comparison Engine/Engine.cpp @ 2567:d569340b05ff

Few constants changed into enum values
author a.parshin
date Thu, 21 May 2015 01:50:59 +0200
parents 30eb6dcac768
children d433439699be
comparison
equal deleted inserted replaced
2566:30eb6dcac768 2567:d569340b05ff
2952 if (pParty->pPlayers[v49].pInventoryItemList[_idx - 1].uItemID == ITEM_ARTIFACT_HEROS_BELT) 2952 if (pParty->pPlayers[v49].pInventoryItemList[_idx - 1].uItemID == ITEM_ARTIFACT_HEROS_BELT)
2953 recovery_HP = true; 2953 recovery_HP = true;
2954 } 2954 }
2955 else 2955 else
2956 { 2956 {
2957 v25 = pParty->pPlayers[v49].pInventoryItemList[_idx - 1].uSpecEnchantmentType; 2957 v25 = pParty->pPlayers[v49].pInventoryItemList[_idx - 1].special_enchantment;
2958 if (v25 == 37 //of Regeneration("Regenerate 1hp/x while walking, etc") 2958 if (v25 == 37 //of Regeneration("Regenerate 1hp/x while walking, etc")
2959 || v25 == 44 //of Life("HP (+10), Regen hpts") 2959 || v25 == 44 //of Life("HP (+10), Regen hpts")
2960 || v25 == 50 //of The Phoenix("Fire Res (+30), Regen hpts") && 2960 || v25 == 50 //of The Phoenix("Fire Res (+30), Regen hpts") &&
2961 || v25 == 54)// of The Troll("End (+15), Regen hpts") 2961 || v25 == 54)// of The Troll("End (+15), Regen hpts")
2962 recovery_HP = true; 2962 recovery_HP = true;