comparison mm7_data.h @ 254:d1af3319bc44

BuilDialogueString: replaces %xx in dialogue strings by appropriate values
author Nomad
date Mon, 18 Feb 2013 08:48:23 +0200
parents 37dcbe8f3cca
children 96f3a1177b37
comparison
equal deleted inserted replaced
250:83f85ab6079a 254:d1af3319bc44
2263 int __thiscall sub_493F79(struct stru351 *_this, __int64 a2); 2263 int __thiscall sub_493F79(struct stru351 *_this, __int64 a2);
2264 void __cdecl _494035_timed_effects__water_walking_damage__etc(); 2264 void __cdecl _494035_timed_effects__water_walking_damage__etc();
2265 unsigned int __fastcall sub_494820(unsigned int a1); 2265 unsigned int __fastcall sub_494820(unsigned int a1);
2266 char *__fastcall sub_495366(unsigned __int8 a1, unsigned __int8 a2); 2266 char *__fastcall sub_495366(unsigned __int8 a1, unsigned __int8 a2);
2267 char *__fastcall GetReputationString(signed int a1); 2267 char *__fastcall GetReputationString(signed int a1);
2268 char *__fastcall sub_495461(char *lpsz, unsigned __int8 uPlayerID, struct ItemGen *a3, char *a4, int a5, __int64 *a6); 2268 char *BuilDialogueString(char *lpsz, unsigned __int8 uPlayerID, struct ItemGen *a3, char *a4, int a5, __int64 *a6);
2269 void __cdecl PlayerCreationUI_Draw(); 2269 void __cdecl PlayerCreationUI_Draw();
2270 void __cdecl PlayerCreationUI_Initialize(); 2270 void __cdecl PlayerCreationUI_Initialize();
2271 void __cdecl DeleteCCharFont(); 2271 void __cdecl DeleteCCharFont();
2272 bool __cdecl PlayerCreationUI_Loop(); 2272 bool __cdecl PlayerCreationUI_Loop();
2273 void __cdecl loc_49B785(); // idb 2273 void __cdecl loc_49B785(); // idb