comparison Engine/Objects/Chest.cpp @ 2567:d569340b05ff

Few constants changed into enum values
author a.parshin
date Thu, 21 May 2015 01:50:59 +0200
parents 30eb6dcac768
children dd36326a9994
comparison
equal deleted inserted replaced
2566:30eb6dcac768 2567:d569340b05ff
727 else 727 else
728 v3 = -1; 728 v3 = -1;
729 v4 = pChests[(int)pGUIWindow_CurrentMenu->par1C].pInventoryIndices[v3] - 1; 729 v4 = pChests[(int)pGUIWindow_CurrentMenu->par1C].pInventoryIndices[v3] - 1;
730 if ( pChests[(int)pGUIWindow_CurrentMenu->par1C].igChestItems[v4].GetItemEquipType() == EQUIP_GOLD ) 730 if ( pChests[(int)pGUIWindow_CurrentMenu->par1C].igChestItems[v4].GetItemEquipType() == EQUIP_GOLD )
731 { 731 {
732 pParty->PartyFindsGold(pChests[(int)pGUIWindow_CurrentMenu->par1C].igChestItems[v4].uSpecEnchantmentType, 0); 732 pParty->PartyFindsGold(pChests[(int)pGUIWindow_CurrentMenu->par1C].igChestItems[v4].special_enchantment, 0);
733 viewparams->bRedrawGameUI = 1; 733 viewparams->bRedrawGameUI = 1;
734 } 734 }
735 else 735 else
736 pParty->SetHoldingItem(&pChests[(int)pGUIWindow_CurrentMenu->par1C].igChestItems[v4]); 736 pParty->SetHoldingItem(&pChests[(int)pGUIWindow_CurrentMenu->par1C].igChestItems[v4]);
737 sub_420B13(v4, v3); 737 sub_420B13(v4, v3);