comparison Build/Visual Studio 2013/World of Might and Magic.vcxproj.filters @ 2567:d569340b05ff

Few constants changed into enum values
author a.parshin
date Thu, 21 May 2015 01:50:59 +0200
parents 117c219bf913
children
comparison
equal deleted inserted replaced
2566:30eb6dcac768 2567:d569340b05ff
481 <Filter>Engine</Filter> 481 <Filter>Engine</Filter>
482 </ClCompile> 482 </ClCompile>
483 <ClCompile Include="..\..\Engine\SaveLoad.cpp"> 483 <ClCompile Include="..\..\Engine\SaveLoad.cpp">
484 <Filter>Engine</Filter> 484 <Filter>Engine</Filter>
485 </ClCompile> 485 </ClCompile>
486 <ClCompile Include="..\..\stru6.cpp" />
487 <ClCompile Include="..\..\GUI\NewUI\Core\UIControlModule_wrap.cxx"> 486 <ClCompile Include="..\..\GUI\NewUI\Core\UIControlModule_wrap.cxx">
488 <Filter>GUI\NewUI\Core</Filter> 487 <Filter>GUI\NewUI\Core</Filter>
489 </ClCompile> 488 </ClCompile>
490 <ClCompile Include="..\..\GUI\NewUI\MainMenu.cpp"> 489 <ClCompile Include="..\..\GUI\NewUI\MainMenu.cpp">
491 <Filter>GUI\NewUI</Filter> 490 <Filter>GUI\NewUI</Filter>
613 <ClCompile Include="..\..\Game\GameMenu.cpp"> 612 <ClCompile Include="..\..\Game\GameMenu.cpp">
614 <Filter>Game</Filter> 613 <Filter>Game</Filter>
615 </ClCompile> 614 </ClCompile>
616 <ClCompile Include="..\..\Engine\Serialization\LegacyImages.cpp"> 615 <ClCompile Include="..\..\Engine\Serialization\LegacyImages.cpp">
617 <Filter>Engine\Serialization</Filter> 616 <Filter>Engine\Serialization</Filter>
617 </ClCompile>
618 <ClCompile Include="..\..\Engine\stru6.cpp">
619 <Filter>Engine</Filter>
618 </ClCompile> 620 </ClCompile>
619 </ItemGroup> 621 </ItemGroup>
620 <ItemGroup> 622 <ItemGroup>
621 <ClInclude Include="..\..\lib\libavcodec\avcodec.h"> 623 <ClInclude Include="..\..\lib\libavcodec\avcodec.h">
622 <Filter>lib\libavcodec</Filter> 624 <Filter>lib\libavcodec</Filter>
1258 <Filter>Engine</Filter> 1260 <Filter>Engine</Filter>
1259 </ClInclude> 1261 </ClInclude>
1260 <ClInclude Include="..\..\Engine\stru159.h"> 1262 <ClInclude Include="..\..\Engine\stru159.h">
1261 <Filter>Engine</Filter> 1263 <Filter>Engine</Filter>
1262 </ClInclude> 1264 </ClInclude>
1263 <ClInclude Include="..\..\stru6.h" />
1264 <ClInclude Include="..\..\GUI\NewUI\Core\UIControl.h"> 1265 <ClInclude Include="..\..\GUI\NewUI\Core\UIControl.h">
1265 <Filter>GUI\NewUI\Core</Filter> 1266 <Filter>GUI\NewUI\Core</Filter>
1266 </ClInclude> 1267 </ClInclude>
1267 <ClInclude Include="..\..\GUI\NewUI\MainMenu.h"> 1268 <ClInclude Include="..\..\GUI\NewUI\MainMenu.h">
1268 <Filter>GUI\NewUI</Filter> 1269 <Filter>GUI\NewUI</Filter>
1393 <ClInclude Include="..\..\Game\GameMenu.h"> 1394 <ClInclude Include="..\..\Game\GameMenu.h">
1394 <Filter>Game</Filter> 1395 <Filter>Game</Filter>
1395 </ClInclude> 1396 </ClInclude>
1396 <ClInclude Include="..\..\Engine\Serialization\LegacyImages.h"> 1397 <ClInclude Include="..\..\Engine\Serialization\LegacyImages.h">
1397 <Filter>Engine\Serialization</Filter> 1398 <Filter>Engine\Serialization</Filter>
1399 </ClInclude>
1400 <ClInclude Include="..\..\Engine\stru6.h">
1401 <Filter>Engine</Filter>
1398 </ClInclude> 1402 </ClInclude>
1399 </ItemGroup> 1403 </ItemGroup>
1400 <ItemGroup> 1404 <ItemGroup>
1401 <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def"> 1405 <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def">
1402 <Filter>lib\OpenAL\lib\x86</Filter> 1406 <Filter>lib\OpenAL\lib\x86</Filter>