Mercurial > mm7
comparison mm7_data.h @ 1052:d48c762de563
-nomarg
author | Nomad |
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date | Thu, 23 May 2013 18:26:05 +0200 |
parents | 05c62d166182 |
children | 655fde266d96 |
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1051:05c62d166182 | 1052:d48c762de563 |
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797 | 797 |
798 extern struct Texture *pTexture_591428; | 798 extern struct Texture *pTexture_591428; |
799 extern struct Texture *pTexture_outside; // idb | 799 extern struct Texture *pTexture_outside; // idb |
800 extern struct Texture *pTexture_Dialogue_Background; | 800 extern struct Texture *pTexture_Dialogue_Background; |
801 extern _UNKNOWN unk_597F10; // weak | 801 extern _UNKNOWN unk_597F10; // weak |
802 extern int start_event_seq_number; // weak | |
803 extern char byte_5B0938[2000]; | 802 extern char byte_5B0938[2000]; |
804 extern int EvtTargetObj; // weak | 803 extern int EvtTargetObj; // weak |
805 extern int _unused_5B5924_is_travel_ui_drawn; // 005B5924 | 804 extern int _unused_5B5924_is_travel_ui_drawn; // 005B5924 |
806 extern int _5B65A8_npcdata_uflags_or_other; // weak | 805 extern int _5B65A8_npcdata_uflags_or_other; // weak |
807 extern int _5B65AC_npcdata_fame_or_other; // weak | 806 extern int _5B65AC_npcdata_fame_or_other; // weak |
1381 void PrepareHouse(enum HOUSE_ID house); // idb | 1380 void PrepareHouse(enum HOUSE_ID house); // idb |
1382 bool EnterHouse(enum HOUSE_ID uHouseID); | 1381 bool EnterHouse(enum HOUSE_ID uHouseID); |
1383 int sub_4465DF_check_season(int a1); | 1382 int sub_4465DF_check_season(int a1); |
1384 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive); // idb | 1383 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive); // idb |
1385 // void __cdecl crt_construct_5773C4(); | 1384 // void __cdecl crt_construct_5773C4(); |
1386 int NPC_EventProcessor(int npc_event_id); | 1385 int NPC_EventProcessor(int npc_event_id, int entry_line = 0); |
1387 | 1386 |
1388 void __fastcall sub_448518_npc_set_item(int npc, unsigned int item, int a3); | 1387 void __fastcall sub_448518_npc_set_item(int npc, unsigned int item, int a3); |
1389 void __fastcall sub_44861E_set_texture(unsigned int uFaceCog, const char *pFilename); | 1388 void __fastcall sub_44861E_set_texture(unsigned int uFaceCog, const char *pFilename); |
1390 void __fastcall SetDecorationSprite(unsigned int uCog, int a2, const char *pFileName); // idb | 1389 void __fastcall SetDecorationSprite(unsigned int uCog, int a2, const char *pFileName); // idb |
1391 void __fastcall sub_44892E_set_faces_bit(int sCogNumber, int bit, int on); | 1390 void __fastcall sub_44892E_set_faces_bit(int sCogNumber, int bit, int on); |