Mercurial > mm7
comparison mm7_data.h @ 2137:d24ee391fd1f
libavcodec playing movies and houses, loops not working yet
author | zipi |
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date | Wed, 01 Jan 2014 13:43:09 +0000 |
parents | 49de109bbab5 |
children | 1283eedcc028 |
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2136:d145d0e93a16 | 2137:d24ee391fd1f |
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836 extern float flt_6BE150_look_up_down_dangle; // weak | 836 extern float flt_6BE150_look_up_down_dangle; // weak |
837 //extern char pMM7WindowClassName[]; // idb | 837 //extern char pMM7WindowClassName[]; // idb |
838 //extern HINSTANCE hInstance; // idb | 838 //extern HINSTANCE hInstance; // idb |
839 //extern char *pCmdLine; | 839 //extern char *pCmdLine; |
840 //extern HWND hWnd; // idb | 840 //extern HWND hWnd; // idb |
841 extern class OSWindow *window; | |
842 extern char pCurrentMapName[32]; // idb | 841 extern char pCurrentMapName[32]; // idb |
843 extern unsigned int uLevelMapStatsID; | 842 extern unsigned int uLevelMapStatsID; |
844 | 843 |
845 extern bool FORCE_16_BITS; // related to GAME_SETTINGS_INVALID_RESOLUTION | 844 extern bool FORCE_16_BITS; // related to GAME_SETTINGS_INVALID_RESOLUTION |
846 #define GAME_SETTINGS_0001 0x0001 | 845 #define GAME_SETTINGS_0001 0x0001 |