Mercurial > mm7
comparison GUI/UI/UICharacter.cpp @ 2567:d569340b05ff
Few constants changed into enum values
author | a.parshin |
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date | Thu, 21 May 2015 01:50:59 +0200 |
parents | f2a8ed07e921 |
children | d87bfbd3bb3b |
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2566:30eb6dcac768 | 2567:d569340b05ff |
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1 #define _CRTDBG_MAP_ALLOC | 1 #define _CRTDBG_MAP_ALLOC |
2 #define _CRT_SECURE_NO_WARNINGS | |
2 #include <stdlib.h> | 3 #include <stdlib.h> |
3 #include <crtdbg.h> | 4 #include <crtdbg.h> |
4 | |
5 #define _CRT_SECURE_NO_WARNINGS | |
6 #include <algorithm> | 5 #include <algorithm> |
7 | 6 |
8 #include "Engine/Engine.h" | 7 #include "Engine/Engine.h" |
9 | 8 |
10 #include "UICharacter.h" | 9 #include "UICharacter.h" |
908 if ( player->GetItem(&PlayerEquipment::uMainHand) ) | 907 if ( player->GetItem(&PlayerEquipment::uMainHand) ) |
909 { | 908 { |
910 item = player->GetMainHandItem(); | 909 item = player->GetMainHandItem(); |
911 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[item->uItemID].uEquipX; | 910 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[item->uItemID].uEquipX; |
912 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[item->uItemID].uEquipY; | 911 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[item->uItemID].uEquipY; |
913 if ( item->uItemID == 64 ) //blaster | 912 if (item->uItemID == ITEM_BLASTER) |
914 v166 = "item64v1"; | 913 v166 = "item64v1"; |
915 else | 914 else |
916 v166 = item->GetIconName(); | 915 v166 = item->GetIconName(); |
917 | 916 |
918 if ( item->ItemEnchanted() ) | 917 if ( item->ItemEnchanted() ) |
1477 if ( player->GetItem(&PlayerEquipment::uMainHand) ) | 1476 if ( player->GetItem(&PlayerEquipment::uMainHand) ) |
1478 { | 1477 { |
1479 item = player->GetMainHandItem(); | 1478 item = player->GetMainHandItem(); |
1480 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[item->uItemID].uEquipX; | 1479 item_X = pPaperdoll_BodyX + paperdoll_Weapon[pBodyComplection][1][0] - pItemsTable->pItems[item->uItemID].uEquipX; |
1481 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[item->uItemID].uEquipY; | 1480 item_Y = pPaperdoll_BodyY + paperdoll_Weapon[pBodyComplection][1][1] - pItemsTable->pItems[item->uItemID].uEquipY; |
1482 if ( item->uItemID == 64 ) | 1481 if (item->uItemID == ITEM_BLASTER) |
1483 v181 = "item64v1"; | 1482 v181 = "item64v1"; |
1484 else | 1483 else |
1485 v181 = item->GetIconName(); | 1484 v181 = item->GetIconName(); |
1486 | 1485 |
1487 if ( item->ItemEnchanted() ) | 1486 if ( item->ItemEnchanted() ) |