comparison mm7_data.h @ 480:d4ea191229ff

BildingType
author Ritor1
date Tue, 26 Feb 2013 15:23:15 +0600
parents 77430756f06a
children 4bd56919f075
comparison
equal deleted inserted replaced
479:89f6107c3362 480:d4ea191229ff
2023 void __cdecl DrawDialogueUI(); 2023 void __cdecl DrawDialogueUI();
2024 struct NPCData *__fastcall GetNPCData(unsigned int npcid); 2024 struct NPCData *__fastcall GetNPCData(unsigned int npcid);
2025 struct NPCData *__fastcall GetNewNPCData(signed int npcid, int a2); 2025 struct NPCData *__fastcall GetNewNPCData(signed int npcid, int a2);
2026 int __fastcall sub_445C8B(signed int a1); 2026 int __fastcall sub_445C8B(signed int a1);
2027 void __cdecl sub_44603D(); 2027 void __cdecl sub_44603D();
2028 void PrepareHouse(enum HOUSE_TYPE house); // idb 2028 void PrepareHouse(enum HOUSE_ID house); // idb
2029 bool __fastcall EnterHouse(enum HOUSE_TYPE uHouseID); 2029 bool __fastcall EnterHouse(enum HOUSE_ID uHouseID);
2030 int sub_4465DF_check_season(int a1); 2030 int sub_4465DF_check_season(int a1);
2031 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive); // idb 2031 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive); // idb
2032 // void __cdecl crt_construct_5773C4(); 2032 // void __cdecl crt_construct_5773C4();
2033 int NPC_EventProcessor(int npc_event_id); 2033 int NPC_EventProcessor(int npc_event_id);
2034 2034
2318 void __cdecl sub_4B40E6(); 2318 void __cdecl sub_4B40E6();
2319 void _4B4224_UpdateNPCTopics(int _this); 2319 void _4B4224_UpdateNPCTopics(int _this);
2320 char __fastcall DrawTextAtStatusBar(const char *Str, int a5); 2320 char __fastcall DrawTextAtStatusBar(const char *Str, int a5);
2321 int __fastcall sub_4B46F8(int a1); 2321 int __fastcall sub_4B46F8(int a1);
2322 int __cdecl TrainingDialog(); 2322 int __cdecl TrainingDialog();
2323 char *__cdecl sub_4B4F4F(); 2323 char *__cdecl JailDialog();
2324 int __cdecl MagicShopDialog(); 2324 int __cdecl MagicShopDialog();
2325 int __cdecl GuildDialog(); 2325 int __cdecl GuildDialog();
2326 int __cdecl sub_4B6478(); 2326 int __cdecl sub_4B6478();
2327 bool __fastcall sub_4B68EA(int a1); 2327 bool __fastcall sub_4B68EA(int a1);
2328 void __cdecl TravelByTransport(); 2328 void __cdecl TravelByTransport();
2329 int __cdecl TampleDialog(); 2329 int __cdecl TampleDialog();
2330 void __cdecl sub_4B7911(); 2330 void __cdecl TownHallDialog();
2331 void __cdecl _4B7D7E_bank(); 2331 void __cdecl BankDialog();
2332 void __cdecl TavernDialog(); 2332 void __cdecl TavernDialog();
2333 2333
2334 char *__cdecl WeaponShopDialog(); 2334 char *__cdecl WeaponShopDialog();
2335 POINT *__cdecl AlchemistDialog(); 2335 POINT *__cdecl AlchemistDialog();
2336 void __cdecl ArmorShopDialog(); 2336 void __cdecl ArmorShopDialog();