Mercurial > mm7
comparison SpriteObject.h @ 1406:d071e0e9ba75
Explosion Traps fix
author | Ritor1 |
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date | Tue, 23 Jul 2013 15:41:45 +0600 |
parents | b9747d9e9b4e |
children | c4ab816fcc5e |
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1405:c0b273d33338 | 1406:d071e0e9ba75 |
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14 inline bool AttachedToActor() const {return (uAttributes & OBJECT_ATTACHED_TO_ACTOR) != 0;} | 14 inline bool AttachedToActor() const {return (uAttributes & OBJECT_ATTACHED_TO_ACTOR) != 0;} |
15 | 15 |
16 SpriteObject(); | 16 SpriteObject(); |
17 int Create(int yaw, int pitch, int a4, int a5); | 17 int Create(int yaw, int pitch, int a4, int a5); |
18 void _46BEF1_apply_spells_aoe(); | 18 void _46BEF1_apply_spells_aoe(); |
19 void _438E35(); | 19 void ExplosionTraps(); |
20 | 20 |
21 static void UpdateObject_fn0_BLV(unsigned int uLayingItemID); | 21 static void UpdateObject_fn0_BLV(unsigned int uLayingItemID); |
22 static void UpdateObject_fn0_ODM(unsigned int uLayingItemID); | 22 static void UpdateObject_fn0_ODM(unsigned int uLayingItemID); |
23 static void OnInteraction(unsigned int uLayingItemID); | 23 static void OnInteraction(unsigned int uLayingItemID); |
24 | 24 |