_desc->uDamageDice + item_desc->uDamageMod); | |
444 break; | |
445 | |
446 } | |
447 | |
448 if ( !v77 ) | |
449 { | |
450 if (item_desc->uEquipType ==EQUIP_POTION) //this is CORRECT! do not move to switch! | |
451 { | |
452 if ( inspect_item->uEnchantmentType ) | |
453 sprintf(out_text + 200, "%s: %d",pGlobalTXT_LocalizationStrings[449] , inspect_item->uEnchantmentType); //"Power" | |
454 } | |
455 else if (item_desc->uEquipType == EQUIP_REAGENT) | |
456 { | |
457 sprintf(out_text + 200, "%s: %d", pGlobalTXT_LocalizationStrings[449], pItemsTable->pItems[inspect_item->uItemID].uDamageDice); //"Power" | |
458 } | |
459 | |
460 else if ( inspect_item->uEnchantmentType ) | |
461 { | |
462 sprintf(out_text + 200, "%s: %s +%d", pGlobalTXT_LocalizationStrings[210], | |
463 pItemsTable->pEnchantments[inspect_item->uEnchantmentType-1].pBonusStat, inspect_item->_bonus_strength); //"Special" | |
464 } | |
465 else if ( inspect_item->uSpecEnchantmentType ) | |
466 { | |
467 sprintf(out_text + 200, "%s: %s", pGlobalTXT_LocalizationStrings[210], | |
468 pItemsTable->pSpecialEnchantments[inspect_item->uSpecEnchantmentType-1].pBonusStatement, inspect_item->_bonus_strength); | |
469 } | |
470 | |
471 else if ( inspect_item->uNumCharges ) | |
472 { | |
473 sprintf(out_text + 200, "%s: %lu", pGlobalTXT_LocalizationStrings[464], inspect_item->uNumCharges); //"Charges" | |
474 | |
475 } | |
476 } | |
477 wHintWindow.uFrameWidth -= 12; | |
478 v85 = 3; | |
479 wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1; | |
480 wHintWindow.uFrameW = wHintWindow.uFrameY + wHintWindow.uFrameHeight - 1; | |
481 Str = (char *)(3 * (LOBYTE(pFontArrus->uFontHeight) + 8)); | |
482 v84 = &out_text[0]; | |
483 do | |
484 { | |
485 if ( *v84 ) | |
486 { | |
487 v27 = pFontComic->CalcTextHeight(v84, &wHintWindow, 100, 0); | |
488 Str += v27 + 3; | |
489 } | |
490 v84 += 100; | |
491 --v85; | |
492 } | |
493 while ( v85 ); | |
494 v28 = item_desc->pDescription; | |
495 if ( *v28 ) | |
496 { | |
497 v29 = pFontSmallnum->CalcTextHeight(v28, &wHintWindow, 100, 0); | |
498 Str += v29; | |
499 } | |
500 wHintWindow.uFrameHeight = v73->uTextureHeight + v81 + 54; | |
501 if ( (signed int)Str > (signed int)wHintWindow.uFrameHeight ) | |
502 wHintWindow.uFrameHeight = (unsigned int)Str; | |
503 if ( inspect_item->uAttributes & 8 && (inspect_item->uSpecEnchantmentType || inspect_item->uEnchantmentType) ) | |
504 wHintWindow.uFrameHeight += LOBYTE(pFontComic->uFontHeight); | |
505 v85 = 0; | |
506 if ( pFontArrus->uFontHeight ) | |
507 { | |
508 wHintWindow.uFrameWidth -= 24; | |
509 v30 = pFontArrus->uFontHeight; | |
510 v31 = inspect_item->GetIdentifiedName(); | |
511 if ( pFontArrus->CalcTextHeight(v31, &wHintWindow, 0, 0) / (signed int)v30 ) | |
512 v85 = v30; | |
513 wHintWindow.uFrameWidth += 24; | |
514 } | |
515 wHintWindow.uFrameWidth += 12; | |
516 wHintWindow.uFrameHeight += (unsigned int)v85; | |
517 wHintWindow.uFrameW = wHintWindow.uFrameY + wHintWindow.uFrameHeight - 1; | |
518 wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1; | |
519 wHintWindow.DrawMessageBox(0); | |
520 //v15 = pRenderer; | |
521 pRenderer->Clip(wHintWindow.uFrameX + 12, wHintWindow.uFrameY + 12, | |
522 wHintWindow.uFrameX + wHintWindow.uFrameWidth - 12, wHintWindow.uFrameY + wHintWindow.uFrameHeight - 12); | |
523 wHintWindow.uFrameWidth -= 12; | |
524 v32 = v73->uTextureHeight; | |
525 v33 = wHintWindow.uFrameHeight; | |
526 wHintWindow.uFrameHeight -= 12; | |
527 wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1; | |
528 wHintWindow.uFrameW = wHintWindow.uFrameY + wHintWindow.uFrameHeight - 1; | |
529 pRenderer->DrawTextureTransparent( | |
530 wHintWindow.uFrameX + v78, | |
531 wHintWindow.uFrameY + (signed int)(v33 - v32) / 2, | |
532 v73); | |
533 | |
534 v34 = (int)(v85 + 35); | |
535 v85 = 3; | |
536 Str = out_text; | |
537 do | |
538 { | |
539 if ( *Str ) | |
540 { | |
541 wHintWindow.DrawText(pFontComic, 100, v34, 0, Str, 0, 0, 0); | |
542 v34 += pFontComic->CalcTextHeight(Str, &wHintWindow, 100, 0) + 3; | |
543 } | |
544 Str += 100; | |
545 --v85; | |
546 } | |
547 while (v85 ); | |
548 v35 = item_desc->pDescription; | |
549 if ( *v35 ) | |
550 wHintWindow.DrawText(pFontSmallnum, 100, v34, 0, v35, 0, 0, 0); | |
551 wHintWindow.uFrameX += 12; | |
552 wHintWindow.uFrameWidth -= 24; | |
553 v36 = inspect_item->GetIdentifiedName(); | |
554 wHintWindow.DrawTitleText(pFontArrus, 0, 0xCu, var88, v36, 3u); | |
555 wHintWindow.uFrameWidth += 24; | |
556 wHintWindow.uFrameX -= 12; | |
557 if ( v77 ) | |
558 { | |
559 sprintf(pTmpBuf, "%s: %lu", pGlobalTXT_LocalizationStrings[465], v77);//"Value" | |
560 v40 = pFontComic; | |
561 v61 = 0; | |
562 v56 = 0; | |
563 v51 = 0; | |
564 v47 = pTmpBuf; | |
565 v44 = 0; | |
566 v42 = wHintWindow.uFrameHeight - LOBYTE(pFontComic->uFontHeight); | |
567 v41 = 100; | |
568 } | |
569 else | |
570 { | |
571 if ( (inspect_item->uAttributes & 8) && (inspect_item->uSpecEnchantmentType || inspect_item->uEnchantmentType) ) | |
572 { | |
573 sub_493F79(&v67, inspect_item->uExpireTime - pParty->uTimePlayed); | |
574 strcpy(pTmpBuf, "Duration:"); | |
575 Str = (char *)(v67.field_18_expire_year - game_starting_year); | |
576 if (v67.field_18_expire_year != 1168 ) | |
577 { | |
578 sprintf(v65, " %d:yr", v67.field_18_expire_year - game_starting_year); | |
579 strcat(pTmpBuf, v65); | |
580 } | |
581 if ( (((v67.field_14_exprie_month || Str) && | |
582 ((sprintf(v65, " %d:mo", v67.field_14_exprie_month), strcat(pTmpBuf, v65), v67.field_14_exprie_month) || Str) | |
583 || v67.field_C_expire_day) | |
584 && ((sprintf(v65, " %d:dy", v67.field_C_expire_day), strcat(pTmpBuf, v65), v67.field_14_exprie_month) || Str || | |
585 v67.field_C_expire_day) | |
586 || v67.field_8_expire_hour) | |
587 && ((sprintf(v65, " %d:hr", v67.field_8_expire_hour), strcat(pTmpBuf, v65), v67.field_14_exprie_month) || Str || | |
588 v67.field_C_expire_day || v67.field_8_expire_hour) | |
589 || v67.field_4_expire_minute ) | |
590 { | |
591 sprintf(v65, " %d:mn", v67.field_4_expire_minute); | |
592 strcat(pTmpBuf, v65); | |
593 } | |
594 wHintWindow.DrawText(pFontComic, 100, wHintWindow.uFrameHeight - 2 * LOBYTE(pFontComic->uFontHeight), 0, pTmpBuf, 0, 0, 0); | |
595 } | |
596 v37 = inspect_item->GetValue(); | |
597 sprintf(pTmpBuf, "%s: %lu", pGlobalTXT_LocalizationStrings[465], v37); | |
598 wHintWindow.DrawText(pFontComic, 100, wHintWindow.uFrameHeight - LOBYTE(pFontComic->uFontHeight), 0, pTmpBuf, 0, 0, 0); | |
599 v38 = inspect_item->uAttributes; | |
600 if ( BYTE1(v38) & 1 ) | |
601 { | |
602 v61 = 0; | |
603 v56 = 0; | |
604 v51 = 0; | |
605 v47 = pGlobalTXT_LocalizationStrings[187]; //"Stolen" | |
606 } | |
607 else | |
608 { | |
609 if ( !(BYTE1(v38) & 2) ) | |
610 { | |
611 pRenderer->ResetClip(); | |
612 if ( !areWeLoadingTexture ) | |
613 { | |
614 v73->Release(); | |
615 pIcons_LOD->_40F9C5(); | |
616 } | |
617 return; | |
618 } | |
619 v61 = 0; | |
620 v56 = 0; | |
621 v51 = 0; | |
622 v47 = pGlobalTXT_LocalizationStrings[651]; //"Hardened" | |
623 } | |
624 LOWORD(v38) = LOWORD(pRenderer->uTargetRMask); | |
625 v44 = v38; | |
626 v42 = wHintWindow.uFrameHeight - LOBYTE(pFontComic->uFontHeight); | |
627 v39 = pFontComic->GetLineWidth(pTmpBuf); | |
628 v40 = pFontComic; | |
629 v41 = v39 + 132; | |
630 } | |
631 wHintWindow.DrawText(v40, v41, v42, v44, v47, v51, v56, v61); | |
632 pRenderer->ResetClip(); | |
633 if ( !areWeLoadingTexture ) | |
634 { | |
635 v73->Release(); | |
636 pIcons_LOD->_40F9C5(); | |
637 } | |
638 return; | |
639 } | |
640 // 4E455C: using guessed type int dword_4E455C; | |
641 // 506128: using guessed type int areWeLoadingTexture; | |
642 | |
643 | |
644 | |
645 //----- (0041E360) -------------------------------------------------------- | |
646 char *__fastcall MonsterPopup_Draw(unsigned int uActorID, GUIWindow *edx0) | |
647 { | |
648 unsigned int v2; // esi@1 | |
649 Actor *v3; // esi@3 | |
650 int v4; // eax@3 | |
651 unsigned int v5; // ecx@3 | |
652 NPCData *v6; // eax@3 | |
653 unsigned __int16 v7; // cx@3 | |
654 int v8; // eax@4 | |
655 unsigned __int16 v9; // dx@4 | |
656 SpriteFrame *v10; // edi@17 | |
657 LODSprite *v11; // esi@17 | |
658 unsigned int v12; // ecx@17 | |
659 Sprite *v13; // edi@18 | |
660 int v14; // ecx@18 | |
661 int v15; // edx@18 | |
662 int v16; // edx@18 | |
663 int v17; // eax@18 | |
664 unsigned int v18; // ecx@19 | |
665 unsigned int v19; // eax@21 | |
666 char *v20; // esi@28 | |
667 int v21; // edx@29 | |
668 unsigned __int16 *v22; // ecx@29 | |
669 int v23; // eax@29 | |
670 int v24; // eax@32 | |
671 int v25; // esi@32 | |
672 char *v26; // edx@34 | |
673 unsigned __int8 v27; // sf@36 | |
674 unsigned __int8 v28; // of@36 | |
675 int v29; // esi@40 | |
676 char *v30; // ecx@40 | |
677 int v31; // eax@40 | |
678 int v32; // esi@43 | |
679 unsigned __int16 v33; // ax@45 | |
680 int v34; // edx@45 | |
681 int v35; // eax@45 | |
682 int v36; // eax@49 | |
683 char *v37; // eax@52 | |
684 int v38; // eax@55 | |
685 unsigned __int16 v39; // ax@59 | |
686 SpellBuff *v40; // eax@60 | |
687 int v41; // edi@61 | |
688 unsigned int v42; // eax@61 | |
689 int v43; // eax@62 | |
690 int v44; // eax@63 | |
691 signed int v45; // edi@65 | |
692 unsigned __int16 v46; // ax@73 | |
693 Player *v47; // ecx@77 | |
694 unsigned int v48; // eax@85 | |
695 GUIFont *v49; // edi@90 | |
696 int v50; // edi@90 | |
697 SpellBuff *v51; // eax@91 | |
698 char *v52; // ecx@98 | |
699 char *v53; // ecx@101 | |
700 char *v54; // ST0C_4@118 | |
701 unsigned int v55; // eax@118 | |
702 GUIFont *v56; // edi@124 | |
703 unsigned __int8 v57; // al@128 | |
704 int v58; // eax@132 | |
705 Actor *v59; // ecx@133 | |
706 unsigned __int8 v60; // dl@138 | |
707 char *v62; // eax@147 | |
708 int v63; // eax@152 | |
709 char *result; // eax@152 | |
710 int v65; // eax@155 | |
711 const char *v66; // [sp-10h] [bp-1FCh]@121 | |
712 const char *v67; // [sp-10h] [bp-1FCh]@125 | |
713 const char *v68; // [sp-10h] [bp-1FCh]@142 | |
714 int v69; // [sp-Ch] [bp-1F8h]@121 | |
715 char *v70; // [sp-Ch] [bp-1F8h]@125 | |
716 char *v71; // [sp-Ch] [bp-1F8h]@142 | |
717 char *v72; // [sp-8h] [bp-1F4h]@54 | |
718 int v73; // [sp-8h] [bp-1F4h]@79 | |
719 int v74; // [sp-8h] [bp-1F4h]@121 | |
720 int v75; // [sp-8h] [bp-1F4h]@125 | |
721 int v76; // [sp-8h] [bp-1F4h]@142 | |
722 size_t v77; // [sp-4h] [bp-1F0h]@54 | |
723 unsigned int v78; // [sp-4h] [bp-1F0h]@121 | |
724 unsigned int v79; // [sp-4h] [bp-1F0h]@125 | |
725 char *v80; // [sp-4h] [bp-1F0h]@142 | |
726 char *v81; // [sp-4h] [bp-1F0h]@148 | |
727 DDBLTFX Dst; // [sp+Ch] [bp-1E0h]@18 | |
728 DDSURFACEDESC2 pDesc; // [sp+70h] [bp-17Ch]@18 | |
729 RECT v84; // [sp+ECh] [bp-100h]@26 | |
730 char *v85[10]; // [sp+FCh] [bp-F0h]@145 | |
731 char *v95[11]; // [sp+124h] [bp-C8h]@127 | |
732 RenderBillboardTransform_local0 v106; // [sp+150h] [bp-9Ch]@3 | |
733 unsigned int v107; // [sp+1A0h] [bp-4Ch]@18 | |
734 unsigned __int16 *v108; // [sp+1A4h] [bp-48h]@34 | |
735 unsigned int v109; // [sp+1A8h] [bp-44h]@32 | |
736 LPVOID v110; // [sp+1ACh] [bp-40h]@28 | |
737 unsigned int v111; // [sp+1B0h] [bp-3Ch]@29 | |
738 char **v112; // [sp+1B4h] [bp-38h]@3 | |
739 IDirectDrawSurface *v222; // [sp+1B8h] [bp-34h]@18 | |
740 unsigned __int8 v114; // [sp+1BFh] [bp-2Dh]@133 | |
741 int v115; // [sp+1C0h] [bp-2Ch]@3 | |
742 unsigned int v116; // [sp+1C4h] [bp-28h]@18 | |
743 int i; // [sp+1C8h] [bp-24h]@18 | |
744 Player *a2; // [sp+1CCh] [bp-20h]@28 | |
745 int v119; // [sp+1D0h] [bp-1Ch]@18 | |
746 SpellBuff *v120; // [sp+1D4h] [bp-18h]@18 | |
747 Actor *v121; // [sp+1D8h] [bp-14h]@3 | |
748 int a5; // [sp+1DCh] [bp-10h]@3 | |
749 GUIWindow *a1; // [sp+1E0h] [bp-Ch]@1 | |
750 int v124; // [sp+1E4h] [bp-8h]@18 | |
751 char *a4; // [sp+1E8h] [bp-4h]@18 | |
752 | |
753 a1 = edx0; | |
754 v2 = uActorID; | |
755 | |
756 static Actor pMonsterInfoUI_Doll; | |
757 /*if ( !(bMonsterInfoUI_bDollInitialized & 1) ) | |
758 { | |
759 bMonsterInfoUI_bDollInitialized |= 1u; | |
760 Actor::Actor(&pMonsterInfoUI_Doll); | |
761 atexit(nullsub_3); | |
762 }*/ | |
763 v106.uParentBillboardID = -1; | |
764 v3 = &pActors[v2]; | |
765 v121 = v3; | |
766 v4 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE1u, 0xFFu, 0x9Bu); | |
767 v5 = v3->sNPC_ID; | |
768 a5 = v4; | |
769 v6 = GetNPCData(v5); | |
770 v7 = v3->pMonsterInfo.uID; | |
771 v112 = (char **)v6; | |
772 v115 = byte_4E2B70[((signed __int16)v7 - 1) / 3] - 40; | |
773 if ( v7 == pMonsterInfoUI_Doll.pMonsterInfo.uID ) | |
774 { | |
775 v9 = pMonsterInfoUI_Doll.uCurrentActionLength; | |
776 } | |
777 else | |
778 { | |
779 memcpy(&pMonsterInfoUI_Doll, v3, sizeof(pMonsterInfoUI_Doll)); | |
780 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Bored; | |
781 pMonsterInfoUI_Doll.uCurrentActionTime = 0; | |
782 v8 = rand(); | |
783 v3 = v121; | |
784 v9 = v8 % 256 + 128; | |
785 pMonsterInfoUI_Doll.uCurrentActionLength = v8 % 256 + 128; | |
786 } | |
787 if ( (signed int)pMonsterInfoUI_Doll.uCurrentActionTime > (signed __int16)v9 ) | |
788 { | |
789 pMonsterInfoUI_Doll.uCurrentActionTime = 0; | |
790 if ( pMonsterInfoUI_Doll.uCurrentActionAnimation == ANIM_Bored || pMonsterInfoUI_Doll.uCurrentActionAnimation == ANIM_AtkMelee) | |
791 { | |
792 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Standing; | |
793 pMonsterInfoUI_Doll.uCurrentActionLength = rand() % 128 + 128; | |
794 } | |
795 else | |
796 { | |
797 rand(); | |
798 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Bored; | |
799 if ( (pMonsterInfoUI_Doll.pMonsterInfo.uID < 115 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 186) | |
800 && (pMonsterInfoUI_Doll.pMonsterInfo.uID < 232 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 249) | |
801 && rand() % 30 < 100 ) | |
802 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_AtkMelee; | |
803 pMonsterInfoUI_Doll.uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[(signed __int16)pMonsterInfoUI_Doll.uCurrentActionAnimation]].uAnimLength; | |
804 } | |
805 } | |
806 v10 = pSpriteFrameTable->GetFrame( v3->pSpriteIDs[(signed __int16)pMonsterInfoUI_Doll.uCurrentActionAnimation], pMonsterInfoUI_Doll.uCurrentActionTime); | |
807 v11 = &pSprites_LOD->pSpriteHeaders[v10->pHwSpriteIDs[0]];//40 * v10->pHwSpriteIDs[0] + 7218180; | |
808 v106.pTarget = pRenderer->pTargetSurface; | |
809 v106.pTargetZ = pRenderer->pActiveZBuffer; | |
810 v106.uTargetPitch = pRenderer->uTargetSurfacePitch; | |
811 v12 = a1->uFrameY + 52; | |
812 v106.uViewportX = a1->uFrameX + 13; | |
813 v106.uViewportY = v12; | |
814 v106.uViewportW = v12 + 128; | |
815 v106.uViewportZ = v106.uViewportX + 128; | |
816 v106.uScreenSpaceX = (signed int)(v106.uViewportX + 128 + v106.uViewportX) / 2; | |
817 v106._screenspace_x_scaler_packedfloat = 65536; | |
818 v106._screenspace_y_scaler_packedfloat = 65536; | |
819 v106.uScreenSpaceY = v115 + v12 + v11->uHeight; | |
820 v106.pPalette = PaletteManager::Get_Dark_or_Red_LUT(v10->uPaletteIndex, 0, 1); | |
821 v106.sZValue = 0; | |
822 v106.uFlags = 0; | |
823 pRenderer->Clip_v2(0, 0, 0x27Fu, 0x1DFu); | |
824 pRenderer->Line2D(v106.uViewportX - 1, v106.uViewportY - 1, v106.uViewportX + 129, v106.uViewportY - 1, a5); | |
825 pRenderer->Line2D( v106.uViewportX + 129, v106.uViewportY - 1, v106.uViewportX + 129, v106.uViewportW + 1, a5); | |
826 pRenderer->Line2D(v106.uViewportX + 129, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportW + 1, a5); | |
827 pRenderer->Line2D(v106.uViewportX - 1, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportY - 1, a5); | |
828 if ( pRenderer->pRenderD3D ) | |
829 { | |
830 v13 = &pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]]; | |
831 v106.uScreenSpaceY = v115 + v106.uViewportY + v13->uBufferHeight; | |
832 v222 = (IDirectDrawSurface *)v13->pTextureSurface; | |
833 memset(&Dst, 0, 0x64u); | |
834 Dst.dwSize = 100; | |
835 Dst.dwFillColor = 0; | |
836 memset(&pDesc, 0, 0x7Cu); | |
837 pDesc.dwSize = 124; | |
838 v222->GetSurfaceDesc((LPDDSURFACEDESC)&pDesc); | |
839 v14 = v13->uBufferHeight; | |
840 v120 = (SpellBuff *)v13->uBufferWidth; | |
841 v107 = 0; | |
842 v15 = v13->uAreaX; | |
843 v119 = (signed int)v120 / 2; | |
844 i = 0; | |
845 a4 = (char *)(v106.uScreenSpaceX + v15 - (signed int)v120 / 2); | |
846 v115 = v13->uAreaY; | |
847 v16 = v13->uAreaWidth + (signed int)v120 / 2 + v15 - (int)v120; | |
848 v124 = v106.uScreenSpaceY + v115 - v14; | |
849 v17 = v13->uAreaHeight + v115 - v14; | |
850 v116 = v106.uScreenSpaceX + v16; | |
851 v119 = v106.uScreenSpaceY + v17; | |
852 if ( (signed int)a4 < (signed int)v106.uViewportX ) | |
853 { | |
854 v18 = v106.uViewportX - (int)a4; | |
855 a4 = (char *)v106.uViewportX; | |
856 v107 = v18; | |
857 } | |
858 if ( v124 < (signed int)v106.uViewportY ) | |
859 { | |
860 v19 = v106.uViewportY - v124; | |
861 v124 = v106.uViewportY; | |
862 i = v19; | |
863 } | |
864 if ( (signed int)v116 > (signed int)v106.uViewportZ ) | |
865 v116 = v106.uViewportZ; | |
866 if ( v119 > (signed int)v106.uViewportW ) | |
867 v119 = v106.uViewportW; | |
868 pRenderer->FillRectFast(v106.uViewportX, v106.uViewportY, v106.uViewportZ - v106.uViewportX, v106.uViewportW - v106.uViewportY, | |
869 pRenderer->uTargetBMask | pRenderer->uTargetGMask); | |
870 pRenderer->FillRectFast(v106.uViewportX, v106.uViewportY, v106.uViewportZ - v106.uViewportX, v106.uViewportW - v106.uViewportY, | |
871 pRenderer->uTargetBMask | pRenderer->uTargetGMask); | |
872 v84.left = v106.uViewportX; | |
873 v84.top = v106.uViewportY; | |
874 v84.right = v106.uViewportZ; | |
875 v84.bottom = v106.uViewportW; | |
876 ErrD3D(pRenderer->pBackBuffer4->Blt(&v84, 0, 0, 16778240u, &Dst)); | |
877 if ( pRenderer->uTargetGBits == 5 ) | |
878 { | |
879 memset(&pDesc, 0, 0x7Cu); | |
880 pDesc.dwSize = 124; | |
881 if ( pRenderer->LockSurface_DDraw4((IDirectDrawSurface4 *)v222, &pDesc, DDLOCK_WAIT)) | |
882 { | |
883 v20 = (char *)v124; | |
884 v110 = pDesc.lpSurface; | |
885 a2 = (Player *)v124; | |
886 if ( v124 < v119 ) | |
887 { | |
888 v111 = 2 * pRenderer->uTargetSurfacePitch; | |
889 v21 = (int)a4; | |
890 v22 = &pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]]; | |
891 v23 = i - v124; | |
892 v120 = (SpellBuff *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]]; | |
893 v115 = i - v124; | |
894 while ( 1 ) | |
895 { | |
896 v124 = v21; | |
897 if ( v21 < (signed int)v116 ) | |
898 { | |
899 v24 = (int)&v20[v23]; | |
900 v25 = v107 - v21; | |
901 v109 = v24; | |
902 for ( i = v107 - v21; ; v25 = i ) | |
903 { | |
904 v108 = (unsigned __int16 *)((pDesc.lPitch >> 1) * pDesc.dwHeight * v109 / v13->uAreaHeight); | |
905 v26 = (char *)v108 + pDesc.dwWidth * (v25 + v124++) / v13->uAreaWidth; | |
906 *v22 = *((short *)v110 + (int)v26); | |
907 ++v22; | |
908 if ( v124 >= (signed int)v116 ) | |
909 break; | |
910 } | |
911 v23 = v115; | |
912 } | |
913 v22 = (unsigned __int16 *)((char *)v120 + v111); | |
914 v20 = (char *)&a2->pConditions[0] + 1; | |
915 v28 = __OFSUB__((int)&a2->pConditions[0] + 1, v119); | |
916 v27 = (signed int)((char *)&a2->pConditions[0] + -v119 + 1) < 0; | |
917 a2 = (Player *)((char *)a2 + 1); | |
918 v120 = (SpellBuff *)((char *)v120 + v111); | |
919 if ( !(v27 ^ v28) ) | |
920 break; | |
921 v21 = (int)a4; | |
922 } | |
923 } | |
924 v222->Unlock(0); | |
925 } | |
926 } | |
927 else | |
928 { | |
929 memset(&pDesc, 0, 0x7Cu); | |
930 pDesc.dwSize = 124; | |
931 if ( pRenderer->LockSurface_DDraw4((IDirectDrawSurface4 *)v222, &pDesc, DDLOCK_WAIT) ) | |
932 { | |
933 v108 = (unsigned __int16 *)pDesc.lpSurface; | |
934 a2 = (Player *)v124; | |
935 if ( v124 < v119 ) | |
936 { | |
937 v109 = 2 * pRenderer->uTargetSurfacePitch; | |
938 v29 = (int)a4; | |
939 v30 = (char *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]]; | |
940 v31 = i - v124; | |
941 v120 = (SpellBuff *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]]; | |
942 v115 = i - v124; | |
943 while ( 1 ) | |
944 { | |
945 v124 = v29; | |
946 if ( v29 < (signed int)v116 ) | |
947 { | |
948 v32 = v107 - (int)a4; | |
949 v111 = (unsigned int)((char *)a2 + v31); | |
950 for ( i = v107 - (int)a4; ; v32 = i ) | |
951 { | |
952 v110 = (LPVOID)((pDesc.lPitch >> 1) * pDesc.dwHeight * v111 / v13->uAreaHeight); | |
953 v33 = v108[(int)((char *)v110 + pDesc.dwWidth * (v32 + v124) / v13->uAreaWidth)]; | |
954 v34 = v33 & 0x1F | 2 * (unsigned __int16)(v108[(int)((char *)v110 + pDesc.dwWidth * (v32 + v124++) / v13->uAreaWidth)] & 0xFFE0); | |
955 v35 = v124; | |
956 *(short *)v30 = v34; | |
957 v30 += 2; | |
958 if ( v35 >= (signed int)v116 ) | |
959 break; | |
960 } | |
961 v31 = v115; | |
962 } | |
963 a2 = (Player *)((char *)a2 + 1); | |
964 v30 = (char *)v120 + v109; | |
965 v120 = (SpellBuff *)((char *)v120 + v109); | |
966 if ( (signed int)a2 >= v119 ) | |
967 break; | |
968 v29 = (int)a4; | |
969 } | |
970 } | |
971 v222->Unlock(0); | |
972 } | |
973 } | |
974 } | |
975 else | |
976 { | |
977 pRenderer->FillRectFast(v106.uViewportX, v106.uViewportY, v106.uViewportZ - v106.uViewportX, v106.uViewportW - v106.uViewportY, 0); | |
978 v36 = v10->pHwSpriteIDs[0]; | |
979 if ( v36 >= 0 ) | |
980 pSprites_LOD->pSpriteHeaders[v36]._4ACC38(&v106, 0); | |
981 } | |
982 if ( v121->sNPC_ID ) | |
983 { | |
984 v37 = v112[6]; | |
985 if ( v37 ) | |
986 { | |
987 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[429], *v112, aNPCProfessionNames[(signed int)v37]); | |
988 } | |
989 else | |
990 { | |
991 v77 = 2000; | |
992 v72 = *v112; | |
993 } | |
994 } | |
995 else | |
996 { | |
997 v38 = v121->dword_000334_unique_name; | |
998 v77 = 2000; | |
999 if ( v38 ) | |
1000 v72 = pMonsterStats->pPlaceStrings[v38]; | |
1001 else | |
1002 v72 = pMonsterStats->pInfos[v121->pMonsterInfo.uID].pName; | |
1003 } | |
1004 if(!v121->sNPC_ID || (v121->sNPC_ID && !v37)) | |
1005 strncpy(pTmpBuf, v72, v77); | |
1006 v39 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
1007 a1->DrawTitleText(pFontComic, 0, 0xCu, v39, pTmpBuf, 3u); | |
1008 Actor::DrawHealthBar(v121, a1); | |
1009 v119 = 0; | |
1010 pMonsterInfoUI_Doll.uCurrentActionTime += pMiscTimer->uTimeElapsed; | |
1011 v115 = 0; | |
1012 v116 = 0; | |
1013 i = 0; | |
1014 v112 = 0; | |
1015 if ( !uActiveCharacter ) | |
1016 { | |
1017 v45 = 1; | |
1018 } | |
1019 else | |
1020 { | |
1021 LOBYTE(v40) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID); | |
1022 v120 = v40; | |
1023 if ( !v40 ) | |
1024 v45 = 1; | |
1025 else | |
1026 { | |
1027 v41 = (unsigned __int8)v40 & 0x3F; | |
1028 v42 = SkillToMastery((unsigned __int16)v40) - 1; | |
1029 if ( !v42 ) | |
1030 { | |
1031 if ( v41 + 10 >= v121->pMonsterInfo.uLevel ) | |
1032 { | |
1033 v45 = 1; | |
1034 v119 = 1; | |
1035 } | |
1036 else | |
1037 v45 = 1; | |
1038 } | |
1039 else | |
1040 { | |
1041 v43 = v42 - 1; | |
1042 if ( !v43 ) | |
1043 { | |
1044 if ( 2 * v41 + 10 >= v121->pMonsterInfo.uLevel ) | |
1045 { | |
1046 v45 = 1; | |
1047 v119 = 1; | |
1048 v116 = 1; | |
1049 } | |
1050 else | |
1051 v45 = 1; | |
1052 } | |
1053 else | |
1054 { | |
1055 v44 = v43 - 1; | |
1056 if ( !v44 ) | |
1057 { | |
1058 if ( 3 * v41 + 10 >= v121->pMonsterInfo.uLevel ) | |
1059 { | |
1060 v45 = 1; | |
1061 v119 = 1; | |
1062 v116 = 1; | |
1063 i = 1; | |
1064 } | |
1065 else | |
1066 { | |
1067 v45 = 1; | |
1068 } | |
1069 } | |
1070 else | |
1071 { | |
1072 if ( v44 != 1 ) | |
1073 v45 = 1; | |
1074 else | |
1075 { | |
1076 v45 = 1; | |
1077 v119 = 1; | |
1078 v116 = 1; | |
1079 i = 1; | |
1080 v112 = (char **)1; | |
1081 } | |
1082 } | |
1083 } | |
1084 } | |
1085 } | |
1086 // LABEL_73: | |
1087 v46 = v121->uAIState; | |
1088 if ( v46 != 5 && v46 != 4 && !dword_507BF0_is_there_popup_onscreen && v120 ) | |
1089 { | |
1090 v47 = pPlayers[uActiveCharacter]; | |
1091 if ( v119 | v116 | i | (unsigned int)v112 ) | |
1092 { | |
1093 if ( v121->pMonsterInfo.uLevel >= v47->uLevel - 5 ) | |
1094 v73 = SPEECH_105; | |
1095 else | |
1096 v73 = SPEECH_104; | |
1097 } | |
1098 else | |
1099 { | |
1100 v73 = SPEECH_106; | |
1101 } | |
1102 v47->PlaySound((PlayerSpeech)v73, 0); | |
1103 } | |
1104 } | |
1105 a2 = pParty->pPlayers; | |
1106 do | |
1107 { | |
1108 LOBYTE(v48) = a2->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID); | |
1109 v111 = v48; | |
1110 v120 = (SpellBuff *)138; | |
1111 do | |
1112 { | |
1113 if ( (signed int)SkillToMastery(v111) >= 3 ) | |
1114 v115 = v45; | |
1115 v120 = (SpellBuff *)((char *)v120 - 1); | |
1116 } | |
1117 while ( v120 ); | |
1118 ++a2; | |
1119 } | |
1120 while ( (signed int)a2 < (signed int)pParty->pHirelings ); | |
1121 v49 = pFontSmallnum; | |
1122 a2 = (Player *)pFontSmallnum; | |
1123 a1->DrawText(pFontSmallnum, 12, 196, a5, pGlobalTXT_LocalizationStrings[631], 0, 0, 0); | |
1124 v50 = LOBYTE(v49->uFontHeight) + 193; | |
1125 if ( !v115 ) | |
1126 { | |
1127 v78 = 0; | |
1128 v74 = 0; | |
1129 v69 = 0; | |
1130 v66 = pGlobalTXT_LocalizationStrings[630]; | |
1131 a1->DrawText((GUIFont *)a2, 28, v50, a5, v66, v69, v74, v78); | |
1132 } | |
1133 else | |
1134 { | |
1135 a4 = 0; | |
1136 v51 = &v121->pActorBuffs[1]; | |
1137 v222 = 0; | |
1138 v120 = &v121->pActorBuffs[1]; | |
1139 do | |
1140 { | |
1141 if ( (signed __int64)v51->uExpireTime > 0 ) | |
1142 { | |
1143 switch ( (int)v51 ) | |
1144 { | |
1145 case 0u: | |
1146 v124 = 60; | |
1147 a4 = pGlobalTXT_LocalizationStrings[591]; | |
1148 break; | |
1149 case 1u: | |
1150 v124 = 82; | |
1151 a4 = pGlobalTXT_LocalizationStrings[649]; | |
1152 break; | |
1153 case 2u: | |
1154 v124 = 92; | |
1155 a4 = pGlobalTXT_LocalizationStrings[592]; | |
1156 break; | |
1157 case 3u: | |
1158 v124 = 63; | |
1159 a4 = pGlobalTXT_LocalizationStrings[4]; | |
1160 break; | |
1161 case 4u: | |
1162 v52 = pGlobalTXT_LocalizationStrings[220]; | |
1163 a4 = v52; | |
1164 v124 = 81; | |
1165 break; | |
1166 case 5u: | |
1167 v52 = pGlobalTXT_LocalizationStrings[162]; | |
1168 a4 = v52; | |
1169 v124 = 81; | |
1170 break; | |
1171 case 6u: | |
1172 v53 = pGlobalTXT_LocalizationStrings[593]; | |
1173 v124 = 35; | |
1174 a4 = v53; | |
1175 break; | |
1176 case 8u: | |
1177 v53 = pGlobalTXT_LocalizationStrings[608]; | |
1178 v124 = 62; | |
1179 a4 = v53; | |
1180 break; | |
1181 case 7u: | |
1182 case 9u: | |
1183 a4 = 0; | |
1184 v124 = 0; | |
1185 ++v51; | |
1186 v222 = (IDirectDrawSurface *)((char *)v222 + 1); | |
1187 v120 = v51; | |
1188 __debugbreak(); // fix condition | |
1189 continue; | |
1190 case 0xAu: | |
1191 v124 = 47; | |
1192 a4 = pGlobalTXT_LocalizationStrings[221]; | |
1193 break; | |
1194 case 0xBu: | |
1195 v124 = 66; | |
1196 a4 = pGlobalTXT_LocalizationStrings[607]; | |
1197 break; | |
1198 case 0xCu: | |
1199 v124 = 85; | |
1200 a4 = pGlobalTXT_LocalizationStrings[610]; | |
1201 break; | |
1202 case 0xDu: | |
1203 v124 = 86; | |
1204 a4 = pGlobalTXT_LocalizationStrings[609]; | |
1205 break; | |
1206 case 0xEu: | |
1207 v124 = 17; | |
1208 a4 = pGlobalTXT_LocalizationStrings[279]; | |
1209 break; | |
1210 case 0xFu: | |
1211 v124 = 38; | |
1212 a4 = pGlobalTXT_LocalizationStrings[442]; | |
1213 break; | |
1214 case 0x10u: | |
1215 v124 = 46; | |
1216 a4 = pGlobalTXT_LocalizationStrings[443]; | |
1217 break; | |
1218 case 0x11u: | |
1219 v124 = 51; | |
1220 a4 = pGlobalTXT_LocalizationStrings[440]; | |
1221 break; | |
1222 case 0x12u: | |
1223 v124 = 5; | |
1224 a4 = pGlobalTXT_LocalizationStrings[441]; | |
1225 break; | |
1226 case 0x13u: | |
1227 v124 = 95; | |
1228 a4 = pGlobalTXT_LocalizationStrings[229]; | |
1229 break; | |
1230 case 0x14u: | |
1231 v124 = 73; | |
1232 a4 = pGlobalTXT_LocalizationStrings[228]; | |
1233 break; | |
1234 default: | |
1235 a4 = 0; | |
1236 break; | |
1237 } | |
1238 if ( a4 ) | |
1239 { | |
1240 v54 = a4; | |
1241 v55 = GetSpellColor(v124); | |
1242 a1->DrawText((GUIFont *)a2, 28, v50, v55, v54, 0, 0, 0); | |
1243 v50 = v50 + BYTE5(a2->pConditions[0]) - 3; | |
1244 v51 = v120; | |
1245 } | |
1246 } | |
1247 | |
1248 ++v51; | |
1249 v222 = (IDirectDrawSurface *)((char *)v222 + 1); | |
1250 v120 = v51; | |
1251 | |
1252 __debugbreak(); // fix condition | |
1253 } | |
1254 //while ( (signed int)((char *)&v222->lpVtbl + 1) < 22 ); | |
1255 while (true); | |
1256 if ( !a4 ) | |
1257 { | |
1258 v78 = 0; | |
1259 v74 = 0; | |
1260 v69 = 0; | |
1261 v66 = pGlobalTXT_LocalizationStrings[153]; | |
1262 a1->DrawText((GUIFont *)a2, 28, v50, a5, v66, v69, v74, v78); | |
1263 } | |
1264 } | |
1265 v56 = pFontSmallnum; | |
1266 a4 = (char *)v106.uViewportY; | |
1267 if ( v119 ) | |
1268 { | |
1269 sprintf(pTmpBuf, "%s\f%05u\t100%d\n", pGlobalTXT_LocalizationStrings[108], 0, v121->pMonsterInfo.uHP); | |
1270 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
1271 a4 = &a4[LOBYTE(v56->uFontHeight) - 3]; | |
1272 v79 = v121->pMonsterInfo.uAC; | |
1273 v75 = 0; | |
1274 v70 = pGlobalTXT_LocalizationStrings[12]; | |
1275 v67 = "%s\f%05u\t100%d\n"; | |
1276 } | |
1277 else | |
1278 { | |
1279 sprintf(pTmpBuf, "%s\f%05u\t100%s\n", pGlobalTXT_LocalizationStrings[108], 0, pGlobalTXT_LocalizationStrings[630]); | |
1280 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
1281 v79 = (unsigned int)pGlobalTXT_LocalizationStrings[630]; | |
1282 v75 = 0; | |
1283 v70 = pGlobalTXT_LocalizationStrings[12]; | |
1284 a4 = &a4[LOBYTE(v56->uFontHeight) - 3]; | |
1285 v67 = "%s\f%05u\t100%s\n"; | |
1286 } | |
1287 sprintf(pTmpBuf, v67, v70, v75, v79); | |
1288 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
1289 a4 = &a4[LOBYTE(v56->uFontHeight) - 6] + LOBYTE(v56->uFontHeight); | |
1290 v95[0] = pGlobalTXT_LocalizationStrings[87]; | |
1291 v95[1] = pGlobalTXT_LocalizationStrings[6]; | |
1292 v95[2] = pGlobalTXT_LocalizationStrings[240]; | |
1293 v95[3] = pGlobalTXT_LocalizationStrings[70]; | |
1294 v95[4] = pGlobalTXT_LocalizationStrings[624]; | |
1295 v95[5] = pGlobalTXT_LocalizationStrings[138]; | |
1296 v95[6] = pGlobalTXT_LocalizationStrings[214]; | |
1297 v95[7] = pGlobalTXT_LocalizationStrings[142]; | |
1298 v95[8] = pGlobalTXT_LocalizationStrings[29]; | |
1299 v95[9] = pGlobalTXT_LocalizationStrings[133]; | |
1300 v95[10] = pGlobalTXT_LocalizationStrings[54]; | |
1301 if ( v116 ) | |
1302 { | |
1303 sprintf(pTmpBuf, "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[18], 0, v95[v121->pMonsterInfo.uAttack1Type]); | |
1304 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
1305 a4 = &a4[LOBYTE(v56->uFontHeight) - 3]; | |
1306 v57 = v121->pMonsterInfo.uAttack1DamageBonus; | |
1307 if ( v57 ) | |
1308 sprintf(pTmpBuf, "%s\f%05u\t080%dd%d+%d\n", pGlobalTXT_LocalizationStrings[53], | |
1309 0, v121->pMonsterInfo.uAttack1DamageDiceRolls, v121->pMonsterInfo.uAttack1DamageDiceSides, v57); | |
1310 else | |
1311 sprintf(pTmpBuf, "%s\f%05u\t080%dd%d\n", pGlobalTXT_LocalizationStrings[53], | |
1312 0, v121->pMonsterInfo.uAttack1DamageDiceRolls, v121->pMonsterInfo.uAttack1DamageDiceSides); | |
1313 } | |
1314 else | |
1315 { | |
1316 sprintf(pTmpBuf, "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[18], 0, pGlobalTXT_LocalizationStrings[630]); | |
1317 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
1318 a4 = &a4[LOBYTE(v56->uFontHeight) - 3]; | |
1319 sprintf(pTmpBuf, "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[53], 0, pGlobalTXT_LocalizationStrings[630]); | |
1320 } | |
1321 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
1322 v58 = LOBYTE(v56->uFontHeight); | |
1323 a4 = &a4[v58 - 6] + v58; | |
1324 if ( !i ) | |
1325 { | |
1326 v80 = pGlobalTXT_LocalizationStrings[630]; | |
1327 v76 = 0; | |
1328 v71 = pGlobalTXT_LocalizationStrings[628]; | |
1329 v68 = "%s\f%05u\t080%s\n"; | |
1330 sprintf(pTmpBuf, v68, v71, v76, v80); | |
1331 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
1332 v58 = LOBYTE(v56->uFontHeight); | |
1333 a4 = &a4[v58 - 3]; | |
1334 } | |
1335 else | |
1336 { | |
1337 v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[628]; | |
1338 v59 = v121; | |
1339 v114 = v121->pMonsterInfo.uSpell1ID; | |
1340 if ( v114 && v121->pMonsterInfo.uSpell2ID ) | |
1341 v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[629]; | |
1342 if ( v114 ) | |
1343 { | |
1344 sprintf(pTmpBuf, "%s\f%05u\t060%s\n", v120, 0, pSpellStats->pInfos[v114].pShortName); | |
1345 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
1346 v58 = LOBYTE(v56->uFontHeight); | |
1347 a4 = &a4[v58 - 3]; | |
1348 v59 = v121; | |
1349 } | |
1350 v60 = v59->pMonsterInfo.uSpell2ID; | |
1351 if ( v60 ) | |
1352 { | |
1353 sprintf(pTmpBuf, "\f%05u\t060%s\n", 0, pSpellStats->pInfos[v60].pShortName); | |
1354 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
1355 v58 = LOBYTE(v56->uFontHeight); | |
1356 a4 = &a4[v58 - 3]; | |
1357 v59 = v121; | |
1358 } | |
1359 if ( !v59->pMonsterInfo.uSpell1ID && !v59->pMonsterInfo.uSpell2ID ) | |
1360 { | |
1361 v80 = pGlobalTXT_LocalizationStrings[153]; | |
1362 v76 = 0; | |
1363 v71 = pGlobalTXT_LocalizationStrings[628]; | |
1364 v68 = "%s\f%05u\t060%s\n"; | |
1365 sprintf(pTmpBuf, v68, v71, v76, v80); | |
1366 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
1367 v58 = LOBYTE(v56->uFontHeight); | |
1368 a4 = &a4[v58 - 3]; | |
1369 } | |
1370 } | |
1371 a4 = &a4[v58 - 3]; | |
1372 a1->DrawText(v56, 150, (int)a4, a5, pGlobalTXT_LocalizationStrings[626], 0, 0, 0); | |
1373 a4 = &a4[LOBYTE(v56->uFontHeight) - 3]; | |
1374 v85[0] = pGlobalTXT_LocalizationStrings[87]; | |
1375 v85[1] = pGlobalTXT_LocalizationStrings[6]; | |
1376 v85[2] = pGlobalTXT_LocalizationStrings[240]; | |
1377 v85[3] = pGlobalTXT_LocalizationStrings[70]; | |
1378 v85[4] = pGlobalTXT_LocalizationStrings[142]; | |
1379 v85[5] = pGlobalTXT_LocalizationStrings[214]; | |
1380 v85[6] = pGlobalTXT_LocalizationStrings[29]; | |
1381 v85[7] = pGlobalTXT_LocalizationStrings[133]; | |
1382 v85[8] = pGlobalTXT_LocalizationStrings[54]; | |
1383 v85[9] = pGlobalTXT_LocalizationStrings[624]; | |
1384 v95[1] = (char *)v121->pMonsterInfo.uResFire; | |
1385 v95[2] = (char *)v121->pMonsterInfo.uResAir; | |
1386 v95[3] = (char *)v121->pMonsterInfo.uResWater; | |
1387 v95[4] = (char *)v121->pMonsterInfo.uResEarth; | |
1388 v95[5] = (char *)v121->pMonsterInfo.uResMind; | |
1389 v95[6] = (char *)v121->pMonsterInfo.uResSpirit; | |
1390 v95[7] = (char *)v121->pMonsterInfo.uResBody; | |
1391 v95[8] = (char *)v121->pMonsterInfo.uResLight; | |
1392 v95[9] = (char *)v121->pMonsterInfo.uResPhysical; | |
1393 v95[10] = (char *)v121->pMonsterInfo.uResDark; | |
1394 if ( v112 ) | |
1395 { | |
1396 v124 = 0; | |
1397 do | |
1398 { | |
1399 v62 = v95[v124+1]; | |
1400 if ( v62 == (char *)200 ) | |
1401 { | |
1402 v81 = pGlobalTXT_LocalizationStrings[625]; | |
1403 } | |
1404 else | |
1405 { | |
1406 if ( v62 ) | |
1407 v81 = pGlobalTXT_LocalizationStrings[627]; | |
1408 else | |
1409 v81 = pGlobalTXT_LocalizationStrings[153]; | |
1410 } | |
1411 sprintf(pTmpBuf, "%s\f%05u\t070%s\n", v85[v124], 0, v81); | |
1412 a1->DrawText(v56, 170, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
1413 v63 = LOBYTE(v56->uFontHeight); | |
1414 v124 += 4; | |
1415 result = &a4[v63 - 3]; | |
1416 a4 = result; | |
1417 } | |
1418 while ( v124 < 40 ); | |
1419 } | |
1420 else | |
1421 { | |
1422 i = 0; | |
1423 do | |
1424 { | |
1425 sprintf(pTmpBuf, "%s\f%05u\t070%s\n", v85[i], 0, pGlobalTXT_LocalizationStrings[630]); // "?" | |
1426 a1->DrawText(v56, 170, (int)a4, a5, pTmpBuf, 0, 0, 0); | |
1427 v65 = LOBYTE(v56->uFontHeight); | |
1428 ++i; | |
1429 result = &a4[v65 - 3]; | |
1430 a4 = result; | |
1431 } | |
1432 while ( i < 10 ); | |
1433 } | |
1434 if ( (signed __int64)pParty->pPartyBuffs[3].uExpireTime > 0 ) | |
1435 { | |
1436 sprintf(pTmpBuf, "%s: %d", pGlobalTXT_LocalizationStrings[650], v121->sCurrentHP); | |
1437 pFontSmallnum->GetLineWidth(pTmpBuf); | |
1438 result = a1->DrawTitleText(pFontSmallnum, 0, a1->uFrameHeight - LOBYTE(pFontSmallnum->uFontHeight) - 12, 0, pTmpBuf, 3); | |
1439 } | |
1440 return result; | |
1441 } | |
1442 | |
1443 | |
1444 //----- (00417BB5) -------------------------------------------------------- | |
1445 const char *__fastcall CharacterUI_GetSkillDescText(unsigned int uPlayerID, enum PLAYER_SKILL_TYPE uPlayerSkillType) | |
1446 { | |
1447 //enum PLAYER_SKILL_TYPE v2; // esi@1 | |
1448 //unsigned int v3; // ebx@1 | |
1449 int v4; // edi@1 | |
1450 int v5; // eax@1 | |
1451 Player *pPlayer; // ebx@7 | |
1452 char v7; // al@7 | |
1453 char v8; // cl@7 | |
1454 unsigned int v9; // eax@8 | |
1455 unsigned int v10; // eax@8 | |
1456 unsigned int v11; // eax@8 | |
1457 enum PLAYER_SKILL_TYPE v12; // edi@8 | |
1458 unsigned int v13; // eax@8 | |
1459 unsigned int v14; // eax@8 | |
1460 enum PLAYER_SKILL_TYPE v15; // esi@8 | |
1461 int v16; // edi@8 | |
1462 char v17; // al@8 | |
1463 int v18; // ST5C_4@8 | |
1464 int v19; // ST4C_4@8 | |
1465 int v20; // ST3C_4@8 | |
1466 int v21; // ST2C_4@8 | |
1467 int v22; // ST1C_4@8 | |
1468 char *v23; // esi@8 | |
1469 unsigned int v24; // eax@9 | |
1470 unsigned int v25; // eax@9 | |
1471 unsigned int v26; // eax@9 | |
1472 unsigned int v27; // ecx@9 | |
1473 enum PLAYER_SKILL_TYPE v28; // ebx@9 | |
1474 unsigned int v29; // eax@9 | |
1475 char a2[1200]; // [sp+Ch] [bp-538h]@7 | |
1476 char Source[120]; // [sp+4BCh] [bp-88h]@7 | |
1477 unsigned __int16 *v33; // [sp+534h] [bp-10h]@1 | |
1478 int v34; // [sp+538h] [bp-Ch]@1 | |
1479 unsigned __int16 *v35; // [sp+53Ch] [bp-8h]@1 | |
1480 //enum PLAYER_SKILL_TYPE v36; // [sp+540h] [bp-4h]@1 | |
1481 | |
1482 //v2 = uPlayerSkillType; | |
1483 //v3 = uPlayerID; | |
1484 //v36 = uPlayerSkillType; | |
1485 v4 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[431]);// Normal | |
1486 v34 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[433]);// Expert | |
1487 v33 = (unsigned __int16 *)pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[432]);// Master | |
1488 v5 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[96]);// Grand | |
1489 v35 = (unsigned __int16 *)v4; | |
1490 if ( v34 > v4 ) | |
1491 v35 = (unsigned __int16 *)v34; | |
1492 if ( (signed int)v33 > (signed int)v35 ) | |
1493 v35 = v33; | |
1494 if ( v5 > (signed int)v35 ) | |
1495 v35 = (unsigned __int16 *)v5; | |
1496 pPlayer = &pParty->pPlayers[uPlayerID]; | |
1497 //v33 = &pPlayer->pActiveSkills[uPlayerSkillType]; | |
1498 v7 = pPlayer->GetActualSkillLevel(uPlayerSkillType); | |
1499 v8 = pPlayer->pActiveSkills[uPlayerSkillType]; | |
1500 a2[0] = 0; | |
1501 Source[0] = 0; | |
1502 if ( (v8 & 0x3F) == (v7 & 0x3F) ) | |
1503 { | |
1504 strcpy(a2, "%s\n\n"); | |
1505 v24 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 1); | |
1506 sprintf(Source, "\f%05d", v24); | |
1507 strcat(a2, Source); | |
1508 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | |
1509 v25 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 2); | |
1510 sprintf(Source, "\f%05d", v25); | |
1511 strcat(a2, Source); | |
1512 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | |
1513 v26 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 3); | |
1514 sprintf(Source, "\f%05d", v26); | |
1515 strcat(a2, Source); | |
1516 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | |
1517 v27 = pPlayer->classType; | |
1518 v28 = uPlayerSkillType; | |
1519 v29 = GetSkillColor(v27, uPlayerSkillType, 4); | |
1520 sprintf(Source, "\f%05d", v29); | |
1521 strcat(a2, Source); | |
1522 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | |
1523 | |
1524 v23 = static_sub_417BB5_out_string; | |
1525 sprintf(static_sub_417BB5_out_string, a2, pSkillDesc[v28], pGlobalTXT_LocalizationStrings[431], // Normal | |
1526 (char *)v35 + 3, v35 + 5, pNormalSkillDesc[v28], pGlobalTXT_LocalizationStrings[433], // Expert | |
1527 (char *)v35 + 3, v35 + 5, pExpertSkillDesc[v28], pGlobalTXT_LocalizationStrings[432], // Master | |
1528 (char *)v35 + 3, v35 + 5, pMasterSkillDesc[v28], pGlobalTXT_LocalizationStrings[96], // Grand | |
1529 (char *)v35 + 3, v35 + 5, pGrandSkillDesc[v28]); | |
1530 } | |
1531 else | |
1532 { | |
1533 strcpy(a2, "%s\n\n"); | |
1534 v9 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 1); | |
1535 sprintf(Source, "\f%05d", v9); | |
1536 strcat(a2, Source); | |
1537 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | |
1538 v10 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 2); | |
1539 sprintf(Source, "\f%05d", v10); | |
1540 strcat(a2, Source); | |
1541 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | |
1542 v11 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 3); | |
1543 sprintf(Source, "\f%05d", v11); | |
1544 strcat(a2, Source); | |
1545 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | |
1546 v12 = uPlayerSkillType; | |
1547 v13 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 4); | |
1548 sprintf(Source, "\f%05d", v13); | |
1549 strcat(a2, Source); | |
1550 strcat(a2, "%s\t%03d:\t%03d%s\t000\n\n"); | |
1551 v14 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); | |
1552 sprintf(Source, "\f%05d", v14); | |
1553 strcat(a2, Source); | |
1554 strcat(a2, "%s: +%d"); | |
1555 v15 = v12; | |
1556 v16 = (int)(v35 + 5); | |
1557 v15 = (PLAYER_SKILL_TYPE)((int)v15 * 4); | |
1558 v34 = (int)((char *)v35 + 3); | |
1559 v17 = pPlayer->GetActualSkillLevel(uPlayerSkillType); | |
1560 v18 = *(int *)((char *)pGrandSkillDesc + v15); | |
1561 v19 = *(int *)((char *)pMasterSkillDesc + v15); | |
1562 v20 = *(int *)((char *)pExpertSkillDesc + v15); | |
1563 v21 = *(int *)((char *)pNormalSkillDesc + v15); | |
1564 v22 = *(int *)((char *)pSkillDesc + v15); | |
1565 v23 = static_sub_417BB5_out_string; | |
1566 sprintf( | |
1567 static_sub_417BB5_out_string, | |
1568 a2, | |
1569 v22, | |
1570 pGlobalTXT_LocalizationStrings[431], | |
1571 v34, | |
1572 v16, | |
1573 v21, | |
1574 pGlobalTXT_LocalizationStrings[433], | |
1575 v34, | |
1576 v16, | |
1577 v20, | |
1578 pGlobalTXT_LocalizationStrings[432], | |
1579 v34, | |
1580 v16, | |
1581 v19, | |
1582 pGlobalTXT_LocalizationStrings[96], | |
1583 v34, | |
1584 v16, | |
1585 v18, | |
1586 pGlobalTXT_LocalizationStrings[623], | |
1587 (v17 & 0x3F) - (*(char *)v33 & 0x3F)); | |
1588 } | |
1589 return v23; | |
1590 } | |
1591 | |
1592 //----- (00417FE5) -------------------------------------------------------- | |
1593 char __cdecl CharacterUI_SkillsTab_ShowHint() | |
1594 { | |
1595 unsigned int v0; // ecx@1 | |
1596 unsigned int v1; // eax@1 | |
1597 GUIButton *i; // esi@6 | |
1598 const char *v3; // eax@12 | |
1599 unsigned int pX; // [sp+4h] [bp-8h]@1 | |
1600 unsigned int pY; // [sp+8h] [bp-4h]@1 | |
1601 | |
1602 pMouse->GetClickPos(&pX, &pY); | |
1603 v0 = pX; | |
1604 v1 = pY; | |
1605 if ( (signed int)pX < 24 || (signed int)pX > 455 || (signed int)pY < 18 || (signed int)pY > 36 ) | |
1606 { | |
1607 for ( i = pGUIWindow_CurrentMenu->pControlsHead; i; i = i->pNext ) | |
1608 { | |
1609 if ( i->uControlID == 121 | |
1610 && (signed int)v0 >= (signed int)i->uX | |
1611 && (signed int)v0 <= (signed int)i->uZ | |
1612 && (signed int)v1 >= (signed int)i->uY | |
1613 && (signed int)v1 <= (signed int)i->uW ) | |
1614 { | |
1615 v3 = CharacterUI_GetSkillDescText(uActiveCharacter - 1, (enum PLAYER_SKILL_TYPE)i->uControlParam); | |
1616 sub_4179BC_draw_tooltip(pSkillNames[i->uControlParam], v3); | |
1617 v1 = pY; | |
1618 v0 = pX; | |
1619 } | |
1620 } | |
1621 } | |
1622 else | |
1623 { | |
1624 LOBYTE(v1) = sub_4179BC_draw_tooltip(pGlobalTXT_LocalizationStrings[207], pSkillPointsAttributeDescription); | |
1625 } | |
1626 return v1; | |
1627 } | |
1628 | |
1629 //----- (00418083) -------------------------------------------------------- | |
1630 char __cdecl CharacterUI_StatsTab_ShowHint() | |
1631 { | |
1632 LONG _x; // esi@1 | |
1633 Player *_y; // eax@1 | |
1634 int v2; // edi@1 | |
1635 __int16 *v3; // ecx@1 | |
1636 LONG v4; // edx@2 | |
1637 signed int v5; // edx@4 | |
1638 char *v6; // ecx@9 | |
1639 char *v7; // ebx@9 | |
1640 unsigned int v8; // ebx@15 | |
1641 unsigned __int64 v9; // kr00_8@15 | |
1642 char *v10; // ST2C_4@15 | |
1643 signed int v11; // eax@15 | |
1644 char *v12; // ecx@17 | |
1645 char *v13; // eax@20 | |
1646 Player *v14; // esi@28 | |
1647 int v15; // ebx@28 | |
1648 int v16; // eax@33 | |
1649 POINT a2; // [sp+Ch] [bp-24h]@1 | |
1650 __int64 v19; // [sp+14h] [bp-1Ch]@15 | |
1651 char *v20; // [sp+1Ch] [bp-14h]@13 | |
1652 Player *v21; // [sp+20h] [bp-10h]@13 | |
1653 unsigned int v22; // [sp+24h] [bp-Ch]@15 | |
1654 int *v23; // [sp+28h] [bp-8h]@13 | |
1655 const char *v24; // [sp+2Ch] [bp-4h]@10 | |
1656 | |
1657 _x = pMouse->GetCursorPos(&a2)->x; | |
1658 _y = (Player *)pMouse->GetCursorPos(&a2)->y; | |
1659 v2 = 0; | |
1660 v3 = &array_4E2940[0].field_2; | |
1661 while ( 1 ) | |
1662 { | |
1663 v4 = *(v3 - 1); | |
1664 if ( _x >= v4 ) | |
1665 { | |
1666 if ( _x <= v4 + v3[1] ) | |
1667 { | |
1668 v5 = *v3; | |
1669 if ( (signed int)_y >= v5 ) | |
1670 { | |
1671 if ( (signed int)_y <= v5 + v3[2] ) | |
1672 break; | |
1673 } | |
1674 } | |
1675 } | |
1676 v3 += 4; | |
1677 ++v2; | |
1678 if ( (signed int)v3 >= (signed int)&off_4E2A12 ) | |
1679 return (char)_y; | |
1680 } | |
1681 switch ( v2 ) | |
1682 { | |
1683 case 0: | |
1684 case 1: | |
1685 case 2: | |
1686 case 3: | |
1687 case 4: | |
1688 case 5: | |
1689 case 6: | |
1690 LOBYTE(_y) = 4 * v2; | |
1691 v6 = aAttributeNames[v2]; | |
1692 v7 = pAttributeDescriptions[v2]; | |
1693 goto LABEL_46; | |
1694 case 7: | |
1695 LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[108]); | |
1696 v7 = pHealthPointsAttributeDescription; | |
1697 v24 = pGlobalTXT_LocalizationStrings[108]; | |
1698 goto LABEL_47; | |
1699 case 8: | |
1700 LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[212]); | |
1701 v7 = pSpellPointsAttributeDescription; | |
1702 v24 = pGlobalTXT_LocalizationStrings[212]; | |
1703 goto LABEL_47; | |
1704 case 9: | |
1705 LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[12]); | |
1706 v7 = pArmourClassAttributeDescription; | |
1707 v24 = pGlobalTXT_LocalizationStrings[12]; | |
1708 goto LABEL_47; | |
1709 case 10: | |
1710 v24 = pGlobalTXT_LocalizationStrings[47]; | |
1711 strcpy(pTmpBuf2, pPlayerConditionAttributeDescription); | |
1712 v7 = pTmpBuf2; | |
1713 v20 = pTmpBuf2; | |
1714 strcat(pTmpBuf2, "\n"); | |
1715 | |
1716 extern unsigned int pConditionImportancyTable[18]; | |
1717 v23 = (int *)pConditionImportancyTable; | |
1718 _y = pPlayers[uActiveCharacter]; | |
1719 v21 = pPlayers[uActiveCharacter]; | |
1720 do | |
1721 { | |
1722 if ( _y->pConditions[*v23] ) | |
1723 { | |
1724 strcat(pTmpBuf2, " \n"); | |
1725 v8 = *v23; | |
1726 v9 = pParty->uTimePlayed - v21->pConditions[*v23]; | |
1727 a2.x = LODWORD(pParty->uTimePlayed) - LODWORD(v21->pConditions[*v23]); | |
1728 a2.y = HIDWORD(v9); | |
1729 v19 = (signed __int64)((double)*(signed __int64 *)&a2 * 0.234375) / 60 / 60; | |
1730 v22 = (unsigned int)v19 / 0x18; | |
1731 v10 = aCharacterConditionNames[v8]; | |
1732 v19 %= 24i64; | |
1733 v11 = GetConditionDrawColor(v8); | |
1734 sprintf(pTmpBuf, &byte_4E2DE8, v11, v10); | |
1735 strcat(pTmpBuf2, pTmpBuf); | |
1736 if ( v19 && v19 <= 1 ) | |
1737 v12 = pGlobalTXT_LocalizationStrings[109]; | |
1738 else | |
1739 v12 = pGlobalTXT_LocalizationStrings[110]; | |
1740 if ( !v22 || (v13 = pGlobalTXT_LocalizationStrings[56], v22 > 1) ) | |
1741 v13 = pGlobalTXT_LocalizationStrings[57]; | |
1742 sprintf(pTmpBuf, "%lu %s, %lu %s", v22, v13, v19, v12); | |
1743 strcat(pTmpBuf2, pTmpBuf); | |
1744 v7 = v20; | |
1745 _y = v21; | |
1746 } | |
1747 ++v23; | |
1748 } | |
1749 while ( (signed int)v23 < (signed int)&unk_4EDF40 ); | |
1750 goto LABEL_47; | |
1751 case 11: | |
1752 LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[172]); | |
1753 v7 = pFastSpellAttributeDescription; | |
1754 v24 = pGlobalTXT_LocalizationStrings[172]; | |
1755 goto LABEL_47; | |
1756 case 12: | |
1757 LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[5]); | |
1758 v7 = pPlayerAgeAttributeDescription; | |
1759 v24 = pGlobalTXT_LocalizationStrings[5]; | |
1760 goto LABEL_47; | |
1761 case 13: | |
1762 LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[131]); | |
1763 v7 = pPlayerLevelAttributeDescription; | |
1764 v24 = pGlobalTXT_LocalizationStrings[131]; | |
1765 goto LABEL_47; | |
1766 case 14: | |
1767 v14 = pPlayers[uActiveCharacter]; | |
1768 v24 = pGlobalTXT_LocalizationStrings[83]; | |
1769 v15 = v14->uLevel; | |
1770 do | |
1771 { | |
1772 if ( (signed __int64)v14->uExperience < (unsigned int)sub_4B46F8(v15) ) | |
1773 break; | |
1774 ++v15; | |
1775 } | |
1776 while ( v15 <= 10000 ); | |
1777 pTmpBuf[0] = 0; | |
1778 pTmpBuf2[0] = 0; | |
1779 if ( v15 > v14->uLevel ) | |
1780 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[147], v15); | |
1781 v16 = sub_4B46F8(v15) - LODWORD(v14->uExperience); | |
1782 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[538], v16, v15 + 1); | |
1783 strcat(pTmpBuf, "\n"); | |
1784 strcat(pTmpBuf, pTmpBuf2); | |
1785 LOBYTE(_y) = sprintf(pTmpBuf2, "%s\n \n%s", pPlayerExperienceAttributeDescription, pTmpBuf); | |
1786 v7 = pTmpBuf2; | |
1787 goto LABEL_47; | |
1788 case 15: | |
1789 LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[587]); | |
1790 v7 = pAttackBonusAttributeDescription; | |
1791 v24 = pGlobalTXT_LocalizationStrings[587]; | |
1792 goto LABEL_47; | |
1793 case 16: | |
1794 LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[588]); | |
1795 v7 = pAttackDamageAttributeDescription; | |
1796 v24 = pGlobalTXT_LocalizationStrings[588]; | |
1797 goto LABEL_47; | |
1798 case 17: | |
1799 LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[589]); | |
1800 v7 = pMissleBonusAttributeDescription; | |
1801 v24 = pGlobalTXT_LocalizationStrings[589]; | |
1802 goto LABEL_47; | |
1803 case 18: | |
1804 LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[590]); | |
1805 v7 = pMissleDamageAttributeDescription; | |
1806 v24 = pGlobalTXT_LocalizationStrings[590]; | |
1807 goto LABEL_47; | |
1808 case 19: | |
1809 LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[87]); | |
1810 v7 = pFireResistanceAttributeDescription; | |
1811 v24 = pGlobalTXT_LocalizationStrings[87]; | |
1812 goto LABEL_47; | |
1813 case 20: | |
1814 LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[6]); | |
1815 v7 = pAirResistanceAttributeDescription; | |
1816 v24 = pGlobalTXT_LocalizationStrings[6]; | |
1817 goto LABEL_47; | |
1818 case 21: | |
1819 LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[240]); | |
1820 v7 = pWaterResistanceAttributeDescription; | |
1821 v24 = pGlobalTXT_LocalizationStrings[240]; | |
1822 goto LABEL_47; | |
1823 case 22: | |
1824 LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[70]); | |
1825 v7 = pEarthResistanceAttributeDescription; | |
1826 v24 = pGlobalTXT_LocalizationStrings[70]; | |
1827 goto LABEL_47; | |
1828 case 23: | |
1829 LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[142]); | |
1830 v7 = pMindResistanceAttributeDescription; | |
1831 v24 = pGlobalTXT_LocalizationStrings[142]; | |
1832 goto LABEL_47; | |
1833 case 24: | |
1834 LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[29]); | |
1835 v7 = pBodyResistanceAttributeDescription; | |
1836 v24 = pGlobalTXT_LocalizationStrings[29]; | |
1837 goto LABEL_47; | |
1838 case 25: | |
1839 LOBYTE(_y) = LOBYTE(pGlobalTXT_LocalizationStrings[207]); | |
1840 v7 = pSkillPointsAttributeDescription; | |
1841 v24 = pGlobalTXT_LocalizationStrings[207]; | |
1842 goto LABEL_47; | |
1843 case 26: | |
1844 _y = (Player *)(4 * pPlayers[uActiveCharacter]->classType); | |
1845 v6 = *(char **)((char *)_y->pConditions + (int)pClassNames); | |
1846 v7 = *(char **)((char *)_y->pConditions + (int)pClassDescriptions); | |
1847 LABEL_46: | |
1848 v24 = v6; | |
1849 LABEL_47: | |
1850 if ( v24 && v7 ) | |
1851 LOBYTE(_y) = sub_4179BC_draw_tooltip(v24, v7); | |
1852 break; | |
1853 default: | |
1854 return (char)_y; | |
1855 } | |
1856 return (char)_y; | |
1857 } | |
1858 | |
1859 | |
1860 //----- (00410B28) -------------------------------------------------------- | |
1861 void __thiscall DrawSpellDescriptionPopup(int spell_index) | |
1862 { | |
1863 Player *v1; // edi@1 | |
1864 SpellInfo *v2; // esi@1 | |
1865 unsigned int v3; // eax@2 | |
1866 int v4; // eax@4 | |
1867 LONG v5; // ecx@4 | |
1868 int v6; // eax@10 | |
1869 char *v7; // ST44_4@12 | |
1870 unsigned __int16 v8; // ax@12 | |
1871 GUIWindow a1; // [sp+Ch] [bp-68h]@4 | |
1872 int v10; // [sp+60h] [bp-14h]@1 | |
1873 POINT a2; // [sp+64h] [bp-10h]@1 | |
1874 int v12; // [sp+6Ch] [bp-8h]@4 | |
1875 int v13; // [sp+70h] [bp-4h]@4 | |
1876 | |
1877 v1 = pPlayers[uActiveCharacter]; | |
1878 v10 = spell_index; | |
1879 v2 = &pSpellStats->pInfos[spell_index + 11 * v1->lastOpenedSpellbookPage + 1]; | |
1880 if ( pMouse->GetCursorPos(&a2)->y <= 250 ) | |
1881 v3 = pMouse->GetCursorPos(&a2)->y + 30; | |
1882 else | |
1883 v3 = 30; | |
1884 a1.uFrameY = v3; | |
1885 a1.uFrameWidth = 328; | |
1886 a1.uFrameHeight = 68; | |
1887 a1.uFrameX = 90; | |
1888 a1.uFrameZ = 417; | |
1889 a1.uFrameW = v3 + 67; | |
1890 a1.Hint = 0; | |
1891 a2.y = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_NORMAL]); | |
1892 v13 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_MASTER]); | |
1893 v12 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT]); | |
1894 v4 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_GRAND]); | |
1895 v5 = a2.y; | |
1896 if ( v13 > a2.y ) | |
1897 v5 = v13; | |
1898 if ( v12 > v5 ) | |
1899 v5 = v12; | |
1900 if ( v4 > v5 ) | |
1901 v5 = v4; | |
1902 sprintf( pTmpBuf2, | |
1903 "%s\n\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s", | |
1904 v2->pDescription, | |
1905 pGlobalTXT_LocalizationStrings[LOCSTR_NORMAL], | |
1906 v5 + 3, v5 + 10, | |
1907 v2->pBasicSkillDesc, | |
1908 pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT], | |
1909 v5 + 3, v5 + 10, | |
1910 v2->pExpertSkillDesc, | |
1911 pGlobalTXT_LocalizationStrings[LOCSTR_MASTER], | |
1912 v5 + 3, v5 + 10, | |
1913 v2->pMasterSkillDesc, | |
1914 pGlobalTXT_LocalizationStrings[LOCSTR_GRAND], | |
1915 v5 + 3, v5 + 10, | |
1916 v2->pGrandmasterSkillDesc); | |
1917 v6 = pFontSmallnum->CalcTextHeight(pTmpBuf2, &a1, 0, 0); | |
1918 a1.uFrameHeight += v6; | |
1919 if ( (signed int)a1.uFrameHeight < 150 ) | |
1920 a1.uFrameHeight = 150; | |
1921 a1.uFrameWidth = 460; | |
1922 a1.DrawMessageBox(0); | |
1923 a1.uFrameWidth -= 12; | |
1924 a1.uFrameHeight -= 12; | |
1925 v7 = v2->pName; | |
1926 a1.uFrameZ = a1.uFrameX + a1.uFrameWidth - 1; | |
1927 a1.uFrameW = a1.uFrameHeight + a1.uFrameY - 1; | |
1928 v8 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | |
1929 a1.DrawTitleText(pFontArrus, 0x78u, 0xCu, v8, v7, 3u); | |
1930 a1.DrawText(pFontSmallnum, 120, 44, 0, pTmpBuf2, 0, 0, 0); | |
1931 a1.uFrameWidth = 108; | |
1932 a1.uFrameZ = a1.uFrameX + 107; | |
1933 a1.DrawTitleText(pFontComic, 0xCu, 0x4Bu, 0, pSkillNames[v1->lastOpenedSpellbookPage + 12], 3u); | |
1934 sprintf( pTmpBuf, "%s\n%d", pGlobalTXT_LocalizationStrings[LOCSTR_SP_COST], | |
1935 pSpellDatas[spell_index + 11 * v1->lastOpenedSpellbookPage + 1].mana_per_skill[v1->pActiveSkills[v1->lastOpenedSpellbookPage + PLAYER_SKILL_FIRE]]); | |
1936 // *(&[0].field_12 //temp_fix field_14 | |
1937 // + ((unsigned int)LOBYTE(v1->pActiveSkills[v1->lastOpenedSpellbookPage + 12]) >> 6) | |
1938 // + 10 * (int)((char *)v10 + 11 * v1->lastOpenedSpellbookPage))); | |
1939 a1.DrawTitleText(pFontComic, 0xCu, a1.uFrameHeight - LOBYTE(pFontComic->uFontHeight) - 16, 0, pTmpBuf, 3u); | |
1940 dword_507B00_spell_info_to_draw_in_popup = 0; | |
1941 } | |
1942 // 507B00: using guessed type int dword_507B00_spell_info_to_draw_in_popup; | |
1943 //----- (00416D62) -------------------------------------------------------- | |
1944 void sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(Vec2_int_ *_this) | |
1945 { | |
1946 signed int pPlayerNum; // eax@12 | |
1947 char *v2; // eax@32 | |
1948 void *v3; // ecx@52 | |
1949 unsigned int v4; // eax@59 | |
1950 int v5; // esi@62 | |
1951 signed int v6; // esi@64 | |
1952 signed int v7; // esi@69 | |
1953 ItemGen *v8; // ecx@70 | |
1954 unsigned int v9; // eax@72 | |
1955 unsigned int v10; // eax@76 | |
1956 char v11; // zf@83 | |
1957 GUIButton *pButton; // esi@84 | |
1958 unsigned int v13; // ecx@85 | |
1959 char *pStr; // edi@85 | |
1960 signed int pControlID; // eax@92 | |
1961 int v16; // eax@95 | |
1962 int v17; // eax@96 | |
1963 enum PLAYER_SKILL_TYPE v18; // eax@98 | |
1964 char *pStr2; // eax@99 | |
1965 unsigned int v20; // eax@108 | |
1966 unsigned int pSkillId; // eax@109 | |
1967 const char *pSkillInfo; // eax@111 | |
1968 //char *v23; // ebx@112 | |
1969 char *pHint; // edx@113 | |
1970 unsigned int pColor; // eax@113 | |
1971 GUIWindow pWindow; // [sp+4h] [bp-74h]@32 | |
1972 double v27; // [sp+58h] [bp-20h]@33 | |
1973 struct tagPOINT Point; // [sp+60h] [bp-18h]@6 | |
1974 char *v29; // [sp+68h] [bp-10h]@33 | |
1975 float v30; // [sp+6Ch] [bp-Ch]@33 | |
1976 unsigned int pX; // [sp+70h] [bp-8h]@3 | |
1977 unsigned int pY; // [sp+74h] [bp-4h]@3 | |
1978 | |
1979 if ( pCurrentScreen == SCREEN_VIDEO ) | |
1980 return; | |
1981 if ( _this ) | |
1982 { | |
1983 pX = _this->x; | |
1984 pY = _this->y; | |
1985 } | |
1986 else | |
1987 { | |
1988 pMouse->GetClickPos(&pX, &pY); | |
1989 } | |
1990 if ( pRenderer->bWindowMode ) | |
1991 { | |
1992 GetCursorPos(&Point); | |
1993 ScreenToClient(hWnd, &Point); | |
1994 if ( Point.x < 1 || Point.y < 1 || Point.x > 638 || Point.y > 478 ) | |
1995 { | |
1996 back_to_game(); | |
1997 return; | |
1998 } | |
1999 } | |
2000 | |
2001 if ( pParty->pPickedItem.uItemID )//нажатие на портрет перса правой кнопкой мыши с раствором | |
2002 { | |
2003 //v1 = 0; | |
2004 //do | |
2005 for ( pPlayerNum = 0; pPlayerNum < 4; ++pPlayerNum) | |
2006 { | |
2007 if ( (signed int)pX > RightClickPortraitXmin[pPlayerNum] && (signed int)pX < RightClickPortraitXmax[pPlayerNum] | |
2008 && (signed int)pY > 375 && (signed int)pY < 466 ) | |
2009 { | |
2010 pPlayers[uActiveCharacter]->UseItem_DrinkPotion_etc(pPlayerNum + 1, 1); | |
2011 return; | |
2012 } | |
2013 //++v1; | |
2014 } | |
2015 //while ( v1 < 4 ); | |
2016 } | |
2017 | |
2018 pEventTimer->Pause(); | |
2019 | |
2020 switch(pCurrentScreen) | |
2021 { | |
2022 case SCREEN_CASTING: | |
2023 { | |
2024 identify_item(); | |
2025 break; | |
2026 } | |
2027 | |
2028 case SCREEN_CHEST: | |
2029 { | |
2030 if ( !pPlayers[uActiveCharacter]->CanAct() ) | |
2031 { | |
2032 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[427],//%s не в состоянии %s | |
2033 pPlayers[uActiveCharacter]->pName, pGlobalTXT_LocalizationStrings[541]);//Опознать предметы | |
2034 pWindow.Hint = pTmpBuf; | |
2035 pWindow.uFrameWidth = 384; | |
2036 pWindow.uFrameHeight = 180; | |
2037 pWindow.uFrameY = 40; | |
2038 if ( (signed int)pX <= 320 ) | |
2039 v10 = pX + 30; | |
2040 else | |
2041 v10 = pX - 414; | |
2042 pWindow.uFrameX = v10; | |
2043 pWindow.DrawMessageBox(0); | |
2044 } | |
2045 else | |
2046 { | |
2047 v9 = pX + pSRZBufferLineOffsets[pY]; | |
2048 if ( pRenderer->pActiveZBuffer[v9] & 0xFFFF ) | |
2049 { | |
2050 | |
2051 // __debugbreak(); // invalid indexing will result in invalid object ptr | |
2052 // v8 = (ItemGen *)(&pOtherOverlayList->pOverlays[49].field_4 + 2662 * (unsigned int)pChestWindow->ptr_1C + 18* *((short *)&pChests[0].igChestItems[139].uExpireTime | |
2053 // + (pRenderer->pActiveZBuffer[v9] & 0xFFFF) + 2662 * (unsigned int)pChestWindow->ptr_1C + 3)); | |
2054 v10=pChests[pChestWindow->par1C].pInventoryIndices[(pRenderer->pActiveZBuffer[v9] & 0xFFFF)-1]; | |
2055 v8 =&pChests[pChestWindow->par1C].igChestItems[v10-1]; | |
2056 GameUI_DrawItemInfo(v8); | |
2057 } | |
2058 } | |
2059 break; | |
2060 } | |
2061 case SCREEN_GAME: | |
2062 { | |
2063 if (GetCurrentMenuID() > 0) | |
2064 break; | |
2065 | |
2066 if ( (signed int)pY > (signed int)pViewport->uViewportBR_Y ) | |
2067 { | |
2068 pWindow.ptr_1C = (void *)((signed int)pX / 118); | |
2069 if ( (signed int)pX / 118 < 4 ) | |
2070 { | |
2071 pWindow.Hint = 0; | |
2072 pWindow.uFrameWidth = 400; | |
2073 pWindow.uFrameHeight = 200; | |
2074 pWindow.uFrameX = 38; | |
2075 pWindow.uFrameY = 60; | |
2076 pAudioPlayer->StopChannels(-1, -1); | |
2077 pWindow.DrawQuickCharRecord(); | |
2078 } | |
2079 } | |
2080 else if ( (signed int)pX > (signed int)pViewport->uViewportBR_X ) | |
2081 { | |
2082 if ( (signed int)pY >= 130 ) | |
2083 { | |
2084 if ( (signed int)pX >= 476 && (signed int)pX <= 636 && (signed int)pY >= 240 && (signed int)pY <= 300 ) | |
2085 { | |
2086 pWindow.Hint = 0; | |
2087 pWindow.uFrameWidth = 400; | |
2088 pWindow.uFrameHeight = 200; | |
2089 pWindow.uFrameX = 38; | |
2090 pWindow.uFrameY = 60; | |
2091 pAudioPlayer->StopChannels(-1, -1); | |
2092 pWindow._41D73D_draw_buff_tooltip(); | |
2093 } | |
2094 else if ( (signed int)pX < 485 || (signed int)pX > 548 || (signed int)pY < 156 || (signed int)pY > 229 ) | |
2095 { | |
2096 if (!( (signed int)pX < 566 || (signed int)pX > 629 || (signed int)pY < 156 || (signed int)pY > 229 )) | |
2097 { | |
2098 pAudioPlayer->StopChannels(-1, -1); | |
2099 v3 = (void *)1; | |
2100 } | |
2101 } | |
2102 else | |
2103 { | |
2104 pAudioPlayer->StopChannels(-1, -1); | |
2105 v3 = 0; | |
2106 sub_416B01(v3); | |
2107 } | |
2108 } | |
2109 else | |
2110 { | |
2111 pWindow.Hint = _4443D5_GetMinimapRightClickText(); | |
2112 pWindow.uFrameWidth = 256; | |
2113 pWindow.uFrameX = 130; | |
2114 pWindow.uFrameY = 140; | |
2115 pWindow.uFrameHeight = 64; | |
2116 pAudioPlayer->StopChannels(-1, -1); | |
2117 pWindow.DrawMessageBox(0); | |
2118 } | |
2119 } | |
2120 else | |
2121 { | |
2122 pWindow.Hint = 0; | |
2123 pWindow.uFrameWidth = 320; | |
2124 pWindow.uFrameHeight = 320; | |
2125 v4 = pX - 350; | |
2126 if ( (signed int)pX <= 320 ) | |
2127 v4 = pX + 30; | |
2128 pWindow.uFrameX = v4; | |
2129 pWindow.uFrameY = 40; | |
2130 if ( pRenderer->pRenderD3D ) | |
2131 LOWORD(v5) = pGame->pVisInstance->get_picked_object_zbuf_val(); | |
2132 else | |
2133 v5 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]]; | |
2134 v6 = (unsigned __int16)v5; | |
2135 if ( (v6 & 7) != OBJECT_Item) | |
2136 { | |
2137 if ( (v6 & 7) == OBJECT_Actor) | |
2138 { | |
2139 if ( pRenderer->uNumSceneBegins ) | |
2140 { | |
2141 pWindow.DrawMessageBox(1); | |
2142 MonsterPopup_Draw(v6 >> 3, &pWindow); | |
2143 } | |
2144 else | |
2145 { | |
2146 pRenderer->BeginScene(); | |
2147 pWindow.DrawMessageBox(1); | |
2148 MonsterPopup_Draw(v6 >> 3, &pWindow); | |
2149 pRenderer->EndScene(); | |
2150 } | |
2151 } | |
2152 } | |
2153 else | |
2154 { | |
2155 v7 = v6 >> 3; | |
2156 if ( ! (pObjectList->pObjects[pSpriteObjects[v7].uObjectDescID].uFlags & 0x10 ) ) | |
2157 { | |
2158 v8 = &pSpriteObjects[v7].stru_24; | |
2159 GameUI_DrawItemInfo(v8); | |
2160 } | |
2161 } | |
2162 } | |
2163 break; | |
2164 } | |
2165 case SCREEN_BOOKS: | |
2166 { | |
2167 if ( !dword_506364 | |
2168 || (signed int)pX < (signed int)pViewport->uViewportTL_X | |
2169 || (signed int)pX > (signed int)pViewport->uViewportBR_X | |
2170 || (signed int)pY < (signed int)pViewport->uViewportTL_Y | |
2171 || (signed int)pY > (signed int)pViewport->uViewportBR_Y | |
2172 || (v2 = (char *)sub_444564(), (pWindow.Hint = v2) == 0) ) | |
2173 break; | |
2174 v30 = (double)(pFontArrus->GetLineWidth(v2) + 32); | |
2175 v27 = v30 + 6.7553994e15; | |
2176 v29 = (char *)LODWORD(v27); | |
2177 pWindow.uFrameWidth = LODWORD(v27); | |
2178 pWindow.uFrameX = pX + 5; | |
2179 pWindow.uFrameY = pY + 5; | |
2180 pWindow.uFrameHeight = 64; | |
2181 pAudioPlayer->StopChannels(-1, -1); | |
2182 pWindow.DrawMessageBox(0); | |
2183 break; | |
2184 } | |
2185 case SCREEN_CHARACTERS: | |
2186 case SCREEN_E: | |
2187 case SCREEN_F: | |
2188 { | |
2189 if ( (signed int)pX > 467 && pCurrentScreen != SCREEN_E ) | |
2190 { | |
2191 identify_item(); | |
2192 } | |
2193 else if ( (signed int)pY >= 345 ) | |
2194 break; | |
2195 else if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 100 )//2DEvent - CharacerScreenStats | |
2196 { | |
2197 CharacterUI_StatsTab_ShowHint(); | |
2198 } | |
2199 else if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 101 )//2DEvent - CharacerScreenSkills | |
2200 { | |
2201 CharacterUI_SkillsTab_ShowHint(); | |
2202 } | |
2203 else | |
2204 { | |
2205 v11 = pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103;//2DEvent - CharacerScreenInventory | |
2206 if ( v11 ) | |
2207 identify_item(); | |
2208 } | |
2209 break; | |
2210 } | |
2211 case SCREEN_SPELL_BOOK: | |
2212 { | |
2213 if ( dword_507B00_spell_info_to_draw_in_popup ) | |
2214 DrawSpellDescriptionPopup(dword_507B00_spell_info_to_draw_in_popup - 1); | |
2215 break; | |
2216 } | |
2217 case SCREEN_HOUSE: | |
2218 { | |
2219 if ( (signed int)pY < 345 && (signed int)pX < 469 ) | |
2220 sub_4B1A2D();//identify item in inventory | |
2221 break; | |
2222 } | |
2223 | |
2224 case SCREEN_PARTY_CREATION: | |
2225 { | |
2226 pWindow.Hint = 0; | |
2227 pStr = 0; | |
2228 for ( pButton = pGUIWindow_CurrentMenu->pControlsHead; pButton; pButton = pButton->pNext) | |
2229 { | |
2230 if ( pButton->uButtonType == 1 && pButton->uButtonType != 3 && (signed int)pX > (signed int)pButton->uX && (signed int)pX < (signed int)pButton->uZ | |
2231 && (signed int)pY > (signed int)pButton->uY && (signed int)pY < (signed int)pButton->uW ) | |
2232 { | |
2233 pControlID = pButton->uControlID; | |
2234 switch ( pControlID ) | |
2235 { | |
2236 case 0: //stats info | |
2237 pWindow.Hint = pAttributeDescriptions[(signed int)pButton->uControlParam % 7]; | |
2238 pStr = aAttributeNames[(signed int)pButton->uControlParam % 7]; | |
2239 break; | |
2240 case 62: //Plus button info | |
2241 pStr = pGlobalTXT_LocalizationStrings[670];//Добавить | |
2242 pWindow.Hint = pGlobalTXT_LocalizationStrings[671];//"Добавляет очко к выделенному навыку, забирая его из накопителя очков" | |
2243 break; | |
2244 case 63: //Minus button info | |
2245 pStr = pGlobalTXT_LocalizationStrings[668];//Вычесть | |
2246 pWindow.Hint = pGlobalTXT_LocalizationStrings[669];//"Вычитает очко из выделенного навыка, возвращая его в накопитель очков" | |
2247 break; | |
2248 case 64: //Available skill button info | |
2249 v18 = pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(pButton->uControlParam + 4); | |
2250 pStr = pSkillNames[v18]; | |
2251 pWindow.Hint = pSkillDesc[v18]; | |
2252 break; | |
2253 case 65: //Available Class Info | |
2254 pWindow.Hint = pClassDescriptions[pButton->uControlParam]; | |
2255 pStr = pClassNames[pButton->uControlParam]; | |
2256 break; | |
2257 case 66: //OK Info | |
2258 pWindow.Hint = pGlobalTXT_LocalizationStrings[664];//Щелкните здесь для утверждения состава отряда и продолжения игры. | |
2259 pStr = pGlobalTXT_LocalizationStrings[665];//Кнопка ОК | |
2260 break; | |
2261 case 67: //Clear info | |
2262 pWindow.Hint = pGlobalTXT_LocalizationStrings[666];//Сбрасывает все параметры и навыки отряда. | |
2263 pStr = pGlobalTXT_LocalizationStrings[667];//Кнопка Очистить | |
2264 break; | |
2265 case 118: // Character info | |
2266 pStr = pParty->pPlayers[pButton->uControlParam].pName; | |
2267 pWindow.Hint = pClassDescriptions[pParty->pPlayers[pButton->uControlParam].classType]; | |
2268 break; | |
2269 } | |
2270 if ( pControlID > 68 && pControlID <= 75 ) //Sellected skills info | |
2271 { | |
2272 pSkillId = pParty->pPlayers[pButton->uControlParam].GetSkillIdxByOrder(pControlID - 72); | |
2273 pY = 0; | |
2274 if ( (signed int)pSkillId < 37 ) | |
2275 { | |
2276 pSkillInfo = CharacterUI_GetSkillDescText(pButton->uControlParam, (enum PLAYER_SKILL_TYPE)pSkillId); | |
2277 strcpy(pTmpBuf2, pSkillInfo); | |
2278 pWindow.Hint = pTmpBuf2; | |
2279 pStr = pSkillNames[pSkillId]; | |
2280 } | |
2281 } | |
2282 } | |
2283 } | |
2284 if ( pWindow.Hint ) | |
2285 { | |
2286 pHint = pWindow.Hint; | |
2287 pWindow.Hint = 0; | |
2288 pWindow.uFrameWidth = 384; | |
2289 pWindow.uFrameHeight = 256; | |
2290 pWindow.uFrameX = 128; | |
2291 pWindow.uFrameY = 40; | |
2292 pWindow.uFrameHeight = pFontSmallnum->CalcTextHeight(pHint, &pWindow, 24, 0) + 2 * LOBYTE(pFontLucida->uFontHeight) + 24; | |
2293 pWindow.uFrameZ = pWindow.uFrameX + pWindow.uFrameWidth - 1; | |
2294 pWindow.uFrameW = pWindow.uFrameY + pWindow.uFrameHeight - 1; | |
2295 pWindow.DrawMessageBox(0); | |
2296 pWindow.uFrameX += 12; | |
2297 pWindow.uFrameWidth -= 24; | |
2298 pWindow.uFrameY += 12; | |
2299 pWindow.uFrameHeight -= 12; | |
2300 pWindow.uFrameZ = pWindow.uFrameX + pWindow.uFrameWidth - 1; | |
2301 pWindow.uFrameW = pWindow.uFrameY + pWindow.uFrameHeight - 1; | |
2302 pColor = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFF, 0xFF, 0x9B); | |
2303 sprintf(pTmpBuf, format_4E2D80, pColor, pStr);//"\f%05d%s\f00000\n" | |
2304 pWindow.DrawTitleText(pFontCreate, 0, 0, 0, pTmpBuf, 3); | |
2305 pWindow.DrawText(pFontSmallnum, 1, pFontLucida->uFontHeight, 0, pHint, 0, 0, 0); | |
2306 } | |
2307 break; | |
2308 } | |
2309 default: | |
2310 { | |
2311 break; | |
2312 } | |
2313 } | |
2314 dword_507BF0_is_there_popup_onscreen = 1; | |
2315 viewparams->bRedrawGameUI = 1; | |
2316 } |